This species has adapted to the harsh conditions of Rotrock Rim. It thrives upon the native disease-ridden flora.
19
2
99/99
Notable drops:
Apparel
Red Birdskull Wingpiece
Apparel
A long spindle of twine, beaded with red baubles and trinkets. There are feathers strung along each thread.
1550
White Wooly Antennae
Apparel
A pair of sensitive white antennae. Wearing them may or may not increase a dragon's sense of smell.
700
Tigerlily Flowerfall
Apparel
A cascade of tigerlily petals fall around you at all times: inexplicable!
250
Friend Iguana
Apparel
My best friend is an iguana. Just don't tell my other best friends.
500
Familiars
Steam Gyre
Familiar
This spirit hovers around The Great Furnace. It is only visible as a manifestation in the vapors of the steam produced by the forges.
1800
Smoke Gyre
Familiar
Smoke Gyres often herald the arrival of their much larger, more destructive cousin, the Firebird.
1900
x3
Banded Owlcat
Familiar
The banded owlcat moves silently, both in the air and on the ground.
1900
Red-Winged Owlcat
Familiar
The male red-winged owlcat displays vibrant red plumage across its wings. The female is much plainer, but much more deadly for its camouflage.
1900
Centaur Archer
Familiar
Asking a centaur archer ’What’s your sign?’ is a sure way to put one on your back that reads ’target’.
1800
Wintermane Bowman
Familiar
A good eye and a steady hand are required to shoot while galloping.
1800
Painted Centaur
Familiar
Though some centaur will paint their coats before going to battle, others boast a naturally mottled coloration.
1800
x2
Wintermane Spearman
Familiar
The wintermane clan is not named for their snow-white mane and tail, but for the leader of their herd.
1800
x2
Moss-Covered Golem
Familiar
Created by a long-lost earth clan, these golems have slumbered for thousands of years.
1800
x3
Battle
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
x2
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Frigid Bolt
Ability Stone
A focused attack of several razor-sharp ice shards. Deals Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Freezing Slash
Ability Stone
A frigid, painful slash of razor-sharp ice chunks. Deals close-combat Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
x2
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Enfeeble
Ability Stone
Summons an ominous runic circle beneath the enemy. Has a chance to apply Amplify. (Increases magical damage against the target.) May only be used by arcane dragons.
600
Required Level: 12
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
x2
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Other
Vista: Scorched Forest
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
Unhatched Wind Egg
Dragon Eggs
A soft-shelled egg that is patterned with swirls. It bounces at every sound, as if it wishes to dance with the activities surrounding it.
0
Banded Owlcat Crate
Chests
After a sprint through the scorched forest, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
Just a fancy way of saying 'eat this and you might throw up.'
25
3
99 / 99
Arcana na na na Chest
Chests
The runic script on this chest swirls and shifts before your eyes. When the chest is handled the runes flare, then wink out.
0
1
Deepmine Aardvark
Familiar
This elusive mammal plunders dragon caves for its insectoid diet. Along the way, it amasses benign colonies of glowing fungus that help provide vision in the darkest passages.
2050
2
Ostreatus Bat
Familiar
A symbiotic relationship in action, the bat provides the fungus with travelling access to food and moisture, while the fungus provides the bat with insulation against the elements.
2100
1
Swiftfoot Slayer
Familiar
It is usually uncommon to see Centaur beastclans inhabit caves.
2000
1
Nebula Starsilk Wingdrapes
Apparel
A collection of radiating silk bands, held together on the wearer's wings by star and moon clasps.
1925
1
Emerald Cave Jewel
Familiar
One of the few cave-dwelling creatures to possess functional eyes, Emerald Cave Jewels produce their own light source.
2100
1
Djamor Bat
Familiar
The fluted shells of fungus direct sound, allowing this bat an even greater range of echolocation.
2100
1
Blue Dragon Reef Snail
Familiar
This cannibalistic snail produces a powerful venom.
2100
1
Dwarf Truffle
Familiar
The most insecure of fungi.
2150
1
Crimson Rogue Bracers
Apparel
A pair of leather bracers with a concealed inner sleeve.
850
1
Burrow Bear
Familiar
Known for creating extensive burrows, these ursine creatures can undermine otherwise solid construction efforts.
4500
1
Bramble Guardian
Familiar
A colony of bramble guardians is sure to keep any lair warded from tiny intruders.
2100
2
Venomblade Assassin
Familiar
It is often far too late when one notices a Venomblade Assassin in their midst. If you're really lucky, a heap of treasure might turn into a mercenary partnership.
2100
1
1
Crimson Reef Snail
Familiar
The shell of this snail is covered in a variety of colorful coral and anemones. In its reef environment this snail is perfectly camouflaged.
2100
1
Cave Lantern
Familiar
The light at the end of the tunnel is not quite as appealing when it's a parasitic fungus!
Difficult to catch, and more difficult to hold onto.
27
3
99 / 99
Tigerblood Foo
Familiar
Known to sit as still as a statue when they lay in wait, these sentries are capable of leaping into sudden and violent motion.
2240
3
Baku
Familiar
Baku are able to walk both the physical and ethereal plane.
2250
2
Dreameater
Familiar
Despite its fearsome appearance, having a dream eater visit you in your sleep can be a boon, as it will consume your nightmares.
2350
2
Fungalhoof Qiriq
Familiar
These creatures leave a trail of vibrant fungi in their wake. Tracking a Fungalhoof Qiriq is easy; surviving an encounter with one is less so.
2300
3
Bloodscale Bracers
Apparel
Forged in blood, these bracers are pieced together from the trophies of vanquished foes.
4000
1
Tigerblood Foo Crate
Chests
After cutting your way through to Bamboo Falls, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
1
Fungalhoof Crate
Chests
After cutting your way through to Bamboo Falls, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
1
Trick of the Light
Familiar
Did you see that? It looked like a fox! You didn't? Well, it was there a second ago...
2250
3
Vista: Bamboo Falls
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
2
Red-Breasted Hainu
Familiar
The alpha of each flock leads the yearly migration, taking the lead position in the V-formation.
2300
3
Sparkling Emerald Head Bow
Apparel
A soft and glittering green ribbon tied into the perfect bow.
1100
1
1
Sparkling Emerald Wing Bow
Apparel
A soft and glittering green ribbon tied into the perfect bow.
Eating these may tickle the back of a dragon's throat, causing them to sneeze.
17
2
99/99
3hr 33min
x6
x30
x55
x4
x64
Strangling Root
Organics
This root has anger issues.
20
99/99
2hr 53min
x8
x26
x68
x3
x73
Extinguished Bunny
Meat
This bunny is not as hot as it used to be.
23
2
99/99
1hr 42min
x6
x8
x47
x3
x4
Corpsemaker Ivy
Plant
This plant protects itself with a powerful poison condensed into just a few of its leaves, rendering them useless for photosynthesis and purple in color. Eat the green bits with care!
29
3
99/99
4hr 11min
x12
x44
x108
x4
x80
Patio Rose
Plant
These small roses are a favored gift to the smaller dragon species.
25
3
99/99
3hr 26min
x2
x26
x67
x7
x30
Blue Racer
Meat
These striking reptiles can often be seen weaving their vibrant bodies around subterranean vines and roots, making the cave walls appear like intricate, moving works of art.
26
3
99/99
2hr 43min
x4
x21
x79
x1
x26
Fungalhoof Qiriq Horn
Organics
Incredibly toxic, these horns are usually hollowed to hold and enhance dangerous poisons or lashed to the front of spears used commonly by the Serthis beastclan.
29
99/99
3hr 20min
x8
x25
x81
x2
x60
King of the Plains
Trinkets
A stylized onyx statue depicting a King Quillrunner stalking its prey.
33
99/99
6hr 3min
x13
x60
x152
x4
x64
Fishing Net
Dragonmade
Cast your nets wide and who knows what you'll bring in!
34
99/99
5hr 11min
x10
x44
x108
x6
x76
Pretty Vermin
Insect
Feelings about this insect are about as mixed as its name.
33
3
99/99
4hr 30min
x5
x25
x85
x11
x57
Tattered Interloper Scrap
Dragonmade
The interloper may have run to fight another day, but this souvenir is yours to keep.
35
99/99
4hr 6min
x3
x34
x87
x6
x97 +100
Firecoiler
Seafood
One of the only species in the realm that can survive in molten lava, the firecoiler is known to lurch from scalding pools to latch onto victims and drag them back in.
37
4
99/99
3hr 48min
x5
x33
x75
x3
x29 +395
Bluebell Clownfish
Seafood
Most clownfishes use their coloration to blend into bright coral reefs. The bluebell uses its coloration to annoy their predators into giving up the chase.
38
4
99/99
1hr 6min
x0
x5
x21
x0
x16 +119
Turkey Dinner
Meat
A meal that tastes best when shared with the rest of your clan. Except the plant, insect, and fish-eaters...
42
6
99/99
3hr 24min
x5
x18
x70
x3
x40 +349
Crystalplate Wasp
Insect
The sting of a crystalplate wasp is known to cause severe allergic reactions, so their stingers are carefully removed before consumption. Almost not worth the trouble.
40
4
99/99
2hr 18min
x1
x13
x30
x4
x19 +231
Sunspot Sparrow
Meat
This species has the peculiar habit of perching upside-down.
41
4
99/99
3hr 42min
x2
x15
x35
x3
x41 +212
Delightful Wooden Unicorn
Trinkets
It takes a particular kind of hatchling to seriously refer to this menacing plaything as 'delightful'.
47
99/99
5hr 59min
x1
x28
x68
x3
x32 +233
Rotala
Plant
This plant is quick to overtake all of the available space in warm, shallow water.
42
4
99/99
5hr 44min
x10
x29
x47
x3
x44
Bicolor Petunia
Plant
Lovely when in a vase or in a tummy.
43
5
99/99
3hr 46min
x2
x16
x27
x1
x16
Volt Wiring
Dragonmade
Every one of these wires has been gnawed.
53
99/99
7hr 5min
x4
x34
x52
x4
x35
Spectre Dragonfly
Insect
Spectre dragonflies make almost no sound, which often startles the unwary dragon!
It is said that despite the fragility of the creature they were connected to, a Crimson Emperor's antlers do not decompose.
21
0/99
Notable Drops
Apparel wrote:
Familiars wrote:
Battle wrote:
Other wrote:
[center]Leaving the [url=https://www1.flightrising.com/forums/qnc/1971573/645#post_48717440]Volcanic Vents[/url], we enter the Rainsong Jungle in our quest for Coiled Burnserpents.
[item=Coiled Burnserpent]
99
We find wearables as well
[item=copper steampunk goggles]X1 [item=teardrop chroma earrings]X1 [item=teardrop chroma armlet]X1 [item=teardrop chroma anklet]X1
Plus openables!
[item=zalis crate]X2 [item=terra cotta vase]X18
and items to help in gloriouse battle!
[item=health potion]X23 [item=natural might fragment]X1 [item=meditate]X3 [item=diseased might fragment]X1 [item=might fragment]X3 [item=jungle slash]X2 [item=rune slash]X1 [item=ward]X1 [item=fossilize]X1 [item=shale hybrid fragment]X1 [item=leaf bolt]X1 [item=mana bolt]X1
and friends!
[item=manticore screamer]X1 [item=budwing morpho]X1 [item=ringlet amphithere]X1 [item=ultramel amphithere]X1 [item=barkback boar]X1 [item=deadwood boar]X1 [item=parda]X1
and i found these specialty items too
[item=scroll of renaming]X1 [item=Tertiary Gene: Weathered (Gaoler)]X1
and now to [url=https://www1.flightrising.com/forums/qnc/1971573/653#post_49326881]Boreal Wood[/url]
Leaving the Volcanic Vents, we enter the Rainsong Jungle in our quest for Coiled Burnserpents.
Coiled Burnserpent
Meat
Mysteriously hot-blooded for a reptile, the burnserpent uses its body heat to startle predators while it wriggles away.
38
4
99
We find wearables as well
Copper Steampunk Goggles
Apparel
Tinted goggles of polished copper. They're perfect for shielding a dragon's eyes from soot, smoke, or water. That is, until they get steamed up. The color is purely cosmetic.
1000
X1
Teardrop Chroma Earrings
Apparel
A playful pair of earrings crafted from bright polished stones.
490
X1
Teardrop Chroma Armlet
Apparel
A playful armlet of bright polished stones.
500
X1
Teardrop Chroma Anklet
Apparel
A playful anklet of bright polished stones.
500
X1
Plus openables!
Zalis Crate
Chests
After a journey through the jungle, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
X2
Terra Cotta Vase
Chests
This vase was nearly reclaimed by the jungle - lucky you to get here first!
0
X18
and items to help in gloriouse battle!
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
X23
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
X1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
X3
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
X1
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
X3
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
X2
Rune Slash
Ability Stone
A magical slash of focused mana. Deals close-combat Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
X1
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
X1
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
X1
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
X1
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
X1
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
X1
and friends!
Manticore Screamer
Familiar
While one of these tiny manticore may appear helpless, its friends, family, and former roommates are but a scream away...
2550
X1
Budwing Morpho
Familiar
The wings of this mantid never become large enough to facilitate flight.
2940
X1
Ringlet Amphithere
Familiar
Small enough for even a fae dragon to hold.
2550
X1
Ultramel Amphithere
Familiar
When a skin is shed this serpent is at its most vulnerable; it loses its feathers as well.
2550
X1
Barkback Boar
Familiar
These animated guardians grow from fallen trees.
2550
X1
Deadwood Boar
Familiar
These animated guardians have been mobile for too long and must rest or their foliage will wither and die.
2550
X1
Parda
Familiar
These evolutionary oddities lay eggs but nurse their young. They also chirp!
2550
X1
and i found these specialty items too
Scroll of Renaming
Specialty Items
This scroll allows you to bestow a new name upon a dragon. It can only be used once and will disappear after it has been applied.
Groups of these electro-conductive fish are routinely kept in glass jugs. Their internal glow and highly-reflective scales mixed with the refractory qualities of the water make for an amazing light show.
29
3
99 / 99
Pathfinder's Treads
Apparel
Stalk silent, shoot straight.
1200
1
Coursing Skira
Familiar
These slow, towering plant-eaters carve a predictable route through the savanna, often wearing down a well-trodden dirt path for others of their herd to follow.
2300
2
Condorwing Champion
Familiar
Trained from a very early age, these young harpy warriors are often far more seasoned in the ways of battle than rival beastclan counterparts.
2300
2
Greattusk
Familiar
Even the largest and strongest dragons have a hard time besting a Greattusk; their immense size, weight, and sharp tusks make them formidable adversaries.
2300
3
Grassland Skira
Familiar
Skira use their long necks and even longer tongues to strip leaves from the highest branches of grassland trees.
2300
3
Wintermane Minstrel
Familiar
In addition to their trusty instruments, these performative centaurs use their voices and a rhythmic tapping of their hooves to spin songs and tell tales.
2300
2
Unburdened Billy
Familiar
A domestication effort gone awry, this totally-not-tamed-at-all Rambra is out for vengeance. Steer clear!
2300
2
Heckling Hydrena
Familiar
While they are at home in the water, hydrenas can often be seen skulking among the dust-parched boneyards of dead Greattusks, waiting to ambush overconfident hatchlings.
2300
1
1
Raptorik Herder
Familiar
Although agriculture and animal husbandry are rare on the savanna, some Raptorik beastclans have developed a way to lure herds into traps and enclosures for easy hunting.
2300
1
King Quillrunner
Familiar
Although lionsnakes may seem like the leaders of grasslands, these supercharged cheetahs use the atmosphere of the region to aid their sprints, almost never tiring when closing in on their prey.
2300
1
Dustfeather Sphinx
Familiar
It is not uncommon to see a Dustfeather Sphinx standing completely still. Don't mistake this for stoicism; it can use this unique stance to store energy to aid it in quick and relentless pursuit of prey.
2300
1
Dire Vulture
Familiar
Often misunderstood due to its name, the presence of Dire Vultures often means there is plenty of food nearby.
2300
1
Raptorik Wanderer
Familiar
These beastclan emissaries act as guides in the great trek across the grasslands. Some tribes have allied with dragonkind to earn a steady income of gold.
2300
1
Ampelope
Familiar
The constant electrical charge that permeates the warm air of the arid savanna acts as an energy boost to this already spry creature. Catching one is extremely difficult.
2300
1
Bubbly Bisque Ovalcrown
Apparel
A fashionable oval-crowned hat made of felt. Its unique silhouette is complemented with shining ribbon.
This cave-dwelling fungus emits sweet-smelling spores that are said to induce sleepiness upon nearby fauna. Often used as a mild sleep aid.
25
3
x99
Other Drops:
Corpse Cleaner Crate
Chests
After slinking through the Forgotten Cave, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Glittering Geode
Chests
Treasure is plentiful for those who know where to look!
0
x33
Unhatched Earth Egg
Dragon Eggs
A rough unhatched boulder of an egg. It is extremely heavy, and pebbles fall away every time it shakes. The hatchling within must be very strong.
0
!
Bell Goat
Familiar
While the little poofs that dangle from its ears are notable, it's the chiming sound hooves on stone make that give this creature its name.
2100
Emerald Cave Jewel
Familiar
One of the few cave-dwelling creatures to possess functional eyes, Emerald Cave Jewels produce their own light source.
2100
x2
Cursed Bat
Familiar
What is this bat's curse? That's for the unfortunate soul who catches this one to discover.
2100
x3
Polarized Bell Goat
Familiar
This goat's static accumulating properties are shocking!
2100
Blue Dragon Reef Snail
Familiar
This cannibalistic snail produces a powerful venom.
2100
x5
Bramble Guardian
Familiar
A colony of bramble guardians is sure to keep any lair warded from tiny intruders.
2100
x3
Swiftstride Soldier
Familiar
Centaur are capable of patrolling large territories. These soldiers ensure trading paths stay safely accessible for the rest of the herd.
2100
Ostreatus Bat
Familiar
A symbiotic relationship in action, the bat provides the fungus with travelling access to food and moisture, while the fungus provides the bat with insulation against the elements.
2100
Cave Lantern
Familiar
The light at the end of the tunnel is not quite as appealing when it's a parasitic fungus!
2100
Djamor Bat
Familiar
The fluted shells of fungus direct sound, allowing this bat an even greater range of echolocation.
2100
Creeping Cluster
Familiar
Creeping clusters traverse dark expanses, silently looking for warm bodies to infect.
2100
Centaur Berserker
Familiar
With a beard like that, you know he means business.
2000
Stonestomp Spearmaiden
Familiar
Spiked horseshoes allow these warriors to traverse rocky terrain with ease.
2100
Citrine Cave Jewel
Familiar
Colonies of these tiny lizards live deep within Dragonhome's cave systems. The glowing fungus they consume contributes to the lizards' bioluminescence.
2100
Winterwatcher's Arctic Goggles
Apparel
A pair of thick glass goggles.
1100
Nebula Starsilk Cloak
Apparel
A long shimmering cloth of celestial fabric that drapes along the flank.
2000
Skulking Mandible Helmet
Apparel
An intimidating way to enter the battlefield, or eat a meal.
500
Midnight Cape
Apparel
This voluminous cape allows the wearer to see in the dark.
800
x2
Winterwatcher's Arctic Tail Cozy
Apparel
An insulated, fur-lined tail cozy.
1200
Skulking Tail Segments
Apparel
Segmented chitin is strapped to the length of the tail.
500
Skulking Arm Chitin
Apparel
Bracers made of a strong, iridescent chitin.
500
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
x2
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
x3
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
x2
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
x2
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
x2
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
x2
Contaminate
Ability Stone
Infects the target with a contagious rot. Has a chance to apply Virus. (Target takes damage from restorative abilities.) May only be used by plague dragons.
600
Required Level: 12
Envenom
Ability Stone
Creates a venomous pool of acid beneath the enemy. Has a chance to apply Poison. (The target takes periodic nature damage.) May only be used by nature dragons.
500
Required Level: 12
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength.
400
Required Level: 5
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
x2
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Shock
Ability Stone
Shocks the enemy with electricity. Has a chance to apply Paralysis. (The target has a chance to be prohibited from using abilities.) May only be used by lightning dragons.
500
Required Level: 12
Bright Bolt
Ability Stone
A focused beam of bright light. Deals Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
x2
Hydro Bolt
Ability Stone
A powerful stream of tide water. Deals Water damage to one target. May only be used by water dragons.
500
Required Level: 5
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
A painful treat that is neither meat nor vegetable.
26
3
collected: 99/99
started: 2021/10/18
finished: 2021/10/31
creeping clusters fought for their loot: 131
boss encounters: 59
Notable drops wrote:
Familiars
Cursed Bat
Familiar
What is this bat's curse? That's for the unfortunate soul who catches this one to discover.
2100
x1
Bramble Guardian
Familiar
A colony of bramble guardians is sure to keep any lair warded from tiny intruders.
2100
x2
Ostreatus Bat
Familiar
A symbiotic relationship in action, the bat provides the fungus with travelling access to food and moisture, while the fungus provides the bat with insulation against the elements.
2100
x1
Dwarf Truffle
Familiar
The most insecure of fungi.
2150
x1
Swiftstride Soldier
Familiar
Centaur are capable of patrolling large territories. These soldiers ensure trading paths stay safely accessible for the rest of the herd.
2100
x3
Djamor Bat
Familiar
The fluted shells of fungus direct sound, allowing this bat an even greater range of echolocation.
2100
x3
Cave Lantern
Familiar
The light at the end of the tunnel is not quite as appealing when it's a parasitic fungus!
2100
x1
Blue Dragon Reef Snail
Familiar
This cannibalistic snail produces a powerful venom.
2100
x2
Citrine Cave Jewel
Familiar
Colonies of these tiny lizards live deep within Dragonhome's cave systems. The glowing fungus they consume contributes to the lizards' bioluminescence.
2100
x1
Crimson Reef Snail
Familiar
The shell of this snail is covered in a variety of colorful coral and anemones. In its reef environment this snail is perfectly camouflaged.
2100
x1
Swiftfoot Slayer
Familiar
It is usually uncommon to see Centaur beastclans inhabit caves.
2000
x1
Emerald Cave Jewel
Familiar
One of the few cave-dwelling creatures to possess functional eyes, Emerald Cave Jewels produce their own light source.
2100
x1
Deepmine Aardvark
Familiar
This elusive mammal plunders dragon caves for its insectoid diet. Along the way, it amasses benign colonies of glowing fungus that help provide vision in the darkest passages.
2050
x1
Apparel
Pretty Pink Tail Bow
Apparel
A soft and shimmering pink ribbon tied into the perfect bow.
500
x1
Veteran's Leg Scars
Apparel
A close call, and a reminder that only the strong survive. This dragon is a veteran of many battles and has the scars to prove it.
4000
x1
Skulking Arm Chitin
Apparel
Bracers made of a strong, iridescent chitin.
500
x1
Battle
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
x4
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
x2
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
x2
Guard
Ability Stone
A defensive maneuver that gives the caster a chance to come to the defense of one ally for five turns, taking damage in their stead.
300
Required Level: 3
x1
Haste
Ability Stone
Accelerates the senses of the target, allowing them to attack much faster.
600
Required Level: 5
x1
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
x1
Congeal
Ability Stone
A frigid attack that will imprison the enemy in ice. Has a chance to apply Freeze. (Prevents the enemy from attacking.) May only be used by ice dragons.
500
Required Level: 12
x1
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
x1
Hydro Bolt
Ability Stone
A powerful stream of tide water. Deals Water damage to one target. May only be used by water dragons.
500
Required Level: 5
x1
Rune Slash
Ability Stone
A magical slash of focused mana. Deals close-combat Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
x1
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
x1
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
x2
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
x1
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
x1
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
x1
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
x1
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
x1
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
x1
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
x1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x33
Eliminate
Ability Stone
A high damage deadly attack that attempts to finish the opponent off. Refunds breath if the enemy dies.
500
Required Level: 7
!!!!
Other
Glittering Geode
Chests
Treasure is plentiful for those who know where to look!
0
x36
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
x1
Stranger in Red Chest
Chests
A fine membrane encases this object. When handled, the membrane rips open, revealing a fungus-covered chest.