Arcane Fates
Pinkerton isn't the only arbiter of dragons' destinies...
...what will Crim Fate demand of you?
Once again, I feel the urge to do a Pinkerlocke, and since I'm already using Pinkerton pulls for my Pinkerlore challenge, I'm turning to Crim for an alternative. The first Crim request of the day (...or the first request where I actually remember that I'm doing this challenge...) determines what happens.
This version of the rules is inspired by various other 'Lockes, including the OG Pinkerlocke by Tar. I've added a few quirks of my own, partly to reduce deaths and partly to bring in even more RNG. Because who doesn't love RNG? (...don't answer that.)
Rules
Obligatory 'Locke Death Rule: If a dragon faints in the Coliseum, it gets a saving throw. Roll 1-26: If the result is the dragon's level or lower, it survives. If the result is higher than the dragon's level, it dies and must be exalted.
EXCEPTION: Talon and Cornwall are immune to death until the clan consists of at least five dragons.
Drops of Fate
Food: Coliseum time!
Plants: 10-20 matches
Insects: 20-30 matches
Seafood: 30-40 matches
Meat: 40-50 matches
Insects: 20-30 matches
Seafood: 30-40 matches
Meat: 40-50 matches
Choose whichever team and venue you want and go for it. Running from battles, using health potions, and ending the battle streak are all fine.
Materials: Write a thing!
Trinkets:
Familiars: Buy the cheapest dragon in the auction house of a specific breed. Use a random number generator to determine which breed to get. (Optionally, attach the familiar to the new dragon.)
1. Adult
2. Hatchling
---
1. Fae
2. Guardian
3. Mirror
4. Pearlcatcher
5. Ridgeback
6. Tundra
7. Spiral
8. Imperial
9. Snapper
10. Wildclaw
11. Nocturne
12. Coatl
13. Skydancer
14. Bogsneak
15. Gaoler
16. Banescale
17. Veilspun (or reroll, if they're still too expensive)
2. Hatchling
---
1. Fae
2. Guardian
3. Mirror
4. Pearlcatcher
5. Ridgeback
6. Tundra
7. Spiral
8. Imperial
9. Snapper
10. Wildclaw
11. Nocturne
12. Coatl
13. Skydancer
14. Bogsneak
15. Gaoler
16. Banescale
17. Veilspun (or reroll, if they're still too expensive)
Unnamed dragons will be named using the randomizer. Why? Because it's random!
Apparel: Breed two of your dragons (your choice) *or* apply a gene/breed/eye change scroll to any dragon. If no dragons are available to breed and you don't want to apply a scroll, you can bank the breeding result for later.
For extra wacky funtimes, use RNG to select your breeding dragons or randomly choose a dragon to change! For the latter, roll on this table:
1. Apply a random primary gene to the dragon.
2. Apply a random secondary gene to the dragon.
3. Apply a random tertiary gene to the dragon.
4. Apply a random eye type to the dragon.
5. Randomly breed change the dragon.
6. Scatter the dragon's colors or reroll on this table.
2. Apply a random secondary gene to the dragon.
3. Apply a random tertiary gene to the dragon.
4. Apply a random eye type to the dragon.
5. Randomly breed change the dragon.
6. Scatter the dragon's colors or reroll on this table.
NOTE: You must flip a coin for each hatchling once they hatch. If tails, the dragon is dead and you must exalt it. Hatchlings with primal or multigaze eyes are immune.
You can give the apparel to the dragon of your choice.
Battle items
Flip a coin.
Heads = DEATH STREAK
Tails = Nothing happens
DEATH STREAK rules: Select three dragons using a random number generator. Choose a venue that is one tier down from that of the highest level dragon and fight in that area without leaving/refreshing until you've completed 10 consecutive rounds or a dragon dies. Saving throws are allowed.
Crim-only draws
- Eggs: Buy the cheapest G1 hatchling on the AH.
Extras: Coli drops
- Egg: Flip a coin. Heads, the egg must be hatched and the dragon must join the clan. Tails, you can do whatever you like with the egg.
- Apparel: You can add one piece of apparel of your choice to any dragon on the team.
- Familiar: You can add any familiar to any dragon on the team.
- Gene: You can add a gene of your choice of the same type (primary, secondary, tertiary) to any dragon on the team.
- Skin crate: You can add a skin or accent of your choice to any dragon on the team.
- Festival chest: You can apply any festival item of that element (past or present) or Joxar spare inventory item to any member of the clan.
- NotN chest: If a chest contains a breed/gene change scroll, you can apply it to any dragon on the team. Nocturne eggs are treated the same as elemental eggs. Apparel and familiars from these chests are ignored.
- Elemental battle item: Power-up! Pick a dragon on the current team of the appropriate element, if any. (While the clan is in the Starfall Isles, arcane items can be applied to dragons of any element.) That dragon gets a permanent bonus to its death saving throw. Bonuses are not stackable, but a lower bonus can be replaced by a higher one. The dragon does not have to actually equip the stone.
- Might/acuity fragment: +5 bonus to dragon's level
- Slash/bolt: +10 bonus to dragon's level
- Element attack: +15 bonus to dragon's level
- Elemental runestone: Grants one automatic success on a death saving throw. You can hold onto this indefinitely and choose which dragon to use it on. (Protect your favorites!)
- Eliminate: Cancels out one future death streak. If you're currently in a death streak, the streak ends immediately. If any dragons fainted before the eliminate dropped, they survive.
Finally....
Feeling bored? Or lucky? You can visit Crim more than once a day, you know....
(All rules subject to updates as I hammer out the kinks.)
Updates
- 2/19/21: Realized that adding to a dragon's save roll would make them *more* likely to die, not less, so I changed the wording to make it a bonus to the dragon's level instead
- 12/28/20: Decided that counting apparel and familiars from NotN chests as coli drops was giving the dragons too much stuff and that these should be ignored going forward.
- 12/23/20: Recalled that Crim sometimes asks for eggs and added a rule for it.
- 12/22/20: Decided it was a bit too random to roll for every gene/breed change and made that just an option.
- 12/20/20: Discovered that I'd forgotten runestones could drop in the coli and added them to the list of extras.