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TOPIC | Blood and Gold: A Necrolocke
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[center][size=7][color=maroon][b]Blood and Gold[/b][/color][/size] [i]A Necrolocke Tracking Thread[/i] [url=https://www1.flightrising.com/forums/qnc/3256321/1#post_3256321][img]https://imgur.com/9b6LIHi.png[/img][/url][/center] The product of ambition for a once fallen Necromantic Council member, these trials are meant to separate the wheat from the chafe, to recruit the strongest Necromancers to her entourage. The [url=https://www1.flightrising.com/dragon/72350870]Ruling Councilor Saqqara[/url] now travels Sornieth alongside her Servi, seeking potentials to take the trials of Mother. All attempts are recorded by Saqqara's [url=https://www1.flightrising.com/dragon/81415798]Necroservus Evisra[/url], who oversees the trials personally. Upon joining Saqqara's recruitment program, each potential takes a new name as their commitment to the Trials. [color=red][b]Attention Fellow Necrolockers: For now I am open for interactions in this thread! If it gets too overwhelming to reply to everyone I might have to close up for a bit, but we'll give it a try for a while![/b][/color] [center][color=maroon][b][u]CURRENT ATTEMPTS[/u][/b][/color] [i]“Take. Take. This world shall be yours. Take my Left Hand, let it carve a place for you.” [/i] [/center] [center][url=https://www1.flightrising.com/dragon/94756223][img]https://www1.flightrising.com/rendern/avatars/947563/94756223.png[/img][/url][/center] [list] [*]Theta* - Light Uncommon - Difficulty: Normal - Days: 0 [/list] [list] [/list] [center][color=maroon][b][u]SUCCESSFUL TRIALS[/u][/b][/color] [i]" In all things honor Her, in all ways fear Her, and let your bodies be the vector for Her Plague."[/i][/center] [center][b][color=gray]BETA[/color][/b][/center] [url=https://www1.flightrising.com/dragon/87965150][img]https://www1.flightrising.com/rendern/avatars/880908/88090757.png[/img][/url] [list] [*][url=https://www1.flightrising.com/forums/qnc/3260832/1#post_54866805]Numbers[/url] - Arcane Multigaze - Difficulty: Normal - Days: 14 - Necromancer[/list] [center][color=maroon][b][u]FAILED TRIALS[/u][/b][/color] [i]"Her touch is the scourge of destruction, Her breath the cataclysm, Her voice the judgement of doom upon the unworthy who crawl amongst the quick and the green in the sap-sickened forests."[/i] [/center] [url=https://www1.flightrising.com/dragon/93810093][img]https://www1.flightrising.com/rendern/avatars/938101/93810093.png[/img][/url][url=https://www1.flightrising.com/dragon/94072097][img]https://www1.flightrising.com/rendern/avatars/940721/94072097.png[/img][/url][url=https://www1.flightrising.com/dragon/93949250][img]https://www1.flightrising.com/rendern/avatars/939493/93949250.png[/img][/url][url=https://www1.flightrising.com/dragon/93686087][img]https://www1.flightrising.com/rendern/avatars/936861/93686087.png[/img][/url] [url=https://www1.flightrising.com/dragon/94039321][img]https://www1.flightrising.com/rendern/avatars/940394/94039321.png[/img][/url][url=https://www1.flightrising.com/dragon/94050816][img]https://www1.flightrising.com/rendern/avatars/940509/94050816.png[/img][url=https://www1.flightrising.com/dragon/94442936][img]https://www1.flightrising.com/rendern/avatars/944430/94442936.png[/img][/url] [list] [*][url=https://www1.flightrising.com/forums/qnc/3260832/2#post_56474948]Alpha[/url] - Arcane Uncommon - Difficulty: Normal - Days: 5 - Death [*]Beta - Ice Multigaze - Difficulty: Normal - Days: 11 - Death [*]Gamma* - Light Uncommon - Difficulty: Normal - Days: 4 - Wraith [*]Delta* - Light Uncommon - Difficulty: Normal - Days: 4 - Death [*]Epsilon* - Light Uncommon - Difficulty: Normal - Days: 11 - Death [*]Zeta* - Light Uncommon - Difficulty: Normal - Days: 9 - Death [*]Eta* - Light Uncommon - Difficulty: Normal - Days: 9 - Consumed by Shade/Death [/list] *[size=1]Attempts at Saqqara's Trial rebith via Necrolocke challenge[/size] [center][b][color=gray]BETA[/color][/b][/center] [url=https://www1.flightrising.com/dragon/87850797][img]https://www1.flightrising.com/rendern/avatars/878508/87850797.png[/img][/url][url=https://www1.flightrising.com/dragon/87837287][img]https://www1.flightrising.com/rendern/avatars/878373/87837287.png[/img][/url][url=https://www1.flightrising.com/dragon/87758278][img]https://www1.flightrising.com/rendern/avatars/877583/87758278.png[/img][/url][url=https://www1.flightrising.com/dragon/88621680][img]https://www1.flightrising.com/rendern/avatars/886217/88621680.png[/img][/url] [LIST] [*][url=https://www1.flightrising.com/forums/qnc/3260832#post_54737811]Genesis[/url] - Wind Uncommon - Difficulty: Normal - Days: 3 - Wraith [*][url=https://www1.flightrising.com/forums/qnc/3260832#post_54745438]Exodus[/url] - Plague Uncommon - Difficulty: Easy - Days: 3 - Death [*][url=https://www1.flightrising.com/forums/qnc/3260832/1#post_54759217]Leviticus[/url] - Lightning Rare - Difficulty: Hard - Days: 17 - Death [*][url=https://www1.flightrising.com/forums/qnc/3260832/2#post_55942249]Deuteronomy[/url] - Ice Uncommon - Difficulty: Hard - Days: 15 - Death [/LIST]
Blood and Gold
A Necrolocke Tracking Thread

9b6LIHi.png

The product of ambition for a once fallen Necromantic Council member, these trials are meant to separate the wheat from the chafe, to recruit the strongest Necromancers to her entourage. The Ruling Councilor Saqqara now travels Sornieth alongside her Servi, seeking potentials to take the trials of Mother.

All attempts are recorded by Saqqara's Necroservus Evisra, who oversees the trials personally. Upon joining Saqqara's recruitment program, each potential takes a new name as their commitment to the Trials.

Attention Fellow Necrolockers: For now I am open for interactions in this thread! If it gets too overwhelming to reply to everyone I might have to close up for a bit, but we'll give it a try for a while!
CURRENT ATTEMPTS

“Take. Take. This world shall be yours. Take my Left Hand, let it carve a place for you.”
94756223.png
  • Theta* - Light Uncommon - Difficulty: Normal - Days: 0

SUCCESSFUL TRIALS

" In all things honor Her, in all ways fear Her, and let your bodies be the vector for Her Plague."
BETA
88090757.png
  • Numbers - Arcane Multigaze - Difficulty: Normal - Days: 14 - Necromancer
FAILED TRIALS

"Her touch is the scourge of destruction, Her breath the cataclysm, Her voice the judgement of doom upon the unworthy who crawl amongst the quick and the green in the sap-sickened forests."

93810093.png94072097.png93949250.png93686087.png 94039321.png94050816.png94442936.png
  • Alpha - Arcane Uncommon - Difficulty: Normal - Days: 5 - Death
  • Beta - Ice Multigaze - Difficulty: Normal - Days: 11 - Death
  • Gamma* - Light Uncommon - Difficulty: Normal - Days: 4 - Wraith
  • Delta* - Light Uncommon - Difficulty: Normal - Days: 4 - Death
  • Epsilon* - Light Uncommon - Difficulty: Normal - Days: 11 - Death
  • Zeta* - Light Uncommon - Difficulty: Normal - Days: 9 - Death
  • Eta* - Light Uncommon - Difficulty: Normal - Days: 9 - Consumed by Shade/Death
*Attempts at Saqqara's Trial rebith via Necrolocke challenge
BETA
87850797.png87837287.png87758278.png88621680.png
  • Genesis - Wind Uncommon - Difficulty: Normal - Days: 3 - Wraith
  • Exodus - Plague Uncommon - Difficulty: Easy - Days: 3 - Death
  • Leviticus - Lightning Rare - Difficulty: Hard - Days: 17 - Death
  • Deuteronomy - Ice Uncommon - Difficulty: Hard - Days: 15 - Death


tumblr_inline_nb17n4oppf1qg78ij.pngQ3R09BI.pngxOBvXHH.pngtumblr_inline_nbax555ssE1qg78ij.png
[size=5][b]Special Rules[/b][/size] ----- [LIST=1] [*]Necrolocke can be played on three difficulty levels: Easy, Normal, and Hard. [LIST] [*]Within the lore, the difficulty level is determined by how close your dragon sits to the edge of the Wrymwound to meditate and conduct their trials. The closer the dragon sits to the Wrymwound, the harder the difficulty level. [*]This choice is left up to you unless your dragon has Primal eyes, in which case they MUST play on Hard mode. [/LIST] [*]If an event happens that would insta-kill your dragon, you have an opportunity to pray to Plaguebringer to avert your fate. Throw an apparel item into Baldwin. [LIST] [*][u]Black slime[/u] indicates Plaguebringer has rewarded your faith and answered your prayer and you may proceed with your trials as normal. Your dragon is now eligible to take [b]Dark Sclera[/b] regardless of the outcome of your trials. [*][u]While slime[/u] indicates Plagubringer has averted your immediate fate but has found you unworthy. Another agent has acted to save you. Your dragon has survived but has become a [color=maroon][b]Wraith[/b][/color]. Your trials end here. [*][u]Grey slime[/u] indicates your dragon has perished despite its prayers. Your trials end here. Exalt the dragon. [/LIST] [*]At any point you may decide to godmod your dragon into passing a trial, even if an event has happened that would otherwise kill your dragon and/or cause them to fail. [LIST] [*]You can grant an instant success to your dragon only [u]one time[/u], however the dragon will now be immune to events that would otherwise insta-kill your dragon. [*]Should your dragon otherwise pass all three remaining trials they will become a [b]LICH[/b]. [*]If they do not pass the remaining trials within 23 days they are consumed by the Shade. Exalt the dragon. [/LIST] [*]If you'd like to run multiple Necrolockes at the same time (i.e. send multiple dragons through the trials at once), you can use [url=https://www1.flightrising.com/trading/crim]Crim's Collection Cart[/url] in lieu of Pinkerton for your sign from Mother during the first trial. See the [url=https://www1.flightrising.com/forums/qnc/3256321/1#post_54629408]Trial of Infection[/url] rules for the applicable instructions for simultaneous Necrolocke attempts. [*]If you’d like to attempt a speed run (i.e. complete multiple Necrolocke days per irl day) you can use [url=https://www1.flightrising.com/trading/crim]Crim's Collection Cart[/url] in lieu of Pinkerton for your sign from Mother during the first trial, with each trade representing a new day. See [url=https://www1.flightrising.com/forums/qnc/3256321/1#post_54629408]Trial of Infection[/url] for the applicable instructions. For the Trial of Survival, each time you leave the Coli will signal the end of a day, and entering the Coli again will begin the next day. Survival rules still apply. [*](optional) For those writing lore for each day, consider using the Pinkerton drop (during the first trial) or one of [url=https://www1.flightrising.com/trading/trivia]Tomo's[/url] daily trivia questions as a writing prompt. [/LIST] [size=5][b]Collaboration[/b][/size] ----- [LIST=1] [*]Every day (irl or Necrolocke day) you can interact with up to three different Necrolocke threads. This can be a word of encouragement, a reaction to lore posts, or preferably an in character interaction as your trial dragon. [*]For any given day if you have both 1) interacted with at least one Necrolocke (up to three) and 2) had a reaction on your own Necrolocke, you either: [list] [*]Get a free (entire) day of checking Swipp for signs from Mother ([url=https://www1.flightrising.com/forums/qnc/3256321/1#post_54629408]first trial[/url]) OR [*]A free extra round in the Coli ([url=https://www1.flightrising.com/forums/qnc/3256321/1#post_54629410]second trial[/url]). Normal insta-kill conditions will in this case result in your trial dragon turning into a Wraith. [*]There are no benefits to the third trial, as for the most important trial your dragon must prove itself on its own merits. [/list] [*]To make timing less tricky, any interactions you receive on your own thread can be “banked” for future free rounds. For example if you receive three interactions on day 1, you can ‘use’ one of those interactions on the first day, one on the second day, etc. but you must always interact on another’s thread on the same day you take a free round. [*]Necrolockes are encouraged to include an Open for interaction/Not open for interaction notification on top of their thread. [*]Because this play type can potentially result in a Tragedy of the Commons situation with people interacting but not receiving interactions, you’re encouraged to work out partnerships ahead of time. You can look for partners on the thread or in the [url=https://www1.flightrising.com/forums/frd/3228302/1#post_3228302]subspecies Discord fan hub[/url]. [/list] [size=5][b]Picking Your Dragon[/b][/size] ----- [LIST=1] [*]Throw a food, material, or trinket item into [url=https://www1.flightrising.com/trading/baldwin]Baldwin’s Cauldron[/url]. The color of material you get will determine the eye type of your dragon. Certain eye types will give you advantages depending on the trial. [LIST] [*][color=Green][b]Green[/b][/color] - Uncommon [*][color=Gold][b]Yellow[/b][/color] - Unusual [*][color=Orange][b]Orange[/b][/color] - Rare [*][color=Red][b]Red[/b][/color] - Faceted [*][color=Purple][b]Purple[/b][/color] - Multigaze [*][color=Blue][b]Blue[/b][/color] - Primal [/LIST] [*]If you don’t like your rng eye type you can default to Common eyes, but you can’t choose any other eye type. Common eyes do not confer any advantages or disadvantages during the trials. [*]Obtain a level 1 dragon from the [url=https://www1.flightrising.com/auction-house]AH[/url] with the correct eye type. All breeds and elements are allowed. This dragon should NOT be a Necromancer [*]The dragon can be an adult or a hatchling, but hatchlings may receive penalties during the second trial. [/LIST] [size=5][b]Eye Type[/b][/size] ----- [LIST=1] [*][b]Uncommon eyes:[/b] - Advantage during the Trial of Infection (first trial) [LIST] [*]Your sign from Mother can come from Pinkerton OR [url=https://www1.flightrising.com/trading/swipp]Swipp[/url]. [*]The same difficulty rules for Pinkerton also apply for Swipp. [*]You can check Swipp for signs from Mother multiple times a day. [*]If you are playing on Hard mode and you see a bone-related trade, you can throw an equivalent item into Baldwin instead of the trade item. [/LIST] [*][b]Unusual eyes[/b] - Advantage during the Trial of Survival (second trial): [LIST] [*]Regardless of your difficulty level, you may use one (1) health potion a day on any one dragon. [*]If/when your Faith and/or Determination dragon are Lvl 5 and above, instead of a daily health potion you can choose instead to teach them MEDITATE [b]and[/b] BOLSTER [i]or[/i] WARD, and can cast on your dragon in addition to defending. [*]Note that Faith and Determination dragons cannot cast BOLSTER or WARD on each other. [*]These advantages do NOT apply during the third trial (i.e. you may not cast BOLSTER or WARD during the third trial). [/LIST] [*][b]Rare Eyes[/b] - Advantage during the Trial of Contagion (third trial): [LIST] [*]Your dragon is allowed to use one (1) Major Health potion on any dragon during the final trial. [/LIST] [*][b]Faceted Eyes[/b] - Major advantage during the Trial of Infection (first trial): [LIST] [*]If an event happens that would insta-kill your dragon, or if you wish to try and pass your first trial at any time, you can try to look for another way forward. [*]Go to [url=https://www1.flightrising.com/play/higher-or-lower]Higher or Lower[/url] in the Fairgrounds and play [b]three[/b] (3) rounds. [*]If you guess correctly for all three rounds, you have survived and have also passed the first trial. [*]If you guess incorrectly a single time you have failed to see another way forward. If an event has happened to insta-kill your dragon then you have died. Your trials end here. Exalt the dragon. If you tried to pass your first trial, then you have not succeeded and must continue taking the first trial as normal. [*]You may only attempt to see another way forward a single time. [/LIST] [*][b]Multigaze[/b] - Major advantage during the Trial of Survival (second trial): [LIST] [*]If an event happens that would insta-kill your dragon, or if you wish to try and pass your second trial at any time, you can try to force your way to victory. [*]Go to [url=https://www1.flightrising.com/play/higher-or-lower]Higher or Lower[/url] in the Fairgrounds and play [b]three[/b] (3) rounds. [*]If you guess correctly for all three rounds, you have survived and have also passed the second trial. [*]If you guess incorrectly a single time you have failed to force your way through. If an event has happened to insta-kill your dragon then you have died. Your trials end here. Exalt the dragon. If you tried to pass your second trial, then you have not succeeded and must continue taking the second trial as normal. [*]You may only attempt to force your way forward a single time. [/LIST] [*][b]Primal eyes[/b] - Major advantage during all trials: [LIST] [*]If an event happens that would insta-kill your dragon during any trial, or if you wish to try and pass a trial at any time, you can try to display your mastery in an instant. However, each display of mastery will make the next attempt more difficult to accomplish. [*]Go to [url=https://www1.flightrising.com/play/higher-or-lower]Higher or Lower[/url] in the Fairgrounds. If this is your first attempt to display your mastery, play [b]three[/b] (3) rounds. [*]If you guess correctly for all three rounds, you have survived and have also passed your current trial [*]If you guess incorrectly a single time you have failed to display your mastery. If an event has happened to insta-kill your dragon then you have died. Your trials end here. Exalt the dragon. If you tried to pass your trial, then you have failed and your dragon has become a [color=maroon][b]Ghoul[/b][/color]. [*]You may attempt to display your mastery one time per trial (or a total of three attempts). On your second attempt to display your mastery you must guess correctly in Higher or Lower [b]four[/b] (4) times in a row. On your third attempt to display your mastery, you must guess correctly in Higher or Lower [b]five[/b] (5) times in a row. [/LIST] [/LIST] [size=5][b]Eye Drops[/b][/size] ----- [LIST=1] [*]During the Trial of Infection (first trial): [LIST] [*]If you receive the BERSERKER battle item from Pinkerton then your dragon is eligible to take [b]Glowing Eyes[/b], regardless of the outcome of the other trials. Your dragon may proceed to the next trial immediately. [/LIST] [*]During the Trial of Survival (second trial) OR the Trial of Contagion (third trial): [LIST] [*]If you receive the MEDITATE battle item drop in the Coli then your dragon is eligible to take [b]Glowing Eyes[/b] regardless of the outcome of the other trials. Your dragon may proceed to the next trial. [*]If all three of your dragons have a status effect at the same time then your dragon is eligible to take [b]Innocent eyes[/b] regardless of the outcome of the trials. [*]If a VIAL OF HYPNOTIC SIGHT drops in the Coli then your dragon is eligible to take [b]Swirl Eyes[/b] regardless of the outcome of the trials. [*]If a SCRATCH or SHRED battle stone drops in the Coli your dragon is eligible to take [b]Bright Eyes[/b] regardless of the outcome of the trials [*]If any FAMILIAR drops in the Coli your dragon is eligible to take [b]Goat Eyes[/b] regardless of the outcome of the trials. [*]If a VISTA or SCENE drops in the Coli your dragon is eligible to take [b]Pastel Eyes[/b] regardless of the outcome of the trials. [/LIST] [*]If your dragon qualifies for multiple special eye types, you may choose which eye type they ultimately take. You may also choose not to take any special eye type and keep the eyes that the dragon started the trials with. [*]Optional fun rule: If your dragon gets a FAMILIAR drop and chooses to take [b]Goat Eyes[/b], consider making the dropped Familiar the permanent familiar of the dragon. [/LIST]
Special Rules
  1. Necrolocke can be played on three difficulty levels: Easy, Normal, and Hard.
    • Within the lore, the difficulty level is determined by how close your dragon sits to the edge of the Wrymwound to meditate and conduct their trials. The closer the dragon sits to the Wrymwound, the harder the difficulty level.
    • This choice is left up to you unless your dragon has Primal eyes, in which case they MUST play on Hard mode.
  2. If an event happens that would insta-kill your dragon, you have an opportunity to pray to Plaguebringer to avert your fate. Throw an apparel item into Baldwin.
    • Black slime indicates Plaguebringer has rewarded your faith and answered your prayer and you may proceed with your trials as normal. Your dragon is now eligible to take Dark Sclera regardless of the outcome of your trials.
    • While slime indicates Plagubringer has averted your immediate fate but has found you unworthy. Another agent has acted to save you. Your dragon has survived but has become a Wraith. Your trials end here.
    • Grey slime indicates your dragon has perished despite its prayers. Your trials end here. Exalt the dragon.
  3. At any point you may decide to godmod your dragon into passing a trial, even if an event has happened that would otherwise kill your dragon and/or cause them to fail.
    • You can grant an instant success to your dragon only one time, however the dragon will now be immune to events that would otherwise insta-kill your dragon.
    • Should your dragon otherwise pass all three remaining trials they will become a LICH.
    • If they do not pass the remaining trials within 23 days they are consumed by the Shade. Exalt the dragon.
  4. If you'd like to run multiple Necrolockes at the same time (i.e. send multiple dragons through the trials at once), you can use Crim's Collection Cart in lieu of Pinkerton for your sign from Mother during the first trial. See the Trial of Infection rules for the applicable instructions for simultaneous Necrolocke attempts.
  5. If you’d like to attempt a speed run (i.e. complete multiple Necrolocke days per irl day) you can use Crim's Collection Cart in lieu of Pinkerton for your sign from Mother during the first trial, with each trade representing a new day. See Trial of Infection for the applicable instructions. For the Trial of Survival, each time you leave the Coli will signal the end of a day, and entering the Coli again will begin the next day. Survival rules still apply.
  6. (optional) For those writing lore for each day, consider using the Pinkerton drop (during the first trial) or one of Tomo's daily trivia questions as a writing prompt.

Collaboration
  1. Every day (irl or Necrolocke day) you can interact with up to three different Necrolocke threads. This can be a word of encouragement, a reaction to lore posts, or preferably an in character interaction as your trial dragon.
  2. For any given day if you have both 1) interacted with at least one Necrolocke (up to three) and 2) had a reaction on your own Necrolocke, you either:
    • Get a free (entire) day of checking Swipp for signs from Mother (first trial) OR
    • A free extra round in the Coli (second trial). Normal insta-kill conditions will in this case result in your trial dragon turning into a Wraith.
    • There are no benefits to the third trial, as for the most important trial your dragon must prove itself on its own merits.
  3. To make timing less tricky, any interactions you receive on your own thread can be “banked” for future free rounds. For example if you receive three interactions on day 1, you can ‘use’ one of those interactions on the first day, one on the second day, etc. but you must always interact on another’s thread on the same day you take a free round.
  4. Necrolockes are encouraged to include an Open for interaction/Not open for interaction notification on top of their thread.
  5. Because this play type can potentially result in a Tragedy of the Commons situation with people interacting but not receiving interactions, you’re encouraged to work out partnerships ahead of time. You can look for partners on the thread or in the subspecies Discord fan hub.

Picking Your Dragon
  1. Throw a food, material, or trinket item into Baldwin’s Cauldron. The color of material you get will determine the eye type of your dragon. Certain eye types will give you advantages depending on the trial.
    • Green - Uncommon
    • Yellow - Unusual
    • Orange - Rare
    • Red - Faceted
    • Purple - Multigaze
    • Blue - Primal
  2. If you don’t like your rng eye type you can default to Common eyes, but you can’t choose any other eye type. Common eyes do not confer any advantages or disadvantages during the trials.
  3. Obtain a level 1 dragon from the AH with the correct eye type. All breeds and elements are allowed. This dragon should NOT be a Necromancer
  4. The dragon can be an adult or a hatchling, but hatchlings may receive penalties during the second trial.

Eye Type
  1. Uncommon eyes: - Advantage during the Trial of Infection (first trial)
    • Your sign from Mother can come from Pinkerton OR Swipp.
    • The same difficulty rules for Pinkerton also apply for Swipp.
    • You can check Swipp for signs from Mother multiple times a day.
    • If you are playing on Hard mode and you see a bone-related trade, you can throw an equivalent item into Baldwin instead of the trade item.
  2. Unusual eyes - Advantage during the Trial of Survival (second trial):
    • Regardless of your difficulty level, you may use one (1) health potion a day on any one dragon.
    • If/when your Faith and/or Determination dragon are Lvl 5 and above, instead of a daily health potion you can choose instead to teach them MEDITATE and BOLSTER or WARD, and can cast on your dragon in addition to defending.
    • Note that Faith and Determination dragons cannot cast BOLSTER or WARD on each other.
    • These advantages do NOT apply during the third trial (i.e. you may not cast BOLSTER or WARD during the third trial).
  3. Rare Eyes - Advantage during the Trial of Contagion (third trial):
    • Your dragon is allowed to use one (1) Major Health potion on any dragon during the final trial.
  4. Faceted Eyes - Major advantage during the Trial of Infection (first trial):
    • If an event happens that would insta-kill your dragon, or if you wish to try and pass your first trial at any time, you can try to look for another way forward.
    • Go to Higher or Lower in the Fairgrounds and play three (3) rounds.
    • If you guess correctly for all three rounds, you have survived and have also passed the first trial.
    • If you guess incorrectly a single time you have failed to see another way forward. If an event has happened to insta-kill your dragon then you have died. Your trials end here. Exalt the dragon. If you tried to pass your first trial, then you have not succeeded and must continue taking the first trial as normal.
    • You may only attempt to see another way forward a single time.
  5. Multigaze - Major advantage during the Trial of Survival (second trial):
    • If an event happens that would insta-kill your dragon, or if you wish to try and pass your second trial at any time, you can try to force your way to victory.
    • Go to Higher or Lower in the Fairgrounds and play three (3) rounds.
    • If you guess correctly for all three rounds, you have survived and have also passed the second trial.
    • If you guess incorrectly a single time you have failed to force your way through. If an event has happened to insta-kill your dragon then you have died. Your trials end here. Exalt the dragon. If you tried to pass your second trial, then you have not succeeded and must continue taking the second trial as normal.
    • You may only attempt to force your way forward a single time.
  6. Primal eyes - Major advantage during all trials:
    • If an event happens that would insta-kill your dragon during any trial, or if you wish to try and pass a trial at any time, you can try to display your mastery in an instant. However, each display of mastery will make the next attempt more difficult to accomplish.
    • Go to Higher or Lower in the Fairgrounds. If this is your first attempt to display your mastery, play three (3) rounds.
    • If you guess correctly for all three rounds, you have survived and have also passed your current trial
    • If you guess incorrectly a single time you have failed to display your mastery. If an event has happened to insta-kill your dragon then you have died. Your trials end here. Exalt the dragon. If you tried to pass your trial, then you have failed and your dragon has become a Ghoul.
    • You may attempt to display your mastery one time per trial (or a total of three attempts). On your second attempt to display your mastery you must guess correctly in Higher or Lower four (4) times in a row. On your third attempt to display your mastery, you must guess correctly in Higher or Lower five (5) times in a row.

Eye Drops
  1. During the Trial of Infection (first trial):
    • If you receive the BERSERKER battle item from Pinkerton then your dragon is eligible to take Glowing Eyes, regardless of the outcome of the other trials. Your dragon may proceed to the next trial immediately.
  2. During the Trial of Survival (second trial) OR the Trial of Contagion (third trial):
    • If you receive the MEDITATE battle item drop in the Coli then your dragon is eligible to take Glowing Eyes regardless of the outcome of the other trials. Your dragon may proceed to the next trial.
    • If all three of your dragons have a status effect at the same time then your dragon is eligible to take Innocent eyes regardless of the outcome of the trials.
    • If a VIAL OF HYPNOTIC SIGHT drops in the Coli then your dragon is eligible to take Swirl Eyes regardless of the outcome of the trials.
    • If a SCRATCH or SHRED battle stone drops in the Coli your dragon is eligible to take Bright Eyes regardless of the outcome of the trials
    • If any FAMILIAR drops in the Coli your dragon is eligible to take Goat Eyes regardless of the outcome of the trials.
    • If a VISTA or SCENE drops in the Coli your dragon is eligible to take Pastel Eyes regardless of the outcome of the trials.
  3. If your dragon qualifies for multiple special eye types, you may choose which eye type they ultimately take. You may also choose not to take any special eye type and keep the eyes that the dragon started the trials with.
  4. Optional fun rule: If your dragon gets a FAMILIAR drop and chooses to take Goat Eyes, consider making the dropped Familiar the permanent familiar of the dragon.
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[size=5][b]Trial of Infection[/b][/size] ----- Your dragon must wait for Mother to touch their flesh with plague as a sign they are worthy to attempt the second trial. This trial uses [url=https://www1.flightrising.com/trading/pinkpile]Pinkerton's Plundered Pile[/url] as a mechanic [LIST=1] [*]Every day, draw an item from Pinkerton. If the item qualifies as a sign from Mother, then your flesh has been touched with plague and you have passed your first trial. The items that qualify as signs from Mother depend on the difficulty level you’ve chosen. [LIST] [*][b]Easy[/b]: Necromantic symbols, Coliseum Plague Familiars, Materials and Food dropped by Coliseum Plague Familiars, and Plague items [*][b]Normal[/b]: Necromantic symbols and Coliseum Plague Familiars [*][b]Hard[/b]: Same items as Normal. However if you draw an item with any type of bone (Birdskull apparel, bone fragments, etc), you must throw the item into Baldwin to determine if your dragon survives the brush with death. Low rarity transmutation materials ([color=green]Green[/color] colors or [color=dimgrey]Grey[/color] slime) indicate your dragon has died. Your trials end here. Exalt the dragon. Any other color or rarity indicates the fumes of the Wrymwound have triggered a mutation and your dragon is eligible to take [b]Multigaze[/b] regardless of the outcome of the trials. If the bone item is also an apparel item, it counts as a sign from Mother and your dragon may proceed to the next trial. [/LIST] [*]If you receive an AMBUSH battle item your dragon has not been able to withstand the deprivations and hardships of meditating near the Wrymwound and has died. Your trials end here. Exalt the dragon. [*]If your dragon still hasn’t received a sign from Mother by the 13th day, they have failed the first trial. Your trials end here, but your dragon does not have to be exalted and can seek a new life path. (Note: While some stubborn dragons may sit past the 13th day, and there is no rule preventing this, know that the chances of success are incredibly slim and the dragon is almost guaranteed to perish.) [*]If you’re running multiple Necrolockes at the same time (i.e. sending multiple dragons through the trials at once) or attempting a speed run, you can use [url=https://www1.flightrising.com/trading/crim]Crim's Collection Cart[/url] in lieu of Pinkerton for your sign from Mother. [LIST] [*]When using Crim, the first trade offer will apply to your first Necrolocke attempt or the first day, the second trade offer will apply to your second Necrolocke attempt or the second day, etc. [*]Note that Crim's pool of trades is [i]Much Larger[/i] than Pinkerton's. The reference box of searchable signs from Mother found below will only apply to a small fraction of qualifying signs from Crim. [*]You'll have to use the [url=https://www1.flightrising.com/game-database]Game Database[/url] and the [url=https://www1.flightrising.com/forums/drs/2412017#post_32545840]Necromancer Lore post[/url] to determine if your trade qualifies as a sign from Mother. [*]Due to this larger pool, ANY [color=maroon]Plague[/color] battle stone indicates your dragon has not been able to withstand the deprivations and hardships of meditating near the Wrymwound and has died. Your trials end here. Exalt the dragon. [/LIST] [*][url=https://www1.flightrising.com/forums/qnc/3256321/1#post_54629400]Eye rules[/url] reminder: [LIST] [*]If your dragon has [b]Uncommon[/b] eyes then they are more susceptible to Mother’s Touch. Your sign from Mother can come from Pinkerton OR Swipp. Same difficulty rules apply. If playing on Hard Mode you can throw an equivalent item into Baldwin's cauldron instead of the trade item itself. [*]If you receive the BERSERKER battle item then your dragon has broken through its limitations and is eligible to take [b]Glowing Eyes[/b], regardless of the outcome of the other trials. Your dragon may proceed to the next trial immediately. [/LIST] [/LIST] Pinkerton, Swipp, and Bone drops: [quote=Easy Mode][size=1][size=1]Blue Birdskull Armband Blue Birdskull Headdress Blue Birdskull Legband Blue Birdskull Necklace Blue Birdskull Wingpiece Brown Birdskull Armband Brown Birdskull Headdress Brown Birdskull Legband Brown Birdskull Necklace Brown Birdskull Wingpiece Green Birdskull Armband Green Birdskull Headdress Green Birdskull Legband Green Birdskull Necklace Green Birdskull Wingpiece Red Birdskull Armband Red Birdskull Headdress Red Birdskull Legband Red Birdskull Necklace Red Birdskull Wingpiece Simple Copper Bracelets Simple Copper Necklace Simple Copper Wing Bangles Simple Darksteel Bracelets Simple Darksteel Necklace Simple Darksteel Wing Bangles Simple Gold Bracelets Simple Gold Necklace Simple Gold Wing Bangles Simple Gold Wing Cuffs Simple Iron Bracelets Simple Iron Necklace Simple Iron Wing Bangles Simple Iron Wing Cuffs Simple Pearly Bracelets Simple Pearly Necklace Simple Pearly Wing Bangles Simple Pearly Wing Cuffs Burnished Filigree Banner Burnished Filigree Boots Burnished Filigree Breastplate Burnished Filigree Gauntlets Burnished Filigree Helmet Burnished Filigree Tail Guard Burnished Filigree Wing Guard Dented Iron Belt Dented Iron Boots Dented Iron Gauntlets Dented Iron Gorget Dented Iron Helmet Dented Iron Pauldrons Dented Iron Tail Cuffs Mysterious Cowl Peacebringer's Cowl Whisperer's Cowl Burlap Hood Forestsong Face Mask Red Warrior Face Mask Blue Warrior Face Mask Solidscale Chest Guard Steelscale Chest Guard Shadowscale Chest Guard Shadowscale Bracers Shadowscale Greaves Shadowscale Helmet Shadowscale Shoulder Guards Shadowscale Tail Guard Shadowscale Wing Guard Ornate Copper Bracelet Ornate Copper Necklace Ornate Darksteel Bracelet Ornate Darksteel Necklace Ornate Gold Bracelet Ornate Gold Necklace Ornate Iron Bracelet Ornate Iron Necklace Ornate Pearly Bracelet Ornate Pearly Necklace Bleak Birdskull Armband Bleak Birdskull Headdress Bleak Birdskull Legband Bleak Birdskull Necklace Bleak Birdskull Wingpiece Golden Birdskull Armband Golden Birdskull Headdress Golden Birdskull Legband Golden Birdskull Necklace Golden Birdskull Wingpiece Purple Birdskull Armband Purple Birdskull Headdress Purple Birdskull Legband Purple Birdskull Necklace Purple Birdskull Wingpiece Tarnished Steel Belt Tarnished Steel Boots Tarnished Steel Gauntlets Tarnished Steel Gorget Tarnished Steel Helmet Tarnished Steel Pauldrons Tarnished Steel Tail Cuffs Ebony Filigree Banner Ebony Filigree Boots Ebony Filigree Breastplate Ebony Filigree Gauntlets Ebony Filigree Helmet Ebony Filigree Tail Guard Ebony Filigree Wing Guard Gold Filigree Banner Gold Filigree Boots Gold Filigree Breastplate Gold Filigree Gauntlets Gold Filigree Helmet Gold Filigree Tail Guard Gold Filigree Wing Guard Iron Filigree Banner Iron Filigree Boots Iron Filigree Breastplate Iron Filigree Gauntlets Iron Filigree Helmet Iron Filigree Tail Guard Iron Filigree Wing Guard Silver Filigree Banner Silver Filigree Boots Silver Filigree Breastplate Silver Filigree Gauntlets Silver Filigree Helmet Silver Filigree Tail Guard Silver Filigree Wing Guard Teardrop Citrine Anklet Teardrop Citrine Armlet Teardrop Citrine Belt Teardrop Citrine Bracelet Teardrop Citrine Choker Teardrop Citrine Earrings Teardrop Citrine Leg Band Teardrop Citrine Necklace Teardrop Citrine Pendant Teardrop Citrine Ring Teardrop Citrine Tail Ring Teardrop Citrine Wing Loop Teardrop Pastel Spinel Anklet Teardrop Pastel Spinel Armlet Teardrop Pastel Spinel Belt Teardrop Pastel Spinel Bracelet Teardrop Pastel Spinel Choker Teardrop Pastel Spinel Earrings Teardrop Pastel Spinel Leg Band Teardrop Pastel Spinel Necklace Teardrop Pastel Spinel Pendant Teardrop Pastel Spinel Ring Teardrop Pastel Spinel Tail Ring Teardrop Pastel Spinel Wing Loop Teardrop Pearl Ring Teardrop Lapis Lazuli Anklet Teardrop Lapis Lazuli Armlet Teardrop Lapis Lazuli Belt Teardrop Lapis Lazuli Bracelet Teardrop Lapis Lazuli Choker Teardrop Lapis Lazuli Earrings Teardrop Lapis Lazuli Leg Band Teardrop Lapis Lazuli Necklace Teardrop Lapis Lazuli Pendant Teardrop Lapis Lazuli Ring Teardrop Lapis Lazuli Tail Ring Teardrop Lapis Lazuli Wing Loop Lion's Arm Guards Lion's Breastplate Lion's Helmet Lion's Leg Armor Lion's Shoulder Pads Lion's Tail Guard Lion's Wing Fans Crane's Arm Guards Crane's Breastplate Crane's Helmet Crane's Leg Armor Crane's Shoulder Pads Crane's Tail Guard Crane's Wing Fans Frog's Arm Guards Frog's Breastplate Frog's Helmet Frog's Leg Armor Frog's Shoulder Pads Frog's Tail Guard Frog's Wing Fans Cat's Arm Guards Cat's Breastplate Cat's Helmet Cat's Leg Armor Cat's Shoulder Pads Cat's Tail Guard Cat's Wing Fans Brass Steampunk Tail Bauble Bronze Steampunk Tail Bauble Constantan Steampunk Tail Bauble Copper Steampunk Tail Bauble Iron Steampunk Tail Bauble Gold Steampunk Tail Bauble Brass Steampunk Wing Armor Bronze Steampunk Wing Armor Constantan Steampunk Wing Armor Copper Steampunk Wing Armor Iron Steampunk Wing Armor Gold Steampunk Wing Armor Rose Gold Steampunk Tail Bauble Rose Gold Steampunk Wing Armor Silver Steampunk Tail Bauble Silver Steampunk Wing Armor Steel Steampunk Tail Bauble Steel Steampunk Wing Armor Ranger's Cape Ranger's Quiver Pathfinder's Quiver Pathfinder's Cape Scout's Cape Scout's Quiver Druid's Woodmask Lucky Woodmask Sepia Woodmask Poisonous Woodmask Raven Woodmask Paper Mirror Masque Tutor Rings Tutor Waist Wrap Tutor Overcoat Tutor Collar Supplicant Overcoat Supplicant Rings Supplicant Waist Wrap Advisor Overcoat Advisor Rings Advisor Waist Wrap Chancellor Overcoat Chancellor Rings Chancellor Waist Wrap Fluttering Arm Chitin Fluttering Chitin Breastplate Fluttering Leg Chitin Fluttering Mandible Helmet Fluttering Tail Segments Fluttering Wing Segments Gleaming Arm Chitin Gleaming Chitin Breastplate Gleaming Leg Chitin Gleaming Mandible Helmet Gleaming Tail Segments Gleaming Wing Segments Creeping Arm Chitin Creeping Chitin Breastplate Creeping Leg Chitin Creeping Mandible Helmet Creeping Tail Segments Creeping Wing Segments Burrowing Arm Chitin Burrowing Chitin Breastplate Burrowing Leg Chitin Burrowing Mandible Helmet Burrowing Tail Segments Burrowing Wing Segments Luminax Mascot Loamy Garden Belt Sprouting Garden Belt Budding Garden Belt Black Thumb Garden Belt Webwing Alpha Yellow-Throated Sparrowmouse Grouse Basilisk Serthis Alchemist Parasitic Fungus Fungalhoof Qiriq Murkbottom Gull Flamescale Venomcaster Auburn Woolly Walrus Hooded Dodo Infestation Hound Heartred Croaker Bearded Pupowl Ruched Sojourner Display Plumes Cheerful Bird Toy Grouse Basilisk Field Notes Powerful Serthis Poison Softly Glowing Pendant Fungalhoof Qiriq Horn Translucent Fins Spare Material Auburn Woolly Pelt Ghastly Houndskull Muckbottom Shell Wiggly Roe Feisty Poison Rosy Similis Yellow-Tinged Featherduster Grouse Toxindiver Emetic Russula Armored Catfish Murkbottom Kelp Anubias Nana Plaguebringer's Delight Infestation Maggot Heartred Croaker Leg Parasitic Grub Bearded Squiggle Feisty Lettuce Bonebark Mold Buzzwing Vampire Cattail Common Locust Diseased Fungus Leechroot Mushroom Maggot Plague Bat Red-Winged Dewbug Salt-Marsh Mosquito Yellow Canary Aqua Birdskull Armband Aqua Birdskull Headdress Aqua Birdskull Legband Aqua Birdskull Necklace Aqua Birdskull Wingpiece Black-Edged Claw Blotched Quetzeel Blue Dragon Cloak Chrysoberyl Crystal Earrings Crimson Fillet Crown of Bones Darksong Face Mask Cursed Talonclasp Pendant Diamond Talonclasp Pendant Driftwood Baron Ferret Friend Friend Cockatiel Friend Gecko Mystic Bark Mask Onyx Seraph Anklets Onyx Seraph Armpiece Onyx Seraph Headpiece Onyx Seraph Hip Drape Onyx Seraph Necklace Onyx Seraph Tail Bangle Onyx Seraph Wing Ornament Raven Sylvan Lattice Raven Sylvan Twist Sunsong Face Mask Venomscale Bracers Venomscale Chest Guard Venomscale Greaves Venomscale Helmet Venomscale Shoulder Guards Venomscale Tail Guard Venomscale Wing Guard Winter Wolf Cape[/size][/size][/quote] [quote=Normal and Hard Mode][size=1][size=1]Blue Birdskull Armband Blue Birdskull Headdress Blue Birdskull Legband Blue Birdskull Necklace Blue Birdskull Wingpiece Brown Birdskull Armband Brown Birdskull Headdress Brown Birdskull Legband Brown Birdskull Necklace Brown Birdskull Wingpiece Green Birdskull Armband Green Birdskull Headdress Green Birdskull Legband Green Birdskull Necklace Green Birdskull Wingpiece Red Birdskull Armband Red Birdskull Headdress Red Birdskull Legband Red Birdskull Necklace Red Birdskull Wingpiece Simple Copper Bracelets Simple Copper Necklace Simple Copper Wing Bangles Simple Darksteel Bracelets Simple Darksteel Necklace Simple Darksteel Wing Bangles Simple Gold Bracelets Simple Gold Necklace Simple Gold Wing Bangles Simple Gold Wing Cuffs Simple Iron Bracelets Simple Iron Necklace Simple Iron Wing Bangles Simple Iron Wing Cuffs Simple Pearly Bracelets Simple Pearly Necklace Simple Pearly Wing Bangles Simple Pearly Wing Cuffs Burnished Filigree Banner Burnished Filigree Boots Burnished Filigree Breastplate Burnished Filigree Gauntlets Burnished Filigree Helmet Burnished Filigree Tail Guard Burnished Filigree Wing Guard Dented Iron Belt Dented Iron Boots Dented Iron Gauntlets Dented Iron Gorget Dented Iron Helmet Dented Iron Pauldrons Dented Iron Tail Cuffs Mysterious Cowl Peacebringer's Cowl Whisperer's Cowl Burlap Hood Forestsong Face Mask Red Warrior Face Mask Blue Warrior Face Mask Solidscale Chest Guard Steelscale Chest Guard Shadowscale Chest Guard Shadowscale Bracers Shadowscale Greaves Shadowscale Helmet Shadowscale Shoulder Guards Shadowscale Tail Guard Shadowscale Wing Guard Ornate Copper Bracelet Ornate Copper Necklace Ornate Darksteel Bracelet Ornate Darksteel Necklace Ornate Gold Bracelet Ornate Gold Necklace Ornate Iron Bracelet Ornate Iron Necklace Ornate Pearly Bracelet Ornate Pearly Necklace Bleak Birdskull Armband Bleak Birdskull Headdress Bleak Birdskull Legband Bleak Birdskull Necklace Bleak Birdskull Wingpiece Golden Birdskull Armband Golden Birdskull Headdress Golden Birdskull Legband Golden Birdskull Necklace Golden Birdskull Wingpiece Purple Birdskull Armband Purple Birdskull Headdress Purple Birdskull Legband Purple Birdskull Necklace Purple Birdskull Wingpiece Tarnished Steel Belt Tarnished Steel Boots Tarnished Steel Gauntlets Tarnished Steel Gorget Tarnished Steel Helmet Tarnished Steel Pauldrons Tarnished Steel Tail Cuffs Ebony Filigree Banner Ebony Filigree Boots Ebony Filigree Breastplate Ebony Filigree Gauntlets Ebony Filigree Helmet Ebony Filigree Tail Guard Ebony Filigree Wing Guard Gold Filigree Banner Gold Filigree Boots Gold Filigree Breastplate Gold Filigree Gauntlets Gold Filigree Helmet Gold Filigree Tail Guard Gold Filigree Wing Guard Iron Filigree Banner Iron Filigree Boots Iron Filigree Breastplate Iron Filigree Gauntlets Iron Filigree Helmet Iron Filigree Tail Guard Iron Filigree Wing Guard Silver Filigree Banner Silver Filigree Boots Silver Filigree Breastplate Silver Filigree Gauntlets Silver Filigree Helmet Silver Filigree Tail Guard Silver Filigree Wing Guard Teardrop Citrine Anklet Teardrop Citrine Armlet Teardrop Citrine Belt Teardrop Citrine Bracelet Teardrop Citrine Choker Teardrop Citrine Earrings Teardrop Citrine Leg Band Teardrop Citrine Necklace Teardrop Citrine Pendant Teardrop Citrine Ring Teardrop Citrine Tail Ring Teardrop Citrine Wing Loop Teardrop Pastel Spinel Anklet Teardrop Pastel Spinel Armlet Teardrop Pastel Spinel Belt Teardrop Pastel Spinel Bracelet Teardrop Pastel Spinel Choker Teardrop Pastel Spinel Earrings Teardrop Pastel Spinel Leg Band Teardrop Pastel Spinel Necklace Teardrop Pastel Spinel Pendant Teardrop Pastel Spinel Ring Teardrop Pastel Spinel Tail Ring Teardrop Pastel Spinel Wing Loop Teardrop Pearl Ring Teardrop Lapis Lazuli Anklet Teardrop Lapis Lazuli Armlet Teardrop Lapis Lazuli Belt Teardrop Lapis Lazuli Bracelet Teardrop Lapis Lazuli Choker Teardrop Lapis Lazuli Earrings Teardrop Lapis Lazuli Leg Band Teardrop Lapis Lazuli Necklace Teardrop Lapis Lazuli Pendant Teardrop Lapis Lazuli Ring Teardrop Lapis Lazuli Tail Ring Teardrop Lapis Lazuli Wing Loop Lion's Arm Guards Lion's Breastplate Lion's Helmet Lion's Leg Armor Lion's Shoulder Pads Lion's Tail Guard Lion's Wing Fans Crane's Arm Guards Crane's Breastplate Crane's Helmet Crane's Leg Armor Crane's Shoulder Pads Crane's Tail Guard Crane's Wing Fans Frog's Arm Guards Frog's Breastplate Frog's Helmet Frog's Leg Armor Frog's Shoulder Pads Frog's Tail Guard Frog's Wing Fans Cat's Arm Guards Cat's Breastplate Cat's Helmet Cat's Leg Armor Cat's Shoulder Pads Cat's Tail Guard Cat's Wing Fans Brass Steampunk Tail Bauble Bronze Steampunk Tail Bauble Constantan Steampunk Tail Bauble Copper Steampunk Tail Bauble Iron Steampunk Tail Bauble Gold Steampunk Tail Bauble Brass Steampunk Wing Armor Bronze Steampunk Wing Armor Constantan Steampunk Wing Armor Copper Steampunk Wing Armor Iron Steampunk Wing Armor Gold Steampunk Wing Armor Rose Gold Steampunk Tail Bauble Rose Gold Steampunk Wing Armor Silver Steampunk Tail Bauble Silver Steampunk Wing Armor Steel Steampunk Tail Bauble Steel Steampunk Wing Armor Ranger's Cape Ranger's Quiver Pathfinder's Quiver Pathfinder's Cape Scout's Cape Scout's Quiver Druid's Woodmask Lucky Woodmask Sepia Woodmask Poisonous Woodmask Raven Woodmask Paper Mirror Masque Tutor Rings Tutor Waist Wrap Tutor Overcoat Tutor Collar Supplicant Overcoat Supplicant Rings Supplicant Waist Wrap Advisor Overcoat Advisor Rings Advisor Waist Wrap Chancellor Overcoat Chancellor Rings Chancellor Waist Wrap Fluttering Arm Chitin Fluttering Chitin Breastplate Fluttering Leg Chitin Fluttering Mandible Helmet Fluttering Tail Segments Fluttering Wing Segments Gleaming Arm Chitin Gleaming Chitin Breastplate Gleaming Leg Chitin Gleaming Mandible Helmet Gleaming Tail Segments Gleaming Wing Segments Creeping Arm Chitin Creeping Chitin Breastplate Creeping Leg Chitin Creeping Mandible Helmet Creeping Tail Segments Creeping Wing Segments Burrowing Arm Chitin Burrowing Chitin Breastplate Burrowing Leg Chitin Burrowing Mandible Helmet Burrowing Tail Segments Burrowing Wing Segments Luminax Mascot Loamy Garden Belt Sprouting Garden Belt Budding Garden Belt Black Thumb Garden Belt Webwing Alpha Yellow-Throated Sparrowmouse Grouse Basilisk Serthis Alchemist Parasitic Fungus Fungalhoof Qiriq Murkbottom Gull Flamescale Venomcaster Auburn Woolly Walrus Hooded Dodo Infestation Hound Heartred Croaker Bearded Pupowl Ruched Sojourner Aqua Birdskull Armband Aqua Birdskull Headdress Aqua Birdskull Legband Aqua Birdskull Necklace Aqua Birdskull Wingpiece Black-Edged Claw Blotched Quetzeel Blue Dragon Cloak Chrysoberyl Crystal Earrings Crimson Fillet Crown of Bones Darksong Face Mask Cursed Talonclasp Pendant Diamond Talonclasp Pendant Driftwood Baron Ferret Friend Friend Cockatiel Friend Gecko Mystic Bark Mask Onyx Seraph Anklets Onyx Seraph Armpiece Onyx Seraph Headpiece Onyx Seraph Hip Drape Onyx Seraph Necklace Onyx Seraph Tail Bangle Onyx Seraph Wing Ornament Raven Sylvan Lattice Raven Sylvan Twist Sunsong Face Mask Venomscale Bracers Venomscale Chest Guard Venomscale Greaves Venomscale Helmet Venomscale Shoulder Guards Venomscale Tail Guard Venomscale Wing Guard Winter Wolf Cape[/size][/size][/quote] [quote=Hard Mode Bone Items][size=1]Blue Birdskull Armband Blue Birdskull Headdress Blue Birdskull Legband Blue Birdskull Necklace Blue Birdskull Wingpiece Brown Birdskull Armband Brown Birdskull Headdress Brown Birdskull Legband Brown Birdskull Necklace Brown Birdskull Wingpiece Green Birdskull Armband Green Birdskull Headdress Green Birdskull Legband Green Birdskull Necklace Green Birdskull Wingpiece Red Birdskull Armband Red Birdskull Headdress Red Birdskull Legband Red Birdskull Necklace Red Birdskull Wingpiece Bleak Birdskull Armband Bleak Birdskull Headdress Bleak Birdskull Legband Bleak Birdskull Necklace Bleak Birdskull Wingpiece Golden Birdskull Armband Golden Birdskull Headdress Golden Birdskull Legband Golden Birdskull Necklace Golden Birdskull Wingpiece Purple Birdskull Armband Purple Birdskull Headdress Purple Birdskull Legband Purple Birdskull Necklace Purple Birdskull Wingpiece Squirrel Skull Bone Fragments Sparrow Skull Chipped Blackened Leg Bones Small Leg Bones Chipped Blackened Ribcage Small Ribcage Wing Bones Broken Wing Bones Unnatural Leg Bones Twitching Leg Bones Haunting Houndskull Ghastly Houndskull Feline Triskull Ferberus Triskull Magi Casting Rod Mender's Healing Staff Crown of Bones Aqua Birdskull Armband Aqua Birdskull Headdress Aqua Birdskull Legband Aqua Birdskull Necklace Aqua Birdskull Wingpiece[/size][/quote] [size=5][b]Trial of Survival[/b][/size] ----- The second trial is represented by surviving daily [url=https://flightrising.com/main.php?p=battle]Coli[/url] battles. Before you begin you must get two more dragons to represent [color=maroon]Faith[/color] and [color=maroon]Determination[/color]. [LIST=1] [*]Your Faith and Determination dragons are symbolic protectors of your trial dragon and are meant to act as damage sponges in the Coli. It doesn't matter where these dragons come from (AH, bred fodder, etc), but they should start at lvl 1 and their breed is partially determined by RNG. [*]Throw an Apparel item into Baldwin to determine the breed class of your Faith and Determination dragons. Note that every breed has its own base battle stats, which will affect how well it takes physical damage, magical damage, and how likely it is to dodge attacks. [LIST] [*][u]Grey Slime:[/u] Choose one physical dragon (Scratch attacks) and one magical dragon (Contuse attacks) [*][u]White Slime[/u]: Choose two magical dragons (Contuse attacks) [*][u]Black Slime[/u]: Choose two physical dragons (Scratch attacks) [/LIST] [*]The dragon taking the trials should be placed in the middle of the battle formation, with the dragons representing Faith and Determination flanking them on either side. [*]Choose the Coli venue that corresponds to your dragon’s level. [*]Your Faith and Determination dragons CANNOT ATTACK. They can only DEFEND. ALL attacks must come from the dragon taking the trials. [*]While battling in the Coli you CANNOT end a battle by refreshing the page or clicking out of the window. [*]If your dragon FLEEs they automatically fail their second trial and become a [color=maroon]Ghoul[/color]. [*]If at any point you receive the below Coli drops, your dragon has mastered its plague and has passed the second trial: [LIST] [*]Any Plague familiar [*]Plague battle item (Vile bolt, Pestilent Slash, Diseased Might or Acuity Fragment, Contaminate) [*]Plague item (Plague Runestone, Unhatched Plague Egg) [*]Apparel that qualifies as a Necromantic symbol (see list of symbols under Trial of Infection rules)+ Veteran's scars [*][url=https://www1.flightrising.com/forums/gde/1924291#post_1924291]Rare drops from Plague enemies[/url] (Plague enemy crates and skin crates, Flecks and Polkadot gene scrolls, and Tincture of Dissolution) [/LIST] [*]If BOTH the Faith and Determination dragons faint, your dragon has failed its second trial and has become a [color=maroon]Ghoul[/color]. [*]If 23 days have passed and you haven’t received a Plague familiar, Plague battle stone, Plague item or apparel that qualifies as a Necromantic symbol, throw an apparel item into Baldwin. [LIST] [*][u]Black slime[/u] indicates your dragon has died. Your trials end here. Exalt the dragon. [*][u]White slime[/u] indicates your dragon has mastered the plague, but not in time to attempt the third trial. Your dragon has become a [color=maroon]Necroservus[/color]. [*][u]Grey slime[/u] indicates your dragon is still fighting the infection. You may decide to end the dragon’s trial and they will become a [color=maroon]Ghoul[/color]. Or you may continue to battle in the Coli until you receive a Plague drop. Once you receive a Plague drop, the dragon becomes a [color=maroon]Wraith[/color]. While fighting in the Coli, events that would result in death, or the dragon turning into a [color=maroon]Ghoul[/color], still apply. [/LIST] [*]If the dragon faints at any point, OR if you get a SAP, CONTUSE, or CLOBBER battle stone coli drop, then the dragon has succumbed to their plague and died. Your trials end here. Exalt the dragon. [*]Difficulty rules: [LIST] [*][b]Easy[/b]: Survive at least one round in Coli a day. You may use ONE minor health potion per day on any one dragon. [*][b]Normal[/b]: Survive at least one round in Coli a day. You may not use any health potions. [*][b]Hard[/b]: Survive at least two rounds in Coli a day. The rounds must be consecutive and you may not use any health potions. [/LIST] [*]Coli round notes [LIST] [*]The minimum rounds you must survive in Coli per day is determined by your difficulty level, however you may attempt as many CONSECUTIVE rounds as you would like. Note that leaving the Coli between any rounds ends your Coli attempts for the day. [*]The more consecutive Coli rounds you survive, the higher the chances of obtaining a qualifying Coli drop that lets you pass the second trial. [*]It is recommended that you DO NOT attempt consecutive Coli rounds until your dragons are lvl 2 or above. [/LIST] [*]Leveling rules: [LIST] [*]The dragon taking the trials can have stat points distributed however you’d like. [*]Your Faith and Determination dragons MUST have stat points distributed evenly between Agility (AGL), Vitality (VIT), Defense (DFN), and Mind (MND). The easiest way to do this is to assign stat points one by one to all four attributes and then repeat until available stat points are gone. Do not try to make stats equal, as the different breeds start off with uneven stats. [*]Remember that your dragon must always battle in the Coli venue that matches their level. [/LIST] [*]Hatchlings use modified rules during the Trial of Survival. See the [url=https://www1.flightrising.com/forums/qnc/3256321/2#post_54629491]Hatchling-specific rules[/url] post. [*]If you're playing according to speed run rules, each time you leave the Coli will signal the end of a day, and entering the Coli again will begin the next day. Survival rules still apply. [*][url=https://www1.flightrising.com/forums/qnc/3256321/1#post_54629400]Eye rules[/url] reminder: [LIST] [*]Regardless of your difficulty level, if your dragon has [b]Unusual eyes[/b] you may use ONE health potion a day on any one dragon. [*]If/when your Faith and/or Determination dragon are lvl 5 and above: they can learn MEDITATE and BOLSTER [b]or[/b] WARD (only one each) and can cast on your dragon in addition to defending. [*]Faith and Determination dragons cannot cast BOLSTER or WARD on each other [*]If the MEDITATE battle item drops then your dragon is eligible to take [b]Glowing Eyes[/b]. Your dragon may proceed to the next trial. [*]If all three of your dragons have a status effect at the same time then your dragon is eligible to take [b]Innocent eyes[/b]. [*]If a VIAL OF HYPNOTIC SIGHT drops then your dragon is eligible to take [b]Swirl Eyes[/b]. [*]If a SCRATCH or SHRED battle stone drops then your dragon is eligible to take [b]Bright Eyes[/b]. [*]If any FAMILIAR drops your dragon is eligible to take [b]Goat Eyes[/b]. [*]If any VISTA or SCENE drops then your dragon is eligible to take [b]Pastel Eyes[/b] [/LIST] [/LIST] [size=5][b]Trial of Contagion[/b][/size] ----- For the third trial, your dragon must survive a series of rounds in the [url=https://flightrising.com/main.php?p=battle]Coli[/url] to demonstrate their mastery. [LIST=1] [*]Difficulty rules: [LIST] [*]Easy mode - Survive 3 rounds [*]Normal mode - Survive 4 rounds [*]Hard mode - Survive 5 rounds [/LIST] [*]The venue that you fight in will be chosen by RNG. Throw an apparel item into Baldwin: [LIST] [*][u]Black slime[/u] - The venue must be within three levels of your dragon’s current level. [*][u]While slime[/u] - The venue must be within two levels of your dragon’s current level. [*][u]Grey slime[/u] - The venue must be at your dragon’s current level. [/LIST] [*]If your dragon faints at any point, or if BOTH of the Faith and Determination dragons faint, your dragon has failed its third trial and has become a [color=maroon]Necroservus[/color]. [*]If your dragon survives all rounds in the Coli, they have passed all three trials and have become a [color=maroon]Necromancer[/color]. Well done! [*][url=https://www1.flightrising.com/forums/qnc/3256321/1#post_54629400]Eye rules[/url] reminder: [LIST] [*][b]Rare eyed[/b] dragons are allowed to use one Major Health Potion on any dragon during the trial. [*]The eye drop rules from the second trial also apply to the third trial. [*]If your dragon qualifies for multiple special eye types, you may choose which eye type they ultimately take. You may also choose not to take any special eye types and keep the eyes that the dragon started the trials with. [/LIST] [*]Optional fun rule: If your dragon passes all three trials and becomes a [color=maroon]Necromancer[/color], consider re-creating your Faith or Determination dragon, or both, into its [color=maroon]Necroservus[/color].
Trial of Infection

Your dragon must wait for Mother to touch their flesh with plague as a sign they are worthy to attempt the second trial. This trial uses Pinkerton's Plundered Pile as a mechanic
  1. Every day, draw an item from Pinkerton. If the item qualifies as a sign from Mother, then your flesh has been touched with plague and you have passed your first trial. The items that qualify as signs from Mother depend on the difficulty level you’ve chosen.
    • Easy: Necromantic symbols, Coliseum Plague Familiars, Materials and Food dropped by Coliseum Plague Familiars, and Plague items
    • Normal: Necromantic symbols and Coliseum Plague Familiars
    • Hard: Same items as Normal. However if you draw an item with any type of bone (Birdskull apparel, bone fragments, etc), you must throw the item into Baldwin to determine if your dragon survives the brush with death. Low rarity transmutation materials (Green colors or Grey slime) indicate your dragon has died. Your trials end here. Exalt the dragon. Any other color or rarity indicates the fumes of the Wrymwound have triggered a mutation and your dragon is eligible to take Multigaze regardless of the outcome of the trials. If the bone item is also an apparel item, it counts as a sign from Mother and your dragon may proceed to the next trial.
  2. If you receive an AMBUSH battle item your dragon has not been able to withstand the deprivations and hardships of meditating near the Wrymwound and has died. Your trials end here. Exalt the dragon.
  3. If your dragon still hasn’t received a sign from Mother by the 13th day, they have failed the first trial. Your trials end here, but your dragon does not have to be exalted and can seek a new life path. (Note: While some stubborn dragons may sit past the 13th day, and there is no rule preventing this, know that the chances of success are incredibly slim and the dragon is almost guaranteed to perish.)
  4. If you’re running multiple Necrolockes at the same time (i.e. sending multiple dragons through the trials at once) or attempting a speed run, you can use Crim's Collection Cart in lieu of Pinkerton for your sign from Mother.
    • When using Crim, the first trade offer will apply to your first Necrolocke attempt or the first day, the second trade offer will apply to your second Necrolocke attempt or the second day, etc.
    • Note that Crim's pool of trades is Much Larger than Pinkerton's. The reference box of searchable signs from Mother found below will only apply to a small fraction of qualifying signs from Crim.
    • You'll have to use the Game Database and the Necromancer Lore post to determine if your trade qualifies as a sign from Mother.
    • Due to this larger pool, ANY Plague battle stone indicates your dragon has not been able to withstand the deprivations and hardships of meditating near the Wrymwound and has died. Your trials end here. Exalt the dragon.
  5. Eye rules reminder:
    • If your dragon has Uncommon eyes then they are more susceptible to Mother’s Touch. Your sign from Mother can come from Pinkerton OR Swipp. Same difficulty rules apply. If playing on Hard Mode you can throw an equivalent item into Baldwin's cauldron instead of the trade item itself.
    • If you receive the BERSERKER battle item then your dragon has broken through its limitations and is eligible to take Glowing Eyes, regardless of the outcome of the other trials. Your dragon may proceed to the next trial immediately.

Pinkerton, Swipp, and Bone drops:

Easy Mode wrote:
Blue Birdskull Armband Blue Birdskull Headdress Blue Birdskull Legband Blue Birdskull Necklace Blue Birdskull Wingpiece Brown Birdskull Armband Brown Birdskull Headdress Brown Birdskull Legband Brown Birdskull Necklace Brown Birdskull Wingpiece Green Birdskull Armband Green Birdskull Headdress Green Birdskull Legband Green Birdskull Necklace Green Birdskull Wingpiece Red Birdskull Armband Red Birdskull Headdress Red Birdskull Legband Red Birdskull Necklace Red Birdskull Wingpiece Simple Copper Bracelets Simple Copper Necklace Simple Copper Wing Bangles Simple Darksteel Bracelets Simple Darksteel Necklace Simple Darksteel Wing Bangles Simple Gold Bracelets Simple Gold Necklace Simple Gold Wing Bangles Simple Gold Wing Cuffs Simple Iron Bracelets Simple Iron Necklace Simple Iron Wing Bangles Simple Iron Wing Cuffs Simple Pearly Bracelets Simple Pearly Necklace Simple Pearly Wing Bangles Simple Pearly Wing Cuffs Burnished Filigree Banner Burnished Filigree Boots Burnished Filigree Breastplate Burnished Filigree Gauntlets Burnished Filigree Helmet Burnished Filigree Tail Guard Burnished Filigree Wing Guard Dented Iron Belt Dented Iron Boots Dented Iron Gauntlets Dented Iron Gorget Dented Iron Helmet Dented Iron Pauldrons Dented Iron Tail Cuffs Mysterious Cowl Peacebringer's Cowl Whisperer's Cowl Burlap Hood Forestsong Face Mask Red Warrior Face Mask Blue Warrior Face Mask Solidscale Chest Guard Steelscale Chest Guard Shadowscale Chest Guard Shadowscale Bracers Shadowscale Greaves Shadowscale Helmet Shadowscale Shoulder Guards Shadowscale Tail Guard Shadowscale Wing Guard Ornate Copper Bracelet Ornate Copper Necklace Ornate Darksteel Bracelet Ornate Darksteel Necklace Ornate Gold Bracelet Ornate Gold Necklace Ornate Iron Bracelet Ornate Iron Necklace Ornate Pearly Bracelet Ornate Pearly Necklace Bleak Birdskull Armband Bleak Birdskull Headdress Bleak Birdskull Legband Bleak Birdskull Necklace Bleak Birdskull Wingpiece Golden Birdskull Armband Golden Birdskull Headdress Golden Birdskull Legband Golden Birdskull Necklace Golden Birdskull Wingpiece Purple Birdskull Armband Purple Birdskull Headdress Purple Birdskull Legband Purple Birdskull Necklace Purple Birdskull Wingpiece Tarnished Steel Belt Tarnished Steel Boots Tarnished Steel Gauntlets Tarnished Steel Gorget Tarnished Steel Helmet Tarnished Steel Pauldrons Tarnished Steel Tail Cuffs Ebony Filigree Banner Ebony Filigree Boots Ebony Filigree Breastplate Ebony Filigree Gauntlets Ebony Filigree Helmet Ebony Filigree Tail Guard Ebony Filigree Wing Guard Gold Filigree Banner Gold Filigree Boots Gold Filigree Breastplate Gold Filigree Gauntlets Gold Filigree Helmet Gold Filigree Tail Guard Gold Filigree Wing Guard Iron Filigree Banner Iron Filigree Boots Iron Filigree Breastplate Iron Filigree Gauntlets Iron Filigree Helmet Iron Filigree Tail Guard Iron Filigree Wing Guard Silver Filigree Banner Silver Filigree Boots Silver Filigree Breastplate Silver Filigree Gauntlets Silver Filigree Helmet Silver Filigree Tail Guard Silver Filigree Wing Guard Teardrop Citrine Anklet Teardrop Citrine Armlet Teardrop Citrine Belt Teardrop Citrine Bracelet Teardrop Citrine Choker Teardrop Citrine Earrings Teardrop Citrine Leg Band Teardrop Citrine Necklace Teardrop Citrine Pendant Teardrop Citrine Ring Teardrop Citrine Tail Ring Teardrop Citrine Wing Loop Teardrop Pastel Spinel Anklet Teardrop Pastel Spinel Armlet Teardrop Pastel Spinel Belt Teardrop Pastel Spinel Bracelet Teardrop Pastel Spinel Choker Teardrop Pastel Spinel Earrings Teardrop Pastel Spinel Leg Band Teardrop Pastel Spinel Necklace Teardrop Pastel Spinel Pendant Teardrop Pastel Spinel Ring Teardrop Pastel Spinel Tail Ring Teardrop Pastel Spinel Wing Loop Teardrop Pearl Ring Teardrop Lapis Lazuli Anklet Teardrop Lapis Lazuli Armlet Teardrop Lapis Lazuli Belt Teardrop Lapis Lazuli Bracelet Teardrop Lapis Lazuli Choker Teardrop Lapis Lazuli Earrings Teardrop Lapis Lazuli Leg Band Teardrop Lapis Lazuli Necklace Teardrop Lapis Lazuli Pendant Teardrop Lapis Lazuli Ring Teardrop Lapis Lazuli Tail Ring Teardrop Lapis Lazuli Wing Loop Lion's Arm Guards Lion's Breastplate Lion's Helmet Lion's Leg Armor Lion's Shoulder Pads Lion's Tail Guard Lion's Wing Fans Crane's Arm Guards Crane's Breastplate Crane's Helmet Crane's Leg Armor Crane's Shoulder Pads Crane's Tail Guard Crane's Wing Fans Frog's Arm Guards Frog's Breastplate Frog's Helmet Frog's Leg Armor Frog's Shoulder Pads Frog's Tail Guard Frog's Wing Fans Cat's Arm Guards Cat's Breastplate Cat's Helmet Cat's Leg Armor Cat's Shoulder Pads Cat's Tail Guard Cat's Wing Fans Brass Steampunk Tail Bauble Bronze Steampunk Tail Bauble Constantan Steampunk Tail Bauble Copper Steampunk Tail Bauble Iron Steampunk Tail Bauble Gold Steampunk Tail Bauble Brass Steampunk Wing Armor Bronze Steampunk Wing Armor Constantan Steampunk Wing Armor Copper Steampunk Wing Armor Iron Steampunk Wing Armor Gold Steampunk Wing Armor Rose Gold Steampunk Tail Bauble Rose Gold Steampunk Wing Armor Silver Steampunk Tail Bauble Silver Steampunk Wing Armor Steel Steampunk Tail Bauble Steel Steampunk Wing Armor Ranger's Cape Ranger's Quiver Pathfinder's Quiver Pathfinder's Cape Scout's Cape Scout's Quiver Druid's Woodmask Lucky Woodmask Sepia Woodmask Poisonous Woodmask Raven Woodmask Paper Mirror Masque Tutor Rings Tutor Waist Wrap Tutor Overcoat Tutor Collar Supplicant Overcoat Supplicant Rings Supplicant Waist Wrap Advisor Overcoat Advisor Rings Advisor Waist Wrap Chancellor Overcoat Chancellor Rings Chancellor Waist Wrap Fluttering Arm Chitin Fluttering Chitin Breastplate Fluttering Leg Chitin Fluttering Mandible Helmet Fluttering Tail Segments Fluttering Wing Segments Gleaming Arm Chitin Gleaming Chitin Breastplate Gleaming Leg Chitin Gleaming Mandible Helmet Gleaming Tail Segments Gleaming Wing Segments Creeping Arm Chitin Creeping Chitin Breastplate Creeping Leg Chitin Creeping Mandible Helmet Creeping Tail Segments Creeping Wing Segments Burrowing Arm Chitin Burrowing Chitin Breastplate Burrowing Leg Chitin Burrowing Mandible Helmet Burrowing Tail Segments Burrowing Wing Segments Luminax Mascot Loamy Garden Belt Sprouting Garden Belt Budding Garden Belt Black Thumb Garden Belt Webwing Alpha Yellow-Throated Sparrowmouse Grouse Basilisk Serthis Alchemist Parasitic Fungus Fungalhoof Qiriq Murkbottom Gull Flamescale Venomcaster Auburn Woolly Walrus Hooded Dodo Infestation Hound Heartred Croaker Bearded Pupowl Ruched Sojourner Display Plumes Cheerful Bird Toy Grouse Basilisk Field Notes Powerful Serthis Poison Softly Glowing Pendant Fungalhoof Qiriq Horn Translucent Fins Spare Material Auburn Woolly Pelt Ghastly Houndskull Muckbottom Shell Wiggly Roe Feisty Poison Rosy Similis Yellow-Tinged Featherduster Grouse Toxindiver Emetic Russula Armored Catfish Murkbottom Kelp Anubias Nana Plaguebringer's Delight Infestation Maggot Heartred Croaker Leg Parasitic Grub Bearded Squiggle Feisty Lettuce Bonebark Mold Buzzwing Vampire Cattail Common Locust Diseased Fungus Leechroot Mushroom Maggot Plague Bat Red-Winged Dewbug Salt-Marsh Mosquito Yellow Canary Aqua Birdskull Armband Aqua Birdskull Headdress Aqua Birdskull Legband Aqua Birdskull Necklace Aqua Birdskull Wingpiece Black-Edged Claw Blotched Quetzeel Blue Dragon Cloak Chrysoberyl Crystal Earrings Crimson Fillet Crown of Bones Darksong Face Mask Cursed Talonclasp Pendant Diamond Talonclasp Pendant Driftwood Baron Ferret Friend Friend Cockatiel Friend Gecko Mystic Bark Mask Onyx Seraph Anklets Onyx Seraph Armpiece Onyx Seraph Headpiece Onyx Seraph Hip Drape Onyx Seraph Necklace Onyx Seraph Tail Bangle Onyx Seraph Wing Ornament Raven Sylvan Lattice Raven Sylvan Twist Sunsong Face Mask Venomscale Bracers Venomscale Chest Guard Venomscale Greaves Venomscale Helmet Venomscale Shoulder Guards Venomscale Tail Guard Venomscale Wing Guard Winter Wolf Cape

Normal and Hard Mode wrote:
Blue Birdskull Armband Blue Birdskull Headdress Blue Birdskull Legband Blue Birdskull Necklace Blue Birdskull Wingpiece Brown Birdskull Armband Brown Birdskull Headdress Brown Birdskull Legband Brown Birdskull Necklace Brown Birdskull Wingpiece Green Birdskull Armband Green Birdskull Headdress Green Birdskull Legband Green Birdskull Necklace Green Birdskull Wingpiece Red Birdskull Armband Red Birdskull Headdress Red Birdskull Legband Red Birdskull Necklace Red Birdskull Wingpiece Simple Copper Bracelets Simple Copper Necklace Simple Copper Wing Bangles Simple Darksteel Bracelets Simple Darksteel Necklace Simple Darksteel Wing Bangles Simple Gold Bracelets Simple Gold Necklace Simple Gold Wing Bangles Simple Gold Wing Cuffs Simple Iron Bracelets Simple Iron Necklace Simple Iron Wing Bangles Simple Iron Wing Cuffs Simple Pearly Bracelets Simple Pearly Necklace Simple Pearly Wing Bangles Simple Pearly Wing Cuffs Burnished Filigree Banner Burnished Filigree Boots Burnished Filigree Breastplate Burnished Filigree Gauntlets Burnished Filigree Helmet Burnished Filigree Tail Guard Burnished Filigree Wing Guard Dented Iron Belt Dented Iron Boots Dented Iron Gauntlets Dented Iron Gorget Dented Iron Helmet Dented Iron Pauldrons Dented Iron Tail Cuffs Mysterious Cowl Peacebringer's Cowl Whisperer's Cowl Burlap Hood Forestsong Face Mask Red Warrior Face Mask Blue Warrior Face Mask Solidscale Chest Guard Steelscale Chest Guard Shadowscale Chest Guard Shadowscale Bracers Shadowscale Greaves Shadowscale Helmet Shadowscale Shoulder Guards Shadowscale Tail Guard Shadowscale Wing Guard Ornate Copper Bracelet Ornate Copper Necklace Ornate Darksteel Bracelet Ornate Darksteel Necklace Ornate Gold Bracelet Ornate Gold Necklace Ornate Iron Bracelet Ornate Iron Necklace Ornate Pearly Bracelet Ornate Pearly Necklace Bleak Birdskull Armband Bleak Birdskull Headdress Bleak Birdskull Legband Bleak Birdskull Necklace Bleak Birdskull Wingpiece Golden Birdskull Armband Golden Birdskull Headdress Golden Birdskull Legband Golden Birdskull Necklace Golden Birdskull Wingpiece Purple Birdskull Armband Purple Birdskull Headdress Purple Birdskull Legband Purple Birdskull Necklace Purple Birdskull Wingpiece Tarnished Steel Belt Tarnished Steel Boots Tarnished Steel Gauntlets Tarnished Steel Gorget Tarnished Steel Helmet Tarnished Steel Pauldrons Tarnished Steel Tail Cuffs Ebony Filigree Banner Ebony Filigree Boots Ebony Filigree Breastplate Ebony Filigree Gauntlets Ebony Filigree Helmet Ebony Filigree Tail Guard Ebony Filigree Wing Guard Gold Filigree Banner Gold Filigree Boots Gold Filigree Breastplate Gold Filigree Gauntlets Gold Filigree Helmet Gold Filigree Tail Guard Gold Filigree Wing Guard Iron Filigree Banner Iron Filigree Boots Iron Filigree Breastplate Iron Filigree Gauntlets Iron Filigree Helmet Iron Filigree Tail Guard Iron Filigree Wing Guard Silver Filigree Banner Silver Filigree Boots Silver Filigree Breastplate Silver Filigree Gauntlets Silver Filigree Helmet Silver Filigree Tail Guard Silver Filigree Wing Guard Teardrop Citrine Anklet Teardrop Citrine Armlet Teardrop Citrine Belt Teardrop Citrine Bracelet Teardrop Citrine Choker Teardrop Citrine Earrings Teardrop Citrine Leg Band Teardrop Citrine Necklace Teardrop Citrine Pendant Teardrop Citrine Ring Teardrop Citrine Tail Ring Teardrop Citrine Wing Loop Teardrop Pastel Spinel Anklet Teardrop Pastel Spinel Armlet Teardrop Pastel Spinel Belt Teardrop Pastel Spinel Bracelet Teardrop Pastel Spinel Choker Teardrop Pastel Spinel Earrings Teardrop Pastel Spinel Leg Band Teardrop Pastel Spinel Necklace Teardrop Pastel Spinel Pendant Teardrop Pastel Spinel Ring Teardrop Pastel Spinel Tail Ring Teardrop Pastel Spinel Wing Loop Teardrop Pearl Ring Teardrop Lapis Lazuli Anklet Teardrop Lapis Lazuli Armlet Teardrop Lapis Lazuli Belt Teardrop Lapis Lazuli Bracelet Teardrop Lapis Lazuli Choker Teardrop Lapis Lazuli Earrings Teardrop Lapis Lazuli Leg Band Teardrop Lapis Lazuli Necklace Teardrop Lapis Lazuli Pendant Teardrop Lapis Lazuli Ring Teardrop Lapis Lazuli Tail Ring Teardrop Lapis Lazuli Wing Loop Lion's Arm Guards Lion's Breastplate Lion's Helmet Lion's Leg Armor Lion's Shoulder Pads Lion's Tail Guard Lion's Wing Fans Crane's Arm Guards Crane's Breastplate Crane's Helmet Crane's Leg Armor Crane's Shoulder Pads Crane's Tail Guard Crane's Wing Fans Frog's Arm Guards Frog's Breastplate Frog's Helmet Frog's Leg Armor Frog's Shoulder Pads Frog's Tail Guard Frog's Wing Fans Cat's Arm Guards Cat's Breastplate Cat's Helmet Cat's Leg Armor Cat's Shoulder Pads Cat's Tail Guard Cat's Wing Fans Brass Steampunk Tail Bauble Bronze Steampunk Tail Bauble Constantan Steampunk Tail Bauble Copper Steampunk Tail Bauble Iron Steampunk Tail Bauble Gold Steampunk Tail Bauble Brass Steampunk Wing Armor Bronze Steampunk Wing Armor Constantan Steampunk Wing Armor Copper Steampunk Wing Armor Iron Steampunk Wing Armor Gold Steampunk Wing Armor Rose Gold Steampunk Tail Bauble Rose Gold Steampunk Wing Armor Silver Steampunk Tail Bauble Silver Steampunk Wing Armor Steel Steampunk Tail Bauble Steel Steampunk Wing Armor Ranger's Cape Ranger's Quiver Pathfinder's Quiver Pathfinder's Cape Scout's Cape Scout's Quiver Druid's Woodmask Lucky Woodmask Sepia Woodmask Poisonous Woodmask Raven Woodmask Paper Mirror Masque Tutor Rings Tutor Waist Wrap Tutor Overcoat Tutor Collar Supplicant Overcoat Supplicant Rings Supplicant Waist Wrap Advisor Overcoat Advisor Rings Advisor Waist Wrap Chancellor Overcoat Chancellor Rings Chancellor Waist Wrap Fluttering Arm Chitin Fluttering Chitin Breastplate Fluttering Leg Chitin Fluttering Mandible Helmet Fluttering Tail Segments Fluttering Wing Segments Gleaming Arm Chitin Gleaming Chitin Breastplate Gleaming Leg Chitin Gleaming Mandible Helmet Gleaming Tail Segments Gleaming Wing Segments Creeping Arm Chitin Creeping Chitin Breastplate Creeping Leg Chitin Creeping Mandible Helmet Creeping Tail Segments Creeping Wing Segments Burrowing Arm Chitin Burrowing Chitin Breastplate Burrowing Leg Chitin Burrowing Mandible Helmet Burrowing Tail Segments Burrowing Wing Segments Luminax Mascot Loamy Garden Belt Sprouting Garden Belt Budding Garden Belt Black Thumb Garden Belt Webwing Alpha Yellow-Throated Sparrowmouse Grouse Basilisk Serthis Alchemist Parasitic Fungus Fungalhoof Qiriq Murkbottom Gull Flamescale Venomcaster Auburn Woolly Walrus Hooded Dodo Infestation Hound Heartred Croaker Bearded Pupowl Ruched Sojourner Aqua Birdskull Armband Aqua Birdskull Headdress Aqua Birdskull Legband Aqua Birdskull Necklace Aqua Birdskull Wingpiece Black-Edged Claw Blotched Quetzeel Blue Dragon Cloak Chrysoberyl Crystal Earrings Crimson Fillet Crown of Bones Darksong Face Mask Cursed Talonclasp Pendant Diamond Talonclasp Pendant Driftwood Baron Ferret Friend Friend Cockatiel Friend Gecko Mystic Bark Mask Onyx Seraph Anklets Onyx Seraph Armpiece Onyx Seraph Headpiece Onyx Seraph Hip Drape Onyx Seraph Necklace Onyx Seraph Tail Bangle Onyx Seraph Wing Ornament Raven Sylvan Lattice Raven Sylvan Twist Sunsong Face Mask Venomscale Bracers Venomscale Chest Guard Venomscale Greaves Venomscale Helmet Venomscale Shoulder Guards Venomscale Tail Guard Venomscale Wing Guard Winter Wolf Cape

Hard Mode Bone Items wrote:
Blue Birdskull Armband Blue Birdskull Headdress Blue Birdskull Legband Blue Birdskull Necklace Blue Birdskull Wingpiece Brown Birdskull Armband Brown Birdskull Headdress Brown Birdskull Legband Brown Birdskull Necklace Brown Birdskull Wingpiece Green Birdskull Armband Green Birdskull Headdress Green Birdskull Legband Green Birdskull Necklace Green Birdskull Wingpiece Red Birdskull Armband Red Birdskull Headdress Red Birdskull Legband Red Birdskull Necklace Red Birdskull Wingpiece Bleak Birdskull Armband Bleak Birdskull Headdress Bleak Birdskull Legband Bleak Birdskull Necklace Bleak Birdskull Wingpiece Golden Birdskull Armband Golden Birdskull Headdress Golden Birdskull Legband Golden Birdskull Necklace Golden Birdskull Wingpiece Purple Birdskull Armband Purple Birdskull Headdress Purple Birdskull Legband Purple Birdskull Necklace Purple Birdskull Wingpiece Squirrel Skull Bone Fragments Sparrow Skull Chipped Blackened Leg Bones Small Leg Bones Chipped Blackened Ribcage Small Ribcage Wing Bones Broken Wing Bones Unnatural Leg Bones Twitching Leg Bones Haunting Houndskull Ghastly Houndskull Feline Triskull Ferberus Triskull Magi Casting Rod Mender's Healing Staff Crown of Bones Aqua Birdskull Armband Aqua Birdskull Headdress Aqua Birdskull Legband Aqua Birdskull Necklace Aqua Birdskull Wingpiece


Trial of Survival

The second trial is represented by surviving daily Coli battles. Before you begin you must get two more dragons to represent Faith and Determination.
  1. Your Faith and Determination dragons are symbolic protectors of your trial dragon and are meant to act as damage sponges in the Coli. It doesn't matter where these dragons come from (AH, bred fodder, etc), but they should start at lvl 1 and their breed is partially determined by RNG.
  2. Throw an Apparel item into Baldwin to determine the breed class of your Faith and Determination dragons. Note that every breed has its own base battle stats, which will affect how well it takes physical damage, magical damage, and how likely it is to dodge attacks.
    • Grey Slime: Choose one physical dragon (Scratch attacks) and one magical dragon (Contuse attacks)
    • White Slime: Choose two magical dragons (Contuse attacks)
    • Black Slime: Choose two physical dragons (Scratch attacks)
  3. The dragon taking the trials should be placed in the middle of the battle formation, with the dragons representing Faith and Determination flanking them on either side.
  4. Choose the Coli venue that corresponds to your dragon’s level.
  5. Your Faith and Determination dragons CANNOT ATTACK. They can only DEFEND. ALL attacks must come from the dragon taking the trials.
  6. While battling in the Coli you CANNOT end a battle by refreshing the page or clicking out of the window.
  7. If your dragon FLEEs they automatically fail their second trial and become a Ghoul.
  8. If at any point you receive the below Coli drops, your dragon has mastered its plague and has passed the second trial:
    • Any Plague familiar
    • Plague battle item (Vile bolt, Pestilent Slash, Diseased Might or Acuity Fragment, Contaminate)
    • Plague item (Plague Runestone, Unhatched Plague Egg)
    • Apparel that qualifies as a Necromantic symbol (see list of symbols under Trial of Infection rules)+ Veteran's scars
    • Rare drops from Plague enemies (Plague enemy crates and skin crates, Flecks and Polkadot gene scrolls, and Tincture of Dissolution)
  9. If BOTH the Faith and Determination dragons faint, your dragon has failed its second trial and has become a Ghoul.
  10. If 23 days have passed and you haven’t received a Plague familiar, Plague battle stone, Plague item or apparel that qualifies as a Necromantic symbol, throw an apparel item into Baldwin.
    • Black slime indicates your dragon has died. Your trials end here. Exalt the dragon.
    • White slime indicates your dragon has mastered the plague, but not in time to attempt the third trial. Your dragon has become a Necroservus.
    • Grey slime indicates your dragon is still fighting the infection. You may decide to end the dragon’s trial and they will become a Ghoul. Or you may continue to battle in the Coli until you receive a Plague drop. Once you receive a Plague drop, the dragon becomes a Wraith. While fighting in the Coli, events that would result in death, or the dragon turning into a Ghoul, still apply.
  11. If the dragon faints at any point, OR if you get a SAP, CONTUSE, or CLOBBER battle stone coli drop, then the dragon has succumbed to their plague and died. Your trials end here. Exalt the dragon.
  12. Difficulty rules:
    • Easy: Survive at least one round in Coli a day. You may use ONE minor health potion per day on any one dragon.
    • Normal: Survive at least one round in Coli a day. You may not use any health potions.
    • Hard: Survive at least two rounds in Coli a day. The rounds must be consecutive and you may not use any health potions.
  13. Coli round notes
    • The minimum rounds you must survive in Coli per day is determined by your difficulty level, however you may attempt as many CONSECUTIVE rounds as you would like. Note that leaving the Coli between any rounds ends your Coli attempts for the day.
    • The more consecutive Coli rounds you survive, the higher the chances of obtaining a qualifying Coli drop that lets you pass the second trial.
    • It is recommended that you DO NOT attempt consecutive Coli rounds until your dragons are lvl 2 or above.
  14. Leveling rules:
    • The dragon taking the trials can have stat points distributed however you’d like.
    • Your Faith and Determination dragons MUST have stat points distributed evenly between Agility (AGL), Vitality (VIT), Defense (DFN), and Mind (MND). The easiest way to do this is to assign stat points one by one to all four attributes and then repeat until available stat points are gone. Do not try to make stats equal, as the different breeds start off with uneven stats.
    • Remember that your dragon must always battle in the Coli venue that matches their level.
  15. Hatchlings use modified rules during the Trial of Survival. See the Hatchling-specific rules post.
  16. If you're playing according to speed run rules, each time you leave the Coli will signal the end of a day, and entering the Coli again will begin the next day. Survival rules still apply.
  17. Eye rules reminder:
    • Regardless of your difficulty level, if your dragon has Unusual eyes you may use ONE health potion a day on any one dragon.
    • If/when your Faith and/or Determination dragon are lvl 5 and above: they can learn MEDITATE and BOLSTER or WARD (only one each) and can cast on your dragon in addition to defending.
    • Faith and Determination dragons cannot cast BOLSTER or WARD on each other
    • If the MEDITATE battle item drops then your dragon is eligible to take Glowing Eyes. Your dragon may proceed to the next trial.
    • If all three of your dragons have a status effect at the same time then your dragon is eligible to take Innocent eyes.
    • If a VIAL OF HYPNOTIC SIGHT drops then your dragon is eligible to take Swirl Eyes.
    • If a SCRATCH or SHRED battle stone drops then your dragon is eligible to take Bright Eyes.
    • If any FAMILIAR drops your dragon is eligible to take Goat Eyes.
    • If any VISTA or SCENE drops then your dragon is eligible to take Pastel Eyes

Trial of Contagion

For the third trial, your dragon must survive a series of rounds in the Coli to demonstrate their mastery.
  1. Difficulty rules:
    • Easy mode - Survive 3 rounds
    • Normal mode - Survive 4 rounds
    • Hard mode - Survive 5 rounds
  2. The venue that you fight in will be chosen by RNG. Throw an apparel item into Baldwin:
    • Black slime - The venue must be within three levels of your dragon’s current level.
    • While slime - The venue must be within two levels of your dragon’s current level.
    • Grey slime - The venue must be at your dragon’s current level.
  3. If your dragon faints at any point, or if BOTH of the Faith and Determination dragons faint, your dragon has failed its third trial and has become a Necroservus.
  4. If your dragon survives all rounds in the Coli, they have passed all three trials and have become a Necromancer. Well done!
  5. Eye rules reminder:
    • Rare eyed dragons are allowed to use one Major Health Potion on any dragon during the trial.
    • The eye drop rules from the second trial also apply to the third trial.
    • If your dragon qualifies for multiple special eye types, you may choose which eye type they ultimately take. You may also choose not to take any special eye types and keep the eyes that the dragon started the trials with.
  6. Optional fun rule: If your dragon passes all three trials and becomes a Necromancer, consider re-creating your Faith or Determination dragon, or both, into its Necroservus.
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[center] [img]https://www1.flightrising.com/rendern/avatars/878508/87850797.png[/img] [size=6][b]Genesis[/b][/size][/center] [b][u]Bio[/u][/b] She was not born strong. For a dragon of Wind, her wings were weak, she was nervous of the heights of her windy home. She would never fit in with her kin. Windsinger had cursed her, to be sure. To be a daughter of his gale, she was barely a puff of breeze. But there was something for her. The dragon that came to her home called herself a Necromancer. She looked large, strong, confident, and wizened beyond her appearance. Saqqara was her name, and she spoke to the youngsters with words of honeyed gold. Plaguebringer promised strength, she promised confidence and power. Something this poor hatchling had nothing of. But Mother would only give those things to those who could prove themselves. What did she have to lose? She was already broken, already cursed. Perhaps Plaguebringer would smile upon her the way Windsinger had not. The young fledgling became Genesis and traveled to the Wyrmwound with Saqqara and her entourage. [center][emoji=left wing size=1][emoji=right wing size=1][/center] [b]Day 0[/b] ----- She could hear the bubbling of the great cauldron, feel it through the soles of her feet, though she could only see the glow tainting the low-hanging sky. It was much larger than she anticipated, and now her nerves were beginning to vibrate with fear. Could she do this? She could barely hop from one floating platform to another in the Crescendo. She narrowed her eyes with determination. Of course she could. Mother willing, she would welcome her into her embrace. She only had to step forward and survive, to wait for Mother's touch upon her soul. "I will become something," Genesis growled softly to herself as she began her trek up the side of the great wound in the earth. She could feel Evisra's eyes upon her. She would not shame herself by changing her mind. She had enough of being weak. Genesis chose her place by the burning in her lungs. She went as far as she could without choking on the fumes. She could not see the putrid fluid of the cauldron itself from her perch, but she was now bathed in its lurid light. Looking back down, she could see that she was roughly halfway up the ridge of the Wound. This was where she would await Plaguebringer's touch. Difficulty: Normal [b]Day 1 - The Trial of Infection[/b] ----- It should come as no surprise that any dragon this close to the Wyrmwound would contract some sort of illness. This roiling cauldron of disease was the epicenter of Mother's power and influence. It was that influence that brought her here. Genesis began to feel Mother's touch on the very first day. It settled into her skin and traveled through her bloodstream, settling into the core of her bones. Swipp pull: Sunsong Face Mask [b]Day 2 - The Trial of Survival[/b] ----- Morning dawned on the first day of her Infection. Genesis struggled to breathe the toxic fumes that permeated the air, the heaviness in her limbs anchoring her to her perch. But she stood strong as she could, keeping to her feet despite the ravaging contagion in her blood. "This is only the beginning," she whispered, reminding herself that she still had a long way to go before she would pass or fail Mother's divine Trials. [b]Day 3 - The Trial of Survival[/b] ----- "No, Mother please!" Genesis crawled farther up the cauldron rim, as though that act would somehow prove that she was still worthy of Plaguebringer's divine purpose. She'd felt it in the night, the spike of fever that threatened to boil her blood to nothingness. Her eyes and nose wept. Scales withered, reddened by the disease that ravaged her body. She fell to the dusty earth, barely able to move, scarcely able to breathe. "I am once cursed, do not curse me again," she prayed desperately. A shadow fell over her. A rumble of disapproval, of disappointment. "Mother has shown her disapproval of your weakness," the Necromancer said flatly, cold and emotionless as ice. "Is your shame worth a quick death?" "No! Please! Let me serve her. In whatever way I can. I don't want to die...," Genesis knew she was weak. It was by now, and within these first trials that she accepted and embraced her weakness. But she could not grow stronger if she ended her life here, letting the Plague take her. The other ridgeback made no utterance of sound, no comfort or condemnation. Instead she placed a claw upon the smaller dragon's shoulder. Moments later, Genesis felt the fever begin to recede. The ache in her joints, the soreness in her throat, the dragging fatigue, it all faded. "Then rise a Wraith, and let your failure be known to all who witness you." Coli Death Prayer to Mother: White Slime Genesis fails her trials and becomes a Wraith
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Genesis

Bio

She was not born strong. For a dragon of Wind, her wings were weak, she was nervous of the heights of her windy home. She would never fit in with her kin. Windsinger had cursed her, to be sure. To be a daughter of his gale, she was barely a puff of breeze.

But there was something for her. The dragon that came to her home called herself a Necromancer. She looked large, strong, confident, and wizened beyond her appearance. Saqqara was her name, and she spoke to the youngsters with words of honeyed gold. Plaguebringer promised strength, she promised confidence and power. Something this poor hatchling had nothing of. But Mother would only give those things to those who could prove themselves.

What did she have to lose? She was already broken, already cursed. Perhaps Plaguebringer would smile upon her the way Windsinger had not. The young fledgling became Genesis and traveled to the Wyrmwound with Saqqara and her entourage.

Day 0
She could hear the bubbling of the great cauldron, feel it through the soles of her feet, though she could only see the glow tainting the low-hanging sky. It was much larger than she anticipated, and now her nerves were beginning to vibrate with fear. Could she do this? She could barely hop from one floating platform to another in the Crescendo.

She narrowed her eyes with determination. Of course she could. Mother willing, she would welcome her into her embrace. She only had to step forward and survive, to wait for Mother's touch upon her soul. "I will become something," Genesis growled softly to herself as she began her trek up the side of the great wound in the earth. She could feel Evisra's eyes upon her. She would not shame herself by changing her mind. She had enough of being weak.

Genesis chose her place by the burning in her lungs. She went as far as she could without choking on the fumes. She could not see the putrid fluid of the cauldron itself from her perch, but she was now bathed in its lurid light. Looking back down, she could see that she was roughly halfway up the ridge of the Wound. This was where she would await Plaguebringer's touch.

Difficulty: Normal

Day 1 - The Trial of Infection
It should come as no surprise that any dragon this close to the Wyrmwound would contract some sort of illness. This roiling cauldron of disease was the epicenter of Mother's power and influence. It was that influence that brought her here. Genesis began to feel Mother's touch on the very first day. It settled into her skin and traveled through her bloodstream, settling into the core of her bones.

Swipp pull: Sunsong Face Mask

Day 2 - The Trial of Survival
Morning dawned on the first day of her Infection. Genesis struggled to breathe the toxic fumes that permeated the air, the heaviness in her limbs anchoring her to her perch. But she stood strong as she could, keeping to her feet despite the ravaging contagion in her blood. "This is only the beginning," she whispered, reminding herself that she still had a long way to go before she would pass or fail Mother's divine Trials.

Day 3 - The Trial of Survival

"No, Mother please!" Genesis crawled farther up the cauldron rim, as though that act would somehow prove that she was still worthy of Plaguebringer's divine purpose. She'd felt it in the night, the spike of fever that threatened to boil her blood to nothingness. Her eyes and nose wept. Scales withered, reddened by the disease that ravaged her body. She fell to the dusty earth, barely able to move, scarcely able to breathe. "I am once cursed, do not curse me again," she prayed desperately.

A shadow fell over her. A rumble of disapproval, of disappointment. "Mother has shown her disapproval of your weakness," the Necromancer said flatly, cold and emotionless as ice. "Is your shame worth a quick death?"

"No! Please! Let me serve her. In whatever way I can. I don't want to die...," Genesis knew she was weak. It was by now, and within these first trials that she accepted and embraced her weakness. But she could not grow stronger if she ended her life here, letting the Plague take her.

The other ridgeback made no utterance of sound, no comfort or condemnation. Instead she placed a claw upon the smaller dragon's shoulder. Moments later, Genesis felt the fever begin to recede. The ache in her joints, the soreness in her throat, the dragging fatigue, it all faded.

"Then rise a Wraith, and let your failure be known to all who witness you."

Coli Death
Prayer to Mother: White Slime
Genesis fails her trials and becomes a Wraith
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[center] [img]https://www1.flightrising.com/rendern/avatars/878373/87837287.png[/img] [size=6][b]Exodus[/b][/size][/center] [b][u]Bio[/u][/b] It was merely instinct that led her to Mother’s great Wyrmwound. Instinct that told her of her Charge. Instinct that compelled her to follow the Necromancer Saqqara. Guardians sometimes sought their Charge for their entire lives. This one didn’t have to. She’d taken one look at the Necromancer and her Servi and [i]knew[/i]. But she wasn’t meant to be a servant. Wasn’t meant to be a slave. She would take Plaguebringer’s trials because she was a dragon already blessed by Plague. She would follow the Necromancers because it was her Charge. It wasn’t something she could turn away from now. If possible, she would become a Necromancer herself. Her name lost the moment she took her new one, Exodus took her place among the other potentials of the Wyrmwound. [center][emoji=left wing size=1][emoji=right wing size=1][/center] [b]Day 0[/b] ----- She chose a place at a distance from the great Cauldron. She had nothing to prove. All she was looking for was Mother’s divine touch. The trials were simply something she had to endure in order to continue protecting her Charge. A means to an end. If Mother did not touch her, she would obey her instincts from a distance, forever apart from the Necromancer and her cause, but always watching. Difficulty: Easy [b]Day 1 - The Trial of Infection[/b] ----- Though Exodus cared little whether or not Mother would even notice her, it wasn't terribly long before she started to feel the dragging chains of infection pulling at her limbs. Her wings were leaden, drooping to the dusty ground on either side of her as exhaustion crept into her bones. She glanced back to see if she could still see Evisra watching. It had only been a few hours. The other guardian could not be seen, but Exodus still felt her gaze nonetheless. Swipp pull: Aqua Birdskull Armband [b]Day 2 - The Trial of Survival[/b] ----- Well of course she had been blessed by Mother. She was a dragon of Plague after all. It was that fact, perhaps, that made the disease in her body affect her not as strongly as it might some other dragon. She was born of this, of disease and rot. But still, she must survive. Hunger gnawed at her insides and she left her meditations for only a few moments, dispatching a few of the creatures that crawled along the fetid ground and swallowing them down. It was not rich or fabulous fare, but it would keep her alive. And that was the entire point. [b]Day 3 - The Trial of Survival[/b] ----- It was barely dawn, but the low hanging clouds tinged sickly green by the Wyrmwound made an eternal twilight. Upon the far rim of the great cauldron, a mound of what used to be a dragon lay. Flies and other manner of scavengers picked at the corpse. A once proud creature, a guardian, lay inert in failure. Overcome by the disease thought blessing, she had simply slumped to the ground and never gotten back up. Coli Death Prayer to Mother: Grey Slime, death
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Exodus

Bio

It was merely instinct that led her to Mother’s great Wyrmwound. Instinct that told her of her Charge. Instinct that compelled her to follow the Necromancer Saqqara. Guardians sometimes sought their Charge for their entire lives. This one didn’t have to. She’d taken one look at the Necromancer and her Servi and knew. But she wasn’t meant to be a servant. Wasn’t meant to be a slave.

She would take Plaguebringer’s trials because she was a dragon already blessed by Plague. She would follow the Necromancers because it was her Charge. It wasn’t something she could turn away from now. If possible, she would become a Necromancer herself. Her name lost the moment she took her new one, Exodus took her place among the other potentials of the Wyrmwound.

Day 0

She chose a place at a distance from the great Cauldron. She had nothing to prove. All she was looking for was Mother’s divine touch. The trials were simply something she had to endure in order to continue protecting her Charge. A means to an end. If Mother did not touch her, she would obey her instincts from a distance, forever apart from the Necromancer and her cause, but always watching.

Difficulty: Easy

Day 1 - The Trial of Infection

Though Exodus cared little whether or not Mother would even notice her, it wasn't terribly long before she started to feel the dragging chains of infection pulling at her limbs. Her wings were leaden, drooping to the dusty ground on either side of her as exhaustion crept into her bones. She glanced back to see if she could still see Evisra watching. It had only been a few hours. The other guardian could not be seen, but Exodus still felt her gaze nonetheless.

Swipp pull: Aqua Birdskull Armband

Day 2 - The Trial of Survival

Well of course she had been blessed by Mother. She was a dragon of Plague after all. It was that fact, perhaps, that made the disease in her body affect her not as strongly as it might some other dragon. She was born of this, of disease and rot. But still, she must survive. Hunger gnawed at her insides and she left her meditations for only a few moments, dispatching a few of the creatures that crawled along the fetid ground and swallowing them down. It was not rich or fabulous fare, but it would keep her alive. And that was the entire point.

Day 3 - The Trial of Survival

It was barely dawn, but the low hanging clouds tinged sickly green by the Wyrmwound made an eternal twilight. Upon the far rim of the great cauldron, a mound of what used to be a dragon lay. Flies and other manner of scavengers picked at the corpse. A once proud creature, a guardian, lay inert in failure. Overcome by the disease thought blessing, she had simply slumped to the ground and never gotten back up.

Coli Death
Prayer to Mother: Grey Slime, death
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[center] [img]https://www1.flightrising.com/rendern/avatars/877583/87758278.png[/img] [size=6][b]Leviticus[/b][/size][/center] [b][u]Bio[/u][/b] He tired of the constant push for productivity. Tired of the need to be forever innovating, forever creating. He wished for his own way, his own path, his own power. So when the Necromancers came preaching of Plaguebringer's tenets, he was immediately drawn in. He could be so much more than a cog in the machine. More than one of Stormcatcher's minions. It was difficult to leave his desert home, but once the journey ended, he saw little difference between the Scarred Wasteland and his original home. It was all desolate but [i]alive[/i] in some way. He would be seen by Plaguebringer. Known now as Leviticus, he would take her trials and prove his divine right to stand shoulder to shoulder with the Necromancer that brought him here. [center][emoji=left wing size=1][emoji=right wing size=1][/center] [b]Day 0[/b] ----- So Leviticus climbed the Wyrmwound. Claws dug into rock and dirt, hauling him ever upward until his eyes started to weep and his throat started to burn. He did not stop. He would not stop. The satchel in which he carried his pearl thumped against his flank as he climbed. It would grow with this feat. All others would know of his efforts and exploits. "Mother!" He called when he reached the top edge of the cauldron. His eyes stung with the effort to look upon the vile lake below. "Bring me to your side! Bless me with your divine infection. Make me one of your own." And it was there he stood, wings aloft to await the touch of Her grace. Difficulty: Hard [b]Day 1 - The Trial of Infection[/b] ----- The first day he spent in prayer. Leviticus did not beg but he also did not break. She could very well turn him away at any point, smite him with Her wrath if She found him unworthy of Her blessings. No matter how terrible he felt simply being so close to the lake of proverbial fire, he knew he had not been touched within. Not yet. But still he awaited Her sign. No Infection [b]Day 2 - The Trial of Infection[/b] ----- Still he waited. Still he prayed. For a moment, he thought of his own death. If he failed these trials, would he then serve Plaguebringer? Or would he return to Stormcatcher? He had not yet been noticed by the former. Was there a limbo for dragonkind not beholden to any flight? Or would they return to the deity of their birth? Leviticus didn't intend to find out. He shook out his mane and flapped his wings. "Please Mother. I will ever be your humble Hand." No Infection [b]Day 3 - The Trial of Infection[/b] ----- Leviticus lay upon the dusty earth, scrawling aimlessly in the dirt. His eyes wept and his throat burned, but it was from environmental strain, not a sickness from within. He sniffed, a long snort of the running mucus excreting from his nostrils. Taking a break from prayer for a few moments of meditation, he continued to seek Mother's touch upon him. Her guidance for his heart. No Infection [b]Day 4 - The Trial of Infection[/b] ----- "Will you forsake me as you did your own ancient children?" He asked, daring to question the might of a goddess. He knew the story of the aberrations, of the belief that Plaguebringer had forgotten them, that she turned a blind eye to them, that she didn't know they survived despite it all. Who could truly know the aims of a divine being? Their purpose or reason? "I wait here at the edge of oblivion for your touch. Will you not look upon me with your favor?" No Infection [b]Day 5 - The Trial of Infection[/b] ----- Five days. A mere quarter of the time he knew he would spend here. And Mother was silent. Silent to his prayers, silent to his meditations and his pleas. Leviticus had never considered himself a very spiritual dragon before he'd come here, but the gods were real. The gods built this world. Their power ran through it in streams and rivulets of energy, a spark of which resided within every dragon that walked or flew. That was a fact of life. Yet he'd never seen himself doing [i]this[/i], and here he was. He was not the only one. He could see them in the hollows and hillocks, clinging to spires of bone and sinew of the living earth. Other potential Necromancers--or just dragons that wanted to test their mettle on the rim of the Wyrmwound. Had any of them been touched by Her? No Infection [b]Day 6 - The Trial of Infection[/b] ----- By now, other hopefuls were either moving along in their Trials or simply succumbing to Mother's touch. Leviticus stood and looked down the slopes into the roiling Wyrmwound. He'd chosen one of the closest perches that he could, to prove his mettle, his worth. And still She had not seemed to notice him. Perhaps She was testing him, testing his patience. He bowed his head in reverence, in meditation. Today, his thoughts were ravaged by doubt. No Infection [b]Day 7 - The Trial of Infection[/b] ----- His doubt continued. He spent his night in prayer. He could prostrate himself there on the rim of the Wound and beg Her for Her blessing. He could. But he would not. He had not come all the way here from the Shifting Expanse to beg like a pauper. He'd come to prove himself worthy of more. More than what Stormcatcher offered, more than what Stormcatcher asked for in return. At this point, he felt as though he were butting heads with the Mother of Plague. She might refuse to acknowledge him. She might refuse him Her gifts, but he would prove one way or another that he would stand for Her required time. Whether She touched him or not, he would persevere through the twenty-three days. One way or another. No Infection [b]Day 8 - The Trial of Infection[/b] ----- "Do you know what it's like?" Leviticus asked, his voice a harsh whisper. The steaming Wound had taken its toll on his throat, though there was still no real illness within him. "To be treated like a piece of a puzzle that does not fit?" He questioned. "To be a piece in a machine that doesn't need to be there to make it work?" He paused, looking into the glistening new layer of his pearl. His reflection grew more haggard. "I do." He spoke softly, but to himself or to someone else? Perhaps Mother herself? It wasn't clear. "Unleash me, Mother. Free me." He plead, resting his forehead against his pearl. "Change me. I am ready to evolve in your grace." No Infection [b]Day 9 - The Trial of Infection[/b] ----- He prayed again, kept on praying, unsure if Mother even heard him. A lesser dragon might have given up, lost their faith in any of the gods to touch their followers. But not him. Leviticus knew it was he who was unworthy, not Plaguebringer. But it was only the ninth day of his meditation and prayer. Perhaps She was waiting for him to give up, awaiting him to walk away. No Infection [b]Day 10 - The Trial of Infection[/b] ----- "I will [i]not[/i] walk away," he snarled. "Not again." She knew. Certainly She knew. Knew that he'd walked away from Stormcatcher. If his loyalty was so flimsy, why would She put Her faith and power in him? No Infection [b]Day 11 - The Trial of Infection[/b] ----- Leviticus slept. For he was but a mortal dragon and still needed rest even if he fasted to prove his worth--or perhaps to make himself more susceptible to Her touch. He dreamt of Her. Of Her great form towering over the Wyrmwound, the sunken pits in Her skull-like face glowing and glowering crimson, their glow illuminating all of Her unseen servants. Her germs. Her plague. He reached out to them, claws barely grasping the disease he sought. [i]"If they will not come to you, what will you do?"[/i] The voice echoed, booming in his mind though Her mouth never moved. "I will...," he wheezed, coughing with weakness, perhaps even for real through his dream. He didn't want to admit that he would have to leave without Her approval. But he could not lie, or She would know. "I will...," he spat, "Survive." No Infection [b]Day 12 - The Trial of Infection[/b] ----- Or would he reach out and take them for himself? Leviticus had that thought more than once, eyeing other dragons around the Wound. Could he manage somehow to get close enough to them to contract their disease? Was that what Plaguebringer wanted? Did She want him to show initiative by [i]taking[/i] what he wanted? Perhaps. No Infection [b]Day 13 - The Trial of Infection[/b] ----- Though he did not leave the level of his perch, he did move. Sometimes closer to sickened trials, hoping to become infected by whatever strain ailed them. But they evaded him. Weakness was beginning to settle in. Nearly two weeks without food was beginning to take its toll. No Infection [b]Day 14 - The Trial of Infection[/b] ----- Ever steadily, he grew closer and closer to dismay. His desperation was beginning to overwhelm his pride. He felt ill, but knew it was merely the Wyrmwound's miasma that caused it, not true illness. Even as weakness from lack of sustenance spread through his body, he knew in his heart She had not found it within Herself to approve of him. Not yet. No Infection [b]Day 15 - The Trial of Infection[/b] ----- "What do you want from me!" Leviticus screamed out over the slowly swirling pool of fetid slime below. He reflected in his eyes, wide with near madness. What had he done, what could he [i]do[/i]? Time for him to begin the second trial was shrinking with every day. If he wanted to pass, he needed to optimize, but how could he do that when She wouldn't even touch him with her power? At this point, he did not care who heard him, who he woke with his cry. He lowered his voice and glowered at the lurid pit below him. He'd come to the very heart of Hell itself for this. "Do you even exist?" It was a challenge he hoped She'd answer. No Infection [b]Day 16 - The Trial of Infection[/b] ----- Giving up was exactly what the point of these trials were meant to prevent. Only the strongest and most able to withstand almost a month of waiting, fighting, and surviving, mastering the illness within them, could become Necromancers. But giving up was exactly what he wanted to do. [i]"Your time is running out."[/i] Was it his own thoughts? Or was it something else? He wasn't sure anymore. Days of meditation and isolation--he had not exactly made friends with anyone up here--had begun to blur the lines of reality and fiction. Sixteen days. That meant he had...one week. Seven days to contract a disease, master it, and Become. He truly was running out of time. No Infection [b]Day 17 - The Trial of Infection[/b] ----- The tribulation of his trials hit him hard. Leviticus did not have what it took to become a Necromancer. He learned it the moment his desperation forced him across a line. He attacked a fellow trial-goer, an aberration on her third run with madness. Two heads really were better than one, it seemed. He realized as he lay dying that only the day before, he'd seen this revelation. He'd been too mentally and emotionally battered to see it. When he heard the voice, the thought that he was running out of time, he thought it meant the trials themselves. But as the light faded from his eyes, his lifeblood feeding the sickened soil of the Wyrmwound, he realized it was the sound of his own destiny coming to an end. No longer a cog in a great machine, no longer an aspirant of greater purpose, he was simply another body for another Necromancer to walk over to reach the top. Swipp Pull - Ambush Death
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Leviticus

Bio

He tired of the constant push for productivity. Tired of the need to be forever innovating, forever creating. He wished for his own way, his own path, his own power. So when the Necromancers came preaching of Plaguebringer's tenets, he was immediately drawn in. He could be so much more than a cog in the machine. More than one of Stormcatcher's minions.

It was difficult to leave his desert home, but once the journey ended, he saw little difference between the Scarred Wasteland and his original home. It was all desolate but alive in some way. He would be seen by Plaguebringer. Known now as Leviticus, he would take her trials and prove his divine right to stand shoulder to shoulder with the Necromancer that brought him here.

Day 0

So Leviticus climbed the Wyrmwound. Claws dug into rock and dirt, hauling him ever upward until his eyes started to weep and his throat started to burn. He did not stop. He would not stop. The satchel in which he carried his pearl thumped against his flank as he climbed. It would grow with this feat. All others would know of his efforts and exploits.

"Mother!" He called when he reached the top edge of the cauldron. His eyes stung with the effort to look upon the vile lake below. "Bring me to your side! Bless me with your divine infection. Make me one of your own." And it was there he stood, wings aloft to await the touch of Her grace.

Difficulty: Hard

Day 1 - The Trial of Infection

The first day he spent in prayer. Leviticus did not beg but he also did not break. She could very well turn him away at any point, smite him with Her wrath if She found him unworthy of Her blessings. No matter how terrible he felt simply being so close to the lake of proverbial fire, he knew he had not been touched within. Not yet. But still he awaited Her sign.

No Infection

Day 2 - The Trial of Infection

Still he waited. Still he prayed. For a moment, he thought of his own death. If he failed these trials, would he then serve Plaguebringer? Or would he return to Stormcatcher? He had not yet been noticed by the former. Was there a limbo for dragonkind not beholden to any flight? Or would they return to the deity of their birth? Leviticus didn't intend to find out. He shook out his mane and flapped his wings. "Please Mother. I will ever be your humble Hand."

No Infection

Day 3 - The Trial of Infection

Leviticus lay upon the dusty earth, scrawling aimlessly in the dirt. His eyes wept and his throat burned, but it was from environmental strain, not a sickness from within. He sniffed, a long snort of the running mucus excreting from his nostrils. Taking a break from prayer for a few moments of meditation, he continued to seek Mother's touch upon him. Her guidance for his heart.

No Infection

Day 4 - The Trial of Infection

"Will you forsake me as you did your own ancient children?" He asked, daring to question the might of a goddess. He knew the story of the aberrations, of the belief that Plaguebringer had forgotten them, that she turned a blind eye to them, that she didn't know they survived despite it all. Who could truly know the aims of a divine being? Their purpose or reason? "I wait here at the edge of oblivion for your touch. Will you not look upon me with your favor?"

No Infection

Day 5 - The Trial of Infection

Five days. A mere quarter of the time he knew he would spend here. And Mother was silent. Silent to his prayers, silent to his meditations and his pleas. Leviticus had never considered himself a very spiritual dragon before he'd come here, but the gods were real. The gods built this world. Their power ran through it in streams and rivulets of energy, a spark of which resided within every dragon that walked or flew. That was a fact of life. Yet he'd never seen himself doing this, and here he was. He was not the only one.

He could see them in the hollows and hillocks, clinging to spires of bone and sinew of the living earth. Other potential Necromancers--or just dragons that wanted to test their mettle on the rim of the Wyrmwound.

Had any of them been touched by Her?

No Infection

Day 6 - The Trial of Infection

By now, other hopefuls were either moving along in their Trials or simply succumbing to Mother's touch. Leviticus stood and looked down the slopes into the roiling Wyrmwound. He'd chosen one of the closest perches that he could, to prove his mettle, his worth. And still She had not seemed to notice him. Perhaps She was testing him, testing his patience.

He bowed his head in reverence, in meditation. Today, his thoughts were ravaged by doubt.

No Infection

Day 7 - The Trial of Infection

His doubt continued. He spent his night in prayer. He could prostrate himself there on the rim of the Wound and beg Her for Her blessing. He could. But he would not. He had not come all the way here from the Shifting Expanse to beg like a pauper. He'd come to prove himself worthy of more. More than what Stormcatcher offered, more than what Stormcatcher asked for in return.

At this point, he felt as though he were butting heads with the Mother of Plague. She might refuse to acknowledge him. She might refuse him Her gifts, but he would prove one way or another that he would stand for Her required time. Whether She touched him or not, he would persevere through the twenty-three days.

One way or another.

No Infection

Day 8 - The Trial of Infection

"Do you know what it's like?" Leviticus asked, his voice a harsh whisper. The steaming Wound had taken its toll on his throat, though there was still no real illness within him. "To be treated like a piece of a puzzle that does not fit?" He questioned. "To be a piece in a machine that doesn't need to be there to make it work?" He paused, looking into the glistening new layer of his pearl. His reflection grew more haggard.

"I do." He spoke softly, but to himself or to someone else? Perhaps Mother herself? It wasn't clear. "Unleash me, Mother. Free me." He plead, resting his forehead against his pearl. "Change me. I am ready to evolve in your grace."

No Infection

Day 9 - The Trial of Infection

He prayed again, kept on praying, unsure if Mother even heard him. A lesser dragon might have given up, lost their faith in any of the gods to touch their followers. But not him. Leviticus knew it was he who was unworthy, not Plaguebringer. But it was only the ninth day of his meditation and prayer. Perhaps She was waiting for him to give up, awaiting him to walk away.

No Infection

Day 10 - The Trial of Infection

"I will not walk away," he snarled. "Not again." She knew. Certainly She knew. Knew that he'd walked away from Stormcatcher. If his loyalty was so flimsy, why would She put Her faith and power in him?

No Infection

Day 11 - The Trial of Infection

Leviticus slept. For he was but a mortal dragon and still needed rest even if he fasted to prove his worth--or perhaps to make himself more susceptible to Her touch. He dreamt of Her. Of Her great form towering over the Wyrmwound, the sunken pits in Her skull-like face glowing and glowering crimson, their glow illuminating all of Her unseen servants. Her germs. Her plague. He reached out to them, claws barely grasping the disease he sought.

"If they will not come to you, what will you do?" The voice echoed, booming in his mind though Her mouth never moved.

"I will...," he wheezed, coughing with weakness, perhaps even for real through his dream. He didn't want to admit that he would have to leave without Her approval. But he could not lie, or She would know. "I will...," he spat, "Survive."

No Infection

Day 12 - The Trial of Infection

Or would he reach out and take them for himself? Leviticus had that thought more than once, eyeing other dragons around the Wound. Could he manage somehow to get close enough to them to contract their disease? Was that what Plaguebringer wanted? Did She want him to show initiative by taking what he wanted? Perhaps.

No Infection

Day 13 - The Trial of Infection

Though he did not leave the level of his perch, he did move. Sometimes closer to sickened trials, hoping to become infected by whatever strain ailed them. But they evaded him. Weakness was beginning to settle in. Nearly two weeks without food was beginning to take its toll.

No Infection

Day 14 - The Trial of Infection

Ever steadily, he grew closer and closer to dismay. His desperation was beginning to overwhelm his pride. He felt ill, but knew it was merely the Wyrmwound's miasma that caused it, not true illness. Even as weakness from lack of sustenance spread through his body, he knew in his heart She had not found it within Herself to approve of him. Not yet.

No Infection

Day 15 - The Trial of Infection

"What do you want from me!" Leviticus screamed out over the slowly swirling pool of fetid slime below. He reflected in his eyes, wide with near madness. What had he done, what could he do? Time for him to begin the second trial was shrinking with every day. If he wanted to pass, he needed to optimize, but how could he do that when She wouldn't even touch him with her power?

At this point, he did not care who heard him, who he woke with his cry. He lowered his voice and glowered at the lurid pit below him. He'd come to the very heart of Hell itself for this. "Do you even exist?" It was a challenge he hoped She'd answer.

No Infection

Day 16 - The Trial of Infection

Giving up was exactly what the point of these trials were meant to prevent. Only the strongest and most able to withstand almost a month of waiting, fighting, and surviving, mastering the illness within them, could become Necromancers. But giving up was exactly what he wanted to do.

"Your time is running out." Was it his own thoughts? Or was it something else? He wasn't sure anymore. Days of meditation and isolation--he had not exactly made friends with anyone up here--had begun to blur the lines of reality and fiction. Sixteen days. That meant he had...one week. Seven days to contract a disease, master it, and Become.

He truly was running out of time.

No Infection

Day 17 - The Trial of Infection

The tribulation of his trials hit him hard. Leviticus did not have what it took to become a Necromancer. He learned it the moment his desperation forced him across a line. He attacked a fellow trial-goer, an aberration on her third run with madness. Two heads really were better than one, it seemed.

He realized as he lay dying that only the day before, he'd seen this revelation. He'd been too mentally and emotionally battered to see it. When he heard the voice, the thought that he was running out of time, he thought it meant the trials themselves.

But as the light faded from his eyes, his lifeblood feeding the sickened soil of the Wyrmwound, he realized it was the sound of his own destiny coming to an end. No longer a cog in a great machine, no longer an aspirant of greater purpose, he was simply another body for another Necromancer to walk over to reach the top.

Swipp Pull - Ambush
Death
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Ooooof, I read writing like this and I think, I take it all back, nothing bad happens ever, everybody is happy and gets exactly what they want </3 Curse you for making me care. Weeping for Genesis and Exodus. I like the format you've chosen for tracking your runs, both the summary at the top and an individual post to chronicle the dragons' fates. Very neat and easy to engage with! (Let me know if you'd rather I delete this post)
Ooooof, I read writing like this and I think, I take it all back, nothing bad happens ever, everybody is happy and gets exactly what they want </3 Curse you for making me care. Weeping for Genesis and Exodus. I like the format you've chosen for tracking your runs, both the summary at the top and an individual post to chronicle the dragons' fates. Very neat and easy to engage with! (Let me know if you'd rather I delete this post)
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@3idolon Thank you so much ;o; At least Genesis didn't outright die but maybe Exodus deserved it a little for her arrogance lmao (now I just need to find a wind Wraith to add to the entourage)

I don't mind if you post on the thread <3 It's all in one place regardless. I'll probably keep this thread going 5ever so long as I continue with Saqqara's crusade for recruits.
@3idolon Thank you so much ;o; At least Genesis didn't outright die but maybe Exodus deserved it a little for her arrogance lmao (now I just need to find a wind Wraith to add to the entourage)

I don't mind if you post on the thread <3 It's all in one place regardless. I'll probably keep this thread going 5ever so long as I continue with Saqqara's crusade for recruits.
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You made me care too much about Exodus for me to think she deserved it ;_;
You made me care too much about Exodus for me to think she deserved it ;_;
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[center] [img]https://www1.flightrising.com/rendern/avatars/879652/87965150.png[/img] [size=6][b]Numbers[/b][/size][/center] [b][u]Bio[/u][/b] A true dragon of Arcane, Numbers is obsessed with...well...numbers. Numbers, statistics, graphs, experimentation, hypotheses, and the never ending pursuit of knowledge. That was what drew him to Saqqara's teachings when she first came to his homeland. It wasn't her religious fervor with which she spoke of Plaguebringer, or the power she promised, it was the scholarly [i]potential[/i] of the trials, of what he could bring to the world of the Necromancers. He could study himself and other trial-goers, make notes. His breed, it was said, was created by Earthshaker to combat something terrible that was to come. Well, what better way to prepare than to study this phenomenon? This...process of becoming something new after surviving a crucible of challenges. [center][emoji=left wing size=1][emoji=right wing size=1][/center] [b]Day 0[/b] ----- Experimenting on sentient others was unethical, surely. However, Numbers was not subjecting anyone to this series of tests, not really. Only himself. It wasn't his fault if others were undergoing these trials for him to observe. But he would not let their own tests go to waste. He would record everything. Large paws left large prints behind him as he climbed the edge of the Wyrmwound. Perhaps he should have worn some sort of protection, some goggles or a full hazmat suit. But that would defeat the purpose would it not? He couldn't learn about Plaguebringer's magic if he shielded himself from it. Numbers chose a place halfway up the great crater at the center of the Wasteland, a good place where he could observe both those at the bottom and at the top. "I should have brought an assistant," he thought out loud to himself as he reached into his satchel and withdrew a notebook and stylus to begin to record his journey so far. Difficulty: Normal [b]Day 1 - The Trial of Infection[/b] ----- It's like being in a field hospital, only without nurses and healers trying to make sure everyone makes it out alive. Amid the groaning, wailing, and gnashing of teeth, I am able to discern a fair few trial participants. Some are perfectly healthy yet, albeit suffering from the miasma of the Wyrmwound so close to them, but some have been brushed by the claws of Plaguebringer. So far, I have not felt that telltale sign--which is good I suppose. From my perch, I can see a very interesting specimen, an aberration. Supposedly they are a breed that can undergo these trials more than once, whether they succeed or fail. This one appears to be on its second trial or so, as she already displays the bright crimson marks of Mother. No Infection [b]Day 2 - The Trial of Infection[/b] ----- In my first day, I saw no more than two deaths of Mother's illness. Whether that is due to their personal fortitude or the virulence of the sickness that gripped them, I am unsure. I have tried to speak to a few others, but none are in a talking mood. They are too busy with their prayers, meditations, or in some cases, lamentations. I wonder if I were to reach out to Plaguebringer if She would turn Her attention upon me? I'm not sure if I specifically want to ask, after what I have seen so far. No Infection [b]Day 3 - The Trial of Infection[/b] ----- I can always walk away from this. Nothing binds me here except my own curiosity and experimentation. I can't seem to look away. It isn't as though I can [i]help[/i] any of these others. I am not a dragon of plague and I have no innate magic that can save them. But that is what these trials are supposed to change, to teach us. We cannot know more unless we suffer the crucible of Mother's wrath. Perhaps I will one day see that crucible myself, though I cannot tell whether or not I will see the other side. No Infection [b]Day 4 - The Trial of Infection[/b] ----- I had to move from my spot today. A rather large guardian taking their trials farther up the rim succumbed to their infection and slid down the slope. Damn near almost crushed me, and I am not a small dragon! Poor sod, I've never seen such a manifestation of symptoms. His outward appearance suggested not only a blistering burn, but a weeping sore. Scales are scattered everywhere, fallen from his flesh. The buzzards are already gathering...and not just them. Other trial goers farther into their trials, driven nearly mad with hunger are swarming the corpse. I--I thought my stomach was a bit stronger. No Infection [b]Day 5 - The Trial of Infection[/b] ----- Perhaps it was my proximity to that unfortunate soul, but I seem to be coming down with something. Whether it is truly Plaguebringer's touch as the Necromancers say, or instead something else--like my poor choice to be so close to the very stewpot of disease and bacterium--I am uncertain. Either way, I am now infected with some strain of illness that I must survive if I am to conclude my research here and live to tell about it. Pinkerton Pull: Ornate Pearly Necklace [b]Day 6 - The Trial of Survival[/b] ----- It's gotten worse. Steadily overnight I was increasingly unable to sleep. I had to continuously roll over to the opposite side as one nasal passage clogged and the other drained. This restlessness is sure to make it harder for me to fight off the disease now festering inside me. I'd give anything for even the mildest herbal remedy. Plaguebringer must be SO proud. Survived [b]Day 7 - The Trial of Survival[/b] ----- I really don't have the energy to write this entry today. Fatigue has made focus all but impossible as the veins in my skull pound like drums in my ears. It is difficult to even fixate my eyes on anything because they consistently seem to vibrate with each deep pulse of my blood. But I persevere because I must. There have been more deaths around me, and the filth accumulating from the rot is not making conditions any better for anyone here that is ill. But I suppose that is part of the point. Survived (Lvl 2) [b]Day 8 - The Trial of Survival[/b] ----- Ah yes, survival is the entire purpose of this. Of course it is. That is one of Mother's tenants, is it not? Somehow I have made it over a week sitting, standing, laying, trying to sleep, just staying alive. Whatever I have contracted is burrowing deeper now, causing bone-deep aches and chills that even the heat of Blacksand would likely not warm. This is utterly miserable. But not as miserable as some, yet. Last night I saw a fae disappear over the rim of the cauldron. He never came back. Survived [B]Day 9 - The Trial of Survival[/b] ----- Some new trials arrived today. I can see some of them perching below me, finding the smallest cracks and hovels for their meditations. Others--a scant few really--have climbed to the spires and cliffs above me, intent to show their determination by taking a closer perch. I am not sure that is necessary, as I have been in this same middle point since I arrived and had no trouble contracting this stupid sickness that now ravages me. Survived [b]Day 10 - The Trial of Survival[/b] ----- The fever...it's so terrible today. I believe my mind is playing tricks on me. I saw something moving amid the rocks nearby. They seemed to come together somehow, like a tiny golem of stone. It danced to a tune I could not hear before collapsing back into rock and dirt. Perhaps some of my many eyes are on the fritz--I do feel like my brain is cooking in my skull. Perhaps I should give up this folly and seek the attention of a skilled healer before it is too late. Survived [b]Day 11 - The Trial of Survival[/b] ----- Yes, I am definitely starting to lose it. The fever dreams are so real. Last night I dreamt of Plaguebringer stopping her fight with Gladekeeper just long enough to punch Arcanist in the face. He flew so high into the air that he disappeared amongst the stars. Plaguebringer looked [i]at me[/i], seemed to grin, then went back to her eternal conflict with her sister. Survived [b]Day 12 - The Trial of Survival[/b] ----- It's getting harder to sit up just to write these entries. I am leaking from every facial orifice without end. Tears from my eyes, snot from my nose, drool from my mouth. I soon expect that blood might weep from my ears--if it isn't already and I just can't see it, even with more eyes on my body than the typical dragon. Some of my eyes are swollen and crusted shut. I must find a way to master this illness or I will surely die here. Survived [b]Day 13 - The Trial of Survival[/b] ----- I am not a Plague dragon by birth, but I am a dragon of science. Of statistics. Of raw magic. This sickness is not just a simple illness, it is as magical as it is physical, and I [i]can[/i] fight it. Perhaps there is something to this. I am only one dragon of many attempting these trials even if I meant to simply be an observer. It seems preposterous to me that Plaguebringer would look upon me--one in hundreds--and brush me with Her divine touch. But there must be something to it. I will find a way to purge the sickness from my body, even if I have to send it into someone else to do so. Survived Passed second trial by force (multigaze eye type advantage) [b]Day 14 - The Trial of Contagion[/b] ----- Success! I can't believe that worked! It took a lot of energy and focus and the designation of a perfect target, but I was able to somehow ball up the energy of the plague magic within my body and send it outward, purging it from my system. I have mastered the illness within myself...but I am...not exactly happy with myself for it. The poor soul I infected is suffering greatly-- I return to complete this entry to say that I took into my care the dragon I infected. I couldn't just watch her die when she didn't ask for my intervention. Besides, there was one final task asked of me, one final trial. I infected, now I had to cure. I procured a ritual that allowed me to draw the plague from this poor soul and cast it back into the Wyrmwound from whence it came. My scales darken, my wings leeching crimson. Evisra says I have passed the trials. I have been marked my Plaguebringer's claws, Her slashes evident over my hide in the color of blood. Each of my myriad eyes sees the marks and hardly believes...but I am, and I have won. Survived 4 rounds Faith and Determination survived Necromancer
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Numbers

Bio

A true dragon of Arcane, Numbers is obsessed with...well...numbers. Numbers, statistics, graphs, experimentation, hypotheses, and the never ending pursuit of knowledge. That was what drew him to Saqqara's teachings when she first came to his homeland. It wasn't her religious fervor with which she spoke of Plaguebringer, or the power she promised, it was the scholarly potential of the trials, of what he could bring to the world of the Necromancers. He could study himself and other trial-goers, make notes.

His breed, it was said, was created by Earthshaker to combat something terrible that was to come. Well, what better way to prepare than to study this phenomenon? This...process of becoming something new after surviving a crucible of challenges.

Day 0

Experimenting on sentient others was unethical, surely. However, Numbers was not subjecting anyone to this series of tests, not really. Only himself. It wasn't his fault if others were undergoing these trials for him to observe. But he would not let their own tests go to waste. He would record everything.

Large paws left large prints behind him as he climbed the edge of the Wyrmwound. Perhaps he should have worn some sort of protection, some goggles or a full hazmat suit. But that would defeat the purpose would it not? He couldn't learn about Plaguebringer's magic if he shielded himself from it. Numbers chose a place halfway up the great crater at the center of the Wasteland, a good place where he could observe both those at the bottom and at the top.

"I should have brought an assistant," he thought out loud to himself as he reached into his satchel and withdrew a notebook and stylus to begin to record his journey so far.

Difficulty: Normal

Day 1 - The Trial of Infection

It's like being in a field hospital, only without nurses and healers trying to make sure everyone makes it out alive. Amid the groaning, wailing, and gnashing of teeth, I am able to discern a fair few trial participants. Some are perfectly healthy yet, albeit suffering from the miasma of the Wyrmwound so close to them, but some have been brushed by the claws of Plaguebringer. So far, I have not felt that telltale sign--which is good I suppose.

From my perch, I can see a very interesting specimen, an aberration. Supposedly they are a breed that can undergo these trials more than once, whether they succeed or fail. This one appears to be on its second trial or so, as she already displays the bright crimson marks of Mother.

No Infection

Day 2 - The Trial of Infection

In my first day, I saw no more than two deaths of Mother's illness. Whether that is due to their personal fortitude or the virulence of the sickness that gripped them, I am unsure. I have tried to speak to a few others, but none are in a talking mood. They are too busy with their prayers, meditations, or in some cases, lamentations. I wonder if I were to reach out to Plaguebringer if She would turn Her attention upon me? I'm not sure if I specifically want to ask, after what I have seen so far.

No Infection

Day 3 - The Trial of Infection

I can always walk away from this. Nothing binds me here except my own curiosity and experimentation. I can't seem to look away. It isn't as though I can help any of these others. I am not a dragon of plague and I have no innate magic that can save them. But that is what these trials are supposed to change, to teach us. We cannot know more unless we suffer the crucible of Mother's wrath. Perhaps I will one day see that crucible myself, though I cannot tell whether or not I will see the other side.

No Infection

Day 4 - The Trial of Infection

I had to move from my spot today. A rather large guardian taking their trials farther up the rim succumbed to their infection and slid down the slope. Damn near almost crushed me, and I am not a small dragon! Poor sod, I've never seen such a manifestation of symptoms. His outward appearance suggested not only a blistering burn, but a weeping sore. Scales are scattered everywhere, fallen from his flesh. The buzzards are already gathering...and not just them. Other trial goers farther into their trials, driven nearly mad with hunger are swarming the corpse.

I--I thought my stomach was a bit stronger.

No Infection

Day 5 - The Trial of Infection

Perhaps it was my proximity to that unfortunate soul, but I seem to be coming down with something. Whether it is truly Plaguebringer's touch as the Necromancers say, or instead something else--like my poor choice to be so close to the very stewpot of disease and bacterium--I am uncertain. Either way, I am now infected with some strain of illness that I must survive if I am to conclude my research here and live to tell about it.

Pinkerton Pull: Ornate Pearly Necklace

Day 6 - The Trial of Survival

It's gotten worse. Steadily overnight I was increasingly unable to sleep. I had to continuously roll over to the opposite side as one nasal passage clogged and the other drained. This restlessness is sure to make it harder for me to fight off the disease now festering inside me. I'd give anything for even the mildest herbal remedy. Plaguebringer must be SO proud.

Survived

Day 7 - The Trial of Survival

I really don't have the energy to write this entry today. Fatigue has made focus all but impossible as the veins in my skull pound like drums in my ears. It is difficult to even fixate my eyes on anything because they consistently seem to vibrate with each deep pulse of my blood. But I persevere because I must. There have been more deaths around me, and the filth accumulating from the rot is not making conditions any better for anyone here that is ill. But I suppose that is part of the point.

Survived (Lvl 2)

Day 8 - The Trial of Survival

Ah yes, survival is the entire purpose of this. Of course it is. That is one of Mother's tenants, is it not? Somehow I have made it over a week sitting, standing, laying, trying to sleep, just staying alive. Whatever I have contracted is burrowing deeper now, causing bone-deep aches and chills that even the heat of Blacksand would likely not warm. This is utterly miserable. But not as miserable as some, yet. Last night I saw a fae disappear over the rim of the cauldron. He never came back.

Survived

Day 9 - The Trial of Survival

Some new trials arrived today. I can see some of them perching below me, finding the smallest cracks and hovels for their meditations. Others--a scant few really--have climbed to the spires and cliffs above me, intent to show their determination by taking a closer perch. I am not sure that is necessary, as I have been in this same middle point since I arrived and had no trouble contracting this stupid sickness that now ravages me.

Survived

Day 10 - The Trial of Survival

The fever...it's so terrible today. I believe my mind is playing tricks on me. I saw something moving amid the rocks nearby. They seemed to come together somehow, like a tiny golem of stone. It danced to a tune I could not hear before collapsing back into rock and dirt. Perhaps some of my many eyes are on the fritz--I do feel like my brain is cooking in my skull. Perhaps I should give up this folly and seek the attention of a skilled healer before it is too late.

Survived

Day 11 - The Trial of Survival

Yes, I am definitely starting to lose it. The fever dreams are so real. Last night I dreamt of Plaguebringer stopping her fight with Gladekeeper just long enough to punch Arcanist in the face. He flew so high into the air that he disappeared amongst the stars. Plaguebringer looked at me, seemed to grin, then went back to her eternal conflict with her sister.

Survived

Day 12 - The Trial of Survival

It's getting harder to sit up just to write these entries. I am leaking from every facial orifice without end. Tears from my eyes, snot from my nose, drool from my mouth. I soon expect that blood might weep from my ears--if it isn't already and I just can't see it, even with more eyes on my body than the typical dragon. Some of my eyes are swollen and crusted shut. I must find a way to master this illness or I will surely die here.

Survived

Day 13 - The Trial of Survival

I am not a Plague dragon by birth, but I am a dragon of science. Of statistics. Of raw magic. This sickness is not just a simple illness, it is as magical as it is physical, and I can fight it. Perhaps there is something to this. I am only one dragon of many attempting these trials even if I meant to simply be an observer. It seems preposterous to me that Plaguebringer would look upon me--one in hundreds--and brush me with Her divine touch.

But there must be something to it. I will find a way to purge the sickness from my body, even if I have to send it into someone else to do so.

Survived
Passed second trial by force (multigaze eye type advantage)

Day 14 - The Trial of Contagion

Success! I can't believe that worked! It took a lot of energy and focus and the designation of a perfect target, but I was able to somehow ball up the energy of the plague magic within my body and send it outward, purging it from my system. I have mastered the illness within myself...but I am...not exactly happy with myself for it. The poor soul I infected is suffering greatly--

I return to complete this entry to say that I took into my care the dragon I infected. I couldn't just watch her die when she didn't ask for my intervention. Besides, there was one final task asked of me, one final trial. I infected, now I had to cure. I procured a ritual that allowed me to draw the plague from this poor soul and cast it back into the Wyrmwound from whence it came.

My scales darken, my wings leeching crimson. Evisra says I have passed the trials. I have been marked my Plaguebringer's claws, Her slashes evident over my hide in the color of blood. Each of my myriad eyes sees the marks and hardly believes...but I am, and I have won.

Survived 4 rounds
Faith and Determination survived
Necromancer
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