I've been seeing talk about it lately; so I figured I would use this as a chance to speak my thoughts and compile some things together.
Stuff we know/objectively "good" things about the current system:
Possible additions:
Stuff we know/objectively "good" things about the current system:
- The skin cap on older breeds and moderns. Winning submissions are more likely to feature skins for newer breeds and ancients.
- PROs:
- Newer breeds get more love; now players have an affordable variety of themed skins to choose from each year, in which they don't have to spend 500g+ or wait for someone to make something they like.
- Since Ancient breeds can't wear apparel, having a large selection of skins is always a plus. Players love their customization! - CONs:
-We're seeing less skins or modern breeds; they are (and will always be) the most popular choice given that they can wear apparel and don't have exclusive genes. There are many players that simply don't enjoy Ancient breeds for this reason.
- PROs:
- Submissions have to follow specific criteria to win. Theme, colors, style, and quality are all things that are taken into account when selecting skins.
- PROs:
- Winning skins will always be on point with theme & quality that match the preferences of players all around.
- CONs:
- Sometimes winning skins lack variety. This has been becoming more and more of an issue as the site grows older, and it's hard for users to create something that hasn't been done.
- PROs:
- Submission turnouts are at a drastic decline. We're seeing less and less submissions as the years pass. We don't know a ton, but here's some theories:
- WHY?:
- Newer players are intimidated by the system and/or intimidated by high-quality submissions posted in the public forum.
- The criteria for winning is "too strict", and players are tired of trying to figure out unique designs that aren't too far-out.
^ Read more about Earth's declining statistics, brought up by 888 this thread.
- WHY?:
Possible additions:
- + Expand the amount of winning submissions from 16 to 20.
- PROs:
- Simple: more variety is always fantastic! Expanding the winning count would ensure that more breeds (both ancient and modern) get a skin for that month.
- CONs:
- Shopper's paralysis. With more available skins, more users might have to sacrifice their last picks, and from a player perspective... that's definitely not best-case-scenario. Once each festival is over, it's respective items spike on the AH, making them instantly unaffordable for many, and it only gets worse with time.
- Along with the sentiment above, Festival skin collectors now spend an extra 140,000t on top of the 560,000t they may spend on the original 16 (without a Dominance discount).
- PROs:
- + More lenience with skin concepts.
- PROs:
- A larger variety of designs ensures that the 20 winning submissions are filled, and a wider base is reached with more unique & unconventional designs. It doesn't have to be too out there; just within theme. Ex. Earth festivals exhibiting the popular "neutral drape" aesthetic (as seen on Skin: Sunless Summer and Skin: What Paints The Cliffs).
- CONs:
- I actually see no downside to this other than the fact that not everyone is going to like more unconventional designs. But now that the skins aren't in the marketplace and don't have a visual count, I see no issue with it.
- PROs:
- + Have a separate cap for both Ancient and Modern submissions.
- PROs:
- Both Ancient and Modern breeds get their fair share of skins, and by ensuring that both types fill their respective numbers, then both Ancient-enjoyers and Modern-enjoyers are happy.
- CONs:
- Again, I don't really see any cons, and I honestly think having a cap is definitely beneficial.
- PROs:
Please, please, use this as a discussion thread as well! This entire list is just based off of what I believe should happen, and I would love to hear more from everyone else.