June 02, 2018 12:13:49
Ohoho, here we go! I'll add some graphic and make this prettier next morning when I'm not half-asleep.
Goal: deity plushie 0/1
Familiars:
x7
x2
x3
x2
x7
x2
x3
x2
Apparel:
Battle items:
x69
x5
x2
x3
x2
x4
x2
x9
x2
x2
x2
x2
x3
x5
x2
x4
x4
x3
x3
x6
x3
x3
x3
x5
x7
x3
Crates:
Other:
x7
x67
Training Fields - COMPLETE wrote:
Goal:
1/1
Familiars:
Battle items:
x2
Chests:
Other:
x5
x8
Bumble
Familiar
Buzz buzz, buzz buzz buzz.
1525
Familiars:
Brown-Spotted Mith
Familiar
These otherwise passive insectoids become enraged if you pick their flowers.
1500
Battle items:
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Chests:
Season Chest
Chests
This wooden chest is covered in moss. Opening the chest causes the living decoration to wilt and fall away.
0
Other:
Broken Flower Pot
Chests
Someone treasured these plants.
0
Leafy Pack
Chests
Assembled from woven vines and tough broad leaves. There's something inside.
0
Woodland Path - COMPLETE wrote:
Goal:
30/30
Familiars:
x2
Apparel:
x2
Battle items:
x7
x5
x2
Chests:
Other:
Leafy Pack
Chests
Assembled from woven vines and tough broad leaves. There's something inside.
0
Familiars:
Bluefin Charger
Familiar
The bluefin charger hunts on thin ice. It will charge its prey, breaking the ice beneath their feet, sending it to a watery grave. The charger itself is semi-aquatic.
1850
Blooming Strangler
Familiar
A strangler in bloom is at the end of its life cycle. It is ready to reproduce.
1675
Clown Charger
Familiar
The clown charger's skin is poisonous. Most dragons consider eating them to be more trouble than hunting them.
1900
Cockatrice
Familiar
Don't let the Cockatrice's amusing gait fool you, its screeching crow can freeze a dragon in place.
1800
Death's-Head Stag
Familiar
Some consider it a harbinger of misfortune, but most dismiss such omens as old-wyrm's tales. (KS-sponsored by Windswept.)
1500
Dryad
Familiar
Dryads are only seen when spring is approaching, waking from yearlong naps to trim their leafy manes.
1650
Greenroot Janustrap
Familiar
One can catch more flies with honey than vinegar - however both of these methods are inferior to using a Janustrap!
1650
Sakura Owl
Familiar
The sakura owl blooms only once a year. Many forest denizens will journey long distances to witness the event. Not all of the visitors return...
1675
Strangler
Familiar
The strangler actively hunts once a year. It chokes its prey and buries the body. It will take root in soon-to-be fertile soil and rest for another year.
1775
Wildwood Owl
Familiar
This owl's bite is worse than its bark.
1700
Apparel:
Blushing Pink Rose
Apparel
A vibrant, pink rose with a sweet fragrance. Pink roses are seen at the onset of spring, but quickly die out.
750
Dented Iron Gauntlets
Apparel
Two lobstered gauntlets, styled for protection over comfort. This set is old and dented.
500
Battle items:
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Envenom
Ability Stone
Creates a venomous pool of acid beneath the enemy. Has a chance to apply Poison. (The target takes periodic nature damage.) May only be used by nature dragons.
500
Required Level: 12
Rock Slash
Ability Stone
A jagged slash of pebbles and rocks. Deals close-combat Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Chests:
Season Chest
Chests
This wooden chest is covered in moss. Opening the chest causes the living decoration to wilt and fall away.
0
Tranquil Forest Chest
Chests
This wooden chest is covered in moss. Opening the chest causes the living decoration to wilt and fall away.
0
Other:
Wind Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Windsinger. Such a find should be kept as a prized possession.
110
Scorched Forest - IN PROGRESS wrote:
Goal:
0/1
Familiars:
x13
x4
x5
x3
x5
x17
x9
x3
x7
x2
x3
x6
x5
Apparel:
Battle items:
x95
x3
x5
x3
x2
x2
x5
x7
x2
x2
x2
x6
x14
x2
x2
x3
x8
x3
x2
x4
x6
Crates:
x3
Other:
x4
x3
x3
x2
Firebreather Cape
Apparel
This voluminous cape reflects heat and repels smoke.
800
Familiars:
Augite Protector
Familiar
Keeping an Augite creation in good working order involves semi-regular patching and allowing the creature long stretches of slumber.
1800
Centaur Archer
Familiar
Asking a centaur archer ’What’s your sign?’ is a sure way to put one on your back that reads ’target’.
1800
Clown Charger
Familiar
The clown charger's skin is poisonous. Most dragons consider eating them to be more trouble than hunting them.
1900
Crowned Bonepriest
Familiar
The bonepriest's crown grows an additional prong with each successful molt.
1950
Death's-Head Stag
Familiar
Some consider it a harbinger of misfortune, but most dismiss such omens as old-wyrm's tales. (KS-sponsored by Windswept.)
1500
Extinguished Jackalope
Familiar
Jackalope ensnare bits of dry debris to burn when they forage in dangerous terrain. After this fuel has burned out, the jackalope is vulnerable to predators.
1800
Moss-Covered Golem
Familiar
Created by a long-lost earth clan, these golems have slumbered for thousands of years.
1800
Painted Centaur
Familiar
Though some centaur will paint their coats before going to battle, others boast a naturally mottled coloration.
1800
Rambra
Familiar
Native to tropical wetlands, Rambras are known to charge headfirst into overwhelming odds.
1900
Red-Winged Owlcat
Familiar
The male red-winged owlcat displays vibrant red plumage across its wings. The female is much plainer, but much more deadly for its camouflage.
1900
Searing Jackalope
Familiar
This species of hare has a flame retardant coat. When navigating scorched terrain, stray embers are frequently caught in its horns.
1800
Smoke Gyre
Familiar
Smoke Gyres often herald the arrival of their much larger, more destructive cousin, the Firebird.
1900
Steam Gyre
Familiar
This spirit hovers around The Great Furnace. It is only visible as a manifestation in the vapors of the steam produced by the forges.
1800
Wintermane Bowman
Familiar
A good eye and a steady hand are required to shoot while galloping.
1800
Wintermane Spearman
Familiar
The wintermane clan is not named for their snow-white mane and tail, but for the leader of their herd.
1800
Umberhorn Qiriq
Familiar
Solitary creatures by nature, only one Qiriq may live in a forest. They are not shy about using lethal force to enforce this claim.
1900
Zeeba
Familiar
During the winter months, Zeebas grow a long, thick, woolen coat. This coat has no stripes, and the Zeeba's striking coloring is obscured until late spring.
1900
Apparel:
Green Lace Waist Frill
Apparel
A fresh rose pinned to a delicate lace netting.
400
Romantic Red Rose
Apparel
A beautiful, fragrant red rose. Romantics will fall for you, and botanists will want to be your friend.
700
Battle items:
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Blinding Slash
Ability Stone
A stunning slash of hot, focused energy. Deals close-combat Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Eliminate
Ability Stone
A high damage deadly attack that attempts to finish the opponent off. Refunds breath if the enemy dies.
500
Required Level: 7
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Hydro Bolt
Ability Stone
A powerful stream of tide water. Deals Water damage to one target. May only be used by water dragons.
500
Required Level: 5
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Crates:
Archer Crate
Chests
After a sprint through the scorched forest, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Augite Protector Crate
Chests
After a sprint through the scorched forest, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Extinguished Jackalope Crate
Chests
After a sprint through the scorched forest, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Rambra Crate
Chests
After a sprint through the scorched forest, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Redwing Crate
Chests
After a sprint through the scorched forest, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Scorched Forest Crate
Chests
After a sprint through the scorched forest, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Other:
Unhatched Arcane Egg
Dragon Eggs
A quivering, unhatched arcane egg. It is glowing pink and violet with strange energies. An irregular thumping is coming from within.
0
Primary Gene: Python
Specialty Items
A scroll that will change the primary gene of one dragon to Python. This item can only be used once and will disappear after it has been applied.
500
Vial of Scattersight
Specialty Items
Randomly applies either Uncommon, Unusual, Rare, Faceted, Multi-gaze, or Primal eye type to one dragon. Eye type probabilities vary based on rarity. This item disappears when used.
0
Broken Flower Pot
Chests
Someone treasured these plants.
0
Broken Penny Jar
Chests
A long buried penny jar. This one has shattered, but there's a few remaining pennies in the bottom.
0
Ruby Ring
Trinkets
A burnished gold ring, complemented by an illustrious ruby. Be careful not to drop it!
125
Sandswept Delta - IN PROGRESS wrote:
Goal: deity plushie 0/1
Familiars:
Carmine Serthis
Familiar
The carmine serthis' scales present a particularly rich shade of red after it has freshly molted.
2000
Crowned Bonepriest
Familiar
The bonepriest's crown grows an additional prong with each successful molt.
1950
Fan Scorpion
Familiar
Arachnids that grow this large ain't right.
1950
Greatshell
Familiar
The reek from an expired greatshell is abominable. Young dragons take great delight in depositing uneaten corpses near the lairs of rival clans.
2100
Iridescent Scaleback
Familiar
Iridescent Scalebacks are a more lovely version of the disgruntled Scaleback. They're still fueled by malcontent.
2000
Fuiran
Familiar
Fuiran are one of the few species in the Shifting Expanse that prey upon Scalebacks. Their powerful jaws are capable of cracking the thick hide.
1950
Iridescent Scaleback
Familiar
Iridescent Scalebacks are a more lovely version of the disgruntled Scaleback. They're still fueled by malcontent.
2000
Nightsky Fuiran
Familiar
Scavengers with a keen sense of smell, Fuiran are notorious for digging up the carrion that other desert predators have stashed beneath the sands.
2000
Opheodrys Serthis
Familiar
While the opheodrys serthis' remarks and quick wit are venomous, its fangs are not.
2000
Shadow Serpent
Familiar
A rattle heard in the darkness.
1950
Shattered Serpent
Familiar
So many Shattered Serpents live in the Abiding Boneyard that the sand itself looks as though it's rippling like an ocean.
2000
Apparel:
Dented Iron Boots
Apparel
A pair of lobstered dragonboots, complete with protective kneepads. This set is old and dented.
500
Romantic Red Rose
Apparel
A beautiful, fragrant red rose. Romantics will fall for you, and botanists will want to be your friend.
700
Battle items:
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Blinding Slash
Ability Stone
A stunning slash of hot, focused energy. Deals close-combat Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Congeal
Ability Stone
A frigid attack that will imprison the enemy in ice. Has a chance to apply Freeze. (Prevents the enemy from attacking.) May only be used by ice dragons.
500
Required Level: 12
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
Envenom
Ability Stone
Creates a venomous pool of acid beneath the enemy. Has a chance to apply Poison. (The target takes periodic nature damage.) May only be used by nature dragons.
500
Required Level: 12
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Haste
Ability Stone
Accelerates the senses of the target, allowing them to attack much faster.
600
Required Level: 5
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Reflect
Ability Stone
Places a barrier around the target. This barrier has a chance to reflect harmful OR beneficial projectiles and spells.
600
Required Level: 12
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Crates:
Iridescent Scaleback Crate
Chests
After a trek along the delta, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Nightsky Crate
Chests
After a trek along the delta, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Shadow Crate
Chests
After a trek along the delta, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Other:
Secondary Gene: Morph
Specialty Items
A scroll that will change the secondary gene of one dragon to Morph. This item can only be used once and will disappear after it has been applied.
500
Vial of Scattersight
Specialty Items
Randomly applies either Uncommon, Unusual, Rare, Faceted, Multi-gaze, or Primal eye type to one dragon. Eye type probabilities vary based on rarity. This item disappears when used.
0
Fishscale Basket
Chests
Woven from river reeds and glistening scales. Something jingles inside.
0
Blooming Groove - COMPLETE wrote:
Goal: 20x
20/20
Familiars:
x2
x2
x3
x2
x2
x3
x2
Apparel:
Battle items:
x13
x31
x2
Other:
x24
x22
Pohip Planter
Trinkets
A cute way to grow plants inside of a lair.
275
Familiars:
Barkskin Watcher
Familiar
It's not unheard of for dryads to form alliances with nature dragon clans.
2000
Flora Cerdae
Familiar
As calm and majestic as cerdae look, they must routinely spar to wear down their horns, which grow at an alarmingly fast rate.
2000
Maned Cerdae
Familiar
House as far away from Ashscale Ophiotaurus as possible, or this may be your last cerdae.
2000
Moonlight Fungi
Familiar
Nocturnal, these sentient mushrooms are not interested in the passage of dragons.
2000
Mossy Pohip
Familiar
Fantastic at devouring pond flora, except that which is deposited on its back.
4000
Palefoot Tadhop
Familiar
Most tadhop do not grow beyond the juvenile stage.
2000
Rosaline Strangler
Familiar
Many dragons will attempt to plant their stranglers near others with an eye for desirable color outcomes. However, the stranglers have a mind of their own and will often uproot and move to a place more to their liking.
2000
Spotted Faun
Familiar
Unusually playful, a faun's interest can result in unintended mischief and mayhem.
2000
Terra Tortoise
Familiar
Knows nothing about nothing.
2000
Travelling Garden
Familiar
Be careful where you plant those rare flowers, or you may find they'll get away from you.
2000
Venomtooth Pilco
Familiar
A friend to this pilco has no need to fear its toothy grin.
2000
Wood Ear Deer
Familiar
This creature has little in common with its mammalian namesake. Wood ear deer are cultivated to protect dryads' secluded groves.
2000
White Rot Deer
Familiar
After a season, wood ear deer enter a second stage of life. This veteran is an even more effective guardian.
2000
Apparel:
Blooming Woodbasket
Apparel
A basket growing a bundle of fragrant herbs.
500
Blooming Woodguard
Apparel
A brace of wood and feathers for a woodland dragon.
500
Blooming Woodtreads
Apparel
Tread carefully in the forest...
500
Blooming Woodwing
Apparel
It is an unusual dragon that would take the adornments of a woodland with them into the sky.
500
Battle items:
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Enfeeble
Ability Stone
Summons an ominous runic circle beneath the enemy. Has a chance to apply Amplify. (Increases magical damage against the target.) May only be used by arcane dragons.
600
Required Level: 12
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Other:
Primary Gene: Python
Specialty Items
A scroll that will change the primary gene of one dragon to Python. This item can only be used once and will disappear after it has been applied.
500
Vial of Scattersight
Specialty Items
Randomly applies either Uncommon, Unusual, Rare, Faceted, Multi-gaze, or Primal eye type to one dragon. Eye type probabilities vary based on rarity. This item disappears when used.
0
Treasured Planter
Chests
The problem with hiding your wealth is that sometimes you forget where it's been buried...
0
Forgotten Cave - IN PROGRESS wrote:
Goal:
0/1 ha ha ha
Familiars:
Battle items:
x6
Crates:
Other:
Eliminate
Ability Stone
A high damage deadly attack that attempts to finish the opponent off. Refunds breath if the enemy dies.
500
Required Level: 7
Familiars:
Blueband Duelist
Familiar
Though Serthis are dangerous enough with their unmatched cunning and lightning fast reflexes, they're even more deadly with the right weaponry.
2100
Citrine Cave Jewel
Familiar
Colonies of these tiny lizards live deep within Dragonhome's cave systems. The glowing fungus they consume contributes to the lizards' bioluminescence.
2100
Corpse Cleaner
Familiar
An unfortunate creature makes for a fortunate corpse cleaner.
2150
Battle items:
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Thunder Slash
Ability Stone
An electrifying slash with paralyzing force. Deals close-combat Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
Crates:
Other:
Bamboo Falls - IN PROGRESS wrote:
Goal:
0/1
Familiars:
x2
x3
Apparel:
x2
Battle items:
x10
Crates:
Other:
x10
x2
x11
Cleaver
Apparel
An effective weapon; an ineffective kitchen utensil.
500
Familiars:
Blacktalon Striker
Familiar
Raptorik warriors make up for their lack of size with an abundance of ferocity.
2250
Dreameater
Familiar
Despite its fearsome appearance, having a dream eater visit you in your sleep can be a boon, as it will consume your nightmares.
2350
Hainu
Familiar
Is a group of hainu a flock or a pack?
2250
Mantled Foo
Familiar
The ornamental clothes worn by these foo are typically bestowed when they have done a great service to the Talonok beastclans.
2250
Trick of the Light
Familiar
Did you see that? It looked like a fox! You didn't? Well, it was there a second ago...
2250
Apparel:
Veteran's Shoulder Scars
Apparel
A close call, and a reminder that only the strong survive. This dragon is a veteran of many battles and has the scars to prove it.
4000
Battle items:
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Aid
Ability Stone
Heals the target for a small amount of health.
650
Required Level: 3
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
Clobber
Ability Stone
A low-damage attack that has a chance to stun an enemy for the duration of their next turn, based on the caster's Defense.
550
Required Level: 3
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Crates:
Dreameater Crate
Chests
After cutting your way through to Bamboo Falls, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Other:
Primary Gene: Python
Specialty Items
A scroll that will change the primary gene of one dragon to Python. This item can only be used once and will disappear after it has been applied.
500
Vista: Bamboo Falls
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
Burlap Sack
Chests
The rough, stained material of this sack is scratchy to the touch.
0
Broken Penny Jar
Chests
A long buried penny jar. This one has shattered, but there's a few remaining pennies in the bottom.
0
Fishscale Basket
Chests
Woven from river reeds and glistening scales. Something jingles inside.
0
Waterway - IN PROGRESS wrote:
Goal:
0/1
Familiars:
x2
x2
x2
x3
x2
x3
x2
x2
x2
x2
x2
Apparel:
Battle items:
x14
x2
x2
x2
x3
x2
Chests:
Crates:
Other:
x8
x2
x2
x31
River Muck
Familiar
Scraped off of the underside of a dock, this river muck appears to be moving...
2400
Familiars:
Blueridge Greatshell
Familiar
Salt is the bane of Greatshells; they are only able to survive in fresh water.
2500
Crested River Flight
Familiar
River Flights prefer to den in water-adjacent caves and tunnels. They've recently begun to infest sewer systems.
2350
Cumulus Seal
Familiar
It's so fluffy!
2400
Dappled Seal
Familiar
The dappled seal will make short work of the fish that are attracted by its curly mane.
2400
Everglade Lasher
Familiar
Everglade lashers swim in colorful, shining schools. They migrate up rivers to the base of The Behemoth every spring.
2400
Fanrat
Familiar
Sewer sludge has wrought changes upon the locals...
2350
Giant White Toridae
Familiar
A creature of myth and urban legend! It and its 5,783 cousins are a rare and elusive find.
2350
Goldfin River Flight
Familiar
River Flights spend nearly twice as much time playing as hunting, but they spend three times as much time sleeping.
2350
Granite Thresher
Familiar
The stony tail of the granite thresher can be used as a weapon to stun prey.
2475
Greater Sandstrike
Familiar
A sandstrike will bury itself until only its spines are exposed. It is an ambush predator.
2450
Grey River Flight
Familiar
A playful and mischievous familiar. River Flights will often sneak into dragon lairs and abscond with shiny bits of treasure.
2400
Maren Shark Hunter
Familiar
Specialized members of each tribe specifically keep a look out for larger threatening sharks and whales.
2400
Noggle
Familiar
Rumored to live in the sewers below the hewn city, noggles are said to grow to astonishing sizes. Dragons beware.
2400
Radioactive Slime
Familiar
Spawned in The Wyrmwound, this slime has taken on a life of its own. It envelops everything in its path, leaving bones and bare rock in its wake.
2400
Rainbow Sprite
Familiar
Be wary of disturbing a hive of Rainbow Sprites. The swarm will protect its home, and retreating to the water will not save you.
2425
Scarlet Flycatcher
Familiar
When this ferocious fish is not busy snapping at insects, it can be seen jumping upstream. Even bears know better than to mess with these.
2450
Sewer Toridae
Familiar
A Toridae of unusual size.
2350
Shale Thresher
Familiar
The hide of the shale thresher flakes as it grows, forming many sharp ridges.
2400
Silky Fanrat
Familiar
A fancy fanrat!
2350
Sludge Sifter
Familiar
These noggles subsist on a diet consisting entirely of sewer sludge.
2350
Sunset Lasher
Familiar
A lasher rarely leaves its den, preferring to wait for prey to arrive at its doorstep before striking.
2400
Apparel:
Dented Iron Tail Cuffs
Apparel
A series of linked metal segments, perfect for protecting the tail. This set is old and dented.
350
Battle items:
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
Contaminate
Ability Stone
Infects the target with a contagious rot. Has a chance to apply Virus. (Target takes damage from restorative abilities.) May only be used by plague dragons.
600
Required Level: 12
Discipline
Accessory Stone
Grants your Meditate ability a 50% chance to generate twice as much Breath.
600
Required Level: 9
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Chests:
Inner Light Chest
Chests
This chest glows with a steady light until you touch it.
0
Crates:
Radioactive Slime Crate
Chests
After wading through the Waterway, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Maren Sharkhunter Crate
Chests
After wading through the Waterway, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Other:
Unhatched Plague Egg
Dragon Eggs
A slimy, writhing pustule, complete with a stench to match. This egg is dangerous, for it incubates a twisted, twitching, virulent creature inside its translucent membranes.
0
Vial of Scattersight
Specialty Items
Randomly applies either Uncommon, Unusual, Rare, Faceted, Multi-gaze, or Primal eye type to one dragon. Eye type probabilities vary based on rarity. This item disappears when used.
0
Secondary Gene: Morph
Specialty Items
A scroll that will change the secondary gene of one dragon to Morph. This item can only be used once and will disappear after it has been applied.
500
Burlap Sack
Chests
The rough, stained material of this sack is scratchy to the touch.
0
Fishscale Basket
Chests
Woven from river reeds and glistening scales. Something jingles inside.
0
Waterway Pipe
Chests
The dubious treasures that others have thrown away have been deposited in this pipeline fragment.
0
Volcanic Vents - IN PROGRESS wrote:
Goal:
0/1
Familiars:
x2
x2
x3
x2
Apparel:
Battle items:
x6
Chests:
x2
Other:
x9
Primary Gene: Python
Specialty Items
A scroll that will change the primary gene of one dragon to Python. This item can only be used once and will disappear after it has been applied.
500
Familiars:
Ashscale Ophiotaurus
Familiar
You'd think that, as a serpent, having hooves would be a detriment. You'd be wrong.
2525
Ashspine Widow
Familiar
A gnarly, vicious land spider that is more at home on the cooled lava than you are. There is definitely reason for concern.
2525
Flamescale Illusionist
Familiar
The Flamescale clan's mysterious magi draw their power from the powerful tectonic activity of the area, culminating in potent spells.
2525
Flamescale Spearman
Familiar
It's almost impossible to truly incapacitate these grizzled fighters unless you disarm them.
2525
Flamescale Venomcaster
Familiar
If the heat weren't enough, the mix of boiling hot poisons will likely take care of any would-be assailant.
2525
Ghost Manticore
Familiar
This decorated creature uses its barbed tail and powerful wings to fight targets in the air as well as on the ground.
2525
Ignited Imp
Familiar
Imps are notorious for seeking an evil overlord to follow. Left to their own devices, these creatures' unchecked mischief can cause a lot of damage.
2525
Magma Runner
Familiar
It is difficult to discern these quick lizards from their surroundings. When the heat goes up, bioluminescent membranes in their leathery skin begin to glow a deep red.
2525
Nightfall Imp
Familiar
Often seen where lava meets the sea, these elusive imps use the guise of smoke to befuddle assailants, or even trick them into falling in the boiling water off the coast.
2525
Spectral Duskflapper
Familiar
In a peculiar feat of biological engineering, these rough-hide bats are brimming with a blue-hot internal combustion that can cause an explosion if one is not careful around them.
2525
Stormcloud Harpy
Familiar
Willing to make the best of a bad situation, these Southern Icefield emigrants use their spelled snow to cool the ground where they keep their homes.
2525
Ultraram
Familiar
Quite an upgrade from the Ram and Superram. Credit where credit is due.
2525
Apparel:
Toxophilite's Gloves
Apparel
A pair of flashy leather gloves designed to keep a dragon's claws free.
500
Toxophilite's Treads
Apparel
Stalk silent, shoot straight.
500
Weathered Scale Gorget
Apparel
A dilapidated metal gorget. The surface used to reflect a buffed, brilliant sheen, but dried mud and gravel have ruined that.
650
Weathered Tail Tatters
Apparel
A dingy run of ripped tailcloth. Once vibrant fabric now bears the scars of many long drags through the battlefield.
500
Battle items:
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Chests:
Omniscient Chest
Chests
This chest glows with a steady light until you touch it.
0
Other:
Molten Crucible
Chests
A red-hot crucible filled with... gold!?
0
Arena - COMPLETE wrote:
Goal:
1/1
Familiars:
x2
x2
x2
x5
x2
x2
x2
x3
x3
x3
x2
Apparel:
Battle items:
x9
x2
x2
x2
x6
x2
x2
Chests: /
Other:
x13
x39
(Didn't manage to catch the proper screenshot thanks to godawful lag. Hope it's ok like this.)
Undying Featherback
Familiar
Magic is required to slay an undying featherback and put it to rest.
4700
Familiars:
Armored Greatowl
Familiar
It is arguable whether the armor makes the owl more or less deadly. Without the armor their flight is nearly silent.
2500
Bengal Chimera
Familiar
A mix of many rare animals. It can interbreed successfully with species that compose its makeup.
2500
Boran Veteran
Familiar
A favored mount of sprangyroo mercenaries.
2500
Goldenplains Poodle Mith
Familiar
This mith wields the elemental energies of the land.
2500
Greenwing Razorclaw
Familiar
This warrior's uncanny ability to mimic the speech of other species allows it to repeat the battle cries of its foes.
2500
Hulking Greatowl
Familiar
A preferred mount when non-feathered Beastclans need to become airborne. A greatowl can keep pace with most species of dragon in flight.
2500
Longneck Gladiator
Familiar
Here for battle and glory! May it find both!
2500
Longneck Interloper
Familiar
The Longneck clans are mainly indigenous to the mountains of Dragonhome. This one is a scout.
2500
Longneck Magi
Familiar
Longneck Magi train for years to master the art of harnessing the arcane energies of the world. What comes naturally to dragons is a rare gift in other peoples.
2500
Longneck Scrapper
Familiar
Good at scrappin' and at wearing scrap metal.
2500
Longneck Skirmisher
Familiar
While the Longneck Interlopers are scouts, Skirmishers are fighters, trained to act as guardsmen to the territorial clans that roam the mountains.
2500
Marshland Poodle Mith
Familiar
Sometimes mistaken for a tundra dragon from the air.
2500
Raptorik Bladedancer
Familiar
It takes a true master of blades to be able to don so many without an accident.
2500
Silver Springbok
Familiar
Graceful, majestic, stoic, and somewhat judgmental.
2500
Spellwall Boran
Familiar
These beasts of war are outfitted with armor that's nearly as dangerous to its rider as its opponent!
2500
Sprangyroo
Familiar
Sprangyroo begin their combat training from the moment they are able to stand on two feet.
2500
Stormclaw Showman
Familiar
This talonok creates a distracting display, allowing its allies a greater chance at a surprise strike!
2500
Warcat Protector
Familiar
This warcat is larger than average, and is capable of bearing the weight of reinforced plate armor with ease.
2500
Apparel:
Battle items:
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
Envenom
Ability Stone
Creates a venomous pool of acid beneath the enemy. Has a chance to apply Poison. (The target takes periodic nature damage.) May only be used by nature dragons.
500
Required Level: 12
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Haste
Ability Stone
Accelerates the senses of the target, allowing them to attack much faster.
600
Required Level: 5
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Chests: /
Other:
Vista: Arena
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
Champion's Purse
Chests
A purse for the winner of an arena duel.
0
Skirmisher Pack
Chests
Surprisingly heavy for its size.
0
(Didn't manage to catch the proper screenshot thanks to godawful lag. Hope it's ok like this.)
Last edited on Jul 12, 2018 12:30:04 by Marmite