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TOPIC | Your least favourite things in games?
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hand holdy tutorials
random battles
timed quests
hand holdy tutorials
random battles
timed quests
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The slow grind of leveling up, Quests repeatedly, and seeing the ping go up make the game all laggy
The slow grind of leveling up, Quests repeatedly, and seeing the ping go up make the game all laggy

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I hate when they're over and I have to find something else to fill the void in my life.
I hate when they're over and I have to find something else to fill the void in my life.
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When the best armor and weapons in an RPG are ugly as sin and don't match my player character's aesthetic. Vibe killer.
When the best armor and weapons in an RPG are ugly as sin and don't match my player character's aesthetic. Vibe killer.
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..…….
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  • When the only dialogue options you're given to choose from are nearly identical. What's the point?
  • Picking a dialogue option that seems harmless only for the NPC to get unreasonably offended.
  • Cutscenes where your player does something / agrees to do something without giving you the option to say No or do something else.
  • When dialogue options have a time limit for you to choose.

and I actually don't mind all QTEs, at least if they're made right, but I DO mind when you're only given 3 seconds and zero indication of w h a t you're supposed to do in that time (not to mention if the movement controls are janky such that you can't do anything in that time anyway!)
  • When the only dialogue options you're given to choose from are nearly identical. What's the point?
  • Picking a dialogue option that seems harmless only for the NPC to get unreasonably offended.
  • Cutscenes where your player does something / agrees to do something without giving you the option to say No or do something else.
  • When dialogue options have a time limit for you to choose.

and I actually don't mind all QTEs, at least if they're made right, but I DO mind when you're only given 3 seconds and zero indication of w h a t you're supposed to do in that time (not to mention if the movement controls are janky such that you can't do anything in that time anyway!)
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Time limits on missions/levels, they just make me anxious.

Gender locked customization.

That very specific thing in Persona 5 where your protagonist, a high school boy, can date literal actual adult women but not other guys his own age.

Absolutely forced level grinding, let me take things on while underleveled as a challenge.

Enemies you HAVE to defeat that are required to progress the story that are programmed to run away after three turns but are also pretty tanky even to attacks that hit their weaknesses and even with status effects they'll still flee and oh my god they fled again and did I also mention this is a TIMED BATTLE AND THE GUY IN THE BACK IS BUFFING HIS MINIONS' DEFENSE. Yes I hated fighting Okumura how could you tell.
Time limits on missions/levels, they just make me anxious.

Gender locked customization.

That very specific thing in Persona 5 where your protagonist, a high school boy, can date literal actual adult women but not other guys his own age.

Absolutely forced level grinding, let me take things on while underleveled as a challenge.

Enemies you HAVE to defeat that are required to progress the story that are programmed to run away after three turns but are also pretty tanky even to attacks that hit their weaknesses and even with status effects they'll still flee and oh my god they fled again and did I also mention this is a TIMED BATTLE AND THE GUY IN THE BACK IS BUFFING HIS MINIONS' DEFENSE. Yes I hated fighting Okumura how could you tell.
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Collector of gen 1 aethers, imperial enjoyer, old dragon admirer, sprite/nymph adorer
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Long stretches where you can't save. Sometimes I get tired or bored midway through one of these and have to tough it out.
Long stretches where you can't save. Sometimes I get tired or bored midway through one of these and have to tough it out.
She/Her | PM me about saving a fodder dragon :)
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Random board game style gameplay appearing in a fast-paced action game with no indication that the way the dice rolls ISN'T random and is actually based on what number is active on top of the dice when you hit it and that you can predict when whichever number you want is gonna be on top if you study the way the dice rolls. Time limits. No, Capcom, I am not stylish enough to kill 70 billion baby spiders that go literally everywhere in the darn challenge room within 1 minute. Please stop. Water levels but mainly the ones in older games. Modern games have made underwater stuff a lot more fun and less tedious than it used to be. (hell, I play a lot of diving games these days, Abzu and Dave the Diver my beloved) Lack of alt+tab support. When game publishers decide to take a series with a proven dev team that people like and clearly want to see more of and, instead of letting the proven dev team make another entry in the series, they hand it to a completely different dev team to make an edgy reboot of the (pretty goofy and light hearted) series that MAKES FUN OF the original games and has "humour" that, from what I've heard, is horrifically offensive and just. generally gross [emoji=gaoler sad size=1] Thankfully, in this specific case the publisher noticed that none of the fans liked it, and 6 or so years after the failed reboot, we got another game in the series from the good devs and man, it's the best one yet! (seriously, though, what was Capcom thinking when they greenlit DMC: Devil May Cry???) Saucy cutscenes that A: cannot be disabled or skipped, B: come without any warning, or C: all of the above. And finally: lack of mod support/compatibility. Ik for some games (mainly online shooters and general PVP games) this is a good thing, absolutely support that since it stops people using hacks, but in games where the multiplayer is optional or straight up non-existent? I despise it. Let me mod lawn chairs into weird places, dangit!
Random board game style gameplay appearing in a fast-paced action game with no indication that the way the dice rolls ISN'T random and is actually based on what number is active on top of the dice when you hit it and that you can predict when whichever number you want is gonna be on top if you study the way the dice rolls.

Time limits. No, Capcom, I am not stylish enough to kill 70 billion baby spiders that go literally everywhere in the darn challenge room within 1 minute. Please stop.

Water levels but mainly the ones in older games. Modern games have made underwater stuff a lot more fun and less tedious than it used to be. (hell, I play a lot of diving games these days, Abzu and Dave the Diver my beloved)

Lack of alt+tab support.

When game publishers decide to take a series with a proven dev team that people like and clearly want to see more of and, instead of letting the proven dev team make another entry in the series, they hand it to a completely different dev team to make an edgy reboot of the (pretty goofy and light hearted) series that MAKES FUN OF the original games and has "humour" that, from what I've heard, is horrifically offensive and just. generally gross
Thankfully, in this specific case the publisher noticed that none of the fans liked it, and 6 or so years after the failed reboot, we got another game in the series from the good devs and man, it's the best one yet! (seriously, though, what was Capcom thinking when they greenlit DMC: Devil May Cry???)

Saucy cutscenes that A: cannot be disabled or skipped, B: come without any warning, or C: all of the above.

And finally: lack of mod support/compatibility. Ik for some games (mainly online shooters and general PVP games) this is a good thing, absolutely support that since it stops people using hacks, but in games where the multiplayer is optional or straight up non-existent? I despise it. Let me mod lawn chairs into weird places, dangit!
He/they
Agender/ace/bi
Social anxiety + autism
massive nerd
Avatar dragon
Dragcave
Final Outpost
Pokefarm
Free L27 cauldron rental
Wishlist
Fandragon list
Pings Ok!
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[quote]Characters that can't swim, or just die instantly the moment they make contact with a body of water.. Oh no, my character stepped into a barely ankle deep puddle and drowned![/quote] The only game I've ever seen that has done this "right" was tak and the great juju Character Lock CAN swim but.. The fish don't like him Oh also fetch quests and escort missions. I get why they exist but fndksmsmkdnd Also also mechanics that make your character like 3x harder to control. Looking at you, super charge from spyro
Quote:
Characters that can't swim, or just die instantly the moment they make contact with a body of water.. Oh no, my character stepped into a barely ankle deep puddle and drowned!
The only game I've ever seen that has done this "right" was tak and the great juju Character
Lock CAN swim but.. The fish don't like him

Oh also fetch quests and escort missions. I get why they exist but fndksmsmkdnd

Also also mechanics that make your character like 3x harder to control. Looking at you, super charge from spyro
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[quote name="Strangeflesh" date="2023-11-16 19:55:35" ] games that crap on you for using the easy mode, that stopped being funny the first time it appeared in the vacuous head of a ablest fromsoft 4chan *** heads like it doesn't happen much anymore but still it sucks [/quote] The first twisted metal game straight up blocks you out of progression half way through on easy mode
Strangeflesh wrote on 2023-11-16 19:55:35:
games that crap on you for using the easy mode, that stopped being funny the first time it appeared in the vacuous head of a ablest fromsoft 4chan *** heads like it doesn't happen much anymore but still it sucks
The first twisted metal game straight up blocks you out of progression half way through on easy mode
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