The Hollow Spire
High among the many peaks of Sorineth, there is a mountain top missing a large chunk of rock. This was once the site of a burgeoning Nocturne colony, now fallen to ruin in the wake of a mysterious disaster. An explosion of magic blew the spire clean open and destroyed the settlement in one savage and swift blow.Afterwards, dangerous and magically charged storms wreathed the ruins. Only in recent years has the peak become approachable as the after effects have faded.
What caused this unexpected event? What became of the remains of the colony? Two survivors from the original colony are determined to return to their destroyed home and find some answers.
Basic_Rules wrote:
- A death in the coliseum = that dragon must be exalted. This is the most essential rule of a nuzlocke.
- All loot obtained in the coliseum is irrelevant, as is the loot obtained from gathering.
- There are no restrictions about applying apparel to your dragons. Do whatever makes sense to you. Same goes for familiars.
- Ping or message me if you take the challenge ;p (you don't actually /have/ to but I'd love to see how it goes!)
- And, most crucially, all nuzlocke activity corresponds with the loot you obtain daily from Pinkerton's plundered pile!
Optional sentimental rule:
If a dragon reaches level 25 it "retires". It can join the ranks of your main lair.
Drops of Fate:
Food: Coliseum time!
Plants: 10-20 matches
Insects: 20-30 matches
Seafood: 30-40 matches
Meat: 40-50 matches
Insects: 20-30 matches
Seafood: 30-40 matches
Meat: 40-50 matches
Choose from one of these two rules:
Hardmode: You must select coliseum challengers in your lair using a random number generator. Then, select the coliseum arena that corresponds to the highest level dragon of that group (For a 'medium' mode, select the venue that is one tier down from that of highest level dragon). If your dragons level up while in an area, you can still stay there for the whole day. You can quit your battle streak at any time to regen health, and flee from battles if it is appropriate. Don't try do 50 matches in a row unless you want a wiped-out dragon!
OR
Easymode: Choose whichever team and venue you want and go for it. Running from battles, using health pots, and ending the battle streak is fine, as I explained above.
Materials and trinkets: Flex your creative muscles!
Materials: Do some writing for your nuzlocke. How does your new nuzlocke clan change and develop? What are your dragons like personality-wise? How do they get along? How do they die? Is there an antagonist in this nuzlocke, or are they merely struggling against the forces of nature? Write dragon bios! Make a blog, or a thread for your challenge in the creative forums! Write short stories or paragraphs, or add to one big one adventure!
Trinkets: Do some art for your nuzlocke! Digital or traditional, use whatever medium feels best for you. Draw deaths. Draw dragons. Draw humanized versions of your dragons (if that's your sort of thing). Draw familiars and dragons together. It doesn't have to be that good or elaborate. If you make a nuzlocke thread, post your art there.
Obviously, you might not have time in your day to do something creative. If that's the case, don't worry about it. This challenge is meant to be fun
Rare drops: Wildcards
Familiars: Buy the cheapest dragon in the auction house of a specific breed. Use a random number generator (between 1-18) to determine which breed you will get! (Optionally: attach the familiar to the new dragon.)
1. Fae
2. Guardian
3. Mirror
4. Pearlcatcher
5. Ridgeback
6. Tundra
7. Spiral
8. Imperial
9. Snapper
10. Wildclaw
11. Nocturne
12. Coatl
13. Skydancer
14. Bogsneak
15. Gaoler
16. Banescale
17. Veilspun
18. Obelisk
Apparel: Breed two of your dragons. The dragons you pick are up to you. You can also change one of the genes on a dragon, or use a scatterscroll if you are rich and crazy.
Battle items: Uh-oh!!!
Flip a coin.
Heads = DEATH STREAK
Tails = Nothing happens
DEATH STREAK rules: Randomly select three dragons using a random number generator. Fight in the coliseum using the "food" rules 10 rounds consecutively (ie. you cannot leave that arena), quitting midway if a dragon dies. If you are using the easymode rules, switch to the hardmode rules for battlestones.
Losing:
If your dragon count falls to zero you have a few options
1. Declare the challenge a "loss" and give up
2. Wait for Pinkerton to drop a familiar
3. Just say "welp" and buy another dragon from the AH without waiting for Pinkerton because you lack patience.
Additional_Rules wrote:
- G1 dragons that perish in battle will be sold in the AH instead of being exalted, but for the purposes of the challenge they are considered ‘dead’.
- Initial familiar drops and apparel drops will result in random Nocturne hatchling(s) on my Pinkerlocke tab being added to the active characters. In the case of an apparel drop, I will ring 1-5 to determine clutch size and follow basic rules above to determine if they survive hatching. Should all these dragons come into play, only then will the basic rules for familiar and apparel drops resume.
- Level 25 dragons may either retire OR become an NPC to help with grinding.