Back

Dragon Share

Show off your favorite dragons.
TOPIC | Share your Clan's Lore/Story-time
1 2 ... 11 12 13 14 15 ... 25 26
@BlueFireDrakka Dear Kyracnious: Oh goodness, what a beautiful family you have! You should bring them all to the Library for a visit! We'd all love to meet them. Such industrious grandchildren! I'm glad you've all been stayed together, so many of my children are hither and yon now. Dreamlord and Deimos are doing well! Dreamlord has been busy with the Library's collection on the subconscious and the intersections of other worlds. Deimos speaks often of leaving us for Lightweaver's service, though; I think he'll do so for the Valightine celebrations soon. There's been talk of going to Fire, but I rather think we won't. Everyone loves it at the Library so much that no one truly wants to leave. Not even to go back to the Windswept Plateau! It's shocking. To me, anyway. I always thought we'd go back someday, you know, and it's been so many generations now. I am so glad to hear about all the grandchildren and your lovely mate and brothers-in-law! Do tell us about your mate's other mates next time you write! I'm glad you all get along so well. Always important! Love, Mom [url=http://flightrising.com/main.php?dragon=2315397] [img]http://flightrising.com/rendern/350/23154/2315397_350.png[/img]
@BlueFireDrakka

Dear Kyracnious:

Oh goodness, what a beautiful family you have! You should bring them all to the Library for a visit! We'd all love to meet them. Such industrious grandchildren! I'm glad you've all been stayed together, so many of my children are hither and yon now.

Dreamlord and Deimos are doing well! Dreamlord has been busy with the Library's collection on the subconscious and the intersections of other worlds. Deimos speaks often of leaving us for Lightweaver's service, though; I think he'll do so for the Valightine celebrations soon.

There's been talk of going to Fire, but I rather think we won't. Everyone loves it at the Library so much that no one truly wants to leave. Not even to go back to the Windswept Plateau! It's shocking. To me, anyway. I always thought we'd go back someday, you know, and it's been so many generations now.

I am so glad to hear about all the grandchildren and your lovely mate and brothers-in-law! Do tell us about your mate's other mates next time you write! I'm glad you all get along so well. Always important!

Love,
Mom


2315397_350.png
Author Website: LadyRowyn.com
Dragons of this clan were "bitten" by something, whether that be innocence or destiny, and now they're bound not by their words but by their actions. Essentially, there is no reason for them to be here, other than the binding magic that is each other.

Robin is the scout who may or may-not have physic abilities...

Sinner is the scavenger and trinket-maker... and her men-days are over. Her and the clans swindler and gardener, Antique have a love affair. Guru is the clans annoyance, err, love guru. He encourages the two females love. He also loves the clans historian, Vividian's writing, since she writes sappy love stories in her free time.

Deadbolt is the Frankenstein of the dragon world, but does not work with flesh. He has a fascination with mimics and will gladly rip them open, but has yet to rip open his second companion, who happens to be a mimic.

October has a wee obsession with the autumn month, october, despite being born in june. Oh and the supernatural or creepy beings. Poltergeist the messenger and errand-runner humours October, giving him the half-true stories he craves.

While Riddle doesn't do much for the clan besides bring entertainment in the form of riddles, of which she rewards dragons and beasts alike if they can win her "riddle war."

Rat bothers her brother-not-by-blood Lieutendent with pranks and tricks, they both act young (but one slightly annoyed) and innocent. They share a familiar love, but are not true blood family.

Kou is Prince's mentor. They have their differences and Prince has yet to figure out the true reasons to battle. Willow is the medicine-dragon and, despite his want to pamper her, she ends up pampering Kou's battle injuries.

Apophis takes great pride in his task of being the clans blacksmith and loves the thrill of coming along to watch his gear become of use.

Atlanta brings the main source of magic to the clan, using "magic divining." This drains him, and his best, Unna takes care of him and dots on him. He tries to protect her from ridicule due to infertility, but she decided just to keep to herself.

Dragons of this clan were "bitten" by something, whether that be innocence or destiny, and now they're bound not by their words but by their actions. Essentially, there is no reason for them to be here, other than the binding magic that is each other.

Robin is the scout who may or may-not have physic abilities...

Sinner is the scavenger and trinket-maker... and her men-days are over. Her and the clans swindler and gardener, Antique have a love affair. Guru is the clans annoyance, err, love guru. He encourages the two females love. He also loves the clans historian, Vividian's writing, since she writes sappy love stories in her free time.

Deadbolt is the Frankenstein of the dragon world, but does not work with flesh. He has a fascination with mimics and will gladly rip them open, but has yet to rip open his second companion, who happens to be a mimic.

October has a wee obsession with the autumn month, october, despite being born in june. Oh and the supernatural or creepy beings. Poltergeist the messenger and errand-runner humours October, giving him the half-true stories he craves.

While Riddle doesn't do much for the clan besides bring entertainment in the form of riddles, of which she rewards dragons and beasts alike if they can win her "riddle war."

Rat bothers her brother-not-by-blood Lieutendent with pranks and tricks, they both act young (but one slightly annoyed) and innocent. They share a familiar love, but are not true blood family.

Kou is Prince's mentor. They have their differences and Prince has yet to figure out the true reasons to battle. Willow is the medicine-dragon and, despite his want to pamper her, she ends up pampering Kou's battle injuries.

Apophis takes great pride in his task of being the clans blacksmith and loves the thrill of coming along to watch his gear become of use.

Atlanta brings the main source of magic to the clan, using "magic divining." This drains him, and his best, Unna takes care of him and dots on him. He tries to protect her from ridicule due to infertility, but she decided just to keep to herself.

[url=http://flightrising.com/main.php?dragon=3690376] [img]http://flightrising.com/rendern/350/36904/3690376_350.png[/img] [/url] Firebrand has the (Freshly updated) tumultuous lore of our clan.

3690376_350.png

Firebrand has the (Freshly updated) tumultuous lore of our clan.
Remi
He/Him
Great thread! I had a long lore story on my clan profile when I first started but decided to delete it a long time ago. Wished I hadn't now, seeing all these other great lore tales. Anyway... BUMP! p.s. My first dragon, Bataar, founder of the Dragoniste clan will be three years old in a couple months. He's Basic, nothing special, and certainly not the prettiest dragon in my lair, but I have a certain feeling of pride and attachment to him. [img][url=http://flightrising.com/main.php?dragon=5484] [img]http://flightrising.com/rendern/350/55/5484_350.png[/img] [/url][/img] Enjoyed all these amazing lore stories!
Great thread! I had a long lore story on my clan profile when I first started but decided to delete it a long time ago. Wished I hadn't now, seeing all these other great lore tales. Anyway... BUMP!

p.s. My first dragon, Bataar, founder of the Dragoniste clan will be three years old in a couple months. He's Basic, nothing special, and certainly not the prettiest dragon in my lair, but I have a certain feeling of pride and attachment to him. [img][/img] 5484_350.png

Enjoyed all these amazing lore stories!
tolkien_the_imperial_copy_by_jinxflux-d6uubgf.pngwvt.png[/img]
While there's a lot of different stories attached to the different friends, families, and individuals in my clan, I suppose one of the longest threads relates to my progenitors. [url=http://flightrising.com/main.php?dragon=207638] [img]http://flightrising.com/rendern/350/2077/207638_350.png[/img] [/url] This is Averrose - the first dragon and leader of the clan. She's always had humble aspirations for her clan and her family, and that it's grown to be so big is just a happy coincidence. Regardless of how her children and descendants turn, she's just happy to watch them grow and find themselves and help them out when she can. [url=http://flightrising.com/main.php?dragon=207639] [img]http://flightrising.com/rendern/350/2077/207639_350.png[/img] [/url] This is her mate, Colarre. He's a quiet type and significantly less involved in the clan's day to day affairs. Like Averrose, he's invested in their bloodline, but he's also a lot more judgmental of his children and descendants. He wants strong Guardian descendants like him, and so he's been frustrated that so many of his children were Faes, or that one even became a Skydancer. This disappointment has taken a toll on some of them as well. [url=http://flightrising.com/main.php?dragon=240863] [img]http://flightrising.com/rendern/350/2409/240863_350.png[/img] [/url] Addrach is from Colarre and Averrose's first nest. He was born a Fae, and because of that, he was never able to live up to his father's expectations. He spent a lot of time changing his breed, colors, and genes to try to live up to those expectations before finally becoming content with himself as a Pearlcatcher. [url=http://flightrising.com/main.php?dragon=10047462] [img]http://flightrising.com/rendern/350/100475/10047462_350.png[/img] [/url] Ling also felt ill at ease in the clan, but remained there as he was to try to prove himself. He's more content nowadays in the company of his friends Tygarr and Saabi, but he still dreams sometimes of becoming a truly terrifying dragon renowned for his power. [url=http://flightrising.com/main.php?dragon=7650740] [img]http://flightrising.com/rendern/350/76508/7650740_350.png[/img] [/url] Summerclaw, on the other hand, has always had a lofty attitude in regards to clan politics, merely roaming the countryside with his friend and distant cousin, Voskarre. The fact that he has the most descendants in the clan - with Palan, Palarrose, and Sunsola coming from his line - and all of them being Skydancers, Colarre couldn't help but be a little annoyed. Colarre, while distant from his children, has always been highly devoted to Averrose, perhaps to an extreme degree. He tends to get extremely jealous when she takes other mates. The first time she did so, taking up with a wandering Tundra, Colarre intimidated him into leaving. Averrose and the Tundra's daughter, Novera, still lives in the clan though. [url=http://flightrising.com/main.php?dragon=417242] [img]http://flightrising.com/rendern/350/4173/417242_350.png[/img] [/url] Due to Colarre's attitude towards Averrose's other children, she has spent a lot of time feeling unwanted within the clan. The situation was not helped when the clan's seer, Amelie, predicted that a descendant of Averrose and Mufflin, a Snapper in the clan, would help bring peace to them. The two of them had a nest that hatched Riptide. [url=http://flightrising.com/main.php?dragon=9335739] [img]http://flightrising.com/rendern/350/93358/9335739_350.png[/img] [/url] Riptide was an extremely kind and gentle Snapper, especially compared to some of his relatives. He worked very well as a peacekeeper within the clan, and seeing how well-loved he was by his clanmates, the best Colarre could do was ignore him in agitation. Eventually, Averrose and Colarre had another hatchling who they named Coro. [url=http://flightrising.com/main.php?dragon=11095011] [img]http://flightrising.com/rendern/350/110951/11095011_350.png[/img] [/url] Coro was everything Colarre had wanted in a son. He was a Guardian, he was strong, and he wanted to fight. Ironically, around the same time, Riptide had a son too - a Guardian named Perseus. [url=http://flightrising.com/main.php?dragon=10948467] [img]http://flightrising.com/rendern/350/109485/10948467_350.png[/img] [/url] Hatched around the same time, Coro and Perseus trained together and were rivals from the start. However, while Perseus saw it as a friendly competition and was able to maintain good relationships with the clanmates he was protecting, Coro was driven single-mindedly by the will of his father that he be better than Perseus. The rivalry between them grew so strong that even the clan was divided on the matter, based on whether they supported Perseus or Coro. The watched their progress eagerly, waiting for the tension to break. The break came in the form of what started as a practice fight between them, but was escalated by Coro into something much more. With the eyes of much of the clan on them, Coro and Perseus had a bloody brawl that was said to shake the entire territory. The fight might have ended in one of their deaths, but Averrose arrived at the scene. She, asked both them and Colarre to reconsider what they were doing to each other, to the clan, and to themselves. The heat of the moment gone, Coro could see clearly what he'd done to Perseus, and fled to the edge of the territory. Lying in the roots of a massive tree, he waited in silent shame as he was visited one by one by the rest of Averrose's children and descendants, trying to comfort him with stories of how they'd come to terms with their own place in the clan. But despite their efforts, Coro was still inconsolable and even considered leaving the clan over hurting Perseus. Then along came Clara. [url=http://flightrising.com/main.php?dragon=11265569] [img]http://flightrising.com/rendern/350/112656/11265569_350.png[/img] [/url] Traveling from another nearby Nature clan, Clara stumbled across Coro. Instead of trying to console him, she merely began to tend his wounds before gently asking what was wrong. For the first time in his life, Coro was able to verbalize the expectations and demands heaped on him by his father and how that had made him feel so angry before. Able to talk to Clara about this free from judgment and bias, he was able to start to heal. Eventually, Coro returned to the clan with Clara at his side and made amends with Perseus. Instead of bitter rivals, they became like brothers, guarding the clan together and becoming all the stronger for it. And it wasn't just them who changed. Seeing that his demands, jealousy, and resentment had nearly broken the clan, Colarre realized that he was the biggest threat to the clan and began to try to move past these feelings. He was still never so loving as Averrose, but he tried to be accepting of all his clanmates, whether they were his children, hers, or of another line entirely. Recently, Averrose has even taken a shine to another Tundra, Isaac. Their daughter, Rococorose, has never once felt out of place in her home clan. [url=http://flightrising.com/main.php?dragon=19012150] [img]http://flightrising.com/rendern/350/190122/19012150_350.png[/img] [/url]
While there's a lot of different stories attached to the different friends, families, and individuals in my clan, I suppose one of the longest threads relates to my progenitors.


207638_350.png

This is Averrose - the first dragon and leader of the clan. She's always had humble aspirations for her clan and her family, and that it's grown to be so big is just a happy coincidence. Regardless of how her children and descendants turn, she's just happy to watch them grow and find themselves and help them out when she can.


207639_350.png

This is her mate, Colarre. He's a quiet type and significantly less involved in the clan's day to day affairs. Like Averrose, he's invested in their bloodline, but he's also a lot more judgmental of his children and descendants. He wants strong Guardian descendants like him, and so he's been frustrated that so many of his children were Faes, or that one even became a Skydancer. This disappointment has taken a toll on some of them as well.


240863_350.png

Addrach is from Colarre and Averrose's first nest. He was born a Fae, and because of that, he was never able to live up to his father's expectations. He spent a lot of time changing his breed, colors, and genes to try to live up to those expectations before finally becoming content with himself as a Pearlcatcher.


10047462_350.png

Ling also felt ill at ease in the clan, but remained there as he was to try to prove himself. He's more content nowadays in the company of his friends Tygarr and Saabi, but he still dreams sometimes of becoming a truly terrifying dragon renowned for his power.


7650740_350.png

Summerclaw, on the other hand, has always had a lofty attitude in regards to clan politics, merely roaming the countryside with his friend and distant cousin, Voskarre. The fact that he has the most descendants in the clan - with Palan, Palarrose, and Sunsola coming from his line - and all of them being Skydancers, Colarre couldn't help but be a little annoyed.

Colarre, while distant from his children, has always been highly devoted to Averrose, perhaps to an extreme degree. He tends to get extremely jealous when she takes other mates. The first time she did so, taking up with a wandering Tundra, Colarre intimidated him into leaving. Averrose and the Tundra's daughter, Novera, still lives in the clan though.


417242_350.png

Due to Colarre's attitude towards Averrose's other children, she has spent a lot of time feeling unwanted within the clan.

The situation was not helped when the clan's seer, Amelie, predicted that a descendant of Averrose and Mufflin, a Snapper in the clan, would help bring peace to them. The two of them had a nest that hatched Riptide.


9335739_350.png

Riptide was an extremely kind and gentle Snapper, especially compared to some of his relatives. He worked very well as a peacekeeper within the clan, and seeing how well-loved he was by his clanmates, the best Colarre could do was ignore him in agitation.

Eventually, Averrose and Colarre had another hatchling who they named Coro.


11095011_350.png

Coro was everything Colarre had wanted in a son. He was a Guardian, he was strong, and he wanted to fight. Ironically, around the same time, Riptide had a son too - a Guardian named Perseus.


10948467_350.png

Hatched around the same time, Coro and Perseus trained together and were rivals from the start. However, while Perseus saw it as a friendly competition and was able to maintain good relationships with the clanmates he was protecting, Coro was driven single-mindedly by the will of his father that he be better than Perseus.

The rivalry between them grew so strong that even the clan was divided on the matter, based on whether they supported Perseus or Coro. The watched their progress eagerly, waiting for the tension to break. The break came in the form of what started as a practice fight between them, but was escalated by Coro into something much more. With the eyes of much of the clan on them, Coro and Perseus had a bloody brawl that was said to shake the entire territory.

The fight might have ended in one of their deaths, but Averrose arrived at the scene. She, asked both them and Colarre to reconsider what they were doing to each other, to the clan, and to themselves.

The heat of the moment gone, Coro could see clearly what he'd done to Perseus, and fled to the edge of the territory. Lying in the roots of a massive tree, he waited in silent shame as he was visited one by one by the rest of Averrose's children and descendants, trying to comfort him with stories of how they'd come to terms with their own place in the clan. But despite their efforts, Coro was still inconsolable and even considered leaving the clan over hurting Perseus.

Then along came Clara.


11265569_350.png

Traveling from another nearby Nature clan, Clara stumbled across Coro. Instead of trying to console him, she merely began to tend his wounds before gently asking what was wrong. For the first time in his life, Coro was able to verbalize the expectations and demands heaped on him by his father and how that had made him feel so angry before. Able to talk to Clara about this free from judgment and bias, he was able to start to heal.

Eventually, Coro returned to the clan with Clara at his side and made amends with Perseus. Instead of bitter rivals, they became like brothers, guarding the clan together and becoming all the stronger for it. And it wasn't just them who changed. Seeing that his demands, jealousy, and resentment had nearly broken the clan, Colarre realized that he was the biggest threat to the clan and began to try to move past these feelings. He was still never so loving as Averrose, but he tried to be accepting of all his clanmates, whether they were his children, hers, or of another line entirely.

Recently, Averrose has even taken a shine to another Tundra, Isaac. Their daughter, Rococorose, has never once felt out of place in her home clan.

19012150_350.png
I'll share what my Clan does! :3

The Clan is starting an underground subway of sorts, called the Circuitboard. Thanks to a rather.. generous donation from two wealthy Clan members and their families, the Clan is having deep tunnels dug, with permission, through key points and populated areas of the Shifting Expanse. This new way they are connecting the Lightning Flight is why their project has earned the name Circuitboard. Dragons, especially those not used to the surface conditions and lightning strikes - such as those of the Ice, Light, and Water Flights, and most Tundras - can hop on a speedy underground bullet train. It's sleek, and considerably large, due to Imperial passengers, though there are sections for different breeds. This way, Snappers don't take up whole isles and Faes don't get injured.

There's designated trains for cargo too, because, well, Lightning workers. Some stations are already up, serving the Lightning workers at the Lightning Farm. Drop materials on the train, they go wherever they go, and they're picked up. Passenger trains are currently being built between the borders of the Shifting Expanse and to the most populated areas, for the ease of Flight-to-Flight travelers. There is always a train below the Clan's lair, because they are building them. With the help of other interested Clans, of course. They have their own tunnels leading to the trains-in-progress.

except there's no other Clans helping, I just thought.. no? okay
I'll share what my Clan does! :3

The Clan is starting an underground subway of sorts, called the Circuitboard. Thanks to a rather.. generous donation from two wealthy Clan members and their families, the Clan is having deep tunnels dug, with permission, through key points and populated areas of the Shifting Expanse. This new way they are connecting the Lightning Flight is why their project has earned the name Circuitboard. Dragons, especially those not used to the surface conditions and lightning strikes - such as those of the Ice, Light, and Water Flights, and most Tundras - can hop on a speedy underground bullet train. It's sleek, and considerably large, due to Imperial passengers, though there are sections for different breeds. This way, Snappers don't take up whole isles and Faes don't get injured.

There's designated trains for cargo too, because, well, Lightning workers. Some stations are already up, serving the Lightning workers at the Lightning Farm. Drop materials on the train, they go wherever they go, and they're picked up. Passenger trains are currently being built between the borders of the Shifting Expanse and to the most populated areas, for the ease of Flight-to-Flight travelers. There is always a train below the Clan's lair, because they are building them. With the help of other interested Clans, of course. They have their own tunnels leading to the trains-in-progress.

except there's no other Clans helping, I just thought.. no? okay
FR_Sig_LightningElektra.pngFR_Sig_BlastersBassdrive.pngStormheart.gifFR_Sig_SpaceFractal.pngFR_Sig_G1sSkyfall.png
Hokay, well. *Cracks knuckles* Let me introduce you to the Noxious Night Parade, (whose lore actually needs to be re-written on my profile. Maybe this'll help me do it!) [center][b][u]The Noxious Night Parade[/u][/b] Somewhere along the border of the Scarred Wasteland, where the Wandering Contagion wars with the borders of the Tangled Wood, a clan has formed from a coalition of Coatls, Snappers, and a local Nocturne subspecies. Living in structures sculpted from the rot itself, the still small clan lives relatively peacefully in their border hideaway. Their primary interest is to work with and revive the Yokai Nocturne subspecies, once known for their prominent residence in the area. These Nocturne are the species from which the Night Parade gets its name; when the species was populous, they would annually send one hundred members of their kind to terrorize the local Talonok clans in the middle of the night and abduct individuals to keep as familiars. The yearly crusade, known as the Night Parade, ended when the Yokai Nocturne were nearly wiped out, but by then they had a functioning tribe of Talonok living and working for their cause. The Noxious Night Parade seeks to continue this tradition, although efforts are being made to improve relations between Talonok and Dragon. The Noxious Night Parade is led by Nox, though there is a council of leaders beneath her that make decisions in her absence. The Leaders of the Parade are as follows: [url=http://flightrising.com/main.php?dragon=20081377] [img]http://flightrising.com/rendern/350/200814/20081377_350.png[/img] [/url] [b]Nox, the Clanmistress.[/b] The true "queen" of the clan, Nox has final say on what occurs within the clan. She, along with her mate and adviser Fester were the first to discover the dwindling Yokai Nocturnes, and immediately decided to lend them aid. Originally, she was intending on setting up a station and simply aiding them herself, but when Snapper migrants came by looking for a place to rest after a long voyage through the wastelands, the clan began to come together on its own. Currently, Nox is actually not assuming her role as Clanmistress fully as she ventures from the Wandering Contagion to the Wyrmwound, seeking to vie for divine protection for the diminishing Nocturne subspecies. [url=http://flightrising.com/main.php?dragon=20081378] [img]http://flightrising.com/rendern/350/200814/20081378_350.png[/img] [/url] [b]Fester, the Adviser.[/b] Nox's mate and confidante, Fester is always there to calm the other members of the council when they get too ambitious and to provide his wisdom when the path ahead is conflicted or uncertain. Unusually scholarly for a Plague dragon, he feels that the best way to defeat an enemy is to know one's enemy, and thus spends what time he isn't attending council or providing advice studying the patterns of the Beastclans and nearby dragon clans of different elements. While he may seem unintimidating, he is also Nox's personal bodyguard; his potent magics have corrected many who made the mistake of thinking him helpless to defend his mate. [url=http://flightrising.com/main.php?dragon=19942486] [img]http://flightrising.com/rendern/350/199425/19942486_350.png[/img] [/url] [b]Amazon, the Lorekeeper.[/b] De facto head of the Parade's Snapper population, Amazon is responsible for managing most of the clan's records from historical events to birth rates of new Yokai Nocturne. She is also tasked with reviewing historical events on a grander scale, using them to gauge a course of action for the future. Her verdicts are always weighed against those of the clan's seers and oracles, but she takes her job just as seriously regardless. Due to her no-nonsense demeanor, she is also tasked with filling in for Nox as Clanmistress when the situation calls for it, which she is currently doing as Nox handles interactions with the Plaguebringer. [url=http://flightrising.com/main.php?dragon=15017361] [img]http://flightrising.com/rendern/350/150174/15017361_350.png[/img] [/url] [b]Murano, Captain of the Guard.[/b] The stern and strict captain of the Parade's Snapper Guard, Murano takes his job (perhaps a little too) seriously. He is responsible for the training of younger Snappers, patrolling of clan borders, and defense from outside threats. While it is rarely necessary for him to do any of these tasks himself, he can typically be seen on the front lines, practicing the same standards of vigilance and determination that he preaches. Murano is also responsible for members of the Coatl Braves, and is the only one able to issue orders to mobilize them. [url=http://flightrising.com/main.php?dragon=20091255] [img]http://flightrising.com/rendern/350/200913/20091255_350.png[/img] [/url] [b]Horizon, the Treasurer.[/b] One of the small flock of Coatl merchants who originally came by Nox's original station merely to trade, Horizon remained to monopolize on the rare goods produced by the Yokai Nocturne. Eventually this led to her becoming the Treasurer of the Parade, a job she revels in with every coin or gem that flows into the clan's hoard. Naturally, she advises the members of the council on financial matters, and runs the Parade's bank and currency exchange. Talented for a Coatl, she is one of the few in the clan that can speak the common draconic language, albeit with a heavy accent. [url=http://flightrising.com/main.php?dragon=20350617] [img]http://flightrising.com/rendern/350/203507/20350617_350.png[/img] [/url] [b]Calligra, the Jonin.[/b] The council's Yokai Nocturne representative, Calligra leads the Parade's most feared and respected unit. Like the crusaders of old, they are known as the Night Parade Nocturnes, and regularly venture out into the surrounding forest and wasteland. Instead of searching for Talonok to abduct, however, they now serve as a scouting squad. Their task is to seek out potential threats (preemptively neutralizing them if need be) and report them back to Calligra, who summarizes them at council meetings. Calligra is also responsible for the training of this elite squad, who use stealth, magic, and the Nocturne's natural knack for mimicry to their advantage. [/center] ...And that's that. Still working on the lore (and the lair itself. I need more Coatls...) but I like what I've got so far! Yokai Nocturen (still not sure if that's what I'm going to call them...) are totally going to be a thing, too. If you'd like some (they'd look a lot like Calligra) I can totally hook you up once I get my breeding pair.
Hokay, well. *Cracks knuckles*

Let me introduce you to the Noxious Night Parade, (whose lore actually needs to be re-written on my profile. Maybe this'll help me do it!)

The Noxious Night Parade

Somewhere along the border of the Scarred Wasteland, where the Wandering Contagion wars with the borders of the Tangled Wood, a clan has formed from a coalition of Coatls, Snappers, and a local Nocturne subspecies. Living in structures sculpted from the rot itself, the still small clan lives relatively peacefully in their border hideaway.

Their primary interest is to work with and revive the Yokai Nocturne subspecies, once known for their prominent residence in the area. These Nocturne are the species from which the Night Parade gets its name; when the species was populous, they would annually send one hundred members of their kind to terrorize the local Talonok clans in the middle of the night and abduct individuals to keep as familiars. The yearly crusade, known as the Night Parade, ended when the Yokai Nocturne were nearly wiped out, but by then they had a functioning tribe of Talonok living and working for their cause. The Noxious Night Parade seeks to continue this tradition, although efforts are being made to improve relations between Talonok and Dragon.

The Noxious Night Parade is led by Nox, though there is a council of leaders beneath her that make decisions in her absence. The Leaders of the Parade are as follows:


20081377_350.png


Nox, the Clanmistress. The true "queen" of the clan, Nox has final say on what occurs within the clan. She, along with her mate and adviser Fester were the first to discover the dwindling Yokai Nocturnes, and immediately decided to lend them aid. Originally, she was intending on setting up a station and simply aiding them herself, but when Snapper migrants came by looking for a place to rest after a long voyage through the wastelands, the clan began to come together on its own.

Currently, Nox is actually not assuming her role as Clanmistress fully as she ventures from the Wandering Contagion to the Wyrmwound, seeking to vie for divine protection for the diminishing Nocturne subspecies.


20081378_350.png


Fester, the Adviser. Nox's mate and confidante, Fester is always there to calm the other members of the council when they get too ambitious and to provide his wisdom when the path ahead is conflicted or uncertain. Unusually scholarly for a Plague dragon, he feels that the best way to defeat an enemy is to know one's enemy, and thus spends what time he isn't attending council or providing advice studying the patterns of the Beastclans and nearby dragon clans of different elements. While he may seem unintimidating, he is also Nox's personal bodyguard; his potent magics have corrected many who made the mistake of thinking him helpless to defend his mate.


19942486_350.png


Amazon, the Lorekeeper. De facto head of the Parade's Snapper population, Amazon is responsible for managing most of the clan's records from historical events to birth rates of new Yokai Nocturne. She is also tasked with reviewing historical events on a grander scale, using them to gauge a course of action for the future. Her verdicts are always weighed against those of the clan's seers and oracles, but she takes her job just as seriously regardless. Due to her no-nonsense demeanor, she is also tasked with filling in for Nox as Clanmistress when the situation calls for it, which she is currently doing as Nox handles interactions with the Plaguebringer.


15017361_350.png


Murano, Captain of the Guard. The stern and strict captain of the Parade's Snapper Guard, Murano takes his job (perhaps a little too) seriously. He is responsible for the training of younger Snappers, patrolling of clan borders, and defense from outside threats. While it is rarely necessary for him to do any of these tasks himself, he can typically be seen on the front lines, practicing the same standards of vigilance and determination that he preaches. Murano is also responsible for members of the Coatl Braves, and is the only one able to issue orders to mobilize them.


20091255_350.png


Horizon, the Treasurer. One of the small flock of Coatl merchants who originally came by Nox's original station merely to trade, Horizon remained to monopolize on the rare goods produced by the Yokai Nocturne. Eventually this led to her becoming the Treasurer of the Parade, a job she revels in with every coin or gem that flows into the clan's hoard. Naturally, she advises the members of the council on financial matters, and runs the Parade's bank and currency exchange. Talented for a Coatl, she is one of the few in the clan that can speak the common draconic language, albeit with a heavy accent.


20350617_350.png


Calligra, the Jonin. The council's Yokai Nocturne representative, Calligra leads the Parade's most feared and respected unit. Like the crusaders of old, they are known as the Night Parade Nocturnes, and regularly venture out into the surrounding forest and wasteland. Instead of searching for Talonok to abduct, however, they now serve as a scouting squad. Their task is to seek out potential threats (preemptively neutralizing them if need be) and report them back to Calligra, who summarizes them at council meetings. Calligra is also responsible for the training of this elite squad, who use stealth, magic, and the Nocturne's natural knack for mimicry to their advantage.

...And that's that. Still working on the lore (and the lair itself. I need more Coatls...) but I like what I've got so far! Yokai Nocturen (still not sure if that's what I'm going to call them...) are totally going to be a thing, too. If you'd like some (they'd look a lot like Calligra) I can totally hook you up once I get my breeding pair.
26ec748a5511548ec7e5188e9448484c2e46f197.png
This calls for a BlueFlame Lore Drop! (/@_@)/ ~~~~~~\ \ \~~~~~~ ~~~~~~\ \ \~~~~~~ ____(((~[Lore]~)))______ [center][b][u]Quirks Of The Clan VIII[/u][/b] [b][u]Lesser roles[/u][/b][/center] as you have already read the Major roles from my First post, here are some of the lesser but no less important roles of the BlueFlame Clan, some of these can be classed as sub groups of the Major roles but they do not fall under the charge of any of the clan branch leaders but in fact have their own sub leaders. [center][b]Lore Keeper[/b][/center] [center][url=http://flightrising.com/main.php?dragon=15772428] [img]http://flightrising.com/rendern/350/157725/15772428_350.png[/img] [/url][/center] [b]Knerd[/b] - [i]Head Lore keeper.[/i] Lore keepers are usually found in the archives or the libraries cataloguing books and scrolls and penning the clans history. there are two types of lore keepers: Scribes and Librarians. Scribes look after the archives and record every significant event that has ever happened with the clan, such as when they became allies with another clan or when a new member was welcomed into their folds. Librarians look after the library section, making sure all the books are accounted for and who used them most recently. they also make sure nobody uses them for target practice. [i]yes Kaboto, we know it was you who burned the Brief History of Beastclans. The nerve! that book was in Mint condition.[/i] - [b]Knerd[/b] [center][b]Forgeclaw[/b][/center] [center][url=http://flightrising.com/main.php?dragon=7930681] [img]http://flightrising.com/rendern/350/79307/7930681_350.png[/img] [/url][/center] [b]Kurteau[/b] - [i]Keeper Of The Forge.[/i] if you can't acquire it by trade - Make it yourself. The forge is more than the Fire dragon's shrine, it is the place where all and any Armour, weapons and anything of solid metal is crafted, Forgeclaws or blacksmiths run the place, smelting ore into Ingots and hammering ingots of common and rare metals into all sorts of things, from fighter's Iron Filigree Armour to a simple Darksteel necklace. they also repair dented or cracked Armour. [center][b]Alchemist[/b][/center] [center][url=http://flightrising.com/main.php?dragon=8630532] [img]http://flightrising.com/rendern/350/86306/8630532_350.png[/img] [/url][/center] [b]Kaith[/b] - [i]Master of the Cauldron[/i] The Apothecary is more than for just for making tonics and other medicines, those dedicated to the science of Transmutation gather there, casting whatever items they can find into the cauldron and using the coloured goo's they transmute to create new objects. [i]you see this chess peice? well now its a puddle of Blue goo. no you cant play with it and yes its supposed to smell like that[/i] - [b]Kaith[/b] [center][b]Shaman[/b][/center] [center][url=http://flightrising.com/main.php?dragon=10366108] [img]http://flightrising.com/rendern/350/103662/10366108_350.png[/img] [/url][/center] [b]Kaglove[/b] - [i]The Land Speaker[/i] those truly in-tuned with the energies of the land can hear its Voice, The Shamans of BlueFlame use this connection to predict the weather and by doing so help the Fighters, Traders, Scouts, Gatherers and Messengers know when its the best time to do their tasks. although they can be a little cryptic sometimes. [center][b][u]The Clans Sub Group II - The Tribe[/u][/b][/center] you probably know by now about the Clans Pirate brigade; The Scarf Pirates, but there is another sub Group under Blue Flame's banner as well. a former Nomadic Group of Pearlcatchers Known simply as The Tribe. they were a rag tag bunch of misfits that had nowhere to go and upon finding themselves in Blueflame lands, they were offered a place and welcomed into the clan - but with the promise that their leader Kinac [center][url=http://flightrising.com/main.php?dragon=9683885] [img]http://flightrising.com/rendern/350/96839/9683885_350.png[/img] [/url][/center] would keep his position as their Chief, The Clan leads agreed with the condition that he would never try to undermine them and that they pulled their weight and contributed to the clan and not just themselves, The Tribe was a patchwork of hunters, fighters and Traders. so fitting into which role they were good at was not a difficult feat for them. some dispersed from the Tribe and became "full" clan members. [center][b]Lil Q'n'As[/b][/center] [center][b][i]Was Knerd part of the Tribe? and how do you say his name?[/i][/b][/center] yes, yes he was. Knerd was made head Lore Keeper by Krixis after he showed the Arcane Imperial his frankly ridiculous collection of books. lore keeping was kind of under Krixis but being head healer and having clanmates with a tendency to get injured in dumb fights or have things lodge in their mouths ([b][i]*cough*[/i]Karnak&Killon[i]*cough*[/i][/b]) It didn't really leave him with a lot of time to focus on it and Kentaurus was already too busy with his Hoard and Vault keeping to direct any of his attention to it. the long and short of it was that the Library and archives were little used or cared for until Knerd arrived and started really cracking down on its mistreatment. And you read his name as (K)Nerd, the K is silent. [center][b][i]non-lorewise; what was the tribe?[/i][/b][/center] a splurge purchase of random cheap/fodder Pearlcatchers after I realised: "wow I have like no pearlcatchers, I should get Kael and Karenti more of their kind." and so I did, and then I bred them. and then I gave some the Scroll of Pells accent And thought Huh thats cool, and then I started calling them The Tribe. [center][i][b]was anyone else a Tribe member?[/b][/i][/center] Kudur was, he was the Tribes healer, he wasn't very good at treating serious injuries, but upon stumbling in on Krixis teaching Karenti the proper way to dress wounds he asked the Imperial to tutor him as well, so he did and thus Serious cases became Kudur's speciality. [center][i][b]noticed you Skiped Bloodscale and Venomscale Lair guards, are they a thing? and what do they do?[/b][/i][/center] ah yes...[i]those[/i]. well every clan has its dark sides, well they are the specially qualified sods who have the most unpleasant roles of all. Bloodscale Lair guards are the Executioners, you may remember I mentioned on Quirks Of The Clan IV (which you can find on page 6) the Sparing yard is sometimes used for execution well Bloodscale's are the ones who have the unlucky honour of being the ones who have to carry out the deed. and as for venomscale's, they are Interrogators. and you can probably guess what they do.
This calls for a BlueFlame Lore Drop!
(/@_@)/
~~~~~~\ \ \~~~~~~
~~~~~~\ \ \~~~~~~
____(((~[Lore]~)))______

Quirks Of The Clan VIII


Lesser roles

as you have already read the Major roles from my First post, here are some of the lesser but no less important roles of the BlueFlame Clan, some of these can be classed as sub groups of the Major roles but they do not fall under the charge of any of the clan branch leaders but in fact have their own sub leaders.

Lore Keeper
Knerd - Head Lore keeper.

Lore keepers are usually found in the archives or the libraries cataloguing books and scrolls and penning the clans history.
there are two types of lore keepers: Scribes and Librarians.
Scribes look after the archives and record every significant event that has ever happened with the clan, such as when they became allies with another clan or when a new member was welcomed into their folds.
Librarians look after the library section, making sure all the books are accounted for and who used them most recently. they also make sure nobody uses them for target practice.
yes Kaboto, we know it was you who burned the Brief History of Beastclans. The nerve! that book was in Mint condition. - Knerd


Forgeclaw
Kurteau - Keeper Of The Forge.

if you can't acquire it by trade - Make it yourself. The forge is more than the Fire dragon's shrine, it is the place where all and any Armour, weapons and anything of solid metal is crafted, Forgeclaws or blacksmiths run the place, smelting ore into Ingots and hammering ingots of common and rare metals into all sorts of things, from fighter's Iron Filigree Armour to a simple Darksteel necklace. they also repair dented or cracked Armour.


Alchemist
Kaith - Master of the Cauldron

The Apothecary is more than for just for making tonics and other medicines, those dedicated to the science of Transmutation gather there, casting whatever items they can find into the cauldron and using the coloured goo's they transmute to create new objects.

you see this chess peice? well now its a puddle of Blue goo. no you cant play with it and yes its supposed to smell like that - Kaith


Shaman
Kaglove - The Land Speaker

those truly in-tuned with the energies of the land can hear its Voice, The Shamans of BlueFlame use this connection to predict the weather and by doing so help the Fighters, Traders, Scouts, Gatherers and Messengers know when its the best time to do their tasks. although they can be a little cryptic sometimes.

The Clans Sub Group II - The Tribe

you probably know by now about the Clans Pirate brigade; The Scarf Pirates, but there is another sub Group under Blue Flame's banner as well. a former Nomadic Group of Pearlcatchers Known simply as The Tribe. they were a rag tag bunch of misfits that had nowhere to go and upon finding themselves in Blueflame lands, they were offered a place and welcomed into the clan - but with the promise that their leader Kinac would keep his position as their Chief, The Clan leads agreed with the condition that he would never try to undermine them and that they pulled their weight and contributed to the clan and not just themselves, The Tribe was a patchwork of hunters, fighters and Traders. so fitting into which role they were good at was not a difficult feat for them. some dispersed from the Tribe and became "full" clan members.


Lil Q'n'As

Was Knerd part of the Tribe? and how do you say his name?
yes, yes he was. Knerd was made head Lore Keeper by Krixis after he showed the Arcane Imperial his frankly ridiculous collection of books.
lore keeping was kind of under Krixis but being head healer and having clanmates with a tendency to get injured in dumb fights or have things lodge in their mouths (*cough*Karnak&Killon*cough*) It didn't really leave him with a lot of time to focus on it and Kentaurus was already too busy with his Hoard and Vault keeping to direct any of his attention to it.
the long and short of it was that the Library and archives were little used or cared for until Knerd arrived and started really cracking down on its mistreatment.
And you read his name as (K)Nerd, the K is silent.

non-lorewise; what was the tribe?
a splurge purchase of random cheap/fodder Pearlcatchers after I realised: "wow I have like no pearlcatchers, I should get Kael and Karenti more of their kind." and so I did, and then I bred them. and then I gave some the Scroll of Pells accent And thought Huh thats cool, and then I started calling them The Tribe.

was anyone else a Tribe member?
Kudur was, he was the Tribes healer, he wasn't very good at treating serious injuries, but upon stumbling in on Krixis teaching Karenti the proper way to dress wounds he asked the Imperial to tutor him as well, so he did and thus Serious cases became Kudur's speciality.

noticed you Skiped Bloodscale and Venomscale Lair guards, are they a thing? and what do they do?

ah yes...those. well every clan has its dark sides, well they are the specially qualified sods who have the most unpleasant roles of all.
Bloodscale Lair guards are the Executioners, you may remember I mentioned on Quirks Of The Clan IV (which you can find on page 6) the Sparing yard is sometimes used for execution well Bloodscale's are the ones who have the unlucky honour of being the ones who have to carry out the deed.
and as for venomscale's, they are Interrogators. and you can probably guess what they do.
tumblr_inline_njviw7oGr71qg2i5p.png
@Bluefiredrakka Don't know if this board is still alive or not, but yoooo I have seen it around and wanted to develop my clan story a little more until I was ready to post something worthwhile. First off, this clan is called the "Auroral Clan", so called after the shifting Aurora that travels up from the Southern Icefield and touches the peaks of the Starfall Isles. [img]http://orig09.deviantart.net/9a93/f/2016/037/f/1/banner_by_nithak-d9qtkfp.png[/img] It is so aptly named due to the shifting colors, the mix between all colors and elements in a constant transient and lucid state. There is no separation between them. They are all together, and they are beautiful. [center][b]The Clan Leader[/b][/center] [url=http://flightrising.com/main.php?dragon=18563374] [img]http://flightrising.com/rendern/350/185634/18563374_350.png[/img] [/url] Gyntaf was... Once among the exalted. It was all she knew, being born and immediately sent, nameless, to serve the Plaguebringer, one of the fiercest and most brutal of gods. After being injured in a battle and being left for dead, she was taken in by a pearlcatcher in the wind flight who worked on nursing her back to health despite being an enemy. He was able to open her eyes a little on the beauty of the world, that perhaps there was more than just war. She became bitter and sought a way to escape what she now thought as slavery-- the only way she could think of was to die. She flew to the place whose patron god was known to be the least conflicting-- The Arcane lands-- and flew above the crystalspine reaches. She curled her wings in and dove in practiced precision, impaling herself upon the sharp stone. This caught the Arcanist's attention, and with the amount of magic flowing through those mountains and the Arcanist's mercy, he gave her a new form, and a new life. A chance to start again, reborn. Now she avoids all conflict if she can help it, and ESPECIALLY avoids the plague territory. With the help of Trydydd, she was talked into making a clan that was a safehaven to all who sought to escape conflict, or had nowhere else to go. [center][b]The Invisible Thread[/b][/center] [url=http://flightrising.com/main.php?dragon=18438917] [img]http://flightrising.com/rendern/350/184390/18438917_350.png[/img] [/url] Each of the individuals within this clan has one thing in common. They were approached by this cheerful face, and told if they had nowhere to go, to join them. She was the one who convinced Gyntaf to create a clan in the first place. [center][b]The Traveler[/b][/center] [url=http://flightrising.com/main.php?dragon=18418493] [img]http://flightrising.com/rendern/350/184185/18418493_350.png[/img] [/url] Paduret has always wanted to see the world, and always wanted to avoid responsibility. So now, he travels with Trydydd worldwide to find those out-of-place and offer them a chance to find a new home. It's awful fun. [center][b]The Violent Idealist[/b][/center] [url=http://flightrising.com/main.php?dragon=19851408] [img]http://flightrising.com/rendern/350/198515/19851408_350.png[/img] [/url] Gyntaf's daughter, she is all sorts of trouble. She thinks her mother's vision is not enough, that the idea of peace is only possible if further spread across the land. She also only thinks it's possible if dragons cast aside their gods and live separate of their influence, because the gods will always disagree and fight. She also will fight all those who violently oppose her vision. She's Gyntaf's biggest problem, bringing all sorts of trouble. There's a lot more dragons with a lot more lore, like the remains of the Brotherhood of FrostBite and all THEIR baggage that they brought into the clan, as well as the mysterious Yama and his spectral sister, Siwang. But those are not necessarily part of the lore of the clan in particular.
@Bluefiredrakka
Don't know if this board is still alive or not, but yoooo I have seen it around and wanted to develop my clan story a little more until I was ready to post something worthwhile.

First off, this clan is called the "Auroral Clan", so called after the shifting Aurora that travels up from the Southern Icefield and touches the peaks of the Starfall Isles.
banner_by_nithak-d9qtkfp.png

It is so aptly named due to the shifting colors, the mix between all colors and elements in a constant transient and lucid state. There is no separation between them. They are all together, and they are beautiful.
The Clan Leader

18563374_350.png

Gyntaf was... Once among the exalted. It was all she knew, being born and immediately sent, nameless, to serve the Plaguebringer, one of the fiercest and most brutal of gods.
After being injured in a battle and being left for dead, she was taken in by a pearlcatcher in the wind flight who worked on nursing her back to health despite being an enemy. He was able to open her eyes a little on the beauty of the world, that perhaps there was more than just war.
She became bitter and sought a way to escape what she now thought as slavery-- the only way she could think of was to die. She flew to the place whose patron god was known to be the least conflicting-- The Arcane lands-- and flew above the crystalspine reaches. She curled her wings in and dove in practiced precision, impaling herself upon the sharp stone.
This caught the Arcanist's attention, and with the amount of magic flowing through those mountains and the Arcanist's mercy, he gave her a new form, and a new life. A chance to start again, reborn.
Now she avoids all conflict if she can help it, and ESPECIALLY avoids the plague territory. With the help of Trydydd, she was talked into making a clan that was a safehaven to all who sought to escape conflict, or had nowhere else to go.
The Invisible Thread

18438917_350.png

Each of the individuals within this clan has one thing in common. They were approached by this cheerful face, and told if they had nowhere to go, to join them. She was the one who convinced Gyntaf to create a clan in the first place.
The Traveler

18418493_350.png

Paduret has always wanted to see the world, and always wanted to avoid responsibility. So now, he travels with Trydydd worldwide to find those out-of-place and offer them a chance to find a new home. It's awful fun.
The Violent Idealist

19851408_350.png

Gyntaf's daughter, she is all sorts of trouble. She thinks her mother's vision is not enough, that the idea of peace is only possible if further spread across the land. She also only thinks it's possible if dragons cast aside their gods and live separate of their influence, because the gods will always disagree and fight.
She also will fight all those who violently oppose her vision.
She's Gyntaf's biggest problem, bringing all sorts of trouble.

There's a lot more dragons with a lot more lore, like the remains of the Brotherhood of FrostBite and all THEIR baggage that they brought into the clan, as well as the mysterious Yama and his spectral sister, Siwang. But those are not necessarily part of the lore of the clan in particular.
banner_by_nithak-d9x6xkr.png
I haven't gotten around to naming my Clan yet, but I've just started to figure out generally what they're all doing. Its sort of set up in some mish-mashed fantasy setting with elements from the Iron age all the way up to the 1700s. (Because I'm indecisive and I love things from both time periods ;;) I also rp them as partial shape shifters, able to turn from dragon to gijinka (human but with horns/tail/wings) for simplicity.

In general the clan functions as a check point for dragons wandering through plague (or Sorneith in general) as a place to stop and rest, since their main structure is the inn. Its stupidly large (to be able to accommodate the huge dragons this game has, geeze) and the bottom floor is sort of tavern like while the other floors are sleeping rooms. Other than that living places vary from dragon to dragon that actually resides in the clan.
Aside from the inn, they do a lot of trade of goods and such with other clans. (though the only person I have an ongoing plot with is my fiance @Uruz ~_~;)

I have entirely too many dragons to list individually, so I'll just pick a few with my favorite lore. You're free to browse through my lair if you'd like to read more, most dragon have a bio but some are more up to date than others.

Brahm is my current favorite, but hes a bit hard to work with in plot since hes a tad over powered. I was inspired by a post on tumblr after the Cragward Custodian came out that mentioned them being used to hunt down escapees from Ice flights weird "cataloging" (ie: the Frigid Fugitive apparel). So I made him a hunter who is very specifically trained to catch and return said fugitives. He's a bit like the Unsullied in game of thrones (not.. exactly like them though ha ha) he doesnt react to pain, is unquestioning in his work, isn't very expressive, and doesnt speak at all (its a mystery if he even can at all) If you're in the mood to have your dragon hunted down, but completely unharmed he's the one to do it. He doesn't actually reside within the clan, and pretty much travels non stop with his "to-do list".

Sanguine is my other favorite. He's based on Dragon Age blood magic, and voodoo with some FMA alchemy elements thrown in (equivalent exchange). He has a fun personality because while he could probably pretty easily cause you harm he just gets very childishly angry at you instead. Hes sarcastic and deadpan and has a short temper but hes generally harmless because he knows better than to lash out, the leader keeps an eye on his behavior fairly closely.
And for good reason, because Sanguine is always doing SOMETHING terrible behind everyone's back with his wife (who is just as gross and weird). Hes really obsessed with immortality and being noticed by senpai impressing Plaguemomma. He's tried to "improve" Emperors by making his own (and failing) and he's now focusing on frakensteining his own super zombie thing. When he isn't busy secretly committing crimes against nature he is an excellent medic though! I promise he wont give you any diseases or do any experiments on you!

And lastly, Apache.
He came from a really high class family (like schmoozes with royalty high class) who was very involved in any and all battles that happened across Sorneith. The beastclan war is no exception. Being the only child that was still in the household he was pushed into joining up with the battle, and had a lot of pressure to be who his parents wanted him to be. Problem was that he couldn't bare to fight the beastclans, they seemed so wildly disadvantaged compared to dragons he didn't think the war was fair, and he was upset that there were no attempts at peace. While out in the field he had a chance encounter with a Serthis, and from there he made up his mind to abandon his life and aid the innocents who were not a part of the warring factions. Due to his high birth and importance he knows for sure that his parents have someone looking for him, so he tends to hide his face and keeps to himself. No one knows anything about him, and because of this he is generally untrusted and most dragons assume hes just a spy and chase him out. He is... suspiciously close with his familiar.
I haven't gotten around to naming my Clan yet, but I've just started to figure out generally what they're all doing. Its sort of set up in some mish-mashed fantasy setting with elements from the Iron age all the way up to the 1700s. (Because I'm indecisive and I love things from both time periods ;;) I also rp them as partial shape shifters, able to turn from dragon to gijinka (human but with horns/tail/wings) for simplicity.

In general the clan functions as a check point for dragons wandering through plague (or Sorneith in general) as a place to stop and rest, since their main structure is the inn. Its stupidly large (to be able to accommodate the huge dragons this game has, geeze) and the bottom floor is sort of tavern like while the other floors are sleeping rooms. Other than that living places vary from dragon to dragon that actually resides in the clan.
Aside from the inn, they do a lot of trade of goods and such with other clans. (though the only person I have an ongoing plot with is my fiance @Uruz ~_~;)

I have entirely too many dragons to list individually, so I'll just pick a few with my favorite lore. You're free to browse through my lair if you'd like to read more, most dragon have a bio but some are more up to date than others.

Brahm is my current favorite, but hes a bit hard to work with in plot since hes a tad over powered. I was inspired by a post on tumblr after the Cragward Custodian came out that mentioned them being used to hunt down escapees from Ice flights weird "cataloging" (ie: the Frigid Fugitive apparel). So I made him a hunter who is very specifically trained to catch and return said fugitives. He's a bit like the Unsullied in game of thrones (not.. exactly like them though ha ha) he doesnt react to pain, is unquestioning in his work, isn't very expressive, and doesnt speak at all (its a mystery if he even can at all) If you're in the mood to have your dragon hunted down, but completely unharmed he's the one to do it. He doesn't actually reside within the clan, and pretty much travels non stop with his "to-do list".

Sanguine is my other favorite. He's based on Dragon Age blood magic, and voodoo with some FMA alchemy elements thrown in (equivalent exchange). He has a fun personality because while he could probably pretty easily cause you harm he just gets very childishly angry at you instead. Hes sarcastic and deadpan and has a short temper but hes generally harmless because he knows better than to lash out, the leader keeps an eye on his behavior fairly closely.
And for good reason, because Sanguine is always doing SOMETHING terrible behind everyone's back with his wife (who is just as gross and weird). Hes really obsessed with immortality and being noticed by senpai impressing Plaguemomma. He's tried to "improve" Emperors by making his own (and failing) and he's now focusing on frakensteining his own super zombie thing. When he isn't busy secretly committing crimes against nature he is an excellent medic though! I promise he wont give you any diseases or do any experiments on you!

And lastly, Apache.
He came from a really high class family (like schmoozes with royalty high class) who was very involved in any and all battles that happened across Sorneith. The beastclan war is no exception. Being the only child that was still in the household he was pushed into joining up with the battle, and had a lot of pressure to be who his parents wanted him to be. Problem was that he couldn't bare to fight the beastclans, they seemed so wildly disadvantaged compared to dragons he didn't think the war was fair, and he was upset that there were no attempts at peace. While out in the field he had a chance encounter with a Serthis, and from there he made up his mind to abandon his life and aid the innocents who were not a part of the warring factions. Due to his high birth and importance he knows for sure that his parents have someone looking for him, so he tends to hide his face and keeps to himself. No one knows anything about him, and because of this he is generally untrusted and most dragons assume hes just a spy and chase him out. He is... suspiciously close with his familiar.
t02ad2G.png
1 2 ... 11 12 13 14 15 ... 25 26