I really appreciate you, Aequorin, and the other devs, for taking so much time to communicate with the players about this system and for taking all the suggestions into consideration. I hope you all have a good weekend.
If I can offer my two cents on some of the points of consideration Aequorin brought up:
Aequorin wrote on 2023-10-27 16:07:59:
This is part of why a pinglist is locked to the player who created it. Because even with pinglists being opt-in, even with them being onsite, we have to weigh the consequences of open-to-the-public pingable lists with the potential for exploit, especially from tech and internet savvy bad faith actors. Throwaway accounts with throwaway emails on a dynamic VPN could easily target and troll a pinglist that's open to the public to ping. This isn't to say with enough time and iteration a solution can't be found. It's to say that we have to keep this in mind and in consideration when developing this feature further.
Throwaway accounts sabotaging publicly pingable lists is a very reasonable concern... But if community-accessible pinglists are something that the team is still willing to consider, then that situation seems ideal for minimum account activity requirements.
Maybe in order to unlock the ability to ping a community pinglist, an account has to have existed for at least a week, or even a month.
Maybe there could be some small set of tasks a new user has to have completed in addition to a wait period. They could be required to pick a flight, create progenitors, post on the forums X times first, etc.
Small basic account set up tasks and wait periods aren't likely to impact new users much, but they would vastly increase the amount of effort a troll would have to go to to abuse a community pinglist, and greatly reduce the likelihood anyone will bother to make separate accounts for that.
Aequorin wrote on 2023-10-27 16:07:59:
As for approved co-owners, one of the issues we have to consider is how that works with blocking. What happens if a player has blocked the originator of the co-owned pinglist after subscribing? Should the co-owners be able to ping that individual with the list? What if the originator blocks a player, should the co-owners still be able to ping that player with the pinglist? What happens when co-owners have a falling out, where an approved co-owner did more to maintain the pinglist than the originator? Who owns the list? Do we need to task our employees with mediating player personal relationships over pinglists? What if the originator becomes inactive or does something that costs them the ability to access their account? Just the possible solutions floated within the team while reading through your feedback lead to additional scenarios and edge cases.
I may be wrong about the original suggestion -- and folks involved in crafting these suggestions feel free to clarify if so! -- but my impression of the co-moderated pinglists was that one user is the
owner of the list, and a group of users they alone can add/remove form a curated group of people who can
ping that list, but
not manage that list. It sounds like less co-ownership and more access; in which case, if people have a falling out, there's not much mediation to be done, because there is still only a single owner of the list.
That said, the issue of how to handle blocking in that case is a complex one. My impulse is that blocking should probably only consider who is sending out a ping in that moment -- but I trust the team to come up with a good solution for that if moderated lists (or something like them) does get implemented.
Aequorin wrote on 2023-10-27 16:07:59:
Something else I'm also able to let you know is that we have some pending, more straightforward updates to the pinglist system that we hope to implement next week.
I look forward to seeing what those updates are! Thank you again for being so transparent with us.