@BunnySox lol I've spend two whole days in TF!
(not just a few hours, I'm sick at home so I've spend the WHOLE day!)
[center][b]Woodland Path[/b][/center]
[center]Start: 11/15/2019
End: 11/16/2019[/center]
[center]
[item="leafy pack"]
[size=1]30/30[/size][/center]
[center]Familiars:[/center]
[center][item="cockatrice"][item="leafy moth"][item="sakura owl"][item="autumn dryad"][item="strangler"]
[color=white][/color]2[color=transparent]ttetkkuohty[/color]1[color=transparent]ttetkpoikkohty[/color]1[color=transparent]ttetkkuloohty[/color]1[color=transparent]ttetkkuloohty[/color]1[/center]
[center][item="bamboo phytocat"][item="blooming strangler"][item="greenroot janustrap"][item="wildwood owl"][item="clown charger"]
2[color=transparent]tteddtkkuohty[/color]1[color=transparent]ttetkkuoddhty[/color]1[color=transparent]ttetkkuoddhty[/color]1[color=transparent]ttetkkuoddhty[/color]1[/center]
[center][item="grouse basilisk"][item="janustrap"][item=""]
1[color=transparent]ttetkkuoddhty[/color]1[/center]
[center]Apparel:[/center]
[center][item="dented iron pauldrons"][item=""]
1[/center]
[center]Battlestones:[/center]
[center][item="vile bolt"][item="gust slash"][item=""]
1[color=transparent]ttetkkuloohty[/color]1[/center]
[center]Misc:[/center]
[center][item="vial of hypnotic sight"][item="broken flower pot"][item="blooming crate"][item=""]
1[color=transparent]ttetkkuloohty[/color]1[color=transparent]ttetkkuloohty[/color]1[/center]
[center]Notes:[/center]
[LIST]
[*]This shouldn't take long, dryads are pretty common.
[*]aaand I'm out, coulda done it in a day but it was running late by the time I started.
[/LIST]
Assembled from woven vines and tough broad leaves. There's something inside.
0
30/30
Familiars:
Cockatrice
Familiar
Don't let the Cockatrice's amusing gait fool you, its screeching crow can freeze a dragon in place.
1800
Leafy Moth
Familiar
This large moth feeds by spreading its chlorophyll-rich wings in a patch of sunlight and flapping gently.
1600
Sakura Owl
Familiar
The sakura owl blooms only once a year. Many forest denizens will journey long distances to witness the event. Not all of the visitors return...
1675
Autumn Dryad
Familiar
The autumn dryad is often seen guiding local fauna to burrows or caves so that they are protected from the approaching colds of winter.
1675
Strangler
Familiar
The strangler actively hunts once a year. It chokes its prey and buries the body. It will take root in soon-to-be fertile soil and rest for another year.
Little is known about how the Bamboo Phytocat's physiology evolved, but one thing is for certain: watch the reeds as you walk... (KS-sponsored by kiohl.)
1650
Blooming Strangler
Familiar
A strangler in bloom is at the end of its life cycle. It is ready to reproduce.
1675
Greenroot Janustrap
Familiar
One can catch more flies with honey than vinegar - however both of these methods are inferior to using a Janustrap!
1650
Wildwood Owl
Familiar
This owl's bite is worse than its bark.
1700
Clown Charger
Familiar
The clown charger's skin is poisonous. Most dragons consider eating them to be more trouble than hunting them.
A high damage deadly attack that attempts to finish the opponent off. Refunds breath if the enemy dies.
500
Required Level: 7
Eliminate
Bamboo Falls
Cleaver
Apparel
An effective weapon; an ineffective kitchen utensil.
500
Cleaver
30/4/20
Bubbly Bisque Locket
Apparel
Tiny bits and bobs can be stored within the pop-open casing of this shining locket.
700
Locket
Redrock Cove
Secondary Gene: Morph
Specialty Items
A scroll that will change the secondary gene of one dragon to Morph. This item can only be used once and will disappear after it has been applied.
500
Morph
28/7/21
River Muck
Familiar
Scraped off of the underside of a dock, this river muck appears to be moving...
2400
River Muck
24/5/21
Featherback Boar
Familiar
Featherback hunts can quickly turn deadly. These aggressive beasts don't go down without a fight!
4700
Boss Familiars
V. Vents
Primary Gene: Python
Specialty Items
A scroll that will change the primary gene of one dragon to Python. This item can only be used once and will disappear after it has been applied.
500
Python
25/3/22
Vista: Rainsong Jungle
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
Rainsong vista
2/5/20
Coarsefur Yeti
Familiar
A towering yeti with huge meaty fists. Under its gruesome exterior, there's a heart of gold. Or a thousand digested dragon bones...
2800
Coarsefur Yeti
28/7/21
Unhatched Light Egg
Dragon Eggs
A beaming, crystalline egg that is nearly perfectly round. It is difficult to look straight at this egg, but something makes you want to.
0
Unhatched egg
Harpy's Roost
Sunspot Crate
Chests
After scaling Harpy's Roost, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
3 crates
12/9/21
Light Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Lightweaver. Such a find should be kept as a prized possession.
110
Runestone
23/2/20
Swamp Kelpie Mane
Apparel
A stinking swath of unkempt hair and weeds.
500
S. Kelpie Mane
17/01/20
Lustrous Shell
Chests
Something rattles inside.
0
10/10 shells
24/09/20
Gold Ore
Minerals & Ores
Known to drive dragons to do very foolish things.
250
Gold Ore
Forbidden Portal
Skeletal
Completed - 17/22
Training Fields - completed 23/2/2020
Chipskink
Familiar
No acorn or insect resembling an acorn is safe.
1500
Chipskink
Familiar
No acorn or insect resembling an acorn is safe.
1500
Chipskink
Familiar
No acorn or insect resembling an acorn is safe.
1500
Leafy Moth
Familiar
This large moth feeds by spreading its chlorophyll-rich wings in a patch of sunlight and flapping gently.
1600
Leafy Moth
Familiar
This large moth feeds by spreading its chlorophyll-rich wings in a patch of sunlight and flapping gently.
1600
Frosted Pocketmouse
Familiar
Though they can thrive in a variety of climates, frosted pocketmice are known for their tenacity during harsh winters.
1500
Frosted Pocketmouse
Familiar
Though they can thrive in a variety of climates, frosted pocketmice are known for their tenacity during harsh winters.
1500
Mith Bruiser
Familiar
Enjoys throwing its weight around. Pity that weight means very little to most dragons.
1500
Mith Bruiser
Familiar
Enjoys throwing its weight around. Pity that weight means very little to most dragons.
1500
Mith Bruiser
Familiar
Enjoys throwing its weight around. Pity that weight means very little to most dragons.
1500
Primrose Mith
Familiar
These creatures pollinate and collect, taking care never to harvest all of a plant's blossoms.
1500
Brown-Spotted Mith
Familiar
These otherwise passive insectoids become enraged if you pick their flowers.
1500
Luna Mith
Familiar
This otherwordly insect's wings hum with a soothing melody.
1500
Sweetpuff
Familiar
The softest fren.
1500
Satin Pocketmouse
Familiar
Their fins are as expressive as their ears.
1500
Dark-Tufted Sparrowmouse
Familiar
A terror to any dragon who gardens.
1500
Yellow-Throated Sparrowmouse
Familiar
Flocks of sparrowmice can frequently be heard rustling in the walls of poorly constructed lairs.
1500
Coral Carpenter
Familiar
This solitary species of bee lives in coastal areas. It is known for burrowing into desiccated pieces of coral.
1600
Ruby Webwing
Familiar
This hummingbird never stops growing. Pray that it is not altered any further.
1550
Ruby Webwing
Familiar
This hummingbird never stops growing. Pray that it is not altered any further.
1550
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Crimson Rogue Wing Guard
Apparel
A pair of close-fitting wing guards for the nighttime wanderer.
1000
Crimson Rogue Footpads
Apparel
A pair of close-fitting footpads for the nighttime wanderer.
900
Green-Edged Claw
Apparel
A decorative claw extension.
400
Nebula Starsilk Shawl
Apparel
A shimmering drape of iridescent material designed to be draped over the shoulders. It is embellished with a clasp of metal stars.
1850
Dented Iron Gauntlets
Apparel
Two lobstered gauntlets, styled for protection over comfort. This set is old and dented.
500
Woodland Path - completed 17/01/2020
Sakura Owl
Familiar
The sakura owl blooms only once a year. Many forest denizens will journey long distances to witness the event. Not all of the visitors return...
1675
Sakura Owl
Familiar
The sakura owl blooms only once a year. Many forest denizens will journey long distances to witness the event. Not all of the visitors return...
1675
Clown Charger
Familiar
The clown charger's skin is poisonous. Most dragons consider eating them to be more trouble than hunting them.
1900
Clown Charger
Familiar
The clown charger's skin is poisonous. Most dragons consider eating them to be more trouble than hunting them.
1900
Greenroot Janustrap
Familiar
One can catch more flies with honey than vinegar - however both of these methods are inferior to using a Janustrap!
1650
Wildwood Owl
Familiar
This owl's bite is worse than its bark.
1700
Basilisk
Familiar
A basilisk's gaze can petrify even the hardiest Earth dragons into stone. Staring contests with this familiar are not recommended.
1800
Basilisk
Familiar
A basilisk's gaze can petrify even the hardiest Earth dragons into stone. Staring contests with this familiar are not recommended.
1800
Blooming Strangler
Familiar
A strangler in bloom is at the end of its life cycle. It is ready to reproduce.
1675
Bamboo Phytocat
Familiar
Little is known about how the Bamboo Phytocat's physiology evolved, but one thing is for certain: watch the reeds as you walk... (KS-sponsored by kiohl.)
1650
Strangler
Familiar
The strangler actively hunts once a year. It chokes its prey and buries the body. It will take root in soon-to-be fertile soil and rest for another year.
1775
Dryad
Familiar
Dryads are only seen when spring is approaching, waking from yearlong naps to trim their leafy manes.
1650
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Guard
Ability Stone
A defensive maneuver that gives the caster a chance to come to the defense of one ally for five turns, taking damage in their stead.
300
Required Level: 3
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Nebula Starsilk Earrings
Apparel
A dangling star-shaped earring of polished metal. The surface catches the light and reflects back a galactic spectrum of colors.
1300
Gladewalker Cape
Apparel
This voluminous cape repels insects and protects against thorns.
800
Gladewalker Cape
Apparel
This voluminous cape repels insects and protects against thorns.
800
Crimson Rogue Footpads
Apparel
A pair of close-fitting footpads for the nighttime wanderer.
900
Scorched Forest - completed 26/1/2020
Wintermane Bowman
Familiar
A good eye and a steady hand are required to shoot while galloping.
1800
Wintermane Spearman
Familiar
The wintermane clan is not named for their snow-white mane and tail, but for the leader of their herd.
1800
Wintermane Spearman
Familiar
The wintermane clan is not named for their snow-white mane and tail, but for the leader of their herd.
1800
Zeeba
Familiar
During the winter months, Zeebas grow a long, thick, woolen coat. This coat has no stripes, and the Zeeba's striking coloring is obscured until late spring.
1900
Zeeba
Familiar
During the winter months, Zeebas grow a long, thick, woolen coat. This coat has no stripes, and the Zeeba's striking coloring is obscured until late spring.
1900
Rambra
Familiar
Native to tropical wetlands, Rambras are known to charge headfirst into overwhelming odds.
1900
Steam Gyre
Familiar
This spirit hovers around The Great Furnace. It is only visible as a manifestation in the vapors of the steam produced by the forges.
1800
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
Secondary Gene: Morph
Specialty Items
A scroll that will change the secondary gene of one dragon to Morph. This item can only be used once and will disappear after it has been applied.
500
Sandswept Delta - completed 03/09/21 Loot Tally to Come
Silk-Strewn Wreckage - completed 11/09/23 Loot Tally to come
Blooming Grove - completed 17/01/20
Wood Ear Deer
Familiar
This creature has little in common with its mammalian namesake. Wood ear deer are cultivated to protect dryads' secluded groves.
2000
Wood Ear Deer
Familiar
This creature has little in common with its mammalian namesake. Wood ear deer are cultivated to protect dryads' secluded groves.
2000
Buttercup Strangler
Familiar
A valuable part of the woodland ecosystem, stranglers will break down organic material rapidly.
2000
Petalmane Floron
Familiar
This elusive feline prowls within flower beds, using its natural camouflage for the perfect strike.
2000
Ruffletail Tadhop
Familiar
An appealing coloration and an almost cute demeanor masks nature's most unlikely beast of bloodlust. Ruffletail tadhops are not to be trifled with.
2000
Spotted Faun
Familiar
Unusually playful, a faun's interest can result in unintended mischief and mayhem.
2000
Five-toed Pilco
Familiar
Vastly superior to familiars with a lesser footprint.
2000
Five-toed Pilco
Familiar
Vastly superior to familiars with a lesser footprint.
2000
Fungi Sage
Familiar
Known for its patience and wisdom, its anecdotes are only understood by other fungi.
2000
Frostbite Dryad
Familiar
Frostbite dryads are rumored to guide cold-afflicted travelers into deep snowbank traps. Watch your step!
2000
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Aid
Ability Stone
Heals the target for a small amount of health.
650
Required Level: 3
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
Freezing Slash
Ability Stone
A frigid, painful slash of razor-sharp ice chunks. Deals close-combat Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
Bright Bolt
Ability Stone
A focused beam of bright light. Deals Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Clobber
Ability Stone
A low-damage attack that has a chance to stun an enemy for the duration of their next turn, based on the caster's Defense.
550
Required Level: 3
Blooming Woodguard
Apparel
A brace of wood and feathers for a woodland dragon.
500
Blooming Woodmask
Apparel
The face of the forest.
500
Nebula Starsilk Scarf
Apparel
This glittery band of fabric is wrapped several times around the neck of the wearer and held in place by star-shaped metal brooches.
1850
Secondary Gene: Morph
Specialty Items
A scroll that will change the secondary gene of one dragon to Morph. This item can only be used once and will disappear after it has been applied.
500
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
Unhatched Fire Egg
Dragon Eggs
A smoldering, unhatched fire egg. It is almost too hot to hold and is rocking back and forth constantly. Its cragged surface is pulsing with embers.
0
Forgotten Cave - completed 08/10/23 Loot Tally to come
Bamboo Falls
Thunderhead Savanna - completed 30/4/2020
Pale Greattusk
Familiar
But have you ever seen a Greattusk fly?
2300
Golden Lionsnake
Familiar
Lionsnakes can use stored up kinetic energy in their spiral-like bodies to launch themselves at unsuspecting prey.
2300
Wintermane Minstrel
Familiar
In addition to their trusty instruments, these performative centaurs use their voices and a rhythmic tapping of their hooves to spin songs and tell tales.
2300
Wintermane Minstrel
Familiar
In addition to their trusty instruments, these performative centaurs use their voices and a rhythmic tapping of their hooves to spin songs and tell tales.
2300
Roundhorn Rager
Familiar
Empowered by revenge and a strong jolt of electrical energy, this rampaging beast will stop at nothing to trample its would-be captors.
2300
Magpie Sphinx
Familiar
The Magpie Sphinx will often try to camouflage itself with the sky of the savanna, which is always a roiling amalgamation of the grays and blacks of the storm season.
2300
Mossy Beetleboar
Familiar
Prone to bad jokes and flatulence, the beetleboar spends its days hunting for its favorite snack: beetles.
250
Mossy Beetleboar
Familiar
Prone to bad jokes and flatulence, the beetleboar spends its days hunting for its favorite snack: beetles.
250
Quillrunner
Familiar
A fight with a Quillrunner is a dangerous task no matter which way one approaches.
2300
Thunderstomp
Familiar
The Thunderstomp uses its great horn as a lightning rod, absorbing minor bolts of electricity from passing storms. This charged energy can then be expelled while the rhino is attacking its adversaries.
4800
Raptorik Wanderer
Familiar
These beastclan emissaries act as guides in the great trek across the grasslands. Some tribes have allied with dragonkind to earn a steady income of gold.
2300
Falconclaw Warrior
Familiar
Though most harpies employ fairly cutthroat guerrilla tactics to battle their enemies, these practiced warriors rely on their years of blade training to press an advantage.
2300
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Thunder Slash
Ability Stone
An electrifying slash with paralyzing force. Deals close-combat Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Nebula Starsilk Circlet
Apparel
A circlet of metal stars, accented by a flowing stretch of celestial fabric.
1800
Bubbly Bisque Spats
Apparel
A smart pair of soft spats help to pull off the whole look!
500
Bubbly Bisque Tailtaille
Apparel
A simple yet eye-catching wrap of ruffles and ribbons that is worn on the tail.
900
Dented Iron Gauntlets
Apparel
Two lobstered gauntlets, styled for protection over comfort. This set is old and dented.
500
Primary Gene: Python
Specialty Items
A scroll that will change the primary gene of one dragon to Python. This item can only be used once and will disappear after it has been applied.
500
Primary Gene: Python
Specialty Items
A scroll that will change the primary gene of one dragon to Python. This item can only be used once and will disappear after it has been applied.
500
Lightning Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Stormcatcher. Such a find should be kept as a prized possession.
110
Redrock Cove
Waterway
- completed 28/7/2021 Loot tally to come
Arena
- completed 24/5/2021 Loot tally to come
Volcanic Vents
Rainsong Jungle
- complete 25/3/2022
Goldenbeast
Familiar
A methodical grooming may soothe a Goldenbeast where music has proven ineffectual.
5000
Deadwood Boar
Familiar
These animated guardians have been mobile for too long and must rest or their foliage will wither and die.
2550
x11
Ultramel Amphithere
Familiar
When a skin is shed this serpent is at its most vulnerable; it loses its feathers as well.
2550
x2
Manticore Screamer
Familiar
While one of these tiny manticore may appear helpless, its friends, family, and former roommates are but a scream away...
2550
x8
King Parda
Familiar
King Parda designates neither gender nor royalty; these feline creatures are a much larger subspecies of Parda.
2550
x3
Proto Manticore
Familiar
This species is believed to be a direct descendent of the first species of manticore.
2550
x7
Zalis
Familiar
Flocks of Zalis light up a jungle canopy.
2550
x2
Budwing Morpho
Familiar
The wings of this mantid never become large enough to facilitate flight.
2940
x8
Petal Jumper
Familiar
These insects are adept at disguising among patches of flowers. They are so adept that other petal jumpers may conceal themselves among their own kind by mistake.
2940
x3
Paradise Zalis
Familiar
These creatures subsist on a diet of fruit. Their ability to spread seeds across a range is vital to their jungle ecosystems.
2550
x5
Clown Hippocampus
Familiar
No more humorous than other equines.
2550
x5
Barkback Boar
Familiar
These animated guardians grow from fallen trees.
2550
x6
Hippocampus
Familiar
A hippocampus never forgets.
2550
x4
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
x2
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
x4
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
x3
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
x2
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
x7
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
x4
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
x3
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
x2
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
x2
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
x3
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
x2
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
x5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
x4
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
x3
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
x2
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
x2
Hydro Bolt
Ability Stone
A powerful stream of tide water. Deals Water damage to one target. May only be used by water dragons.
500
Required Level: 5
x3
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
x3
Frigid Bolt
Ability Stone
A focused attack of several razor-sharp ice shards. Deals Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Pestilent Slash
Ability Stone
A virulent slash of infection. Deals physical plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
x2
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
x2
Rock Slash
Ability Stone
A jagged slash of pebbles and rocks. Deals close-combat Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
x3
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Rune Slash
Ability Stone
A magical slash of focused mana. Deals close-combat Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
x3
Congeal
Ability Stone
A frigid attack that will imprison the enemy in ice. Has a chance to apply Freeze. (Prevents the enemy from attacking.) May only be used by ice dragons.
500
Required Level: 12
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
x2
Enfeeble
Ability Stone
Summons an ominous runic circle beneath the enemy. Has a chance to apply Amplify. (Increases magical damage against the target.) May only be used by arcane dragons.
600
Required Level: 12
Envenom
Ability Stone
Creates a venomous pool of acid beneath the enemy. Has a chance to apply Poison. (The target takes periodic nature damage.) May only be used by nature dragons.
500
Required Level: 12
x5
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
x2
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
x3
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
x3
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
x4
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
Haste
Ability Stone
Accelerates the senses of the target, allowing them to attack much faster.
600
Required Level: 5
Reflect
Ability Stone
Places a barrier around the target. This barrier has a chance to reflect harmful OR beneficial projectiles and spells.
600
Required Level: 12
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
x2
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
Teardrop Chroma Tail Ring
Apparel
A playful tail ring of bright polished stones.
500
Teardrop Chroma Bracelet
Apparel
A playful bracelet of bright polished stones.
500
x2
Teardrop Chroma Necklace
Apparel
A playful necklace strung with a bright polished stone.
500
Teardrop Chroma Armlet
Apparel
A playful armlet of bright polished stones.
500
x2
Teardrop Chroma Pendant
Apparel
A playful pendant strung with a bright polished stone.
500
Teardrop Chroma Choker
Apparel
A playful choker strung with a bright polished stone.
500
Teardrop Chroma Earrings
Apparel
A playful pair of earrings crafted from bright polished stones.
490
Teardrop Chroma Ring
Apparel
A playful ring set with a bright polished stone.
480
x3
Teardrop Chroma Wing Loop
Apparel
A playful wing loop of bright polished stones.
500
Teardrop Chroma Belt
Apparel
A playful belt strung with bright polished stones.
500
Nebula Starsilk Wingdrapes
Apparel
A collection of radiating silk bands, held together on the wearer's wings by star and moon clasps.
1925
Nebula Starsilk Sleeves
Apparel
Iridescent cuts of cloth that wrap around the arms, accented by star-shaped jewelry.
1900
Nebula Starsilk Cloak
Apparel
A long shimmering cloth of celestial fabric that drapes along the flank.
2000
Crimson Rogue Trousers
Apparel
A pair of close-fitting trousers for the nighttime wanderer.
1400
x2
Pretty Pink Arm Bow
Apparel
A soft and shimmering pink ribbon tied into the perfect bow.
500
Emerald Aviator Helmet
Apparel
Donning this helmet incites the urge to sit on top of one's lair facing the wind, making 'pew pew' sound effects with your mouth.
800
x2
Veteran's Leg Scars
Apparel
A close call, and a reminder that only the strong survive. This dragon is a veteran of many battles and has the scars to prove it.
4000
Accent: Goldenbeast
Gaoler Male Only
Accents are equippable items that can be worn like a coat of paint on top of the skin of your dragon. The look of the accent will not be passed onto offspring and may be unequipped at any time. (Designed by Finlandia.)
500
Clown Hippocampus Crate
Chests
After a journey through the jungle, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
ClownHippocampus Crate
Chests
After a journey through the jungle, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Petal Jumper Crate
Chests
After a journey through the jungle, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Paradise Zalis Crate
Chests
After a journey through the jungle, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Hippocampus Crate
Chests
After a journey through the jungle, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Zalis Crate
Chests
After a journey through the jungle, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
ProtoManticore Crate
Chests
After a journey through the jungle, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Unhatched Arcane Egg
Dragon Eggs
A quivering, unhatched arcane egg. It is glowing pink and violet with strange energies. An irregular thumping is coming from within.
0
Unhatched Ice Egg
Dragon Eggs
A razor sharp egg crusted in hoarfrost. It is frigid and heavy, encasing a ferocious creature inside. A single crack is snaking its way along the shell.
0
Scroll of Renaming
Specialty Items
This scroll allows you to bestow a new name upon a dragon. It can only be used once and will disappear after it has been applied.
600
x3
Boreal Wood - completed 2/5/2020
Auburn Woolly Walrus
Familiar
Their severe overbite causes them chronic discomfort, sometimes resulting in unprovoked hostility.
2600
Glassbound Gustvul
Familiar
You can often find these napping in patches of sunlight during the day.
2600
Deadwood Strangler
Familiar
Watch where you step! These constrictors blend into the forest bed, waiting to snare unsuspecting critters.
2600
Chocolate Noggle
Familiar
A noggle as sweet as you are!
250
Chocolate Noggle
Familiar
A noggle as sweet as you are!
250
Poultrygeist
Familiar
A ghastly turkey, gobbling from beyond the grave. This bird was clearly victim of a murder most fowl, strange and unnatural. (KS-sponsored by Madame)
2600
Venerable Shalebuck
Familiar
The stone armor accumulates over time reflecting the creature's habitat. (KS-Sponsored by Tumblebuck.)
2675
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Haste
Ability Stone
Accelerates the senses of the target, allowing them to attack much faster.
600
Required Level: 5
Congeal
Ability Stone
A frigid attack that will imprison the enemy in ice. Has a chance to apply Freeze. (Prevents the enemy from attacking.) May only be used by ice dragons.
500
Required Level: 12
Rune Slash
Ability Stone
A magical slash of focused mana. Deals close-combat Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Crimson Rogue Cape
Apparel
A short cape that helps a dragon look awesome in its nighttime wanderings.
1550
Morganite Flourish Tail Drape
Apparel
A finely-wrought morganite tail drape.
1400
Crystal Pools
- completed 28/7/2021 Loot tally to come
Harpy's Roost
Ghostlight Ruins
Mire - completed 23/2/2020 More Loot to come (I train a lot of fodder)
Kelp Beds - completed 17/01/20
Maren Warrior
Familiar
Those Maren who take up trident and claw are adept aquatic fighters.
2900
Golden Porpoise
Familiar
The golden porpoise is capable of leaping great distances over the water.
2600
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Field Manual
Accessory Stone
The Field Manual gives its wearer insight to the battle readiness of all opponents. (Grants vision of enemy ability/breath bars.)
500
Required Level: 9
Haste
Ability Stone
Accelerates the senses of the target, allowing them to attack much faster.
600
Required Level: 5
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Vista: Kelp Beds
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options.
500
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
Golem Workshop - completed 24/09/20
Scrapmetal Tracker
Familiar
Scrapmetal Trackers are able to sense tiny bits of metal buried in the earth. They dig up these remnants and bring them to their masters.
2900
x4
Tribeam Hunter
Familiar
These vicious robots skitter to and from piles of electrical wiring, using the receptors in their tails to feed off the currents.
2890
x2
Robotic Tender
Familiar
Regular flamingos already looked pretty robotic, so this really wasn't that much of a stretch.
2890
x3
Construction Mith
Familiar
The power grips on this suit are capable of matching the bite force of a Snapper.
2920
x3
Jelly Drone
Familiar
There is something disturbingly haunting about seeing the soft glow of these automatons moving from window to window, their internal lighting casting terrifyingly twisted shadows against the walls.
2890
x5
Mechanical Destroyer
Familiar
Let you in on a little secret: the weak spots are the twiggy legs.
2890
x2
Black Iron Creeper
Familiar
Forged to infiltrate and dismantle coppercoil creepers. These assassins will perform their work only as long as the coal in their internal furnace burns.
2920
x3
Swift Volt
Familiar
These fluffy creatures give static electricity a whole new level of dread.
2960
x4
Longmech
Familiar
The original blueprints for this golem included about ten more segments in the neck, but they were later removed because, c'mon, that's ridiculous.
2900
x2
Geartoggle Smith
Familiar
Supplying most of the armor and weapons for the mith beastclans, these plucky smiths are often underestimated as fragile.
2900
x4
Monkey Wrench
Familiar
These small golems break everything that they attempt to repair.
2920
x4
Mossy Beetleboar
Familiar
Prone to bad jokes and flatulence, the beetleboar spends its days hunting for its favorite snack: beetles.
250
x4
Mistral Minion
Familiar
The wind spirit inhabiting this shell is delighted to have more ways to cause mischief!
2910
x4
Undergrowth Shovelsnout
Familiar
This enterprising boar wriggles its way into the forest floor undergrowth to get the very best creepy crawlers.
250
x5
Workshop Monitor
Familiar
Patrolling robots can never just be cute, can they? Do they really have to have multiple limbs and no face?
2890
x2
Stone Borer
Familiar
The armor plating on this golem was designed to withstand a cave-in. Deflecting a claw is no challenge.
10000
Sentinel Mith
Familiar
Mecha mail makes a mild-mannered mith mighty!
2920
Coppercoil Creeper
Familiar
These golems were designed to traverse and perform maintenance on the inaccessible conduits of Tempest Spire.
2950
Wind-Up Pocketmouse
Familiar
When they can be caught, these make a popular hatchling toy -if you can avoid losing it under the furniture.
2890
War Smith
Familiar
It must be really weird to lose an arm-wrestling contest with a moth.
2900
Chromefeather Lookout
Familiar
Step 1: Draft blueprint of robotic guard. Step 2: Revise until prototype is obnoxious and hilarious. Step 3: ??? Step 4: Profit.
2920
Harvest Hardshell
Familiar
These tough land crabs don't give a lot of sustenance, but they're experts at taking it.
250
Tribeam Lurker
Familiar
Six legs, three tails, and three lasers weren't overkill at all!
2890
Copperplate Longmech
Familiar
The copper panels used in the construction of this automaton help power its frame as well as act as a conduit for the machinery around it.
2900
Sentry Squawker
Familiar
For when warning beeps, tones, alarms, whistles, horns, and blasts just aren't enough.
2920
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
x2
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
x2
Blinding Slash
Ability Stone
A stunning slash of hot, focused energy. Deals close-combat Light damage to one target. May only be used by light dragons.
500
Required Level: 5
x3
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
x2
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
x3
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Vile Bolt
Ability Stone
A virulent bolt of pestilence. Deals Plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
Guard
Ability Stone
A defensive maneuver that gives the caster a chance to come to the defense of one ally for five turns, taking damage in their stead.
300
Required Level: 3
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Shock
Ability Stone
Shocks the enemy with electricity. Has a chance to apply Paralysis. (The target has a chance to be prohibited from using abilities.) May only be used by lightning dragons.
500
Required Level: 12
Shock
Ability Stone
Shocks the enemy with electricity. Has a chance to apply Paralysis. (The target has a chance to be prohibited from using abilities.) May only be used by lightning dragons.
500
Required Level: 12
Congeal
Ability Stone
A frigid attack that will imprison the enemy in ice. Has a chance to apply Freeze. (Prevents the enemy from attacking.) May only be used by ice dragons.
500
Required Level: 12
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Clobber
Ability Stone
A low-damage attack that has a chance to stun an enemy for the duration of their next turn, based on the caster's Defense.
550
Required Level: 3
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
x3
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
x2
x4
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
x1
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
x1
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Copper Filigree Boots
Apparel
This copper plate is etched with a decorative filigree. The armor symbolizes a commitment to knowledge.
2000
Copper Filigree Boots
Apparel
This copper plate is etched with a decorative filigree. The armor symbolizes a commitment to knowledge.
2000
Copper Filigree Banner
Apparel
This copper plate is etched with a decorative filigree. The banner proclaims this dragon's commitment to knowledge.
2000
Copper Filigree Wing Guard
Apparel
This copper plate is etched with a decorative filigree. The armor symbolizes a commitment to knowledge.
2000
Copper Filigree Gauntlets
Apparel
This copper plate is etched with a decorative filigree. The armor symbolizes a commitment to knowledge.
2000
Nebula Starsilk Scarf
Apparel
This glittery band of fabric is wrapped several times around the neck of the wearer and held in place by star-shaped metal brooches.
1850
Nebula Starsilk Scarf
Apparel
This glittery band of fabric is wrapped several times around the neck of the wearer and held in place by star-shaped metal brooches.
1850
Nebula Starsilk Circlet
Apparel
A circlet of metal stars, accented by a flowing stretch of celestial fabric.
1800
Dented Iron Gauntlets
Apparel
Two lobstered gauntlets, styled for protection over comfort. This set is old and dented.
500
Winterwatcher's Arctic Tail Cozy
Apparel
An insulated, fur-lined tail cozy.
1200
Teardrop Citrine Tail Ring
Apparel
A cheerful tail ring of gleaming citrines.
660
Crimson Rogue Vest
Apparel
A close-fitting vest for a nighttime wanderer.
1500
Major Health Potion
Battle Item
A potion that heals your dragon for 500 health.
250
Required Level: 1
x77
Toolbox
Chests
Something rattles inside this rusty toolbox. Tools will be needed to pry it open if the box is to be left intact.
0
x61
Scene: Voyage of the Tenacity
Scene
Scenes are colorful backdrops that can be equipped to a dragon to further customize their individual profile.
500
x5
x1
Secondary Gene: Morph
Specialty Items
A scroll that will change the secondary gene of one dragon to Morph. This item can only be used once and will disappear after it has been applied.
500
x1
Unhatched Shadow Egg
Dragon Eggs
A murky, swampy egg that is pulsating with a strange purple glow. The egg feels as though it might just be full of fluid, but now and again, a dark form can be seen moving within.
0
Unhatched Fire Egg
Dragon Eggs
A smoldering, unhatched fire egg. It is almost too hot to hold and is rocking back and forth constantly. Its cragged surface is pulsing with embers.
0
Vista: Golem Workshop
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options.
500
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
Moths to Smoke Chest
Chests
This box is surrounded by a clinging, mysterious mist. As you approach, the lock begins to glow and the mist dissipates.
0
Steelhound Crate
Chests
After tinkering with a clockwork vault, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Delver Crate
Chests
After tinkering with a clockwork vault, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
I'm only gonna document the special items I recieve besides the goal item.
Thunderhead savanna:
GOAL:
Bubbly Bisque Locket
Apparel
Tiny bits and bobs can be stored within the pop-open casing of this shining locket.
700
Start date:16/11/19 End date: -
Forest Green Wing Wraps
Apparel
Strips of forest green material cut so that they may easily wrap around a dragons winglimbs. These look flexible enough to not restrict flight, if necessary.
700
Crimson Rogue Cape
Apparel
A short cape that helps a dragon look awesome in its nighttime wanderings.
1550
Bubbly Bisque Gloves
Apparel
A smart pair of soft gloves help to pull off the whole look!
500
x2
Bubbly Bisque Tailtaille
Apparel
A simple yet eye-catching wrap of ruffles and ribbons that is worn on the tail.
900
Bubbly Bisque Spats
Apparel
A smart pair of soft spats help to pull off the whole look!
500
Bubbly Bisque Garniture
Apparel
If one is looking to make their wings stand out, this decorative drape is the perfect accessory.
900
x2
White Wooly Antennae
Apparel
A pair of sensitive white antennae. Wearing them may or may not increase a dragon's sense of smell.
700
Nebula Starsilk Earrings
Apparel
A dangling star-shaped earring of polished metal. The surface catches the light and reflects back a galactic spectrum of colors.
1300
Plainstrider Bard
Familiar
The centaur beastclans have long excelled at diplomacy, and much of that can be attributed to their usage of bards and music to ease tensions.
2300
x2
Golden Lionsnake
Familiar
Lionsnakes can use stored up kinetic energy in their spiral-like bodies to launch themselves at unsuspecting prey.
2300
Magpie Sphinx
Familiar
The Magpie Sphinx will often try to camouflage itself with the sky of the savanna, which is always a roiling amalgamation of the grays and blacks of the storm season.
2300
x2
Rabid Grinfin
Familiar
Having developed an evolutionary affinity for water, it isn't uncommon to come across a family of these hyenas floating in lakes and watering holes to beat the heat.
2300
Heckling Hydrena
Familiar
While they are at home in the water, hydrenas can often be seen skulking among the dust-parched boneyards of dead Greattusks, waiting to ambush overconfident hatchlings.
2300
Falconclaw Warrior
Familiar
Though most harpies employ fairly cutthroat guerrilla tactics to battle their enemies, these practiced warriors rely on their years of blade training to press an advantage.
2300
Dustfeather Sphinx
Familiar
It is not uncommon to see a Dustfeather Sphinx standing completely still. Don't mistake this for stoicism; it can use this unique stance to store energy to aid it in quick and relentless pursuit of prey.
2300
Raptorik Herder
Familiar
Although agriculture and animal husbandry are rare on the savanna, some Raptorik beastclans have developed a way to lure herds into traps and enclosures for easy hunting.
2300
x3
Condorwing Champion
Familiar
Trained from a very early age, these young harpy warriors are often far more seasoned in the ways of battle than rival beastclan counterparts.
2300
x3
Ampelope
Familiar
The constant electrical charge that permeates the warm air of the arid savanna acts as an energy boost to this already spry creature. Catching one is extremely difficult.
2300
x3
Starry Ampelope
Familiar
The speckled patterns that dot this antelope's flank resemble a cluster of constellations.
2300
x3
Dire Vulture
Familiar
Often misunderstood due to its name, the presence of Dire Vultures often means there is plenty of food nearby.
2300
Coursing Skira
Familiar
These slow, towering plant-eaters carve a predictable route through the savanna, often wearing down a well-trodden dirt path for others of their herd to follow.
2300
Unburdened Billy
Familiar
A domestication effort gone awry, this totally-not-tamed-at-all Rambra is out for vengeance. Steer clear!
2300
x2
Wintermane Minstrel
Familiar
In addition to their trusty instruments, these performative centaurs use their voices and a rhythmic tapping of their hooves to spin songs and tell tales.
2300
Roving Lionsnake
Familiar
This offshoot species of lionsnake often spends much more time lying in wait than its golden cousin, using thick grasses and its speckled coat to blend into the terrain.
2300
Pale Greattusk
Familiar
But have you ever seen a Greattusk fly?
2300
x2
Greattusk
Familiar
Even the largest and strongest dragons have a hard time besting a Greattusk; their immense size, weight, and sharp tusks make them formidable adversaries.
2300
Flesh Forager
Familiar
These imposing carrion birds are actually extremely tender if you're--how do we put this--alive.
2300
Raptorik Wanderer
Familiar
These beastclan emissaries act as guides in the great trek across the grasslands. Some tribes have allied with dragonkind to earn a steady income of gold.
2300
Fenfisher Flattail
Familiar
Unlike its icy cousin, this plucky mammal doesn't catch fish for its own sustenance, but rather to barter with shoreline Ridgeback families for nuts, grains, and grasses.
250
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
This voluminous cape reflects heat and repels smoke.
800
1/1
Familiars:
Extinguished Jackalope
Familiar
Jackalope ensnare bits of dry debris to burn when they forage in dangerous terrain. After this fuel has burned out, the jackalope is vulnerable to predators.
1800
Augite Protector
Familiar
Keeping an Augite creation in good working order involves semi-regular patching and allowing the creature long stretches of slumber.
1800
Centaur Archer
Familiar
Asking a centaur archer ’What’s your sign?’ is a sure way to put one on your back that reads ’target’.
1800
Wintermane Spearman
Familiar
The wintermane clan is not named for their snow-white mane and tail, but for the leader of their herd.
1800
Wintermane Bowman
Familiar
A good eye and a steady hand are required to shoot while galloping.
During the winter months, Zeebas grow a long, thick, woolen coat. This coat has no stripes, and the Zeeba's striking coloring is obscured until late spring.
1900
Fenfisher Flattail
Familiar
Unlike its icy cousin, this plucky mammal doesn't catch fish for its own sustenance, but rather to barter with shoreline Ridgeback families for nuts, grains, and grasses.
250
Chillriver Bucktooth
Familiar
Rather than building dams, these clever beavers construct an elaborate series of nets that span the width of their chosen river or stream.
250
Clown Charger
Familiar
The clown charger's skin is poisonous. Most dragons consider eating them to be more trouble than hunting them.
1900
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Apparel:
Tigerlily Corsage
Apparel
A tigerlily corsage, a gift from a charismatic someone.
250
Nebula Starsilk Wingdrapes
Apparel
A collection of radiating silk bands, held together on the wearer's wings by star and moon clasps.
1925
Crimson Rogue Belt
Apparel
A belt to hold all the tools a nighttime wanderer requires.
900
Teardrop Citrine Bracelet
Apparel
A cheerful bracelet of gleaming citrines.
660
Bloody Head Bandage
Apparel
Strips of white material meant to adorn the head. These are being used to cover a grievous wound.
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Rune Slash
Ability Stone
A magical slash of focused mana. Deals close-combat Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Contaminate
Ability Stone
Infects the target with a contagious rot. Has a chance to apply Virus. (Target takes damage from restorative abilities.) May only be used by plague dragons.
600
Required Level: 12
Shock
Ability Stone
Shocks the enemy with electricity. Has a chance to apply Paralysis. (The target has a chance to be prohibited from using abilities.) May only be used by lightning dragons.
An ancient stone bearing the ancestral rune of the Shadowbinder. Such a find should be kept as a prized possession.
110
Bonepriest Crate
Chests
After a trek along the delta, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
White Pawn
Trinkets
A small piece with incredible potential. Collect the whole set!
25
Vista: Scorched Forest
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
Light Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Lightweaver. Such a find should be kept as a prized possession.
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
Umberhorn Crate
Chests
After a sprint through the scorched forest, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Archer Crate
Chests
After a sprint through the scorched forest, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Lightning Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Stormcatcher. Such a find should be kept as a prized possession.
110
Unhatched Fire Egg
Dragon Eggs
A smoldering, unhatched fire egg. It is almost too hot to hold and is rocking back and forth constantly. Its cragged surface is pulsing with embers.
After a sprint through the scorched forest, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Painted Crate
Chests
After a sprint through the scorched forest, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
1ttetkkuloohty1
Notes:
Now this I expect to take a bit.
Once again I am reminded that the tigerlily set is still not meltable.
Didn't know fezzes dropped in the coli.
Soon I will have 1 of every familiar that drops in this area. Guess I'll have to think of another mini challenge to entertain myself with if I get there.
Got them all! NWonder if I can get a full tigerlily set, or maybe all the runestones? That'd be nice.
Happy one month anniversary to me and the Scorched Forest!
First egg!
Happy 2 month anniversary SF! Free me. Finally finished the Tigerlily set! Now for all the runestones!
FINALLY.
[center][size=2][url=https://www1.flightrising.com/forums/qnc/2441703/117#post_41297093]Training Fields[/url], [url=https://www1.flightrising.com/forums/qnc/2441703/119#post_41364080]Woodland Path[/url], Scorched Forest, Sandswept Delta, Blooming Grove, Forgotten Cave, Bamboo Falls, Thunderhead Savanna, Redrock Cove, Waterway, Arena, Volcanic Vents, Rainsong Jungle, Boreal Wood Crystal Pools, Harpy's Roost, Ghostlight Ruins, Mire, Golem Workshop, Kelp Beds 2/20[/center]
Finally got the first one. Bumbles are crazy hard for me to find, for some reason. Combined this with a get all the familiars, but I finally got my bumble.
[center][img]https://i.imgur.com/Dkh9ioj.png[/img][/center]
[item=Sweetpuff] [item=Mith Bruiser] [item=Frosted Pocketmouse] [item=Silky Webwing] [item=Primrose Mith] [item=Ruby Webwing] [item=Death's-Head Stag] [item=Brown-Spotted Mith] [item=Chipskink] [item=Bluelight Chipskink] [item=Luna Mith] [item=Satin Pocketmouse] [item=Yellow-Throated Sparrowmouse] [item=Ember Mouse] [item=Webwing Alpha] [item=Amaranth Moth] [item=Bumble]
[item=aquatic acuity fragment] [item=earthen acuity fragment] [item=zephyr acuity fragment] [item=vial of scattersight] [item=vial of scattersight] [item=vial of scattersight] [item=enfeeble] [item=vial of scattersight] [item=concentration] [item=vial of scattersight] [item=vial of scattersight] [item=mith bruiser] [item=vial of scattersight] [item=vial of scattersight] [item=vial of scattersight] [item=shining might fragment] [item=primrose mith] [item=boulder bolt] [item=vial of scattersight] [item=zephyr might fragment] [item=vial of scattersight] [item=zephyr acuity fragment] [item=vial of scattersight] [item=zephyr acuity fragment] [item=natural might fragment] [item=diseased acuity fragment] [item=Brown-Spotted Mith] [item=vial of scattersight] [item=Brown-Spotted Mith] [item=reflect] [item=vial of scattersight] [item=Brown-Spotted Mith] [item=green lace waist frill] [item=mith bruiser] [item=heatherbed lily] [item=magic might fragment] [item=Ruby Webwing] [item=Sweetpuff] [item=vista: training fields] [item=primary gene: python] [item=vial of hypnotic sight] [item=silky webwing] [item=dark might fragment] [item=frosted pocketmouse] [item=chipskink] [item=Brown-Spotted Mith] [item=rally] [item=crimson rogue wing guard] [item=leaf bolt]
Finally got the first one. Bumbles are crazy hard for me to find, for some reason. Combined this with a get all the familiars, but I finally got my bumble.
Sweetpuff
Familiar
The softest fren.
1500
Mith Bruiser
Familiar
Enjoys throwing its weight around. Pity that weight means very little to most dragons.
1500
Frosted Pocketmouse
Familiar
Though they can thrive in a variety of climates, frosted pocketmice are known for their tenacity during harsh winters.
1500
Silky Webwing
Familiar
One of the many mutations that this webwing has undergone has left it with luxurious plumage.
1500
Primrose Mith
Familiar
These creatures pollinate and collect, taking care never to harvest all of a plant's blossoms.
1500
Ruby Webwing
Familiar
This hummingbird never stops growing. Pray that it is not altered any further.
1550
Death's-Head Stag
Familiar
Some consider it a harbinger of misfortune, but most dismiss such omens as old-wyrm's tales. (KS-sponsored by Windswept.)
1500
Brown-Spotted Mith
Familiar
These otherwise passive insectoids become enraged if you pick their flowers.
1500
Chipskink
Familiar
No acorn or insect resembling an acorn is safe.
1500
Bluelight Chipskink
Familiar
The static cling is so strong that dragons wearing apparel may end up with several chipskinks affixed to their clothing after wandering through dense brush.
1500
Luna Mith
Familiar
This otherwordly insect's wings hum with a soothing melody.
1500
Satin Pocketmouse
Familiar
Their fins are as expressive as their ears.
1500
Yellow-Throated Sparrowmouse
Familiar
Flocks of sparrowmice can frequently be heard rustling in the walls of poorly constructed lairs.
1500
Ember Mouse
Familiar
This mouse is no more flammable than any other.
1550
Webwing Alpha
Familiar
It's the biggest, and that makes it the best! (It's kind of a jerk about it though.)
1500
Amaranth Moth
Familiar
This distinctive moth has deep reds and purples running through its leafy wings. It's difficult to classify as purely flora or fauna.
1500
Bumble
Familiar
Buzz buzz, buzz buzz buzz.
1525
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Vial of Scattersight
Specialty Items
Randomly applies either Uncommon, Unusual, Rare, Faceted, Multi-gaze, or Primal eye type to one dragon. Eye type probabilities vary based on rarity. This item disappears when used.
0
Vial of Scattersight
Specialty Items
Randomly applies either Uncommon, Unusual, Rare, Faceted, Multi-gaze, or Primal eye type to one dragon. Eye type probabilities vary based on rarity. This item disappears when used.
0
Vial of Scattersight
Specialty Items
Randomly applies either Uncommon, Unusual, Rare, Faceted, Multi-gaze, or Primal eye type to one dragon. Eye type probabilities vary based on rarity. This item disappears when used.
0
Enfeeble
Ability Stone
Summons an ominous runic circle beneath the enemy. Has a chance to apply Amplify. (Increases magical damage against the target.) May only be used by arcane dragons.
600
Required Level: 12
Vial of Scattersight
Specialty Items
Randomly applies either Uncommon, Unusual, Rare, Faceted, Multi-gaze, or Primal eye type to one dragon. Eye type probabilities vary based on rarity. This item disappears when used.
0
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Vial of Scattersight
Specialty Items
Randomly applies either Uncommon, Unusual, Rare, Faceted, Multi-gaze, or Primal eye type to one dragon. Eye type probabilities vary based on rarity. This item disappears when used.
0
Vial of Scattersight
Specialty Items
Randomly applies either Uncommon, Unusual, Rare, Faceted, Multi-gaze, or Primal eye type to one dragon. Eye type probabilities vary based on rarity. This item disappears when used.
0
Mith Bruiser
Familiar
Enjoys throwing its weight around. Pity that weight means very little to most dragons.
1500
Vial of Scattersight
Specialty Items
Randomly applies either Uncommon, Unusual, Rare, Faceted, Multi-gaze, or Primal eye type to one dragon. Eye type probabilities vary based on rarity. This item disappears when used.
0
Vial of Scattersight
Specialty Items
Randomly applies either Uncommon, Unusual, Rare, Faceted, Multi-gaze, or Primal eye type to one dragon. Eye type probabilities vary based on rarity. This item disappears when used.
0
Vial of Scattersight
Specialty Items
Randomly applies either Uncommon, Unusual, Rare, Faceted, Multi-gaze, or Primal eye type to one dragon. Eye type probabilities vary based on rarity. This item disappears when used.
0
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Primrose Mith
Familiar
These creatures pollinate and collect, taking care never to harvest all of a plant's blossoms.
1500
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Vial of Scattersight
Specialty Items
Randomly applies either Uncommon, Unusual, Rare, Faceted, Multi-gaze, or Primal eye type to one dragon. Eye type probabilities vary based on rarity. This item disappears when used.
0
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Vial of Scattersight
Specialty Items
Randomly applies either Uncommon, Unusual, Rare, Faceted, Multi-gaze, or Primal eye type to one dragon. Eye type probabilities vary based on rarity. This item disappears when used.
0
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Vial of Scattersight
Specialty Items
Randomly applies either Uncommon, Unusual, Rare, Faceted, Multi-gaze, or Primal eye type to one dragon. Eye type probabilities vary based on rarity. This item disappears when used.
0
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Brown-Spotted Mith
Familiar
These otherwise passive insectoids become enraged if you pick their flowers.
1500
Vial of Scattersight
Specialty Items
Randomly applies either Uncommon, Unusual, Rare, Faceted, Multi-gaze, or Primal eye type to one dragon. Eye type probabilities vary based on rarity. This item disappears when used.
0
Brown-Spotted Mith
Familiar
These otherwise passive insectoids become enraged if you pick their flowers.
1500
Reflect
Ability Stone
Places a barrier around the target. This barrier has a chance to reflect harmful OR beneficial projectiles and spells.
600
Required Level: 12
Vial of Scattersight
Specialty Items
Randomly applies either Uncommon, Unusual, Rare, Faceted, Multi-gaze, or Primal eye type to one dragon. Eye type probabilities vary based on rarity. This item disappears when used.
0
Brown-Spotted Mith
Familiar
These otherwise passive insectoids become enraged if you pick their flowers.
1500
Green Lace Waist Frill
Apparel
A fresh rose pinned to a delicate lace netting.
400
Mith Bruiser
Familiar
Enjoys throwing its weight around. Pity that weight means very little to most dragons.
1500
Heatherbed Lily
Apparel
A delicate lily. Thousands of these flowers blanket the Star Wood Strand, leaning towards the Arcanist's observatory.
800
Ruby Webwing
Familiar
This hummingbird never stops growing. Pray that it is not altered any further.
1550
Sweetpuff
Familiar
The softest fren.
1500
Vista: Training Fields
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
Primary Gene: Python
Specialty Items
A scroll that will change the primary gene of one dragon to Python. This item can only be used once and will disappear after it has been applied.
500
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
Silky Webwing
Familiar
One of the many mutations that this webwing has undergone has left it with luxurious plumage.
1500
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Frosted Pocketmouse
Familiar
Though they can thrive in a variety of climates, frosted pocketmice are known for their tenacity during harsh winters.
1500
Chipskink
Familiar
No acorn or insect resembling an acorn is safe.
1500
Brown-Spotted Mith
Familiar
These otherwise passive insectoids become enraged if you pick their flowers.
1500
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
Crimson Rogue Wing Guard
Apparel
A pair of close-fitting wing guards for the nighttime wanderer.
1000
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
finished harpy's roost! ft. these crates:
[item=crowned roc crate][item=bluemoon aviar crate][item=sunspot cloud crate]
This looks like painful fun! I always like having goals to work towards while grinding.
Completed: 0/20
Training Fields: Bumble familiar
Woodland Path: 0/30 Leafy Packs
Scorched Forest: Firebreather Cape
Sandswept Delta: Deity Doll of any type
Blooming Grove: 0/20 Pohip Planters
Forgotten Cave: Eliminate
Bamboo Falls: Cleaver
Thunderhead Savanna: Bubbly Bisque Locket
Redrock Cove: Morph gene
Waterway: River Muck familiar
Arena: boss familiar of either type
Volcanic Vents: Python gene
Rainsong Jungle: Rainsong vista
Boreal Wood: Coarsefur Yeti familiar
Crystal Pools: unhatched egg of any type
Harpy's Roost: 0/3 skin crates
Ghostlight Ruins: Runestone of any type
Mire: Swamp Kelpie Mane
Golem Workshop: Gold Ore
Kelp Beds: 0/10 treasure shells of either type
This looks like painful fun! I always like having goals to work towards while grinding.
Completed: 0/20
Training Fields: Bumble familiar
Woodland Path: 0/30 Leafy Packs
Scorched Forest: Firebreather Cape
Sandswept Delta: Deity Doll of any type
Blooming Grove: 0/20 Pohip Planters
Forgotten Cave: Eliminate
Bamboo Falls: Cleaver
Thunderhead Savanna: Bubbly Bisque Locket
Redrock Cove: Morph gene
Waterway: River Muck familiar
Arena: boss familiar of either type
Volcanic Vents: Python gene
Rainsong Jungle: Rainsong vista
Boreal Wood: Coarsefur Yeti familiar
Crystal Pools: unhatched egg of any type
Harpy's Roost: 0/3 skin crates
Ghostlight Ruins: Runestone of any type
Mire: Swamp Kelpie Mane
Golem Workshop: Gold Ore
Kelp Beds: 0/10 treasure shells of either type
I'll cross them off as I complete them.
[center][item=eliminate]
Finally got my eliminate drop and finished the forgotten cave today! I started the venue back in February, so it feels good to be done!
Grand total of loot is 7 vistas, 10 genes, 8 eggs, 9 runestones, and a whole bunch of apparel and coli crates.[/center]