@hungryhobbits wrote on 2023-06-30 03:55:11:
that's why demanding the removal of pursuits like this that people just... don't like is a form of entitlement, to me anyway. because how is that fair to the people that DO like those pursuits? (i like randomly breeding my dragons)
This is why I would much prefer to see the two potentially-impossible daily pursuits changed rather than removed, so that no currently-happy players are disadvantaged.
Is 'Incubate a nest' already a pursuit? (My memory is terrible and there's no list I've been able to find like there is for achievements.) If not, anyone currently benefitting from the 'Breed' pursuit would still benefit if it were changed to 'Incubate'. Otherwise, 'visit the nesting grounds' could be added.
For Baldwin, making the current pursuits 'visit Baldwin's page' and/or 'Stir an existing brew' would also retain the benefit to those who never brew tokens and who thus deserve to be rewarded for remembering that part of the site daily.
If it's done this way, where's the downside?
Quote:
it's just people refusing to accept that this is an opt-in feature that isn't going to ruin their life if they don't 100% it every single day. that's the bottom line
i hope the devs don't give into this tbh
i hope the devs don't give into this tbh
I'm losing no sleep here. Just offering perspective about what motivates me (and many other people, completionism is by no means a rare phenomenon). If you give me five (or thirty, really, since it's tracked all month) possible-if-inconvenient tasks, I'm going to go the extra mile just to be able to say 'yay, I got them all!' If one of the five is completely impossible, I'm much less interested in checking off the other four. And I don't think discouragement and disengagement is what the devs were going for in the design of this feature.
And again, it seems like these particular tasks are major outliers.
There are zero achievements that the site itself locks you out of potentially claiming someday.
There are zero weekly or monthly pursuits that you can be locked out of because of something you did the previous week or month.
There are only three (one breeding and two Baldwin) daily pursuits you can be locked out of because of something you did on the previous day.
That very small comparitive number makes this seem like an oversight.
(Yes, individual players can be locked out of any given thing due to their individual circumstances/disabilities/technology/principles/etc. There is no avoiding that. The mechanics of the site itself locking you out is an entirely different kettle of fish.)