No support, random chance is always more fair than grinding and buying. The staff specifically created the eyes to be random and breed only to make it fair for everyone regardless, and also because it fits the lore. Older dragons being specifically “mutated” as a result of a scroll doesn’t fit much if at all with the lore
None of this, to me, makes any sense.
I don't understand how "random chance is always more fair than grinding and buying." For one thing, there was a chance to grind and buy which is now denied to every player who wasn't here for that unannounced three-day window.
That isn't fair. It would be fair if everyone could grind and buy.
How is grinding and buying somehow less fair? Unfairness is giving one player an advantage that another doesn't have. Everyone has the same opportunity to buy and grind. Sure, some people
don't grind, just like some people also don't breed their dragons. It's just as unfair to determine equality of opportunity by those who make a choice to accept that opportunity or not. It's the staff's job to give us opportunity. It's ours to decide whether or not to take it. Whether some will or will not doesn't determine fairness.
In the same way it'd be unfair for the staff to remove player-made skins just because some people haven't put any time into making nice visual art. Everyone has the opportunity to do so (that is, the templates and whatnot are available for everyone to use, not just a few select users), but not everyone will use it. That's not the staff's fault.
And then the "it fits the lore."
"It fits the lore"?
You understand that
lore is not set in stone, right? You mean to say that lore somehow
is, not that it's written at the whim of game mechanics? Lore should never precede mechanics. There are excellent stories out there that would make terrible games. Some games with great combat and leveling systems have great stories that don't even mention those mechanics, because mechanics and lore are not meant to feed off of each other. If that's a requirement, you run the risk of having an interesting story, but really crappy game mechanics, such as in this instance.
And if "but
lore!" is the only complaint, then that's, honestly, a failure of imagination on the staff's part. I've seen dozens of really great additional lore to include older dragons in this mechanic. Lore is great because it can literally be anything you can imagine. And if you can't imagine, then that's another issue.
People do like the lore, but they come for the game. If the game is boring or frustrating, they'll find another game no matter how good the lore is. If lore is
that important, the game developers should have written a book.