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TOPIC | Under the Rim: A Necrolocke (Beta)
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[center][columns][center][img]https://imgur.com/xox1i5n.png[/img][/center] [nextcol][center][size=7][b][u]Under the Rim[/u][/b][/size] [size=5][i]A Necrolocke[/i][/size][/center] [i][size=4]For many dragons raised under the shadow of the Tower, it is the ultimate ambition to attempt the Trials and become a Necromancer in service of the Plaguebringer, the Mother. But the Trials are, well, trying, and not all those who attempt them survive, and among those, not all succeed. And some, it is rumored, emerge from them with a far darker power than they initially bargained for.[/size][/i] [nextcol][center][img]https://imgur.com/xox1i5n.png[/img][/center][/columns][/center] [center][img]https://imgur.com/wMPLFJg.png[/img][/center] [center][i]Intro/ToC || [url=https://www1.flightrising.com/forums/qnc/3260637#post_54731053]Rules[/url] || [url=https://www1.flightrising.com/forums/qnc/3256321/1#post_3256321]Original Thread[/url] || [url=https://www1.flightrising.com/forums/drs/2412017#post_2412017]Necromancers[/url][/i][/center] [center][img]https://imgur.com/wMPLFJg.png[/img][/center] Important notes: the Necrolocke Rules are currently in the Beta Testing phase, so some things you see may be testing out new ideas and not part of the official rules. I will do my best to mark instances of this, but the early attempts especially may be weird. I may not post every day, IRL comes first [center][b]Interaction welcome, feel free to post commentary, questions, or what have you.[/b][/center] [center][img]https://imgur.com/wMPLFJg.png[/img][/center] [center][size=5][b]Attempts[/b][/size][/center] [b]Classic Pinkerton Pull Rules:[/b] Lore written daily [columns][center][img]https://dl.dropboxusercontent.com/s/dte1qz7r5sy0jdg/plaguev4.png[/img][/center] [nextcol][center][url=https://www1.flightrising.com/dragon/50021705][img]https://www1.flightrising.com/rendern/350/500218/50021705_350.png[/img][/url] [i]It Begins: [url=https://www1.flightrising.com/forums/qnc/3260637/3#post_54937700]Day 0[/url][/i] Shadow Primal | Hard Difficulty | [url=https://www1.flightrising.com/forums/qnc/3260637/3#post_54937700]Day 0[/url] | Level 1[/center][/columns] [b]Special Crim Trade Rules:[/b] These guys only get lore on their last day [columns][center][img]https://dl.dropboxusercontent.com/s/dte1qz7r5sy0jdg/plaguev4.png[/img][/center] [nextcol] [columns] [url=https://www1.flightrising.com/dragon/88520409][img]https://www1.flightrising.com/rendern/portraits/885205/88520409p.png[/img][/url] [nextcol] [b]Kantaira[/b] Shadow Uncommon | Normal Difficulty | Day 0 | Level 1 [/columns] [columns] [url=https://www1.flightrising.com/dragon/87634266][img]https://www1.flightrising.com/rendern/portraits/876343/87634266p.png[/img][/url] [nextcol] [b]Sabiya[/b] Plague Faceted | Easy Difficulty | [url=https://www1.flightrising.com/forums/qnc/3260637/3#post_54938173]Day 7[/url] | Level 1 [/columns] [columns] [url=https://www1.flightrising.com/dragon/88520406][img]https://www1.flightrising.com/rendern/portraits/885205/88520406p.png[/img][/url] [nextcol] [b]Anthrus[/b] Shadow Common | Easy Difficulty | Day 0 | Level 1 [/columns] [columns] [url=https://www1.flightrising.com/dragon/85379832][img]https://www1.flightrising.com/rendern/portraits/853799/85379832p.png[/img][/url] [nextcol] [b]Camila[/b] Arcane Unusual | Normal Difficulty | [url=https://www1.flightrising.com/forums/qnc/3260637/3#post_54938173]Day 7[/url] | Level 1 [/columns] [columns] [url=https://www1.flightrising.com/dragon/88396963][img]https://www1.flightrising.com/rendern/portraits/883970/88396963p.png[/img][/url] [nextcol] [b]Romeo[/b] Wind Unusual | Hard Difficulty | [url=https://www1.flightrising.com/forums/qnc/3260637/3#post_54938173]Day 4[/url] | Level 1 [/columns] [/columns] [center][img]https://imgur.com/wMPLFJg.png[/img][/center] [center][size=5][b]Results[/b][/size][/center] Total attempts: 11 Successes: 2 Failures: 3 [b]Successful:[/b] [center][columns][url=https://www1.flightrising.com/dragon/87623776][img]https://www1.flightrising.com/rendern/portraits/876238/87623776p.png[/img][/url] [url=https://www1.flightrising.com/forums/qnc/3260637/3#post_54936529]Day 3[/url] | [url=https://www1.flightrising.com/dragon/89143272]Necromancer[/url][nextcol] [img]https://i.imgur.com/gkEBE8m.png[/img][nextcol] [url=https://www1.flightrising.com/dragon/85346462][img]https://www1.flightrising.com/rendern/portraits/853465/85346462p.png[/img][/url] [url=https://www1.flightrising.com/forums/qnc/3260637/3#post_54938173]Day 7[/url] | Necromancer[/columns][/center] [b]Failed:[/b] [center][columns][url=https://www1.flightrising.com/dragon/88051662][img]https://www1.flightrising.com/rendern/portraits/880517/88051662p.png[/img][/url] [url=https://www1.flightrising.com/forums/qnc/3260637/2#post_54895215]Day 3[/url] | Death[nextcol] [img]https://i.imgur.com/gkEBE8m.png[/img][nextcol] [url=https://www1.flightrising.com/dragon/87795102][img]https://www1.flightrising.com/rendern/portraits/877952/87795102p.png[/img][/url] [url=https://www1.flightrising.com/forums/qnc/3260637/2#post_54901090]Day 8[/url] | Death[nextcol] [img]https://i.imgur.com/gkEBE8m.png[/img][nextcol] [url=https://www1.flightrising.com/dragon/88046377][img]https://www1.flightrising.com/rendern/portraits/880464/88046377p.png[/img][/url] [url=https://www1.flightrising.com/forums/qnc/3260637/3#post_54938173]Day 7[/url] | Death[/columns][/center]
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Under the Rim

A Necrolocke

For many dragons raised under the shadow of the Tower, it is the ultimate ambition to attempt the Trials and become a Necromancer in service of the Plaguebringer, the Mother. But the Trials are, well, trying, and not all those who attempt them survive, and among those, not all succeed. And some, it is rumored, emerge from them with a far darker power than they initially bargained for.
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Intro/ToC || Rules || Original Thread || Necromancers
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Important notes: the Necrolocke Rules are currently in the Beta Testing phase, so some things you see may be testing out new ideas and not part of the official rules. I will do my best to mark instances of this, but the early attempts especially may be weird.

I may not post every day, IRL comes first
Interaction welcome, feel free to post commentary, questions, or what have you.
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Attempts

Classic Pinkerton Pull Rules: Lore written daily
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It Begins: Day 0

Shadow Primal | Hard Difficulty | Day 0 | Level 1

Special Crim Trade Rules: These guys only get lore on their last day
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88520409p.png Kantaira

Shadow Uncommon | Normal Difficulty | Day 0 | Level 1
87634266p.png Sabiya

Plague Faceted | Easy Difficulty | Day 7 | Level 1
88520406p.png Anthrus

Shadow Common | Easy Difficulty | Day 0 | Level 1
85379832p.png Camila

Arcane Unusual | Normal Difficulty | Day 7 | Level 1
88396963p.png Romeo

Wind Unusual | Hard Difficulty | Day 4 | Level 1
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Results

Total attempts: 11
Successes: 2
Failures: 3

Successful:
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Day 3 | Necromancer
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Day 7 | Necromancer

Failed:
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Day 3 | Death
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Day 8 | Death
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Day 7 | Death
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[size=5][b]Special Rules[/b][/size] ----- [LIST=1] [*]Necrolocke can be played on three difficulty levels: Easy, Normal, and Hard. [LIST] [*]Within the lore, the difficulty level is determined by how close your dragon sits to the edge of the Wrymwound to meditate and conduct their trials. The closer the dragon sits to the Wrymwound, the harder the difficulty level. [*]This choice is left up to you unless your dragon has Primal eyes, in which case they MUST play on Hard mode. [/LIST] [*]If an event happens that would insta-kill your dragon, you have an opportunity to pray to Plaguebringer to avert your fate. Throw an apparel item into Baldwin. [LIST] [*][u]Black slime[/u] indicates Plaguebringer has rewarded your faith and answered your prayer and you may proceed with your trials as normal. Your dragon is now eligible to take [b]Dark Sclera[/b] regardless of the outcome of your trials. [*][u]While slime[/u] indicates Plagubringer has averted your immediate fate but has found you unworthy. Another agent has acted to save you. Your dragon has survived but has become a [color=maroon][b]Wraith[/b][/color]. Your trials end here. [*][u]Grey slime[/u] indicates your dragon has perished despite its prayers. Your trials end here. Exalt the dragon. [/LIST] [*]At any point you may decide to godmod your dragon into passing a trial, even if an event has happened that would otherwise kill your dragon and/or cause them to fail. [LIST] [*]You can grant an instant success to your dragon only [u]one time[/u], however the dragon will now be immune to events that would otherwise insta-kill your dragon. [*]Should your dragon otherwise pass the remaining trials they will become a [b]LICH[/b]. [*]If they do not pass the remaining trials within 23 days they are consumed by the Shade. Exalt the dragon. [/LIST] [*]If you'd like to run multiple Necrolockes at the same time (i.e. send multiple dragons through the trials at once), you can use Crim's Collection Cart in lieu of Pinkerton for your sign from Mother during the first trial. See the Trial of Infection rules for the applicable instructions for simultaneous Necrolocke attempts. [*](optional) For those writing lore for each day, consider using the Pinkerton drop (during the first trial) or one of Tomo's daily trivia questions as a writing prompt. [/LIST] [center][img]https://imgur.com/wMPLFJg.png[/img][/center] [size=5][b]Picking Your Dragon[/b][/size] ----- [LIST=1] [*]Throw a food, material, or trinket item into [url=https://www1.flightrising.com/trading/baldwin]Baldwin’s Cauldron[/url]. The color of material you get will determine the eye type of your dragon. Certain eye types will give you advantages depending on the trial. [LIST] [*][color=Green][b]Green[/b][/color] - Uncommon [*][color=Gold][b]Yellow[/b][/color] - Unusual [*][color=Orange][b]Orange[/b][/color] - Rare [*][color=Red][b]Red[/b][/color] - Faceted [*][color=Purple][b]Purple[/b][/color] - Multigaze [*][color=Blue][b]Blue[/b][/color] - Primal [/LIST] [*]If you don’t like your rng eye type you can default to Common eyes, but you can’t choose any other eye type. Common eyes do not confer any advantages or disadvantages during the trials. [*]Obtain a level 1 dragon from the [url=https://www1.flightrising.com/auction-house]AH[/url] with the correct eye type. All breeds and elements are allowed. This dragon should NOT be a Necromancer [*]The dragon can be an adult or a hatchling, but hatchlings may receive penalties during the second trial. [/LIST] [center][img]https://imgur.com/wMPLFJg.png[/img][/center] [size=5][b]Eye Type[/b][/size] ----- [LIST=1] [*][b]Uncommon eyes:[/b] - Advantage during the Trial of Infection (first trial) [LIST] [*]Your sign from Mother can come from Pinkerton OR [url=hhttps://www1.flightrising.com/trading/swipp]Swipp[/url]. [*]The same difficulty rules for Pinkerton also apply for Swipp. [*]You can check Swipp for signs from Mother multiple times a day. [*]If you are playing on Hard mode and you see a bone-related trade, you can throw an equivalent item into Baldwin instead of the trade item. [/LIST] [*][b]Unusual eyes[/b] - Advantage during the Trial of Survival (second trial): [LIST] [*]Regardless of your difficulty level, you may use one (1) health potion a day on any one dragon. [*]If/when your Faith and/or Determination dragon are Lvl 5 and above, instead of a daily health potion you can choose instead to teach them MEDITATE [b]and[/b] BOLSTER [i]or[/i] WARD, and can cast on your dragon in addition to defending. [*]Note that Faith and Determination dragons cannot cast BOLSTER or WARD on each other. [*]These advantages do NOT apply during the third trial (i.e. you may not cast BOLSTER or WARD during the third trial). [/LIST] [*][b]Rare Eyes[/b] - Advantage during the Trial of Contagion (third trial): [LIST] [*]Your dragon is allowed to use one (1) Major Health potion on any dragon during the final trial. [/LIST] [*][b]Faceted Eyes[/b] - Major advantage during the Trial of Infection (first trial): [LIST] [*]If an event happens that would insta-kill your dragon, or if you wish to try and pass your first trial at any time, you can try to look for another way forward. [*]Go to [url=https://www1.flightrising.com/play/higher-or-lower]Higher or Lower[/url] in the Fairgrounds and play a single round. [*]If you guess correctly, you have survived and have also passed the first trial. [*]If you guess incorrectly you have failed to see another way forward. If an event has happened to insta-kill your dragon then you have died. Your trials end here. Exalt the dragon. If you tried to pass your first trial, then you have not succeeded and must continue taking the first trial as normal. [*]You may only attempt to see another way forward a single time. [/LIST] [*][b]Multigaze[/b] - Major advantage during the Trial of Survival (second trial): [LIST] [*]If an event happens that would insta-kill your dragon, or if you wish to try and pass your second trial at any time, you can try to force your way to victory. [*]Go to [url=https://www1.flightrising.com/play/higher-or-lower]Higher or Lower[/url] in the Fairgrounds and play a single round. [*]If you guess correctly, you have survived and have also passed the second trial. [*]If you guess incorrectly you have failed to force your way through. If an event has happened to insta-kill your dragon then you have died. Your trials end here. Exalt the dragon. If you tried to pass your second trial, then you have not succeeded and must continue taking the second trial as normal. [*]You may only attempt to force your way forward a single time. [/LIST] [*][b]Primal eyes[/b] - Major advantage during all trials: [LIST] [*]If an event happens that would insta-kill your dragon during any trial, or if you wish to try and pass any trial at any time, you can try to display your mastery in an instant. [*]Go to [url=https://www1.flightrising.com/play/higher-or-lower]Higher or Lower[/url] in the Fairgrounds and play a single round. [*]If you guess correctly, you have survived and have also passed your current trial [*]If you guess incorrectly you have failed to display your mastery. If an event has happened to insta-kill your dragon then you have died. Your trials end here. Exalt the dragon. If you tried to pass your trial, then you have failed and your dragon has become a [color=maroon][b]Ghoul[/b][/color]. [*]You may attempt to display your mastery one time per trial (or a total of three attempts). [/LIST] [/LIST] [center][img]https://imgur.com/wMPLFJg.png[/img][/center] [size=5][b]Eye Drops[/b][/size] ----- [LIST=1] [*]During the Trial of Infection (first trial): [LIST] [*]If you receive the BERSERKER battle item from Pinkerton then your dragon is eligible to take [b]Glowing Eyes[/b], regardless of the outcome of the other trials. Your dragon may proceed to the next trial immediately. [/LIST] [*]During the Trial of Survival (second trial): [LIST] [*]If you receive the BERSERKER battle item drop in the Coli then your dragon is eligible to take [b]Glowing Eyes[/b] regardless of the outcome of the other trials. Your dragon may proceed to the next trial. [*]If all three of your dragons have a status effect at the same time then your dragon is eligible to take [b]Innocent eyes[/b] regardless of the outcome of the trials. [*]If a VIAL OF HYPNOTIC SIGHT drops in the Coli then your dragon is eligible to take [b]Swirl Eyes[/b] regardless of the outcome of the trials. [*]If a SCRATCH or SHRED battle stone drops in the Coli your dragon is eligible to take [b]Bright Eyes[/b] regardless of the outcome of the trials [*]If any FAMILIAR drops in the Coli your dragon is eligible to take [b]Goat Eyes[/b] regardless of the outcome of the trials. [*]If a VISTA or SCENE drops in the Coli your dragon is eligible to take [b]Pastel Eyes[/b] regardless of the outcome of the trials. [/LIST] [*]Trial of Contagion (third trial): [LIST] [*]The special rules from the second trial also apply to the third trial. [/LIST] [*]If your dragon qualifies for multiple special eye types, you may choose which eye type they ultimately take. You may also choose not to take any special eye type and keep the eyes that the dragon started the trials with. [*]Optional fun rule: If your dragon gets a FAMILIAR drop and chooses to take [b]Goat Eyes[/b], consider making the dropped Familiar the permanent familiar of the dragon. [/LIST] [center][img]https://imgur.com/wMPLFJg.png[/img][/center] [size=5][b]Trial of Infection[/b][/size] ----- Your dragon must wait for Mother to touch their flesh with plague as a sign they are worthy to attempt the second trial. This trial uses [url=https://www1.flightrising.com/trading/pinkpile]Pinkerton's Plundered Pile[/url] as a mechanic [LIST=1] [*]Every day, draw an item from Pinkerton. If the item qualifies as a sign from Mother, then your flesh has been touched with plague and you have passed your first trial. The items that qualify as signs from Mother depend on the difficulty level you’ve chosen. [LIST] [*][b]Easy[/b]: Necromantic symbols, Coliseum Plague Familiars, Materials and Food dropped by Coliseum Plague Familiars, and Plague items [*][b]Normal[/b]: Necromantic symbols and Coliseum Plague Familiars [*][b]Hard[/b]: Same items as Normal. However if you draw an item with any type of bone (Birdskull apparel, bone fragments, etc), you must throw the item into Baldwin to determine if your dragon survives the brush with death. Low rarity transmutation materials ([color=green]Green[/color] colors or [color=dimgrey]Grey[/color] slime) indicate your dragon has died. Your trials end here. Exalt the dragon. Any other color or rarity indicates the fumes of the Wrymwound have triggered a mutation and your dragon is eligible to take [b]Multigaze[/b] regardless of the outcome of the trials. If the bone item is also an apparel item, it counts as a sign from Mother and your dragon may proceed to the next trial. [/LIST] [*]If you receive an AMBUSH battle item your dragon has not been able to withstand the deprivations and hardships of meditating near the Wrymwound and has died. Your trials end here. Exalt the dragon. [*]If your dragon still hasn’t received a sign from Mother by the 23rd day, they have failed the first trial. Your trials end here, but your dragon does not have to be exalted and can seek a new life path. [*]If you're running multiple Necrolockes at the same time (i.e. sending multiple dragons through the trials at once), you can use Crim's Collection Cart in lieu of Pinkerton for your sign from Mother. [LIST] [*]When using Crim, the first trade offer will apply to your first Necrolocke attempt, the second trade offer will apply to your second Necrolocke attempt, etc. [*]Note that Crim's pool of trades is Much Larger than Pinkerton's. The reference box of searchable signs from Mother found below will only apply to a small fraction of qualifying signs from Crim. [*]You'll have to use the [url=https://www1.flightrising.com/game-database]Game Database[/url] and the [url=https://www1.flightrising.com/forums/drs/2412017#post_32545840]Necromancer Lore[/url] post to determine if your trade qualifies as a sign from Mother. [*]Due to this larger pool, ANY Plague battle stone indicates your dragon has not been able to withstand the deprivations and hardships of meditating near the Wrymwound and has died. Your trials end here. Exalt the dragon. [/LIST] [*][url=https://www1.flightrising.com/forums/qnc/3256321/1#post_54629400]Eye rules[/url] reminder: [LIST] [*]If your dragon has [b]Uncommon[/b] eyes then they are more susceptible to Mother’s Touch. Your sign from Mother can come from Pinkerton OR Swipp. Same difficulty rules apply. If playing on Hard Mode you can throw an equivalent item into Baldwin's cauldron instead of the trade item itself. [*]If you receive the BERSERKER battle item then your dragon has broken through its limitations and is eligible to take [b]Glowing Eyes[/b], regardless of the outcome of the other trials. Your dragon may proceed to the next trial immediately. [/LIST] [/LIST] Pinkerton, Swipp, and Bone drops: [quote=Easy Mode][size=1][size=1]Blue Birdskull Armband Blue Birdskull Headdress Blue Birdskull Legband Blue Birdskull Necklace Blue Birdskull Wingpiece Brown Birdskull Armband Brown Birdskull Headdress Brown Birdskull Legband Brown Birdskull Necklace Brown Birdskull Wingpiece Green Birdskull Armband Green Birdskull Headdress Green Birdskull Legband Green Birdskull Necklace Green Birdskull Wingpiece Red Birdskull Armband Red Birdskull Headdress Red Birdskull Legband Red Birdskull Necklace Red Birdskull Wingpiece Simple Copper Bracelets Simple Copper Necklace Simple Copper Wing Bangles Simple Darksteel Bracelets Simple Darksteel Necklace Simple Darksteel Wing Bangles Simple Gold Bracelets Simple Gold Necklace Simple Gold Wing Bangles Simple Gold Wing Cuffs Simple Iron Bracelets Simple Iron Necklace Simple Iron Wing Bangles Simple Iron Wing Cuffs Simple Pearly Bracelets Simple Pearly Necklace Simple Pearly Wing Bangles Simple Pearly Wing Cuffs Burnished Filigree Banner Burnished Filigree Boots Burnished Filigree Breastplate Burnished Filigree Gauntlets Burnished Filigree Helmet Burnished Filigree Tail Guard Burnished Filigree Wing Guard Dented Iron Belt Dented Iron Boots Dented Iron Gauntlets Dented Iron Gorget Dented Iron Helmet Dented Iron Pauldrons Dented Iron Tail Cuffs Mysterious Cowl Peacebringer's Cowl Whisperer's Cowl Burlap Hood Forestsong Face Mask Red Warrior Face Mask Blue Warrior Face Mask Solidscale Chest Guard Steelscale Chest Guard Shadowscale Chest Guard Ornate Copper Bracelet Ornate Copper Necklace Ornate Darksteel Bracelet Ornate Darksteel Necklace Ornate Gold Bracelet Ornate Gold Necklace Ornate Iron Bracelet Ornate Iron Necklace Ornate Pearly Bracelet Ornate Pearly Necklace Bleak Birdskull Armband Bleak Birdskull Headdress Bleak Birdskull Legband Bleak Birdskull Necklace Bleak Birdskull Wingpiece Golden Birdskull Armband Golden Birdskull Headdress Golden Birdskull Legband Golden Birdskull Necklace Golden Birdskull Wingpiece Purple Birdskull Armband Purple Birdskull Headdress Purple Birdskull Legband Purple Birdskull Necklace Purple Birdskull Wingpiece Tarnished Steel Belt Tarnished Steel Boots Tarnished Steel Gauntlets Tarnished Steel Gorget Tarnished Steel Helmet Tarnished Steel Pauldrons Tarnished Steel Tail Cuffs Ebony Filigree Banner Ebony Filigree Boots Ebony Filigree Breastplate Ebony Filigree Gauntlets Ebony Filigree Helmet Ebony Filigree Tail Guard Ebony Filigree Wing Guard Gold Filigree Banner Gold Filigree Boots Gold Filigree Breastplate Gold Filigree Gauntlets Gold Filigree Helmet Gold Filigree Tail Guard Gold Filigree Wing Guard Iron Filigree Banner Iron Filigree Boots Iron Filigree Breastplate Iron Filigree Gauntlets Iron Filigree Helmet Iron Filigree Tail Guard Iron Filigree Wing Guard Silver Filigree Banner Silver Filigree Boots Silver Filigree Breastplate Silver Filigree Gauntlets Silver Filigree Helmet Silver Filigree Tail Guard Silver Filigree Wing Guard Teardrop Citrine Anklet Teardrop Citrine Armlet Teardrop Citrine Belt Teardrop Citrine Bracelet Teardrop Citrine Choker Teardrop Citrine Earrings Teardrop Citrine Leg Band Teardrop Citrine Necklace Teardrop Citrine Pendant Teardrop Citrine Ring Teardrop Citrine Tail Ring Teardrop Citrine Wing Loop Teardrop Pastel Spinel Anklet Teardrop Pastel Spinel Armlet Teardrop Pastel Spinel Belt Teardrop Pastel Spinel Bracelet Teardrop Pastel Spinel Choker Teardrop Pastel Spinel Earrings Teardrop Pastel Spinel Leg Band Teardrop Pastel Spinel Necklace Teardrop Pastel Spinel Pendant Teardrop Pastel Spinel Ring Teardrop Pastel Spinel Tail Ring Teardrop Pastel Spinel Wing Loop Teardrop Pearl Ring Teardrop Lapis Lazuli Anklet Teardrop Lapis Lazuli Armlet Teardrop Lapis Lazuli Belt Teardrop Lapis Lazuli Bracelet Teardrop Lapis Lazuli Choker Teardrop Lapis Lazuli Earrings Teardrop Lapis Lazuli Leg Band Teardrop Lapis Lazuli Necklace Teardrop Lapis Lazuli Pendant Teardrop Lapis Lazuli Ring Teardrop Lapis Lazuli Tail Ring Teardrop Lapis Lazuli Wing Loop Lion's Arm Guards Lion's Breastplate Lion's Helmet Lion's Leg Armor Lion's Shoulder Pads Lion's Tail Guard Lion's Wing Fans Crane's Arm Guards Crane's Breastplate Crane's Helmet Crane's Leg Armor Crane's Shoulder Pads Crane's Tail Guard Crane's Wing Fans Frog's Arm Guards Frog's Breastplate Frog's Helmet Frog's Leg Armor Frog's Shoulder Pads Frog's Tail Guard Frog's Wing Fans Cat's Arm Guards Cat's Breastplate Cat's Helmet Cat's Leg Armor Cat's Shoulder Pads Cat's Tail Guard Cat's Wing Fans Brass Steampunk Tail Bauble Bronze Steampunk Tail Bauble Constantan Steampunk Tail Bauble Copper Steampunk Tail Bauble Iron Steampunk Tail Bauble Gold Steampunk Tail Bauble Brass Steampunk Wing Armor Bronze Steampunk Wing Armor Constantan Steampunk Wing Armor Copper Steampunk Wing Armor Iron Steampunk Wing Armor Gold Steampunk Wing Armor Rose Gold Steampunk Tail Bauble Rose Gold Steampunk Wing Armor Silver Steampunk Tail Bauble Silver Steampunk Wing Armor Steel Steampunk Tail Bauble Steel Steampunk Wing Armor Ranger's Cape Ranger's Quiver Pathfinder's Quiver Pathfinder's Cape Scout's Cape Scout's Quiver Druid's Woodmask Lucky Woodmask Sepia Woodmask Poisonous Woodmask Raven Woodmask Paper Mirror Masque Tutor Rings Tutor Waist Wrap Tutor Overcoat Tutor Collar Supplicant Overcoat Supplicant Rings Supplicant Waist Wrap Advisor Overcoat Advisor Rings Advisor Waist Wrap Chancellor Overcoat Chancellor Rings Chancellor Waist Wrap Fluttering Arm Chitin Fluttering Chitin Breastplate Fluttering Leg Chitin Fluttering Mandible Helmet Fluttering Tail Segments Fluttering Wing Segments Gleaming Arm Chitin Gleaming Chitin Breastplate Gleaming Leg Chitin Gleaming Mandible Helmet Gleaming Tail Segments Gleaming Wing Segments Creeping Arm Chitin Creeping Chitin Breastplate Creeping Leg Chitin Creeping Mandible Helmet Creeping Tail Segments Creeping Wing Segments Burrowing Arm Chitin Burrowing Chitin Breastplate Burrowing Leg Chitin Burrowing Mandible Helmet Burrowing Tail Segments Burrowing Wing Segments Luminax Mascot Loamy Garden Belt Sprouting Garden Belt Budding Garden Belt Black Thumb Garden Belt Webwing Alpha Yellow-Throated Sparrowmouse Grouse Basilisk Serthis Alchemist Parasitic Fungus Fungalhoof Qiriq Murkbottom Gull Flamescale Venomcaster Auburn Woolly Walrus Hooded Dodo Infestation Hound Heartred Croaker Bearded Pupowl Ruched Sojourner Display Plumes Cheerful Bird Toy Grouse Basilisk Field Notes Powerful Serthis Poison Softly Glowing Pendant Fungalhoof Qiriq Horn Translucent Fins Spare Material Auburn Woolly Pelt Ghastly Houndskull Muckbottom Shell Wiggly Roe Feisty Poison Rosy Similis Yellow-Tinged Featherduster Grouse Toxindiver Emetic Russula Armored Catfish Murkbottom Kelp Anubias Nana Plaguebringer's Delight Infestation Maggot Heartred Croaker Leg Parasitic Grub Bearded Squiggle Feisty Lettuce Bonebark Mold Buzzwing Vampire Cattail Common Locust Diseased Fungus Leechroot Mushroom Maggot Plague Bat Red-Winged Dewbug Salt-Marsh Mosquito Yellow Canary Aqua Birdskull Armband Aqua Birdskull Headdress Aqua Birdskull Legband Aqua Birdskull Necklace Aqua Birdskull Wingpiece Black-Edged Claw Blotched Quetzeel Blue Dragon Cloak Chrysoberyl Crystal Earrings Crimson Fillet Crown of Bones Darksong Face Mask Cursed Talonclasp Pendant Diamond Talonclasp Pendant Driftwood Baron Ferret Friend Friend Cockatiel Friend Gecko Mystic Bark Mask Onyx Seraph Anklets Onyx Seraph Armpiece Onyx Seraph Headpiece Onyx Seraph Hip Drape Onyx Seraph Necklace Onyx Seraph Tail Bangle Onyx Seraph Wing Ornament Raven Sylvan Lattice Raven Sylvan Twist Sunsong Face Mask Vensomscale Bracers Venomscale Chest Guard Venomscale Greaves Venomscale Helmet Venomscale Shoulder Guards Venomscale Tail Guard Venomscale Wing Guard Winter Wolf Cape[/size][/size][/quote] [quote=Normal and Hard Mode][size=1][size=1]Blue Birdskull Armband Blue Birdskull Headdress Blue Birdskull Legband Blue Birdskull Necklace Blue Birdskull Wingpiece Brown Birdskull Armband Brown Birdskull Headdress Brown Birdskull Legband Brown Birdskull Necklace Brown Birdskull Wingpiece Green Birdskull Armband Green Birdskull Headdress Green Birdskull Legband Green Birdskull Necklace Green Birdskull Wingpiece Red Birdskull Armband Red Birdskull Headdress Red Birdskull Legband Red Birdskull Necklace Red Birdskull Wingpiece Simple Copper Bracelets Simple Copper Necklace Simple Copper Wing Bangles Simple Darksteel Bracelets Simple Darksteel Necklace Simple Darksteel Wing Bangles Simple Gold Bracelets Simple Gold Necklace Simple Gold Wing Bangles Simple Gold Wing Cuffs Simple Iron Bracelets Simple Iron Necklace Simple Iron Wing Bangles Simple Iron Wing Cuffs Simple Pearly Bracelets Simple Pearly Necklace Simple Pearly Wing Bangles Simple Pearly Wing Cuffs Burnished Filigree Banner Burnished Filigree Boots Burnished Filigree Breastplate Burnished Filigree Gauntlets Burnished Filigree Helmet Burnished Filigree Tail Guard Burnished Filigree Wing Guard Dented Iron Belt Dented Iron Boots Dented Iron Gauntlets Dented Iron Gorget Dented Iron Helmet Dented Iron Pauldrons Dented Iron Tail Cuffs Mysterious Cowl Peacebringer's Cowl Whisperer's Cowl Burlap Hood Forestsong Face Mask Red Warrior Face Mask Blue Warrior Face Mask Solidscale Chest Guard Steelscale Chest Guard Shadowscale Chest Guard Ornate Copper Bracelet Ornate Copper Necklace Ornate Darksteel Bracelet Ornate Darksteel Necklace Ornate Gold Bracelet Ornate Gold Necklace Ornate Iron Bracelet Ornate Iron Necklace Ornate Pearly Bracelet Ornate Pearly Necklace Bleak Birdskull Armband Bleak Birdskull Headdress Bleak Birdskull Legband Bleak Birdskull Necklace Bleak Birdskull Wingpiece Golden Birdskull Armband Golden Birdskull Headdress Golden Birdskull Legband Golden Birdskull Necklace Golden Birdskull Wingpiece Purple Birdskull Armband Purple Birdskull Headdress Purple Birdskull Legband Purple Birdskull Necklace Purple Birdskull Wingpiece Tarnished Steel Belt Tarnished Steel Boots Tarnished Steel Gauntlets Tarnished Steel Gorget Tarnished Steel Helmet Tarnished Steel Pauldrons Tarnished Steel Tail Cuffs Ebony Filigree Banner Ebony Filigree Boots Ebony Filigree Breastplate Ebony Filigree Gauntlets Ebony Filigree Helmet Ebony Filigree Tail Guard Ebony Filigree Wing Guard Gold Filigree Banner Gold Filigree Boots Gold Filigree Breastplate Gold Filigree Gauntlets Gold Filigree Helmet Gold Filigree Tail Guard Gold Filigree Wing Guard Iron Filigree Banner Iron Filigree Boots Iron Filigree Breastplate Iron Filigree Gauntlets Iron Filigree Helmet Iron Filigree Tail Guard Iron Filigree Wing Guard Silver Filigree Banner Silver Filigree Boots Silver Filigree Breastplate Silver Filigree Gauntlets Silver Filigree Helmet Silver Filigree Tail Guard Silver Filigree Wing Guard Teardrop Citrine Anklet Teardrop Citrine Armlet Teardrop Citrine Belt Teardrop Citrine Bracelet Teardrop Citrine Choker Teardrop Citrine Earrings Teardrop Citrine Leg Band Teardrop Citrine Necklace Teardrop Citrine Pendant Teardrop Citrine Ring Teardrop Citrine Tail Ring Teardrop Citrine Wing Loop Teardrop Pastel Spinel Anklet Teardrop Pastel Spinel Armlet Teardrop Pastel Spinel Belt Teardrop Pastel Spinel Bracelet Teardrop Pastel Spinel Choker Teardrop Pastel Spinel Earrings Teardrop Pastel Spinel Leg Band Teardrop Pastel Spinel Necklace Teardrop Pastel Spinel Pendant Teardrop Pastel Spinel Ring Teardrop Pastel Spinel Tail Ring Teardrop Pastel Spinel Wing Loop Teardrop Pearl Ring Teardrop Lapis Lazuli Anklet Teardrop Lapis Lazuli Armlet Teardrop Lapis Lazuli Belt Teardrop Lapis Lazuli Bracelet Teardrop Lapis Lazuli Choker Teardrop Lapis Lazuli Earrings Teardrop Lapis Lazuli Leg Band Teardrop Lapis Lazuli Necklace Teardrop Lapis Lazuli Pendant Teardrop Lapis Lazuli Ring Teardrop Lapis Lazuli Tail Ring Teardrop Lapis Lazuli Wing Loop Lion's Arm Guards Lion's Breastplate Lion's Helmet Lion's Leg Armor Lion's Shoulder Pads Lion's Tail Guard Lion's Wing Fans Crane's Arm Guards Crane's Breastplate Crane's Helmet Crane's Leg Armor Crane's Shoulder Pads Crane's Tail Guard Crane's Wing Fans Frog's Arm Guards Frog's Breastplate Frog's Helmet Frog's Leg Armor Frog's Shoulder Pads Frog's Tail Guard Frog's Wing Fans Cat's Arm Guards Cat's Breastplate Cat's Helmet Cat's Leg Armor Cat's Shoulder Pads Cat's Tail Guard Cat's Wing Fans Brass Steampunk Tail Bauble Bronze Steampunk Tail Bauble Constantan Steampunk Tail Bauble Copper Steampunk Tail Bauble Iron Steampunk Tail Bauble Gold Steampunk Tail Bauble Brass Steampunk Wing Armor Bronze Steampunk Wing Armor Constantan Steampunk Wing Armor Copper Steampunk Wing Armor Iron Steampunk Wing Armor Gold Steampunk Wing Armor Rose Gold Steampunk Tail Bauble Rose Gold Steampunk Wing Armor Silver Steampunk Tail Bauble Silver Steampunk Wing Armor Steel Steampunk Tail Bauble Steel Steampunk Wing Armor Ranger's Cape Ranger's Quiver Pathfinder's Quiver Pathfinder's Cape Scout's Cape Scout's Quiver Druid's Woodmask Lucky Woodmask Sepia Woodmask Poisonous Woodmask Raven Woodmask Paper Mirror Masque Tutor Rings Tutor Waist Wrap Tutor Overcoat Tutor Collar Supplicant Overcoat Supplicant Rings Supplicant Waist Wrap Advisor Overcoat Advisor Rings Advisor Waist Wrap Chancellor Overcoat Chancellor Rings Chancellor Waist Wrap Fluttering Arm Chitin Fluttering Chitin Breastplate Fluttering Leg Chitin Fluttering Mandible Helmet Fluttering Tail Segments Fluttering Wing Segments Gleaming Arm Chitin Gleaming Chitin Breastplate Gleaming Leg Chitin Gleaming Mandible Helmet Gleaming Tail Segments Gleaming Wing Segments Creeping Arm Chitin Creeping Chitin Breastplate Creeping Leg Chitin Creeping Mandible Helmet Creeping Tail Segments Creeping Wing Segments Burrowing Arm Chitin Burrowing Chitin Breastplate Burrowing Leg Chitin Burrowing Mandible Helmet Burrowing Tail Segments Burrowing Wing Segments Luminax Mascot Loamy Garden Belt Sprouting Garden Belt Budding Garden Belt Black Thumb Garden Belt Webwing Alpha Yellow-Throated Sparrowmouse Grouse Basilisk Serthis Alchemist Parasitic Fungus Fungalhoof Qiriq Murkbottom Gull Flamescale Venomcaster Auburn Woolly Walrus Hooded Dodo Infestation Hound Heartred Croaker Bearded Pupowl Ruched Sojourner Aqua Birdskull Armband Aqua Birdskull Headdress Aqua Birdskull Legband Aqua Birdskull Necklace Aqua Birdskull Wingpiece Black-Edged Claw Blotched Quetzeel Blue Dragon Cloak Chrysoberyl Crystal Earrings Crimson Fillet Crown of Bones Darksong Face Mask Cursed Talonclasp Pendant Diamond Talonclasp Pendant Driftwood Baron Ferret Friend Friend Cockatiel Friend Gecko Mystic Bark Mask Onyx Seraph Anklets Onyx Seraph Armpiece Onyx Seraph Headpiece Onyx Seraph Hip Drape Onyx Seraph Necklace Onyx Seraph Tail Bangle Onyx Seraph Wing Ornament Raven Sylvan Lattice Raven Sylvan Twist Sunsong Face Mask Vensomscale Bracers Venomscale Chest Guard Venomscale Greaves Venomscale Helmet Venomscale Shoulder Guards Venomscale Tail Guard Venomscale Wing Guard Winter Wolf Cape[/size][/size][/quote] [quote=Hard Mode Bone Items][size=1]Blue Birdskull Armband Blue Birdskull Headdress Blue Birdskull Legband Blue Birdskull Necklace Blue Birdskull Wingpiece Brown Birdskull Armband Brown Birdskull Headdress Brown Birdskull Legband Brown Birdskull Necklace Brown Birdskull Wingpiece Green Birdskull Armband Green Birdskull Headdress Green Birdskull Legband Green Birdskull Necklace Green Birdskull Wingpiece Red Birdskull Armband Red Birdskull Headdress Red Birdskull Legband Red Birdskull Necklace Red Birdskull Wingpiece Bleak Birdskull Armband Bleak Birdskull Headdress Bleak Birdskull Legband Bleak Birdskull Necklace Bleak Birdskull Wingpiece Golden Birdskull Armband Golden Birdskull Headdress Golden Birdskull Legband Golden Birdskull Necklace Golden Birdskull Wingpiece Purple Birdskull Armband Purple Birdskull Headdress Purple Birdskull Legband Purple Birdskull Necklace Purple Birdskull Wingpiece Squirrel Skull Bone Fragments Sparrow Skull Chipped Blackened Leg Bones Small Leg Bones Chipped Blackened Ribcage Small Ribcage Wing Bones Broken Wing Bones Unnatural Leg Bones Twitching Leg Bones Haunting Houndskull Ghastly Houndskull Feline Triskull Ferberus Triskull Magi Casting Rod Mender's Healing Staff Crown of Bones Aqua Birdskull Armband Aqua Birdskull Headdress Aqua Birdskull Legband Aqua Birdskull Necklace Aqua Birdskull Wingpiece[/size][/quote] [center][img]https://imgur.com/wMPLFJg.png[/img][/center] [size=5][b]Trial of Survival[/b][/size] ----- The second trial is represented by surviving daily [url=https://flightrising.com/main.php?p=battle]Coli[/url] battles. Before you begin you must get two more dragons to represent [color=maroon]Faith[/color] and [color=maroon]Determination[/color]. [LIST=1] [*]Your Faith and Determination dragons are symbolic protectors of your trial dragon and are meant to act as damage sponges in the Coli. It doesn't matter where these dragons come from (AH, bred fodder, etc), but they should start at lvl 1 and their breed is partially determined by RNG. [*]Throw an Apparel item into Baldwin to determine the breed class of your Faith and Determination dragons. Note that every breed has its own base battle stats, which will affect how well it takes physical damage, magical damage, and how likely it is to dodge attacks. [LIST] [*][u]Grey Slime:[/u] Choose one physical dragon (Scratch attacks) and one magical dragon (Contuse attacks) [*][u]White Slime[/u]: Choose two magical dragons (Contuse attacks) [*][u]Black Slime[/u]: Choose two physical dragons (Scratch attacks) [/LIST] [*]The dragon taking the trials should be placed in the middle of the battle formation, with the dragons representing Faith and Determination flanking them on either side. [*]Choose the Coli venue that corresponds to your dragon’s level. [*]Your Faith and Determination dragons CANNOT ATTACK. They can only DEFEND. ALL attacks must come from the dragon taking the trials. [*]While battling in the Coli you CANNOT end a battle by refreshing the page or clicking out of the window. [*]If your dragon FLEEs they automatically fail their second trial and become a [color=maroon]Ghoul[/color]. [*]If at any point you receive the below Coli drops, your dragon has mastered its plague and has passed the second trial: [LIST] [*]Any Plague familiar [*]Plague battle item (Vile bolt, Pestilent Slash, Diseased Might or Acuity Fragment, Contaminate) [*]Plague item (Plague Runestone, Rotting Plaguebringer Effigy, Unhatched Plague Egg, etc) [*]Apparel that qualifies as a Necromantic symbol (see list of symbols under Trial of Infection rules) [/LIST] [*]If BOTH the Faith and Determination dragons faint, your dragon has failed its second trial and has become a [color=maroon]Ghoul[/color]. [*]If 23 days have passed and you haven’t received a Plague familiar, Plague battle stone, Plague item or apparel that qualifies as a Necromantic symbol, throw an apparel item into Baldwin. [LIST] [*][u]Black slime[/u] indicates your dragon has died. Your trials end here. Exalt the dragon. [*][u]While slime[/u] indicates your dragon has mastered the plague, but not in time to attempt the third trial. Your dragon has become a [color=maroon]Necroservus[/color]. [*][u]Grey slime[/u] indicates your dragon is still fighting the infection. You may decide to end the dragon’s trial and they will become a [color=maroon]Ghoul[/color]. Or you may continue to battle in the Coli until you receive a Plague drop. Once you receive a Plague drop, the dragon becomes a [color=maroon]Wraith[/color]. While fighting in the Coli, events that would result in death, or the dragon turning into a [color=maroon]Ghoul[/color], still apply. [/LIST] [*]If the dragon faints at any point, OR if you get a SAP battle stone coli drop, then the dragon has succumbed to their plague and died. Your trials end here. Exalt the dragon. [*]Difficulty rules: [LIST] [*][b]Easy[/b]: Survive at least one round in Coli a day. You may use ONE minor health potion per day on any one dragon. [*][b]Normal[/b]: Survive at least one round in Coli a day. You may not use any health potions. [*][b]Hard[/b]: Survive at least two rounds in Coli a day. The rounds must be consecutive and you may not use any health potions. [/LIST] [*]Coli round notes [LIST] [*]The minimum rounds you must survive in Coli per day is determined by your difficulty level, however you may attempt as many CONSECUTIVE rounds as you would like. Note that leaving the Coli between any rounds ends your Coli attempts for the day. [*]The more consecutive Coli rounds you survive, the higher the chances of obtaining a qualifying Coli drop that lets you pass the second trial. [*]It is recommended that you DO NOT attempt consecutive Coli rounds until your dragons are lvl 2 or above. [/LIST] [*]Leveling rules: [LIST] [*]The dragon taking the trials can have stat points distributed however you’d like. [*]Your Faith and Determination dragons MUST have stat points distributed evenly between Agility (AGL), Vitality (VIT), Defense (DFN), and Mind (MND). The easiest way to do this is to assign stat points one by one to all four attributes and then repeat until available stat points are gone. Do not try to make stats equal, as the different breeds start off with uneven stats. [*]Remember that your dragon must always battle in the Coli venue that matches their level. [/LIST] [*]Hatchlings use modified rules during the Trial of Survival. See the [url=https://www1.flightrising.com/forums/qnc/3256321/2#post_54629491]Hatchling-specific rules[/url] post. [*][url=https://www1.flightrising.com/forums/qnc/3256321/1#post_54629400]Eye rules[/url] reminder: [LIST] [*]Regardless of your difficulty level, if your dragon has [b]Unusual eyes[/b] you may use ONE health potion a day on any one dragon. [*]If/when your Faith and/or Determination dragon are lvl 5 and above: they can learn MEDITATE and BOLSTER [b]or[/b] WARD (only one each) and can cast on your dragon in addition to defending. [*]Faith and Determination dragons cannot cast BOLSTER or WARD on each other [*]If the BERSERKER battle item drops then your dragon is eligible to take [b]Glowing Eyes[/b]. Your dragon may proceed to the next trial. [*]If all three of your dragons have a status effect at the same time then your dragon is eligible to take [b]Innocent eyes[/b]. [*]If a VIAL OF HYPNOTIC SIGHT drops then your dragon is eligible to take [b]Swirl Eyes[/b]. [*]If a SCRATCH or SHRED battle stone drops then your dragon is eligible to take [b]Bright Eyes[/b]. [*]If any FAMILIAR drops your dragon is eligible to take [b]Goat Eyes[/b]. [*]If any VISTA or SCENE drops then your dragon is eligible to take [b]Pastel Eyes[/b] [/LIST] [/LIST] [center][img]https://imgur.com/wMPLFJg.png[/img][/center] [size=5][b]Trial of Contagion[/b][/size] ----- For the third trial, your dragon must survive a series of rounds in the [url=https://flightrising.com/main.php?p=battle]Coli[/url] to demonstrate their mastery. [LIST=1] [*]Difficulty rules: [LIST] [*]Easy mode - Survive 3 rounds [*]Normal mode - Survive 4 rounds [*]Hard mode - Survive 5 rounds [/LIST] [*]The venue that you fight in will be chosen by RNG. Throw an apparel item into Baldwin: [LIST] [*][u]Black slime[/u] - The venue must be within three levels of your dragon’s current level. [*][u]While slime[/u] - The venue must be within two levels of your dragon’s current level. [*][u]Grey slime[/u] - The venue must be at your dragon’s current level. [/LIST] [*]If your dragon faints at any point, or if BOTH of the Faith and Determination dragons faint, your dragon has failed its third trial and has become a [color=maroon]Necroservus[/color]. [*]If your dragon survives all rounds in the Coli, they have passed all three trials and have become a [color=maroon]Necromancer[/color]. Well done! [*][url=https://www1.flightrising.com/forums/qnc/3256321/1#post_54629400]Eye rules[/url] reminder: [LIST] [*][b]Rare eyed[/b] dragons are allowed to use one Major Health Potion on any dragon during the trial. [*]The eye drop rules from the second trial also apply to the third trial. [*]If your dragon qualifies for multiple special eye types, you may choose which eye type they ultimately take. You may also choose not to take any special eye types and keep the eyes that the dragon started the trials with. [/LIST] [*]Optional fun rule: If your dragon passes all three trials and becomes a [color=maroon]Necromancer[/color], consider re-creating your Faith or Determination dragon, or both, into its [color=maroon]Necroservus[/color].
Special Rules
  1. Necrolocke can be played on three difficulty levels: Easy, Normal, and Hard.
    • Within the lore, the difficulty level is determined by how close your dragon sits to the edge of the Wrymwound to meditate and conduct their trials. The closer the dragon sits to the Wrymwound, the harder the difficulty level.
    • This choice is left up to you unless your dragon has Primal eyes, in which case they MUST play on Hard mode.
  2. If an event happens that would insta-kill your dragon, you have an opportunity to pray to Plaguebringer to avert your fate. Throw an apparel item into Baldwin.
    • Black slime indicates Plaguebringer has rewarded your faith and answered your prayer and you may proceed with your trials as normal. Your dragon is now eligible to take Dark Sclera regardless of the outcome of your trials.
    • While slime indicates Plagubringer has averted your immediate fate but has found you unworthy. Another agent has acted to save you. Your dragon has survived but has become a Wraith. Your trials end here.
    • Grey slime indicates your dragon has perished despite its prayers. Your trials end here. Exalt the dragon.
  3. At any point you may decide to godmod your dragon into passing a trial, even if an event has happened that would otherwise kill your dragon and/or cause them to fail.
    • You can grant an instant success to your dragon only one time, however the dragon will now be immune to events that would otherwise insta-kill your dragon.
    • Should your dragon otherwise pass the remaining trials they will become a LICH.
    • If they do not pass the remaining trials within 23 days they are consumed by the Shade. Exalt the dragon.
  4. If you'd like to run multiple Necrolockes at the same time (i.e. send multiple dragons through the trials at once), you can use Crim's Collection Cart in lieu of Pinkerton for your sign from Mother during the first trial. See the Trial of Infection rules for the applicable instructions for simultaneous Necrolocke attempts.
  5. (optional) For those writing lore for each day, consider using the Pinkerton drop (during the first trial) or one of Tomo's daily trivia questions as a writing prompt.
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Picking Your Dragon
  1. Throw a food, material, or trinket item into Baldwin’s Cauldron. The color of material you get will determine the eye type of your dragon. Certain eye types will give you advantages depending on the trial.
    • Green - Uncommon
    • Yellow - Unusual
    • Orange - Rare
    • Red - Faceted
    • Purple - Multigaze
    • Blue - Primal
  2. If you don’t like your rng eye type you can default to Common eyes, but you can’t choose any other eye type. Common eyes do not confer any advantages or disadvantages during the trials.
  3. Obtain a level 1 dragon from the AH with the correct eye type. All breeds and elements are allowed. This dragon should NOT be a Necromancer
  4. The dragon can be an adult or a hatchling, but hatchlings may receive penalties during the second trial.
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Eye Type
  1. Uncommon eyes: - Advantage during the Trial of Infection (first trial)
    • Your sign from Mother can come from Pinkerton OR [url=hhttps://www1.flightrising.com/trading/swipp]Swipp[/url].
    • The same difficulty rules for Pinkerton also apply for Swipp.
    • You can check Swipp for signs from Mother multiple times a day.
    • If you are playing on Hard mode and you see a bone-related trade, you can throw an equivalent item into Baldwin instead of the trade item.
  2. Unusual eyes - Advantage during the Trial of Survival (second trial):
    • Regardless of your difficulty level, you may use one (1) health potion a day on any one dragon.
    • If/when your Faith and/or Determination dragon are Lvl 5 and above, instead of a daily health potion you can choose instead to teach them MEDITATE and BOLSTER or WARD, and can cast on your dragon in addition to defending.
    • Note that Faith and Determination dragons cannot cast BOLSTER or WARD on each other.
    • These advantages do NOT apply during the third trial (i.e. you may not cast BOLSTER or WARD during the third trial).
  3. Rare Eyes - Advantage during the Trial of Contagion (third trial):
    • Your dragon is allowed to use one (1) Major Health potion on any dragon during the final trial.
  4. Faceted Eyes - Major advantage during the Trial of Infection (first trial):
    • If an event happens that would insta-kill your dragon, or if you wish to try and pass your first trial at any time, you can try to look for another way forward.
    • Go to Higher or Lower in the Fairgrounds and play a single round.
    • If you guess correctly, you have survived and have also passed the first trial.
    • If you guess incorrectly you have failed to see another way forward. If an event has happened to insta-kill your dragon then you have died. Your trials end here. Exalt the dragon. If you tried to pass your first trial, then you have not succeeded and must continue taking the first trial as normal.
    • You may only attempt to see another way forward a single time.
  5. Multigaze - Major advantage during the Trial of Survival (second trial):
    • If an event happens that would insta-kill your dragon, or if you wish to try and pass your second trial at any time, you can try to force your way to victory.
    • Go to Higher or Lower in the Fairgrounds and play a single round.
    • If you guess correctly, you have survived and have also passed the second trial.
    • If you guess incorrectly you have failed to force your way through. If an event has happened to insta-kill your dragon then you have died. Your trials end here. Exalt the dragon. If you tried to pass your second trial, then you have not succeeded and must continue taking the second trial as normal.
    • You may only attempt to force your way forward a single time.
  6. Primal eyes - Major advantage during all trials:
    • If an event happens that would insta-kill your dragon during any trial, or if you wish to try and pass any trial at any time, you can try to display your mastery in an instant.
    • Go to Higher or Lower in the Fairgrounds and play a single round.
    • If you guess correctly, you have survived and have also passed your current trial
    • If you guess incorrectly you have failed to display your mastery. If an event has happened to insta-kill your dragon then you have died. Your trials end here. Exalt the dragon. If you tried to pass your trial, then you have failed and your dragon has become a Ghoul.
    • You may attempt to display your mastery one time per trial (or a total of three attempts).
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Eye Drops
  1. During the Trial of Infection (first trial):
    • If you receive the BERSERKER battle item from Pinkerton then your dragon is eligible to take Glowing Eyes, regardless of the outcome of the other trials. Your dragon may proceed to the next trial immediately.
  2. During the Trial of Survival (second trial):
    • If you receive the BERSERKER battle item drop in the Coli then your dragon is eligible to take Glowing Eyes regardless of the outcome of the other trials. Your dragon may proceed to the next trial.
    • If all three of your dragons have a status effect at the same time then your dragon is eligible to take Innocent eyes regardless of the outcome of the trials.
    • If a VIAL OF HYPNOTIC SIGHT drops in the Coli then your dragon is eligible to take Swirl Eyes regardless of the outcome of the trials.
    • If a SCRATCH or SHRED battle stone drops in the Coli your dragon is eligible to take Bright Eyes regardless of the outcome of the trials
    • If any FAMILIAR drops in the Coli your dragon is eligible to take Goat Eyes regardless of the outcome of the trials.
    • If a VISTA or SCENE drops in the Coli your dragon is eligible to take Pastel Eyes regardless of the outcome of the trials.
  3. Trial of Contagion (third trial):
    • The special rules from the second trial also apply to the third trial.
  4. If your dragon qualifies for multiple special eye types, you may choose which eye type they ultimately take. You may also choose not to take any special eye type and keep the eyes that the dragon started the trials with.
  5. Optional fun rule: If your dragon gets a FAMILIAR drop and chooses to take Goat Eyes, consider making the dropped Familiar the permanent familiar of the dragon.
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Trial of Infection

Your dragon must wait for Mother to touch their flesh with plague as a sign they are worthy to attempt the second trial. This trial uses Pinkerton's Plundered Pile as a mechanic
  1. Every day, draw an item from Pinkerton. If the item qualifies as a sign from Mother, then your flesh has been touched with plague and you have passed your first trial. The items that qualify as signs from Mother depend on the difficulty level you’ve chosen.
    • Easy: Necromantic symbols, Coliseum Plague Familiars, Materials and Food dropped by Coliseum Plague Familiars, and Plague items
    • Normal: Necromantic symbols and Coliseum Plague Familiars
    • Hard: Same items as Normal. However if you draw an item with any type of bone (Birdskull apparel, bone fragments, etc), you must throw the item into Baldwin to determine if your dragon survives the brush with death. Low rarity transmutation materials (Green colors or Grey slime) indicate your dragon has died. Your trials end here. Exalt the dragon. Any other color or rarity indicates the fumes of the Wrymwound have triggered a mutation and your dragon is eligible to take Multigaze regardless of the outcome of the trials. If the bone item is also an apparel item, it counts as a sign from Mother and your dragon may proceed to the next trial.
  2. If you receive an AMBUSH battle item your dragon has not been able to withstand the deprivations and hardships of meditating near the Wrymwound and has died. Your trials end here. Exalt the dragon.
  3. If your dragon still hasn’t received a sign from Mother by the 23rd day, they have failed the first trial. Your trials end here, but your dragon does not have to be exalted and can seek a new life path.
  4. If you're running multiple Necrolockes at the same time (i.e. sending multiple dragons through the trials at once), you can use Crim's Collection Cart in lieu of Pinkerton for your sign from Mother.
    • When using Crim, the first trade offer will apply to your first Necrolocke attempt, the second trade offer will apply to your second Necrolocke attempt, etc.
    • Note that Crim's pool of trades is Much Larger than Pinkerton's. The reference box of searchable signs from Mother found below will only apply to a small fraction of qualifying signs from Crim.
    • You'll have to use the Game Database and the Necromancer Lore post to determine if your trade qualifies as a sign from Mother.
    • Due to this larger pool, ANY Plague battle stone indicates your dragon has not been able to withstand the deprivations and hardships of meditating near the Wrymwound and has died. Your trials end here. Exalt the dragon.
  5. Eye rules reminder:
    • If your dragon has Uncommon eyes then they are more susceptible to Mother’s Touch. Your sign from Mother can come from Pinkerton OR Swipp. Same difficulty rules apply. If playing on Hard Mode you can throw an equivalent item into Baldwin's cauldron instead of the trade item itself.
    • If you receive the BERSERKER battle item then your dragon has broken through its limitations and is eligible to take Glowing Eyes, regardless of the outcome of the other trials. Your dragon may proceed to the next trial immediately.

Pinkerton, Swipp, and Bone drops:

Easy Mode wrote:
Blue Birdskull Armband Blue Birdskull Headdress Blue Birdskull Legband Blue Birdskull Necklace Blue Birdskull Wingpiece Brown Birdskull Armband Brown Birdskull Headdress Brown Birdskull Legband Brown Birdskull Necklace Brown Birdskull Wingpiece Green Birdskull Armband Green Birdskull Headdress Green Birdskull Legband Green Birdskull Necklace Green Birdskull Wingpiece Red Birdskull Armband Red Birdskull Headdress Red Birdskull Legband Red Birdskull Necklace Red Birdskull Wingpiece Simple Copper Bracelets Simple Copper Necklace Simple Copper Wing Bangles Simple Darksteel Bracelets Simple Darksteel Necklace Simple Darksteel Wing Bangles Simple Gold Bracelets Simple Gold Necklace Simple Gold Wing Bangles Simple Gold Wing Cuffs Simple Iron Bracelets Simple Iron Necklace Simple Iron Wing Bangles Simple Iron Wing Cuffs Simple Pearly Bracelets Simple Pearly Necklace Simple Pearly Wing Bangles Simple Pearly Wing Cuffs Burnished Filigree Banner Burnished Filigree Boots Burnished Filigree Breastplate Burnished Filigree Gauntlets Burnished Filigree Helmet Burnished Filigree Tail Guard Burnished Filigree Wing Guard Dented Iron Belt Dented Iron Boots Dented Iron Gauntlets Dented Iron Gorget Dented Iron Helmet Dented Iron Pauldrons Dented Iron Tail Cuffs Mysterious Cowl Peacebringer's Cowl Whisperer's Cowl Burlap Hood Forestsong Face Mask Red Warrior Face Mask Blue Warrior Face Mask Solidscale Chest Guard Steelscale Chest Guard Shadowscale Chest Guard Ornate Copper Bracelet Ornate Copper Necklace Ornate Darksteel Bracelet Ornate Darksteel Necklace Ornate Gold Bracelet Ornate Gold Necklace Ornate Iron Bracelet Ornate Iron Necklace Ornate Pearly Bracelet Ornate Pearly Necklace Bleak Birdskull Armband Bleak Birdskull Headdress Bleak Birdskull Legband Bleak Birdskull Necklace Bleak Birdskull Wingpiece Golden Birdskull Armband Golden Birdskull Headdress Golden Birdskull Legband Golden Birdskull Necklace Golden Birdskull Wingpiece Purple Birdskull Armband Purple Birdskull Headdress Purple Birdskull Legband Purple Birdskull Necklace Purple Birdskull Wingpiece Tarnished Steel Belt Tarnished Steel Boots Tarnished Steel Gauntlets Tarnished Steel Gorget Tarnished Steel Helmet Tarnished Steel Pauldrons Tarnished Steel Tail Cuffs Ebony Filigree Banner Ebony Filigree Boots Ebony Filigree Breastplate Ebony Filigree Gauntlets Ebony Filigree Helmet Ebony Filigree Tail Guard Ebony Filigree Wing Guard Gold Filigree Banner Gold Filigree Boots Gold Filigree Breastplate Gold Filigree Gauntlets Gold Filigree Helmet Gold Filigree Tail Guard Gold Filigree Wing Guard Iron Filigree Banner Iron Filigree Boots Iron Filigree Breastplate Iron Filigree Gauntlets Iron Filigree Helmet Iron Filigree Tail Guard Iron Filigree Wing Guard Silver Filigree Banner Silver Filigree Boots Silver Filigree Breastplate Silver Filigree Gauntlets Silver Filigree Helmet Silver Filigree Tail Guard Silver Filigree Wing Guard Teardrop Citrine Anklet Teardrop Citrine Armlet Teardrop Citrine Belt Teardrop Citrine Bracelet Teardrop Citrine Choker Teardrop Citrine Earrings Teardrop Citrine Leg Band Teardrop Citrine Necklace Teardrop Citrine Pendant Teardrop Citrine Ring Teardrop Citrine Tail Ring Teardrop Citrine Wing Loop Teardrop Pastel Spinel Anklet Teardrop Pastel Spinel Armlet Teardrop Pastel Spinel Belt Teardrop Pastel Spinel Bracelet Teardrop Pastel Spinel Choker Teardrop Pastel Spinel Earrings Teardrop Pastel Spinel Leg Band Teardrop Pastel Spinel Necklace Teardrop Pastel Spinel Pendant Teardrop Pastel Spinel Ring Teardrop Pastel Spinel Tail Ring Teardrop Pastel Spinel Wing Loop Teardrop Pearl Ring Teardrop Lapis Lazuli Anklet Teardrop Lapis Lazuli Armlet Teardrop Lapis Lazuli Belt Teardrop Lapis Lazuli Bracelet Teardrop Lapis Lazuli Choker Teardrop Lapis Lazuli Earrings Teardrop Lapis Lazuli Leg Band Teardrop Lapis Lazuli Necklace Teardrop Lapis Lazuli Pendant Teardrop Lapis Lazuli Ring Teardrop Lapis Lazuli Tail Ring Teardrop Lapis Lazuli Wing Loop Lion's Arm Guards Lion's Breastplate Lion's Helmet Lion's Leg Armor Lion's Shoulder Pads Lion's Tail Guard Lion's Wing Fans Crane's Arm Guards Crane's Breastplate Crane's Helmet Crane's Leg Armor Crane's Shoulder Pads Crane's Tail Guard Crane's Wing Fans Frog's Arm Guards Frog's Breastplate Frog's Helmet Frog's Leg Armor Frog's Shoulder Pads Frog's Tail Guard Frog's Wing Fans Cat's Arm Guards Cat's Breastplate Cat's Helmet Cat's Leg Armor Cat's Shoulder Pads Cat's Tail Guard Cat's Wing Fans Brass Steampunk Tail Bauble Bronze Steampunk Tail Bauble Constantan Steampunk Tail Bauble Copper Steampunk Tail Bauble Iron Steampunk Tail Bauble Gold Steampunk Tail Bauble Brass Steampunk Wing Armor Bronze Steampunk Wing Armor Constantan Steampunk Wing Armor Copper Steampunk Wing Armor Iron Steampunk Wing Armor Gold Steampunk Wing Armor Rose Gold Steampunk Tail Bauble Rose Gold Steampunk Wing Armor Silver Steampunk Tail Bauble Silver Steampunk Wing Armor Steel Steampunk Tail Bauble Steel Steampunk Wing Armor Ranger's Cape Ranger's Quiver Pathfinder's Quiver Pathfinder's Cape Scout's Cape Scout's Quiver Druid's Woodmask Lucky Woodmask Sepia Woodmask Poisonous Woodmask Raven Woodmask Paper Mirror Masque Tutor Rings Tutor Waist Wrap Tutor Overcoat Tutor Collar Supplicant Overcoat Supplicant Rings Supplicant Waist Wrap Advisor Overcoat Advisor Rings Advisor Waist Wrap Chancellor Overcoat Chancellor Rings Chancellor Waist Wrap Fluttering Arm Chitin Fluttering Chitin Breastplate Fluttering Leg Chitin Fluttering Mandible Helmet Fluttering Tail Segments Fluttering Wing Segments Gleaming Arm Chitin Gleaming Chitin Breastplate Gleaming Leg Chitin Gleaming Mandible Helmet Gleaming Tail Segments Gleaming Wing Segments Creeping Arm Chitin Creeping Chitin Breastplate Creeping Leg Chitin Creeping Mandible Helmet Creeping Tail Segments Creeping Wing Segments Burrowing Arm Chitin Burrowing Chitin Breastplate Burrowing Leg Chitin Burrowing Mandible Helmet Burrowing Tail Segments Burrowing Wing Segments Luminax Mascot Loamy Garden Belt Sprouting Garden Belt Budding Garden Belt Black Thumb Garden Belt Webwing Alpha Yellow-Throated Sparrowmouse Grouse Basilisk Serthis Alchemist Parasitic Fungus Fungalhoof Qiriq Murkbottom Gull Flamescale Venomcaster Auburn Woolly Walrus Hooded Dodo Infestation Hound Heartred Croaker Bearded Pupowl Ruched Sojourner Display Plumes Cheerful Bird Toy Grouse Basilisk Field Notes Powerful Serthis Poison Softly Glowing Pendant Fungalhoof Qiriq Horn Translucent Fins Spare Material Auburn Woolly Pelt Ghastly Houndskull Muckbottom Shell Wiggly Roe Feisty Poison Rosy Similis Yellow-Tinged Featherduster Grouse Toxindiver Emetic Russula Armored Catfish Murkbottom Kelp Anubias Nana Plaguebringer's Delight Infestation Maggot Heartred Croaker Leg Parasitic Grub Bearded Squiggle Feisty Lettuce Bonebark Mold Buzzwing Vampire Cattail Common Locust Diseased Fungus Leechroot Mushroom Maggot Plague Bat Red-Winged Dewbug Salt-Marsh Mosquito Yellow Canary Aqua Birdskull Armband Aqua Birdskull Headdress Aqua Birdskull Legband Aqua Birdskull Necklace Aqua Birdskull Wingpiece Black-Edged Claw Blotched Quetzeel Blue Dragon Cloak Chrysoberyl Crystal Earrings Crimson Fillet Crown of Bones Darksong Face Mask Cursed Talonclasp Pendant Diamond Talonclasp Pendant Driftwood Baron Ferret Friend Friend Cockatiel Friend Gecko Mystic Bark Mask Onyx Seraph Anklets Onyx Seraph Armpiece Onyx Seraph Headpiece Onyx Seraph Hip Drape Onyx Seraph Necklace Onyx Seraph Tail Bangle Onyx Seraph Wing Ornament Raven Sylvan Lattice Raven Sylvan Twist Sunsong Face Mask Vensomscale Bracers Venomscale Chest Guard Venomscale Greaves Venomscale Helmet Venomscale Shoulder Guards Venomscale Tail Guard Venomscale Wing Guard Winter Wolf Cape

Normal and Hard Mode wrote:
Blue Birdskull Armband Blue Birdskull Headdress Blue Birdskull Legband Blue Birdskull Necklace Blue Birdskull Wingpiece Brown Birdskull Armband Brown Birdskull Headdress Brown Birdskull Legband Brown Birdskull Necklace Brown Birdskull Wingpiece Green Birdskull Armband Green Birdskull Headdress Green Birdskull Legband Green Birdskull Necklace Green Birdskull Wingpiece Red Birdskull Armband Red Birdskull Headdress Red Birdskull Legband Red Birdskull Necklace Red Birdskull Wingpiece Simple Copper Bracelets Simple Copper Necklace Simple Copper Wing Bangles Simple Darksteel Bracelets Simple Darksteel Necklace Simple Darksteel Wing Bangles Simple Gold Bracelets Simple Gold Necklace Simple Gold Wing Bangles Simple Gold Wing Cuffs Simple Iron Bracelets Simple Iron Necklace Simple Iron Wing Bangles Simple Iron Wing Cuffs Simple Pearly Bracelets Simple Pearly Necklace Simple Pearly Wing Bangles Simple Pearly Wing Cuffs Burnished Filigree Banner Burnished Filigree Boots Burnished Filigree Breastplate Burnished Filigree Gauntlets Burnished Filigree Helmet Burnished Filigree Tail Guard Burnished Filigree Wing Guard Dented Iron Belt Dented Iron Boots Dented Iron Gauntlets Dented Iron Gorget Dented Iron Helmet Dented Iron Pauldrons Dented Iron Tail Cuffs Mysterious Cowl Peacebringer's Cowl Whisperer's Cowl Burlap Hood Forestsong Face Mask Red Warrior Face Mask Blue Warrior Face Mask Solidscale Chest Guard Steelscale Chest Guard Shadowscale Chest Guard Ornate Copper Bracelet Ornate Copper Necklace Ornate Darksteel Bracelet Ornate Darksteel Necklace Ornate Gold Bracelet Ornate Gold Necklace Ornate Iron Bracelet Ornate Iron Necklace Ornate Pearly Bracelet Ornate Pearly Necklace Bleak Birdskull Armband Bleak Birdskull Headdress Bleak Birdskull Legband Bleak Birdskull Necklace Bleak Birdskull Wingpiece Golden Birdskull Armband Golden Birdskull Headdress Golden Birdskull Legband Golden Birdskull Necklace Golden Birdskull Wingpiece Purple Birdskull Armband Purple Birdskull Headdress Purple Birdskull Legband Purple Birdskull Necklace Purple Birdskull Wingpiece Tarnished Steel Belt Tarnished Steel Boots Tarnished Steel Gauntlets Tarnished Steel Gorget Tarnished Steel Helmet Tarnished Steel Pauldrons Tarnished Steel Tail Cuffs Ebony Filigree Banner Ebony Filigree Boots Ebony Filigree Breastplate Ebony Filigree Gauntlets Ebony Filigree Helmet Ebony Filigree Tail Guard Ebony Filigree Wing Guard Gold Filigree Banner Gold Filigree Boots Gold Filigree Breastplate Gold Filigree Gauntlets Gold Filigree Helmet Gold Filigree Tail Guard Gold Filigree Wing Guard Iron Filigree Banner Iron Filigree Boots Iron Filigree Breastplate Iron Filigree Gauntlets Iron Filigree Helmet Iron Filigree Tail Guard Iron Filigree Wing Guard Silver Filigree Banner Silver Filigree Boots Silver Filigree Breastplate Silver Filigree Gauntlets Silver Filigree Helmet Silver Filigree Tail Guard Silver Filigree Wing Guard Teardrop Citrine Anklet Teardrop Citrine Armlet Teardrop Citrine Belt Teardrop Citrine Bracelet Teardrop Citrine Choker Teardrop Citrine Earrings Teardrop Citrine Leg Band Teardrop Citrine Necklace Teardrop Citrine Pendant Teardrop Citrine Ring Teardrop Citrine Tail Ring Teardrop Citrine Wing Loop Teardrop Pastel Spinel Anklet Teardrop Pastel Spinel Armlet Teardrop Pastel Spinel Belt Teardrop Pastel Spinel Bracelet Teardrop Pastel Spinel Choker Teardrop Pastel Spinel Earrings Teardrop Pastel Spinel Leg Band Teardrop Pastel Spinel Necklace Teardrop Pastel Spinel Pendant Teardrop Pastel Spinel Ring Teardrop Pastel Spinel Tail Ring Teardrop Pastel Spinel Wing Loop Teardrop Pearl Ring Teardrop Lapis Lazuli Anklet Teardrop Lapis Lazuli Armlet Teardrop Lapis Lazuli Belt Teardrop Lapis Lazuli Bracelet Teardrop Lapis Lazuli Choker Teardrop Lapis Lazuli Earrings Teardrop Lapis Lazuli Leg Band Teardrop Lapis Lazuli Necklace Teardrop Lapis Lazuli Pendant Teardrop Lapis Lazuli Ring Teardrop Lapis Lazuli Tail Ring Teardrop Lapis Lazuli Wing Loop Lion's Arm Guards Lion's Breastplate Lion's Helmet Lion's Leg Armor Lion's Shoulder Pads Lion's Tail Guard Lion's Wing Fans Crane's Arm Guards Crane's Breastplate Crane's Helmet Crane's Leg Armor Crane's Shoulder Pads Crane's Tail Guard Crane's Wing Fans Frog's Arm Guards Frog's Breastplate Frog's Helmet Frog's Leg Armor Frog's Shoulder Pads Frog's Tail Guard Frog's Wing Fans Cat's Arm Guards Cat's Breastplate Cat's Helmet Cat's Leg Armor Cat's Shoulder Pads Cat's Tail Guard Cat's Wing Fans Brass Steampunk Tail Bauble Bronze Steampunk Tail Bauble Constantan Steampunk Tail Bauble Copper Steampunk Tail Bauble Iron Steampunk Tail Bauble Gold Steampunk Tail Bauble Brass Steampunk Wing Armor Bronze Steampunk Wing Armor Constantan Steampunk Wing Armor Copper Steampunk Wing Armor Iron Steampunk Wing Armor Gold Steampunk Wing Armor Rose Gold Steampunk Tail Bauble Rose Gold Steampunk Wing Armor Silver Steampunk Tail Bauble Silver Steampunk Wing Armor Steel Steampunk Tail Bauble Steel Steampunk Wing Armor Ranger's Cape Ranger's Quiver Pathfinder's Quiver Pathfinder's Cape Scout's Cape Scout's Quiver Druid's Woodmask Lucky Woodmask Sepia Woodmask Poisonous Woodmask Raven Woodmask Paper Mirror Masque Tutor Rings Tutor Waist Wrap Tutor Overcoat Tutor Collar Supplicant Overcoat Supplicant Rings Supplicant Waist Wrap Advisor Overcoat Advisor Rings Advisor Waist Wrap Chancellor Overcoat Chancellor Rings Chancellor Waist Wrap Fluttering Arm Chitin Fluttering Chitin Breastplate Fluttering Leg Chitin Fluttering Mandible Helmet Fluttering Tail Segments Fluttering Wing Segments Gleaming Arm Chitin Gleaming Chitin Breastplate Gleaming Leg Chitin Gleaming Mandible Helmet Gleaming Tail Segments Gleaming Wing Segments Creeping Arm Chitin Creeping Chitin Breastplate Creeping Leg Chitin Creeping Mandible Helmet Creeping Tail Segments Creeping Wing Segments Burrowing Arm Chitin Burrowing Chitin Breastplate Burrowing Leg Chitin Burrowing Mandible Helmet Burrowing Tail Segments Burrowing Wing Segments Luminax Mascot Loamy Garden Belt Sprouting Garden Belt Budding Garden Belt Black Thumb Garden Belt Webwing Alpha Yellow-Throated Sparrowmouse Grouse Basilisk Serthis Alchemist Parasitic Fungus Fungalhoof Qiriq Murkbottom Gull Flamescale Venomcaster Auburn Woolly Walrus Hooded Dodo Infestation Hound Heartred Croaker Bearded Pupowl Ruched Sojourner Aqua Birdskull Armband Aqua Birdskull Headdress Aqua Birdskull Legband Aqua Birdskull Necklace Aqua Birdskull Wingpiece Black-Edged Claw Blotched Quetzeel Blue Dragon Cloak Chrysoberyl Crystal Earrings Crimson Fillet Crown of Bones Darksong Face Mask Cursed Talonclasp Pendant Diamond Talonclasp Pendant Driftwood Baron Ferret Friend Friend Cockatiel Friend Gecko Mystic Bark Mask Onyx Seraph Anklets Onyx Seraph Armpiece Onyx Seraph Headpiece Onyx Seraph Hip Drape Onyx Seraph Necklace Onyx Seraph Tail Bangle Onyx Seraph Wing Ornament Raven Sylvan Lattice Raven Sylvan Twist Sunsong Face Mask Vensomscale Bracers Venomscale Chest Guard Venomscale Greaves Venomscale Helmet Venomscale Shoulder Guards Venomscale Tail Guard Venomscale Wing Guard Winter Wolf Cape

Hard Mode Bone Items wrote:
Blue Birdskull Armband Blue Birdskull Headdress Blue Birdskull Legband Blue Birdskull Necklace Blue Birdskull Wingpiece Brown Birdskull Armband Brown Birdskull Headdress Brown Birdskull Legband Brown Birdskull Necklace Brown Birdskull Wingpiece Green Birdskull Armband Green Birdskull Headdress Green Birdskull Legband Green Birdskull Necklace Green Birdskull Wingpiece Red Birdskull Armband Red Birdskull Headdress Red Birdskull Legband Red Birdskull Necklace Red Birdskull Wingpiece Bleak Birdskull Armband Bleak Birdskull Headdress Bleak Birdskull Legband Bleak Birdskull Necklace Bleak Birdskull Wingpiece Golden Birdskull Armband Golden Birdskull Headdress Golden Birdskull Legband Golden Birdskull Necklace Golden Birdskull Wingpiece Purple Birdskull Armband Purple Birdskull Headdress Purple Birdskull Legband Purple Birdskull Necklace Purple Birdskull Wingpiece Squirrel Skull Bone Fragments Sparrow Skull Chipped Blackened Leg Bones Small Leg Bones Chipped Blackened Ribcage Small Ribcage Wing Bones Broken Wing Bones Unnatural Leg Bones Twitching Leg Bones Haunting Houndskull Ghastly Houndskull Feline Triskull Ferberus Triskull Magi Casting Rod Mender's Healing Staff Crown of Bones Aqua Birdskull Armband Aqua Birdskull Headdress Aqua Birdskull Legband Aqua Birdskull Necklace Aqua Birdskull Wingpiece
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Trial of Survival

The second trial is represented by surviving daily Coli battles. Before you begin you must get two more dragons to represent Faith and Determination.
  1. Your Faith and Determination dragons are symbolic protectors of your trial dragon and are meant to act as damage sponges in the Coli. It doesn't matter where these dragons come from (AH, bred fodder, etc), but they should start at lvl 1 and their breed is partially determined by RNG.
  2. Throw an Apparel item into Baldwin to determine the breed class of your Faith and Determination dragons. Note that every breed has its own base battle stats, which will affect how well it takes physical damage, magical damage, and how likely it is to dodge attacks.
    • Grey Slime: Choose one physical dragon (Scratch attacks) and one magical dragon (Contuse attacks)
    • White Slime: Choose two magical dragons (Contuse attacks)
    • Black Slime: Choose two physical dragons (Scratch attacks)
  3. The dragon taking the trials should be placed in the middle of the battle formation, with the dragons representing Faith and Determination flanking them on either side.
  4. Choose the Coli venue that corresponds to your dragon’s level.
  5. Your Faith and Determination dragons CANNOT ATTACK. They can only DEFEND. ALL attacks must come from the dragon taking the trials.
  6. While battling in the Coli you CANNOT end a battle by refreshing the page or clicking out of the window.
  7. If your dragon FLEEs they automatically fail their second trial and become a Ghoul.
  8. If at any point you receive the below Coli drops, your dragon has mastered its plague and has passed the second trial:
    • Any Plague familiar
    • Plague battle item (Vile bolt, Pestilent Slash, Diseased Might or Acuity Fragment, Contaminate)
    • Plague item (Plague Runestone, Rotting Plaguebringer Effigy, Unhatched Plague Egg, etc)
    • Apparel that qualifies as a Necromantic symbol (see list of symbols under Trial of Infection rules)
  9. If BOTH the Faith and Determination dragons faint, your dragon has failed its second trial and has become a Ghoul.
  10. If 23 days have passed and you haven’t received a Plague familiar, Plague battle stone, Plague item or apparel that qualifies as a Necromantic symbol, throw an apparel item into Baldwin.
    • Black slime indicates your dragon has died. Your trials end here. Exalt the dragon.
    • While slime indicates your dragon has mastered the plague, but not in time to attempt the third trial. Your dragon has become a Necroservus.
    • Grey slime indicates your dragon is still fighting the infection. You may decide to end the dragon’s trial and they will become a Ghoul. Or you may continue to battle in the Coli until you receive a Plague drop. Once you receive a Plague drop, the dragon becomes a Wraith. While fighting in the Coli, events that would result in death, or the dragon turning into a Ghoul, still apply.
  11. If the dragon faints at any point, OR if you get a SAP battle stone coli drop, then the dragon has succumbed to their plague and died. Your trials end here. Exalt the dragon.
  12. Difficulty rules:
    • Easy: Survive at least one round in Coli a day. You may use ONE minor health potion per day on any one dragon.
    • Normal: Survive at least one round in Coli a day. You may not use any health potions.
    • Hard: Survive at least two rounds in Coli a day. The rounds must be consecutive and you may not use any health potions.
  13. Coli round notes
    • The minimum rounds you must survive in Coli per day is determined by your difficulty level, however you may attempt as many CONSECUTIVE rounds as you would like. Note that leaving the Coli between any rounds ends your Coli attempts for the day.
    • The more consecutive Coli rounds you survive, the higher the chances of obtaining a qualifying Coli drop that lets you pass the second trial.
    • It is recommended that you DO NOT attempt consecutive Coli rounds until your dragons are lvl 2 or above.
  14. Leveling rules:
    • The dragon taking the trials can have stat points distributed however you’d like.
    • Your Faith and Determination dragons MUST have stat points distributed evenly between Agility (AGL), Vitality (VIT), Defense (DFN), and Mind (MND). The easiest way to do this is to assign stat points one by one to all four attributes and then repeat until available stat points are gone. Do not try to make stats equal, as the different breeds start off with uneven stats.
    • Remember that your dragon must always battle in the Coli venue that matches their level.
  15. Hatchlings use modified rules during the Trial of Survival. See the Hatchling-specific rules post.
  16. Eye rules reminder:
    • Regardless of your difficulty level, if your dragon has Unusual eyes you may use ONE health potion a day on any one dragon.
    • If/when your Faith and/or Determination dragon are lvl 5 and above: they can learn MEDITATE and BOLSTER or WARD (only one each) and can cast on your dragon in addition to defending.
    • Faith and Determination dragons cannot cast BOLSTER or WARD on each other
    • If the BERSERKER battle item drops then your dragon is eligible to take Glowing Eyes. Your dragon may proceed to the next trial.
    • If all three of your dragons have a status effect at the same time then your dragon is eligible to take Innocent eyes.
    • If a VIAL OF HYPNOTIC SIGHT drops then your dragon is eligible to take Swirl Eyes.
    • If a SCRATCH or SHRED battle stone drops then your dragon is eligible to take Bright Eyes.
    • If any FAMILIAR drops your dragon is eligible to take Goat Eyes.
    • If any VISTA or SCENE drops then your dragon is eligible to take Pastel Eyes
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Trial of Contagion

For the third trial, your dragon must survive a series of rounds in the Coli to demonstrate their mastery.
  1. Difficulty rules:
    • Easy mode - Survive 3 rounds
    • Normal mode - Survive 4 rounds
    • Hard mode - Survive 5 rounds
  2. The venue that you fight in will be chosen by RNG. Throw an apparel item into Baldwin:
    • Black slime - The venue must be within three levels of your dragon’s current level.
    • While slime - The venue must be within two levels of your dragon’s current level.
    • Grey slime - The venue must be at your dragon’s current level.
  3. If your dragon faints at any point, or if BOTH of the Faith and Determination dragons faint, your dragon has failed its third trial and has become a Necroservus.
  4. If your dragon survives all rounds in the Coli, they have passed all three trials and have become a Necromancer. Well done!
  5. Eye rules reminder:
    • Rare eyed dragons are allowed to use one Major Health Potion on any dragon during the trial.
    • The eye drop rules from the second trial also apply to the third trial.
    • If your dragon qualifies for multiple special eye types, you may choose which eye type they ultimately take. You may also choose not to take any special eye types and keep the eyes that the dragon started the trials with.
  6. Optional fun rule: If your dragon passes all three trials and becomes a Necromancer, consider re-creating your Faith or Determination dragon, or both, into its Necroservus.
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[center][size=5][b]Attempt One: Ithrael[/b][/size] [i]Day 0 -> [url=https://www1.flightrising.com/forums/qnc/3260637#post_54752185]Day 1[/url][/i] [url=https://www1.flightrising.com/dragon/87795102][img]https://www1.flightrising.com/rendern/350/877952/87795102_350.png[/img][/url][/center] [i]A [b]Rare[/b]-eyed dragon born in the Charged Barrens but quickly relocated to the Wandering Contagion, Ithrael grew up on the distant tales of the power and prestige of Necromancers, but had never actually seen one until a missionary came to visit his small clan a few months ago. He had the opportunity to talk with then extensively and decided to attempt the Trials they described for himself. What better way to prove that he truly belonged here?[/i] [rule] As a dragon with [b]Rare[/b] eyes, Ithrael has an advantage in the Trial of Contagion. One Major Health Potion may be used on any dragon during it. [rule] [i]Ithrael picked his way carefully over the pockmarked earth below the Rim, on the inside, where only a select few ever ventured for fear of their lives. A fear he and those nearby would all attempt to overcome in the coming days. Some had already halted, turned by the noxious fumes, the terrible stench, or something else, settling into meditative poses and ready to begin their vigil with the Cauldron itself looming at the horizon. He continued. A shadow passed overhead, some kind of vulture, perhaps, hidden by the putrid haze of disease and magic suffusing the air. He wonders if it rains acid here, if it rains at all. Under his claws, the earth crunches dryly and the thin, twisted brush seems to leer in the half-light of early sunset as the sun passes over the far side of the Rim, casting the world into intimidating vagueness. The Cauldron, still visible through the murk and close enough now that he could swear he can see it bubbling, emits a neon smoke that drifts aimlessly through the valley, making his eyes and nose burn. This is close enough. Ithrael finds a spot on an outcrop of rock, high enough that he should be out of reach of anything mutated and strange enough to think to snack on him during his meditation, and settles in, breathing deeply despite the burn, and prays that the Mother sees fit to infect him with something he can survive and control.[/i] [rule] Ithrael settles a [b]Middling[/b] distance from the Cauldron; his attempts will be on [b]Normal[/b] difficulty.
Attempt One: Ithrael

Day 0 -> Day 1

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A Rare-eyed dragon born in the Charged Barrens but quickly relocated to the Wandering Contagion, Ithrael grew up on the distant tales of the power and prestige of Necromancers, but had never actually seen one until a missionary came to visit his small clan a few months ago. He had the opportunity to talk with then extensively and decided to attempt the Trials they described for himself. What better way to prove that he truly belonged here?

As a dragon with Rare eyes, Ithrael has an advantage in the Trial of Contagion. One Major Health Potion may be used on any dragon during it.
Ithrael picked his way carefully over the pockmarked earth below the Rim, on the inside, where only a select few ever ventured for fear of their lives. A fear he and those nearby would all attempt to overcome in the coming days. Some had already halted, turned by the noxious fumes, the terrible stench, or something else, settling into meditative poses and ready to begin their vigil with the Cauldron itself looming at the horizon.
He continued.
A shadow passed overhead, some kind of vulture, perhaps, hidden by the putrid haze of disease and magic suffusing the air. He wonders if it rains acid here, if it rains at all. Under his claws, the earth crunches dryly and the thin, twisted brush seems to leer in the half-light of early sunset as the sun passes over the far side of the Rim, casting the world into intimidating vagueness. The Cauldron, still visible through the murk and close enough now that he could swear he can see it bubbling, emits a neon smoke that drifts aimlessly through the valley, making his eyes and nose burn.
This is close enough.
Ithrael finds a spot on an outcrop of rock, high enough that he should be out of reach of anything mutated and strange enough to think to snack on him during his meditation, and settles in, breathing deeply despite the burn, and prays that the Mother sees fit to infect him with something he can survive and control.

Ithrael settles a Middling distance from the Cauldron; his attempts will be on Normal difficulty.
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[center][b][size=5]Ithrael: Day One[/size][/b] [i][url=https://www1.flightrising.com/forums/qnc/3260637/1#post_54731162]Day 0[/url] <- Day 1 -> [url=https://www1.flightrising.com/forums/qnc/3260637/1#post_54762023]Day 2[/url][/i] [url=https://www1.flightrising.com/dragon/87795102][img]https://www1.flightrising.com/rendern/coliseum/portraits/877952/87795102.png[/img][/url][/center] [rule] [b]Pinkerton Item Pulled:[/b] [item=Silverside Tetras] [b]Tomo Lore Prompt (Testing Feature):[/b] Q: Which of the following crickets is uncharacteristically quiet at night and noisy during the day? A: Blue Cricket [rule] [i]At first, he thinks this part of the First Trial should be easy. How hard can it be to get sick when the very air burns at his lungs and nausea pulls threateningly at his empty stomach? The air is [b]green[/b] with who knows what. It turns out to be nasty smells mostly. Thankfully unidentifiable. Who knows what he'd have to do if he knew what that came from and what he was really inhaling? In this instance, ignorance is - relatively - bliss. As it turns out, it is more difficult than he though it would be. Which makes sense. The illness is supposed to be a blessing from the Mother, her acknowledgement that you have what it takes to at least make the attempt at a fraction of her power. There are but a blessed few who are infected easily. The Trials last twenty-three days for a reason. But today, as the sunlight wanes, he nearly breathes a sigh of relief, despite that he has yet to develop noticeable symptoms of anything more than irritated sinuses. Because as darkness falls, silence - blessed silence - falls with it. The horrifying, brain-numbing, all-consuming ululating song of the cricket hiding somewhere nearby fades into nothing. Ithrael can feel the tension bleeding from his already stiff shoulders and spine as the sound falls away like it was never there. As the shadows grow long, he settles a bit more comfortably into his vigil, allowing one last, brief curse to sigh between his teeth, hoping that some nightbird eats that insect before it has a chance to bother him again tomorrow. Whoever thought a day-chirping cricket was a good idea should have to live with them every day for the rest of their lives, and whatever came after.[/i] [rule] Ithrael does not yet surpass the Trial of Infection and continues to sit in vigil. Twenty-two days remain.
Ithrael: Day One

Day 0 <- Day 1 -> Day 2

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Pinkerton Item Pulled: Silverside Tetras

Tomo Lore Prompt (Testing Feature): Q: Which of the following crickets is uncharacteristically quiet at night and noisy during the day? A: Blue Cricket
At first, he thinks this part of the First Trial should be easy. How hard can it be to get sick when the very air burns at his lungs and nausea pulls threateningly at his empty stomach? The air is green with who knows what. It turns out to be nasty smells mostly. Thankfully unidentifiable. Who knows what he'd have to do if he knew what that came from and what he was really inhaling? In this instance, ignorance is - relatively - bliss.

As it turns out, it is more difficult than he though it would be. Which makes sense. The illness is supposed to be a blessing from the Mother, her acknowledgement that you have what it takes to at least make the attempt at a fraction of her power. There are but a blessed few who are infected easily. The Trials last twenty-three days for a reason.

But today, as the sunlight wanes, he nearly breathes a sigh of relief, despite that he has yet to develop noticeable symptoms of anything more than irritated sinuses. Because as darkness falls, silence - blessed silence - falls with it. The horrifying, brain-numbing, all-consuming ululating song of the cricket hiding somewhere nearby fades into nothing. Ithrael can feel the tension bleeding from his already stiff shoulders and spine as the sound falls away like it was never there.

As the shadows grow long, he settles a bit more comfortably into his vigil, allowing one last, brief curse to sigh between his teeth, hoping that some nightbird eats that insect before it has a chance to bother him again tomorrow. Whoever thought a day-chirping cricket was a good idea should have to live with them every day for the rest of their lives, and whatever came after.

Ithrael does not yet surpass the Trial of Infection and continues to sit in vigil. Twenty-two days remain.
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[center][b][size=5]Ithrael: Day Two[/size][/b] [i][url=https://www1.flightrising.com/forums/qnc/3260637#post_54752185]Day 1[/url] <- Day 2 -> [url=https://www1.flightrising.com/forums/qnc/3260637#post_54769361]Day 3[/url][/i] [url=https://www1.flightrising.com/dragon/87795102][img]https://www1.flightrising.com/rendern/coliseum/portraits/877952/87795102.png[/img][/url][/center] [rule] [b]Pinkerton Item Pulled:[/b] [item=Maggot] [b]Tomo Lore Prompt (Beta):[/b] Q: What is the name of Lightning's elemental ability? A: Shock [rule] [i]To both his great relief and chagrin, it rains the next day. Not just a rainstorm, but a thunderstorm crackling bright blue-white light through the roiling black clouds throughout the day and well after the light. For some hours, the only sound is the distant rumbles of thunder and the eerie gleam of lightning-lit world gives meaning to the looming shadows. The flashes in the darkness don't bother him. He was raised nearby, in a Plague clan with their very own Necromancer, but he wasn't born here. The copper blue of his eyes attest that to everyone who sees him. The magic of his birthplace permeates him still, and the lightning flashes are more brief glimpses into a landscape familiar made strange that blinding bolts. One of the other hopefuls who settled within viewing distance of him has tucked their head under their wings to protect their eyes. He remains still in the face of the raging storm, breathing the lightning ozone scent and hating how much the energy of it feels like [b]home[/b] in his bones. Home cannot be a place he has never seen with his own eyes. He hopes it isn't an omen of how his trials will progress. Already he knows, can smell the illness on the wind, that some have already begun - and others have already failed - the second Trial. There is yet time left, but the hopes he had for power fade with each day that passes. He can only pray this is not an omen.[/i] [rule] Ithrael does not receive the Mother's blessing to continue. Twenty-one days remain.
Ithrael: Day Two

Day 1 <- Day 2 -> Day 3

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Pinkerton Item Pulled: Maggot

Tomo Lore Prompt (Beta): Q: What is the name of Lightning's elemental ability? A: Shock

To both his great relief and chagrin, it rains the next day. Not just a rainstorm, but a thunderstorm crackling bright blue-white light through the roiling black clouds throughout the day and well after the light. For some hours, the only sound is the distant rumbles of thunder and the eerie gleam of lightning-lit world gives meaning to the looming shadows.

The flashes in the darkness don't bother him. He was raised nearby, in a Plague clan with their very own Necromancer, but he wasn't born here. The copper blue of his eyes attest that to everyone who sees him. The magic of his birthplace permeates him still, and the lightning flashes are more brief glimpses into a landscape familiar made strange that blinding bolts.

One of the other hopefuls who settled within viewing distance of him has tucked their head under their wings to protect their eyes.

He remains still in the face of the raging storm, breathing the lightning ozone scent and hating how much the energy of it feels like home in his bones. Home cannot be a place he has never seen with his own eyes. He hopes it isn't an omen of how his trials will progress. Already he knows, can smell the illness on the wind, that some have already begun - and others have already failed - the second Trial.
There is yet time left, but the hopes he had for power fade with each day that passes. He can only pray this is not an omen.


Ithrael does not receive the Mother's blessing to continue. Twenty-one days remain.
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[center][b][size=5]Ithrael: Day Three[/size][/b] [i][url=https://www1.flightrising.com/forums/qnc/3260637#post_54762023]Day 2[/url] <- Day 3 -> [url=https://www1.flightrising.com/forums/qnc/3260637#post_54783185]Day 4[/url][/i] [url=https://www1.flightrising.com/dragon/87795102][img]https://www1.flightrising.com/rendern/coliseum/portraits/877952/87795102.png[/img][/url][/center] [rule] [b]Pinkerton Item Pulled:[/b] [item=Pachyderm Painting] [rule] [i]When the sun rises on the dawn of the third day, it is a bright orange, gleaming down into the Rim like a baleful gaze. After the rain of the previous day, the air is clear of the usual putrescent smog. He can't help but wonder if that's a good thing or a bad thing for his chances. Not constantly breathing the fumes might reduce his chances of contracting something, but the clear air also meant that the new fumes from the Cauldron would spread unimpeded, carrying the Mother's newest concoctions. Ithrael stretches his wings briefly before settling them once more against his spine, desperately trying to focus his mind once more. He knows his chances are still good, that it typically takes a full week for the first Trial to pass, to receive the Mother's blessing, and that some do not for two - or three in very rare cases. The doubt isn't good for him, so he scratches his claws against the red earth and closes his eyes, breathing deeply. The Necromancer of his home clan had wished him luck before he came, had refused to teach him anything or give him any tips beforehand. She had only given him a laughing parting glance and told him that it would be up to the Mother. He's been too indecisive. He breathes again, reaffirming himself. He came here to prove to himself and others that he is just as worthy as those born here. It's a risk. Many die, many fail. He will not be one of them. It's said the Mother rewards dedication and devotion. It's time to start praying. He [b]will[/b] be a Necromancer.[/i] [rule] The Mother does not see fit to bless Ithrael's Trials today. Twenty days remain.
Ithrael: Day Three

Day 2 <- Day 3 -> Day 4

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Pinkerton Item Pulled: Pachyderm Painting

When the sun rises on the dawn of the third day, it is a bright orange, gleaming down into the Rim like a baleful gaze. After the rain of the previous day, the air is clear of the usual putrescent smog. He can't help but wonder if that's a good thing or a bad thing for his chances. Not constantly breathing the fumes might reduce his chances of contracting something, but the clear air also meant that the new fumes from the Cauldron would spread unimpeded, carrying the Mother's newest concoctions.

Ithrael stretches his wings briefly before settling them once more against his spine, desperately trying to focus his mind once more. He knows his chances are still good, that it typically takes a full week for the first Trial to pass, to receive the Mother's blessing, and that some do not for two - or three in very rare cases. The doubt isn't good for him, so he scratches his claws against the red earth and closes his eyes, breathing deeply.

The Necromancer of his home clan had wished him luck before he came, had refused to teach him anything or give him any tips beforehand. She had only given him a laughing parting glance and told him that it would be up to the Mother.

He's been too indecisive. He breathes again, reaffirming himself. He came here to prove to himself and others that he is just as worthy as those born here. It's a risk.
Many die, many fail. He will not be one of them. It's said the Mother rewards dedication and devotion. It's time to start praying.

He will be a Necromancer.

The Mother does not see fit to bless Ithrael's Trials today. Twenty days remain.
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Ah, your lore posts are so good! I enjoyed the way you used the Tomo pull to shine a light on an important aspect of Ithrael's personality, namely his relationship with his birth land. I was worried that the first trial might prove way too boring, but from your writing I can see how, at least from a lore perspective, it might let you focus on different aspects of dragon's personality to develop them bit by bit with a more introspective lens.
Ah, your lore posts are so good! I enjoyed the way you used the Tomo pull to shine a light on an important aspect of Ithrael's personality, namely his relationship with his birth land. I was worried that the first trial might prove way too boring, but from your writing I can see how, at least from a lore perspective, it might let you focus on different aspects of dragon's personality to develop them bit by bit with a more introspective lens.
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[center][b][size=5]Ithrael: Day Four[/size][/b] [i][url=https://www1.flightrising.com/forums/qnc/3260637#post_54769361]Day 3[/url] <- Day 4 -> [url=https://www1.flightrising.com/forums/qnc/3260637/1#post_54797858]Day 5[/url][/i] [url=https://www1.flightrising.com/dragon/87795102][img]https://www1.flightrising.com/rendern/coliseum/portraits/877952/87795102.png[/img][/url][/center] [rule] [b]Pinkerton Item Pulled:[/b] [item=Daisy Flowerfall] [b]Tomo Lore Prompt:[/b] Q:What is the name of the dark entity that tried to devour the world? A: The Shade [rule] [i]He's drawn from meditation about midday, when a sudden gust throws a handful of petals into his face. Quickly, he's swiping at his face, trying to dislodge the almost-sticky debris before anything can make its way into his nose or mouth, a startled screech issuing from behind his teeth. But the half-rotten petals are determined, and though he gets them, scattering them instead around his feet, they leave a sap-like residue over the tip of his snout. He frowns and groans internally as the noon heat begins crusting the stuff into his fur. That's going to be there for the rest of the Trials unless it rains again. He can almost see it, too, closing one eye and turning the other as close as he can. Against his dark fur, it's difficult to tell, but he thinks it might be black. A glance down at the petals between his feet confirms it. The otherwise off-white petals are stained dark with black ooze, the result of rot and corruption. But not a normal rot, now that he gets a better look at it. Usually a rotting leaf would turn soft and discolor before getting to the point of dissolving, and even then only in a dark, wet environment. These petals show no discoloration save the ill-colored goo, they're still crisp and hold their shape when he presses them. This isn't a normal rot, it's something else, something darker. Something whispers in the back of his mind that he knows exactly what it is, what might cause this kind of corruption. He ignores it. It's impossible, here, so close to the center of the Mother's power and influence. It isn't possible, and that it's now coating his fur means nothing. It isn't an omen of things to come. He'll be fine, he just has to keep his devotion high. He prays he is wrong.[/i] [rule] Ithrael remains in good health. Nineteen days remain.
Ithrael: Day Four

Day 3 <- Day 4 -> Day 5

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Pinkerton Item Pulled: Daisy Flowerfall

Tomo Lore Prompt: Q:What is the name of the dark entity that tried to devour the world? A: The Shade
He's drawn from meditation about midday, when a sudden gust throws a handful of petals into his face. Quickly, he's swiping at his face, trying to dislodge the almost-sticky debris before anything can make its way into his nose or mouth, a startled screech issuing from behind his teeth. But the half-rotten petals are determined, and though he gets them, scattering them instead around his feet, they leave a sap-like residue over the tip of his snout.

He frowns and groans internally as the noon heat begins crusting the stuff into his fur. That's going to be there for the rest of the Trials unless it rains again. He can almost see it, too, closing one eye and turning the other as close as he can. Against his dark fur, it's difficult to tell, but he thinks it might be black. A glance down at the petals between his feet confirms it. The otherwise off-white petals are stained dark with black ooze, the result of rot and corruption.

But not a normal rot, now that he gets a better look at it. Usually a rotting leaf would turn soft and discolor before getting to the point of dissolving, and even then only in a dark, wet environment. These petals show no discoloration save the ill-colored goo, they're still crisp and hold their shape when he presses them. This isn't a normal rot, it's something else, something darker.

Something whispers in the back of his mind that he knows exactly what it is, what might cause this kind of corruption. He ignores it. It's impossible, here, so close to the center of the Mother's power and influence. It isn't possible, and that it's now coating his fur means nothing. It isn't an omen of things to come. He'll be fine, he just has to keep his devotion high.

He prays he is wrong.


Ithrael remains in good health. Nineteen days remain.
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[center][b][size=5]Ithrael: Day Five[/size][/b] [i][url=https://www1.flightrising.com/forums/qnc/3260637/1#post_54783185]Day 4[/url] <- Day 5 -> [url=https://www1.flightrising.com/forums/qnc/3260637/2#post_54827119]Day 6[/url][/i] [url=https://www1.flightrising.com/dragon/87795102][img]https://www1.flightrising.com/rendern/coliseum/portraits/877952/87795102.png[/img][/url][/center] [rule] [b]Pinkerton Item Pulled:[/b] [item=Potted Cactus] [rule] [i]The heat is worse than he expected. He's lived in the Wandering Contagion for most of his life, Ithrael is no stranger to oppressive heat. He had known before coming here that while the sun was up, it would be brutal. But knowing that and experiencing it firsthand are two very different things. Unable to move, to seek shade or water or some other relief, his dark coat has begun acting as a heat sink, his short fur soaking up the heat and trapping it against his skin. It's a boon at night, when the heat fades into freezing chill. The accumulated heat protects him from the worst of it for the first few hours. He's seen some of the others settled nearby suffering greatly under the chill of it, even some of the overseeing Necromancers shivering on their perches high above the valley. It's a trade-off but one he isn't sure how much longer he'll be able to maintain. The heat exhaustion will kill him given enough time. At least he won't freeze to death. He realizes, slowly, over the course of the day, that this is why so many hopefuls fail during the second Trial, why so many die during the first without ever passing it. The vigil is [b]hard[/b], it drains your strength, tests your resolve, and weakens you severely. Failing the first trial, but surviving, is still an accomplishment, even if you don't attain power. He wonders, as he furtively glances at the others within viewing distance, how many of the spaces now empty were those who failed simply to the difficulties of the meditation instead of succumbing to the second trial as he had first assumed. When this is over, if he's in any state to remember to do so, he may ask one of the overseers if he's right. It's a sobering realization.[/i] [rule] The Mother does not infect Ithrael with her contagion. Eighteen days remain.
Ithrael: Day Five

Day 4 <- Day 5 -> Day 6

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Pinkerton Item Pulled: Potted Cactus

The heat is worse than he expected. He's lived in the Wandering Contagion for most of his life, Ithrael is no stranger to oppressive heat. He had known before coming here that while the sun was up, it would be brutal. But knowing that and experiencing it firsthand are two very different things. Unable to move, to seek shade or water or some other relief, his dark coat has begun acting as a heat sink, his short fur soaking up the heat and trapping it against his skin.

It's a boon at night, when the heat fades into freezing chill. The accumulated heat protects him from the worst of it for the first few hours. He's seen some of the others settled nearby suffering greatly under the chill of it, even some of the overseeing Necromancers shivering on their perches high above the valley. It's a trade-off but one he isn't sure how much longer he'll be able to maintain. The heat exhaustion will kill him given enough time. At least he won't freeze to death.

He realizes, slowly, over the course of the day, that this is why so many hopefuls fail during the second Trial, why so many die during the first without ever passing it. The vigil is hard, it drains your strength, tests your resolve, and weakens you severely. Failing the first trial, but surviving, is still an accomplishment, even if you don't attain power.

He wonders, as he furtively glances at the others within viewing distance, how many of the spaces now empty were those who failed simply to the difficulties of the meditation instead of succumbing to the second trial as he had first assumed.
When this is over, if he's in any state to remember to do so, he may ask one of the overseers if he's right.

It's a sobering realization.


The Mother does not infect Ithrael with her contagion. Eighteen days remain.
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[center][size=5][b]Crim Trades[/b][/size][/center] [b]Sycora[/b] [url=https://www1.flightrising.com/dragon/88046377][img]https://www1.flightrising.com/rendern/coliseum/portraits/880464/88046377.png[/img][/url] [item=Firestarter] Day 1: Unsuccessful in the Trial of Infection | Twenty-two days remain [rule] [b]Sabiya[/b] [url=https://www1.flightrising.com/dragon/87634266][img]https://www1.flightrising.com/rendern/coliseum/portraits/876343/87634266.png[/img][/url] [item=Pretty Magenta Arm Bow] Day 1: Unsuccessful in the Trial of Infection | Twenty-two days remain [rule] [b]Amiri[/b] [url=https://www1.flightrising.com/dragon/85346462][img]https://www1.flightrising.com/rendern/coliseum/portraits/853465/85346462.png[/img][/url] [item=Wing Bones] Day 1: Unsuccessful in the Trial of Infection | Twenty-two days remain [rule] [b]Camila[/b] [url=https://www1.flightrising.com/dragon/85379832][img]https://www1.flightrising.com/rendern/coliseum/portraits/853799/85379832.png[/img][/url] [item=Buff Endler] Day 1: Unsuccessful in the Trial of Infection | Twenty-two days remain [rule] [b]Arda[/b] [url=https://www1.flightrising.com/dragon/88051662][img]https://www1.flightrising.com/rendern/coliseum/portraits/880517/88051662.png[/img][/url] [item=Bloodscale Shoulder Guards] Necromantic Symbol: Armor Day 1: Successful in the Trial of Infection | Continue to Trial of Survival | Twenty-two days remain
Crim Trades

Sycora

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Firestarter

Day 1: Unsuccessful in the Trial of Infection | Twenty-two days remain

Sabiya

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Pretty Magenta Arm Bow

Day 1: Unsuccessful in the Trial of Infection | Twenty-two days remain

Amiri

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Wing Bones

Day 1: Unsuccessful in the Trial of Infection | Twenty-two days remain

Camila

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Buff Endler

Day 1: Unsuccessful in the Trial of Infection | Twenty-two days remain

Arda

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Bloodscale Shoulder Guards Necromantic Symbol: Armor

Day 1: Successful in the Trial of Infection | Continue to Trial of Survival | Twenty-two days remain
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