@tpyo One of my favorite things about the whole necromancy thing is that the devs like... didn't initially realize they'd set up the potential for necromancy lmao. They mentioned during an Inside a Blaseball stream that they were on a work call sometime early s6 and someone was like "oh hey... couldn't someone theoretically use the Lottery Pick blessing to bring someone back from the dead?" and the other devs were like "...yeah i guess but we'll cross that bridge when we come to it, they probably won't figure that out right away" and then like 15 minutes later Cali Lotus got incinerated and kicked off the whole chain of events and they had to spend the week trying to decide what to do if the necromancy worked lol. I think the way that blaseball has a back and forth between players and devs like that is SO COOL - I've described blaseball several times as "a TTRPG for people who like cosmic horror and/or sports" because really the way the whole thing is set up and plays out is closest to a TTRPG in my mind. Obviously the devs have a plan and an overarching storyline (now at least - early Discipline was the wild west lmao) but they also respond to things the players do and try to tailor some overall story beats and mechanics to things they know players like.
I remember the whole desert/gate thing! The whole Garages channel was losing their mind when we realized what was happening. That was SO COOL. AND the Worms hitting the gate led to the Longest Thursday (that day we started unredacting EVERYTHING in the Library and started realizing exactly what had happened with Megan Ito and Parker and the firewalk... Parker Prime my beloved), which is honestly one of my favorite blaseball memories - I could not look away from the Discord all day because it seemed like there was CONSTANTLY something new to talk about. And the fact that the Worms were then also immune to consumer attacks? *chefs kiss* Incredible. God finding out what the investigators did together was SO HYPE.
The Garages actually ended up with a Chorby's Soul ring at some point, but it was a couple seasons later. I believe we had wanted an item out of the Bargain Bin to protect one of our itemless players... but the Bargain Bin pulls the most durable item in the pool, which was of course Chorby's Soul. We had either forgotten this or not realized it was in the pool to begin with (or maybe just not been going for Bargain Bin at all? honestly I can't quite remember, I just know we didn't intend to end up with Chorby's Soul). At the same time, we also got gifted an eDense infusion, which made a bunch of our items more dense, AND one of our renovations made us more Dense as well - neither of these were things we were going for and we were fairly upset. We had also won Gatchapon in the previous election (ALSO not something we were going for, but some people take "expand band" very seriously lol) and had all the extra players in our Shadows weighing us down. After being absolutely torn apart by consumers when we had Chorby, we had been terrified of being heavy, and now this gift round had made us extremely heavy and everyone was pretty stressed... and then shortly after, the Reader flipped the depth chart, and our team was suddenly out of consumer territory. Either someone knew/suspected the flip was coming (I know SIBR has a way to see certain code pushes early and will sometimes have advance notice on things, but I have no idea if the flip was something they knew about) or someone was just trying to mess with us, but either way it very quickly worked out in our favor (and we also did get a bit of Tot Clark, Consumer Puncher, which was very good!).
I remember the Lovers plundering PM, too, and had wondered at the time if it was part of a play to get Knight back! It's cool that they coordinated with y'all and asked if you would be okay with it - obviously it's fair play to use the available game mechanics however you want but I always think it's so nice when teams work together and try not to blindside or screw each other over. I really love the Lovers as a team too - they frequently come hang out in Garages channels (especially while blaseball is in session) and we have some in-jokes about how our teams are holding hands and how the Lovers always have our number (both in blaseball and in general). They're good folks and I always feel so bad about how hard they got hit by the sim during Expansion, especially with Knight. :( Although I do think Knight is only TECHNICALLY dead because the Steaks went to the Hall first and all the Hall teams became legally dead upon entering the Hall (every single active Garages player is marked as "Incinerated" in the Wiki lmao), so maybe the Lovers will be able to get Knight back someday. Provided we even get the same players back next era, I guess. (I sure hope so, I'm real attached to our guys. My dream would be getting a reset to the s23 elections when all the teams went under review, because I want Tot, Mike, and Ollie back SO BAD - we lost 3 s1 players in s24 and that HURT. I've got my theories about how things might play out if they do bring back the current rosters, but I guess we'll see.)
Layna has become so important to the Garages and our dedication to not giving up on bad players and I love her so much. ;-; We love her SO MUCH that back when the Beams were trying to get rid of Brisket, they were doing a scattershot approach where they just filed Wills for every single player within EE range of Brisket (so that they weren't targeting any one team) - this would've included Layna. Our reps got wind of this (we're fairly close with the Beams) and went over to very politely ask that they NOT file any EE Wills for Layna, because we had put so much work into her and were kind of having a rough time and losing Layna for a very heavy cat would've been a big morale blow for us at that point (we were only a couple seasons removed from Chorby and still recovering). Despite Layna being an OG Beam that they would've loved to bring home, they kindly agreed, and had pinned messages in their voting channels asking the Beams to avoid putting in EE votes for Layna. Obviously they can't directly control everyone's votes, but the fact that they overall as a team were willing to leave Layna with us was incredibly sweet and I am still grateful to them for it. <3 (We did wind up getting Brisket anyway, but it was for a player we'd had for I think less than a season and it definitely stung much less than losing Layna would've. We turned Brisket into a lil mascot balloon and it's chilling in our Shadows being adorable now.)
Yeah I feel like Unstable was much less of a threat during Expansion, just due to the relatively reduced frequency of Eclipse weather. During Discipline, when Eclipse was one of like 5 weathers? Terrifying, because the odds you were going to have to play in an Eclipse while Unstable were so high. During Expansion when we had like eighty different suns and salmon and flooding and etc? Generally not much of a concern. (I think Luis and Chorby/Chorby replicas may have actually been the only two players to get got by Unstable + Eclipse in all of Expansion aside from s24 when there was instability and supernova eclipses EVERYWHERE.) (Actually fun fact the first time Chorby got incinerated was in a Mills/Garages game, with Chorby playing for the Mills, and the instability actually chained to Layna - thankfully she was a pitcher at the time and didn't have an Eclipse game coming up so she was safe.) So that Tot game felt particularly terrifying. I remember the Keepers coming in, realizing there was absolutely NO WAY they were going to restore order, and just kind of hanging around to make sure we didn't start like, swearing AT each other or something (all our swearing was directed at the Sim and/or the fictional rogue umps. Afterwards one of the Keepers did ask us to send apologies through Modmail - and then almost immediately had to ask us to stop apologizing because we were apologizing too much lmaooooo.
I loved all our Short Circuit guys, I'm gonna miss em so much! I got especially attached to our SC1 guys and I'm gonna miss them most of all but all of them were great. I like to think they're all still out there in the extended blaseball universe having a great time (what passes for a great time in a universe ruled by capricious gods who make you endlessly play a sport for their own ends anyway).
One thing I think is especially cool about team cultures is like, inter-team relationships and how those develop? I mentioned the Lovers earlier and how we've got a kind of silly teamwide flirtations between our two teams - that initially started because of the whole Kichiro/Allison (RIV Allison Abbott :( ) thing back during Discipline. We consider the Magic our best friends in all of blaseball (parkpark it!); them winning Chorby Short from our Shadows as their first-ever blessing really bonded us and now we would do literally anything for them, I love the Magic so much. (They even wrote us a whole friendship album!) We also became good friends with the Mills after the Chorby Soul resurrection. Chorby was a former Mill and wound up plundered by the Mills the season after we accidentally revived him (and then was incinerated in a game vs. us, as I mentioned) and so we all kinda went through it together and that was a bonding experience (and then during SC3 we were the two teams slated to play ourselves during that midway tournament when the Sim just completely broke lmao, so we had fun bonding over that as well). And we've got old (playful) rivalries with the Beams and the Spies - the Beams because we have vowed to kill all Gods and if the Sun is a God then that includes the Sun, which the Beams are Not Happy about, and the Spies because they were in our division back in early Discipline and so we played them a LOT and developed a bitter, UST-fueled rivalry (because we also think the Spies are very cool and good). It's so cool how like, team cultures develop and those cultures can influence interaction with other team cultures!
I remember the whole desert/gate thing! The whole Garages channel was losing their mind when we realized what was happening. That was SO COOL. AND the Worms hitting the gate led to the Longest Thursday (that day we started unredacting EVERYTHING in the Library and started realizing exactly what had happened with Megan Ito and Parker and the firewalk... Parker Prime my beloved), which is honestly one of my favorite blaseball memories - I could not look away from the Discord all day because it seemed like there was CONSTANTLY something new to talk about. And the fact that the Worms were then also immune to consumer attacks? *chefs kiss* Incredible. God finding out what the investigators did together was SO HYPE.
The Garages actually ended up with a Chorby's Soul ring at some point, but it was a couple seasons later. I believe we had wanted an item out of the Bargain Bin to protect one of our itemless players... but the Bargain Bin pulls the most durable item in the pool, which was of course Chorby's Soul. We had either forgotten this or not realized it was in the pool to begin with (or maybe just not been going for Bargain Bin at all? honestly I can't quite remember, I just know we didn't intend to end up with Chorby's Soul). At the same time, we also got gifted an eDense infusion, which made a bunch of our items more dense, AND one of our renovations made us more Dense as well - neither of these were things we were going for and we were fairly upset. We had also won Gatchapon in the previous election (ALSO not something we were going for, but some people take "expand band" very seriously lol) and had all the extra players in our Shadows weighing us down. After being absolutely torn apart by consumers when we had Chorby, we had been terrified of being heavy, and now this gift round had made us extremely heavy and everyone was pretty stressed... and then shortly after, the Reader flipped the depth chart, and our team was suddenly out of consumer territory. Either someone knew/suspected the flip was coming (I know SIBR has a way to see certain code pushes early and will sometimes have advance notice on things, but I have no idea if the flip was something they knew about) or someone was just trying to mess with us, but either way it very quickly worked out in our favor (and we also did get a bit of Tot Clark, Consumer Puncher, which was very good!).
I remember the Lovers plundering PM, too, and had wondered at the time if it was part of a play to get Knight back! It's cool that they coordinated with y'all and asked if you would be okay with it - obviously it's fair play to use the available game mechanics however you want but I always think it's so nice when teams work together and try not to blindside or screw each other over. I really love the Lovers as a team too - they frequently come hang out in Garages channels (especially while blaseball is in session) and we have some in-jokes about how our teams are holding hands and how the Lovers always have our number (both in blaseball and in general). They're good folks and I always feel so bad about how hard they got hit by the sim during Expansion, especially with Knight. :( Although I do think Knight is only TECHNICALLY dead because the Steaks went to the Hall first and all the Hall teams became legally dead upon entering the Hall (every single active Garages player is marked as "Incinerated" in the Wiki lmao), so maybe the Lovers will be able to get Knight back someday. Provided we even get the same players back next era, I guess. (I sure hope so, I'm real attached to our guys. My dream would be getting a reset to the s23 elections when all the teams went under review, because I want Tot, Mike, and Ollie back SO BAD - we lost 3 s1 players in s24 and that HURT. I've got my theories about how things might play out if they do bring back the current rosters, but I guess we'll see.)
Layna has become so important to the Garages and our dedication to not giving up on bad players and I love her so much. ;-; We love her SO MUCH that back when the Beams were trying to get rid of Brisket, they were doing a scattershot approach where they just filed Wills for every single player within EE range of Brisket (so that they weren't targeting any one team) - this would've included Layna. Our reps got wind of this (we're fairly close with the Beams) and went over to very politely ask that they NOT file any EE Wills for Layna, because we had put so much work into her and were kind of having a rough time and losing Layna for a very heavy cat would've been a big morale blow for us at that point (we were only a couple seasons removed from Chorby and still recovering). Despite Layna being an OG Beam that they would've loved to bring home, they kindly agreed, and had pinned messages in their voting channels asking the Beams to avoid putting in EE votes for Layna. Obviously they can't directly control everyone's votes, but the fact that they overall as a team were willing to leave Layna with us was incredibly sweet and I am still grateful to them for it. <3 (We did wind up getting Brisket anyway, but it was for a player we'd had for I think less than a season and it definitely stung much less than losing Layna would've. We turned Brisket into a lil mascot balloon and it's chilling in our Shadows being adorable now.)
Yeah I feel like Unstable was much less of a threat during Expansion, just due to the relatively reduced frequency of Eclipse weather. During Discipline, when Eclipse was one of like 5 weathers? Terrifying, because the odds you were going to have to play in an Eclipse while Unstable were so high. During Expansion when we had like eighty different suns and salmon and flooding and etc? Generally not much of a concern. (I think Luis and Chorby/Chorby replicas may have actually been the only two players to get got by Unstable + Eclipse in all of Expansion aside from s24 when there was instability and supernova eclipses EVERYWHERE.) (Actually fun fact the first time Chorby got incinerated was in a Mills/Garages game, with Chorby playing for the Mills, and the instability actually chained to Layna - thankfully she was a pitcher at the time and didn't have an Eclipse game coming up so she was safe.) So that Tot game felt particularly terrifying. I remember the Keepers coming in, realizing there was absolutely NO WAY they were going to restore order, and just kind of hanging around to make sure we didn't start like, swearing AT each other or something (all our swearing was directed at the Sim and/or the fictional rogue umps. Afterwards one of the Keepers did ask us to send apologies through Modmail - and then almost immediately had to ask us to stop apologizing because we were apologizing too much lmaooooo.
I loved all our Short Circuit guys, I'm gonna miss em so much! I got especially attached to our SC1 guys and I'm gonna miss them most of all but all of them were great. I like to think they're all still out there in the extended blaseball universe having a great time (what passes for a great time in a universe ruled by capricious gods who make you endlessly play a sport for their own ends anyway).
One thing I think is especially cool about team cultures is like, inter-team relationships and how those develop? I mentioned the Lovers earlier and how we've got a kind of silly teamwide flirtations between our two teams - that initially started because of the whole Kichiro/Allison (RIV Allison Abbott :( ) thing back during Discipline. We consider the Magic our best friends in all of blaseball (parkpark it!); them winning Chorby Short from our Shadows as their first-ever blessing really bonded us and now we would do literally anything for them, I love the Magic so much. (They even wrote us a whole friendship album!) We also became good friends with the Mills after the Chorby Soul resurrection. Chorby was a former Mill and wound up plundered by the Mills the season after we accidentally revived him (and then was incinerated in a game vs. us, as I mentioned) and so we all kinda went through it together and that was a bonding experience (and then during SC3 we were the two teams slated to play ourselves during that midway tournament when the Sim just completely broke lmao, so we had fun bonding over that as well). And we've got old (playful) rivalries with the Beams and the Spies - the Beams because we have vowed to kill all Gods and if the Sun is a God then that includes the Sun, which the Beams are Not Happy about, and the Spies because they were in our division back in early Discipline and so we played them a LOT and developed a bitter, UST-fueled rivalry (because we also think the Spies are very cool and good). It's so cool how like, team cultures develop and those cultures can influence interaction with other team cultures!
no one you look up to is better than you are