GENERAL COLOR THEORY PSA !!!
Alright this is a very general comment because I feel bad about going to so many ppl talking about it and it's just a personal issue with color theory so if anyone wants to keep this in mind feel free to! If not, that's alright
I've been noticing a lot of palettes are handling yellow in really weird fashions to my eye--which I don't blame anyone for this, Yellow is one of the weirder colors for me personally to work with, and I only figured it out by having to deal with a lot of golden-eyed characters in my kingdom hearts days.
Reminder to not play it too hard into oversaturation! You might feel really inclined to use really bright yellows and then follow it up with burnt olive and burnt umber hues, or even the brightest oranges, but
![tumblr_n6wnxn9Dpa1qlni9xo1_400.png tumblr_n6wnxn9Dpa1qlni9xo1_400.png](https://31.media.tumblr.com/459dc79d846290724e08bd6f82b384b9/tumblr_n6wnxn9Dpa1qlni9xo1_400.png)
While this has one aspect of color theory in mind--analagous colors!--It generally doesn't seem to match up too well with the Light Flight's Aesthetic! The colors generally tend toward paler colors, and while they're bright, they seem to be duller and more pastel-oriented.
Let's look at the lightweaver's palette specifically:
![tumblr_n6wnxn9Dpa1qlni9xo2_1280.png tumblr_n6wnxn9Dpa1qlni9xo2_1280.png](https://24.media.tumblr.com/2ba7f09104afd20cf069cbe1850f550c/tumblr_n6wnxn9Dpa1qlni9xo2_1280.png)
Notice how the colors aren't hugging the far right corner of the hue/saturation/value bar, they're floating around freely in the middle, sometimes coming close to the mid-top; They're generally desaturated colors, and tend to waver in hue and hug the red-browns as her colors darken.
Light themed accessories generally follow this theme (look at the sunchaser jewelry or whatever it's called from the first holiday; along with emblems and light sprites); they're bright, but the values beneath the bright, pale yellows are often muted.
It's okay to mix it up! there's a lot of ways to approach a theme and depending on how you approach it, colors like that might work!
There's two factors that make me want to bring this up:
1)How the skin's actually gonna look on a dragon. Bright yellows might not work with all dragons, and with accents while specific dragons might work it might not work on every dragon-- we have no idea if the judges are going to go for something that can work for as many dragons as possible or not. Generally, neutral colors will work better with most color schemes than a brighter color!
2) General site aesthetic. There's a specific aesthetic for competitive skins, but there's also a sitewide artistic aesthetic--I can't really explain it, but if you get familiar with the artwork around here enough you sort of have a bit of an innate feel for it, more or less. While I don't know this site aesthetic well enough, as a person making derivative work that would likely be displayed as part of actual site material, I want to strive for keeping their aesthetic in mind while creating my own work, so it looks generally cohesive. (The regulations on skins are meant as a general guideline to this aesthetic)
IDK IDK take this with a grain of salt, this is just my mental processes on the matter. And remember that art is very liquid just about anything can be done effectively if it's done with the right amount of conscious effort and awareness of general art principles!