TOPIC | [WIP] Battle Boost 3.0
@SheofSilence Hi I'm just starting to try out battling.. I'm not a battler so I need all help I can get please. I would love to request a high demand stone if possible. May I have the berserker if still available? If not, may I be on the ping list please? Thanks a bunch :D
@SheofSilence Hi I'm just starting to try out battling.. I'm not a battler so I need all help I can get please. I would love to request a high demand stone if possible. May I have the berserker if still available? If not, may I be on the ping list please? Thanks a bunch :D
@Jese Hi there!
I'd be happy to send you a berserker, but it might not be the right choice for you at the moment. You see, you need a dragon who is level 17 to use beserker. If you're just starting out, you'll get more use out of the lesser stones.
What elements are your battling dragons? I can make a starter kit for you :)
I'd be happy to send you a berserker, but it might not be the right choice for you at the moment. You see, you need a dragon who is level 17 to use beserker. If you're just starting out, you'll get more use out of the lesser stones.
What elements are your battling dragons? I can make a starter kit for you :)
@Jese Hi there!
I'd be happy to send you a berserker, but it might not be the right choice for you at the moment. You see, you need a dragon who is level 17 to use beserker. If you're just starting out, you'll get more use out of the lesser stones.
What elements are your battling dragons? I can make a starter kit for you :)
I'd be happy to send you a berserker, but it might not be the right choice for you at the moment. You see, you need a dragon who is level 17 to use beserker. If you're just starting out, you'll get more use out of the lesser stones.
What elements are your battling dragons? I can make a starter kit for you :)
@SheofSilence
Could I grab 3 hastes? I can trade 2 boulder bolts and a shock bolt. I have more if needed.
Could I grab 3 hastes? I can trade 2 boulder bolts and a shock bolt. I have more if needed.
@SheofSilence
Could I grab 3 hastes? I can trade 2 boulder bolts and a shock bolt. I have more if needed.
Could I grab 3 hastes? I can trade 2 boulder bolts and a shock bolt. I have more if needed.
@SheofSilence Thanks for pointing me to the right direction!! I would love some help. The dragons I'm working on are:
Serenity
http://flightrising.com/main.php?p=lair&id=211308&tab=dragon&did=19988005
Ceramis
http://flightrising.com/main.php?p=lair&tab=dragon&id=211308&did=20032407
Emmett
http://flightrising.com/main.php?p=lair&id=211308&tab=dragon&did=20415666
Please let me know how I can create a strong team with them :D Thanks a bunch.
Serenity
http://flightrising.com/main.php?p=lair&id=211308&tab=dragon&did=19988005
Ceramis
http://flightrising.com/main.php?p=lair&tab=dragon&id=211308&did=20032407
Emmett
http://flightrising.com/main.php?p=lair&id=211308&tab=dragon&did=20415666
Please let me know how I can create a strong team with them :D Thanks a bunch.
@SheofSilence Thanks for pointing me to the right direction!! I would love some help. The dragons I'm working on are:
Serenity
http://flightrising.com/main.php?p=lair&id=211308&tab=dragon&did=19988005
Ceramis
http://flightrising.com/main.php?p=lair&tab=dragon&id=211308&did=20032407
Emmett
http://flightrising.com/main.php?p=lair&id=211308&tab=dragon&did=20415666
Please let me know how I can create a strong team with them :D Thanks a bunch.
Serenity
http://flightrising.com/main.php?p=lair&id=211308&tab=dragon&did=19988005
Ceramis
http://flightrising.com/main.php?p=lair&tab=dragon&id=211308&did=20032407
Emmett
http://flightrising.com/main.php?p=lair&id=211308&tab=dragon&did=20415666
Please let me know how I can create a strong team with them :D Thanks a bunch.
@Jese Hm, I'd recommend swapping one of the Nature Fighters for a Mage of an element you don't already have. Wind mages are my favorite, personally. Having a mage/healer will make things a LOT easier later on :)
@Jese Hm, I'd recommend swapping one of the Nature Fighters for a Mage of an element you don't already have. Wind mages are my favorite, personally. Having a mage/healer will make things a LOT easier later on :)
@Jese
Fighters need high STR, generate breath by using scratch, and should get eliminate at level 7. They are the damage dealers.
Mages/healers need high INT, generate breath by using meditate, and are more utility based. They should get the major attack of their element, contuse, rally if you have it or haste if you dont (to buff your fighters), and a healing ability. Aid restores an amount of health all at once, but regenerate costs less breath and restores more health, but over 5 turns or so. Either one is a good pick.
Everyone should get around 60 QCK by level 25, as well as two ambushes as soon as possible.
A good way to distribute stats on the go is, for ever two points you put in STR or INT, put one point in QCK, until it hits 60 :)
Fighters need high STR, generate breath by using scratch, and should get eliminate at level 7. They are the damage dealers.
Mages/healers need high INT, generate breath by using meditate, and are more utility based. They should get the major attack of their element, contuse, rally if you have it or haste if you dont (to buff your fighters), and a healing ability. Aid restores an amount of health all at once, but regenerate costs less breath and restores more health, but over 5 turns or so. Either one is a good pick.
Everyone should get around 60 QCK by level 25, as well as two ambushes as soon as possible.
A good way to distribute stats on the go is, for ever two points you put in STR or INT, put one point in QCK, until it hits 60 :)
@Jese
Fighters need high STR, generate breath by using scratch, and should get eliminate at level 7. They are the damage dealers.
Mages/healers need high INT, generate breath by using meditate, and are more utility based. They should get the major attack of their element, contuse, rally if you have it or haste if you dont (to buff your fighters), and a healing ability. Aid restores an amount of health all at once, but regenerate costs less breath and restores more health, but over 5 turns or so. Either one is a good pick.
Everyone should get around 60 QCK by level 25, as well as two ambushes as soon as possible.
A good way to distribute stats on the go is, for ever two points you put in STR or INT, put one point in QCK, until it hits 60 :)
Fighters need high STR, generate breath by using scratch, and should get eliminate at level 7. They are the damage dealers.
Mages/healers need high INT, generate breath by using meditate, and are more utility based. They should get the major attack of their element, contuse, rally if you have it or haste if you dont (to buff your fighters), and a healing ability. Aid restores an amount of health all at once, but regenerate costs less breath and restores more health, but over 5 turns or so. Either one is a good pick.
Everyone should get around 60 QCK by level 25, as well as two ambushes as soon as possible.
A good way to distribute stats on the go is, for ever two points you put in STR or INT, put one point in QCK, until it hits 60 :)