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TOPIC | Baldwin enchanted armor
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It'd be really cool if at a certain level we could combine a piece of armor and potion/reductions and enchant it with different qualities similar to Skyrim.
Ex. Slime + goop + filigree helmet= +5 points stamina/strength/agility ect ect
Something like that, Different combos and armor get different points and perks

Bracers could get Quickness bonus'
chest plates gets strength/vitality
And when the apparel is equipped it applies the points to stats, & removes the points when the armor is taken off.
It'd be really cool if at a certain level we could combine a piece of armor and potion/reductions and enchant it with different qualities similar to Skyrim.
Ex. Slime + goop + filigree helmet= +5 points stamina/strength/agility ect ect
Something like that, Different combos and armor get different points and perks

Bracers could get Quickness bonus'
chest plates gets strength/vitality
And when the apparel is equipped it applies the points to stats, & removes the points when the armor is taken off.
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I just really don't want to have to dress my dragons a specific way to maximize their efficiency in the Coliseum. :( That's pretty much my only reason for not supporting this, otherwise I think using Baldwin to upgrade apparel is amazing.
I just really don't want to have to dress my dragons a specific way to maximize their efficiency in the Coliseum. :( That's pretty much my only reason for not supporting this, otherwise I think using Baldwin to upgrade apparel is amazing.
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I share Infectionary's concerns along with any outstanding stat boosts would mean that the coliseum would be rebalanced to insure it doesn't get too easy, which would effectively punish people who did not use the armor system.
I share Infectionary's concerns along with any outstanding stat boosts would mean that the coliseum would be rebalanced to insure it doesn't get too easy, which would effectively punish people who did not use the armor system.
I don't support statted apparel for the reasons already mentioned: I don't want to have to dress my dragons in a specific way to maximise my coli potential.

I would however love to see magical armor as apparel of some sort! That would be amazing.
I don't support statted apparel for the reasons already mentioned: I don't want to have to dress my dragons in a specific way to maximise my coli potential.

I would however love to see magical armor as apparel of some sort! That would be amazing.
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I agree with Infectionary. I really, really like being able to have my coli dragons dressed in a variety of different ways, and being able to change up what they're wearing at any time. I also enjoy looking at other people's coli dragons and seeing the huge variety of ways people make them look cool. For that reason, no support. Nothing against the Skyrim system, I've spent a lot of time on that game, but I wouldn't really want it in FR exactly as it is. There may be another way to boost stats using Baldwin that doesn't rely on apparel, though, and I'd be more inclined to support that.
I agree with Infectionary. I really, really like being able to have my coli dragons dressed in a variety of different ways, and being able to change up what they're wearing at any time. I also enjoy looking at other people's coli dragons and seeing the huge variety of ways people make them look cool. For that reason, no support. Nothing against the Skyrim system, I've spent a lot of time on that game, but I wouldn't really want it in FR exactly as it is. There may be another way to boost stats using Baldwin that doesn't rely on apparel, though, and I'd be more inclined to support that.
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Same thing others have said. No support for apparel that gives stat bonuses.

Personally, I don't really think that as of yet, we NEED stat bonuses more than what we already have. Perhaps if we get more levels and are allowed to progress beyond 25 we will, but right now the coli is pretty easy as it is.

Same thing others have said. No support for apparel that gives stat bonuses.

Personally, I don't really think that as of yet, we NEED stat bonuses more than what we already have. Perhaps if we get more levels and are allowed to progress beyond 25 we will, but right now the coli is pretty easy as it is.


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Agreeing with everyone, no support for armour with stats. It's incredibly unfair for people who may not want to dress their dragons like that.

But what I do support, is magical armour as just apparel. Like cool glowy things would be really awesome.
Agreeing with everyone, no support for armour with stats. It's incredibly unfair for people who may not want to dress their dragons like that.

But what I do support, is magical armour as just apparel. Like cool glowy things would be really awesome.
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I'm agreeing with what the others above me have said, no support for stat boosting armour

However, I see nothing wrong with having baldwin armour sets, and maybe with special abilities too, maybe certain pieces of armour could increase the chance of certain loot drops by a small percentage or something?
I'm agreeing with what the others above me have said, no support for stat boosting armour

However, I see nothing wrong with having baldwin armour sets, and maybe with special abilities too, maybe certain pieces of armour could increase the chance of certain loot drops by a small percentage or something?
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I would support it
IF
We could enchant specific pieces of apparel
I would support it
IF
We could enchant specific pieces of apparel
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In addition to the reasons above, this becomes pay-to-win as people pay in gems to unlock more clothing spots. These people could equip more Coli armor and have an even greater advantage than those who don't.
In addition to the reasons above, this becomes pay-to-win as people pay in gems to unlock more clothing spots. These people could equip more Coli armor and have an even greater advantage than those who don't.
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