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TOPIC | [TOOL] Glimmer & Gloom fewest moves
[quote name="SAMSAMSAMSAMSAM" date="2025-02-19 11:12:27" ] this extension recently stopped working for me, i was wondering if something happened? [/quote] It's working for me now! Maybe just a hiccup.
SAMSAMSAMSAMSAM wrote on 2025-02-19 11:12:27:
this extension recently stopped working for me, i was wondering if something happened?
It's working for me now! Maybe just a hiccup.
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@fyi [quote name="fyi" date="2025-02-19 22:47:39" ] Wasn't expecting to see Latex when I opened the topic! What an nice little surprise. This is so insightful, thank you for sharing! And quite readable, too. Also, RESPECT for putting in the effort to format symbols for FR forums. [/quote] It took me nearly as much time for me to figure out how to export the LaTeX-generated typeset math into something usable on FR as it took to write the extension in the first place lol. I am glad someone appreciates it! [quote name="fyi" date="2025-02-19 22:47:39" ] Now I'm really wishing I had more math major friends who played FR that I could share this with. (Did you make a Flight Rising account solely to work on this problem? You madlad.) [/quote] Yeah, I don't really play the game at all. I saw my friend playing and the neat hexagons and seemingly very mathematical nature of the game piqued my interest. The conventional methods for beating the game that people had shared on the forums or provided solvers for we not mathematically satisfying for me so I was compelled to figure out the deep mathematical secrets of the game. It took a while to crack it (I wasn't a math major and it's been a while since I took any algebra), but I'm happy I persisted. Edit: forgot to mention: my username, xorsat is a reference to [url=https://en.wikipedia.org/wiki/Boolean_satisfiability_problem#XOR-satisfiability]XOR-satisfiability[/url]. It's possible to frame Glimmer & Gloom as a XOR-SAT problem and then find a solution to that problem, which would in turn tell you which tiles need to be clicked. I ended up describing the solution instead using the language of algebra and the finite field of the integers mod 2, but it's all equivalent.
@fyi
fyi wrote on 2025-02-19 22:47:39:
Wasn't expecting to see Latex when I opened the topic! What an nice little surprise.

This is so insightful, thank you for sharing! And quite readable, too. Also, RESPECT for putting in the effort to format symbols for FR forums.

It took me nearly as much time for me to figure out how to export the LaTeX-generated typeset math into something usable on FR as it took to write the extension in the first place lol. I am glad someone appreciates it!

fyi wrote on 2025-02-19 22:47:39:
Now I'm really wishing I had more math major friends who played FR that I could share this with. (Did you make a Flight Rising account solely to work on this problem? You madlad.)

Yeah, I don't really play the game at all. I saw my friend playing and the neat hexagons and seemingly very mathematical nature of the game piqued my interest. The conventional methods for beating the game that people had shared on the forums or provided solvers for we not mathematically satisfying for me so I was compelled to figure out the deep mathematical secrets of the game. It took a while to crack it (I wasn't a math major and it's been a while since I took any algebra), but I'm happy I persisted.

Edit: forgot to mention: my username, xorsat is a reference to XOR-satisfiability. It's possible to frame Glimmer & Gloom as a XOR-SAT problem and then find a solution to that problem, which would in turn tell you which tiles need to be clicked. I ended up describing the solution instead using the language of algebra and the finite field of the integers mod 2, but it's all equivalent.
I opened up the source code for the extension and gave it a permissive license. If I fall off a cliff and y'all never hear from me again, the license should permit anyone to take the code and republish the extension somewhere.

https://github.com/cjlarose/glimmer-and-gloom-solver-extension
I opened up the source code for the extension and gave it a permissive license. If I fall off a cliff and y'all never hear from me again, the license should permit anyone to take the code and republish the extension somewhere.

https://github.com/cjlarose/glimmer-and-gloom-solver-extension
The extension is at around 300 weekly users now in case anyone was curious. I've done nothing to advertise it, so I imagine it's mostly people coming from this thread and word-of-mouth. [img]https://i.imgur.com/zHUwB0Q.png[/img]
The extension is at around 300 weekly users now in case anyone was curious. I've done nothing to advertise it, so I imagine it's mostly people coming from this thread and word-of-mouth.

zHUwB0Q.png
@xorsat

Thanks for the link! Will definitely give XOR SAT some reading. I've heard of SAT problems, but never actually explored it.

And hooray + thank you for the source code! \o/
I am very much a math major student who has thoroughly been neglecting their CS; glad for the welcome prod to mess about on GitHub more
@xorsat

Thanks for the link! Will definitely give XOR SAT some reading. I've heard of SAT problems, but never actually explored it.

And hooray + thank you for the source code! \o/
I am very much a math major student who has thoroughly been neglecting their CS; glad for the welcome prod to mess about on GitHub more
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[quote name="Mistiel" date="2024-11-24 14:38:04" ] This extension must only work in true chrome browser and not chrome-based browsers. [/quote] [quote name="Taiine" date="2025-02-20 14:58:40" ] Does this still work or no? 'Glimmer and Gloom Solver is not active on this page' But it is? It says it has access to the site but cant see the game when its on. [/quote] Tried in ungoogled-chromium. No cigar. Also see "Glimmer and Gloom Solver is not active on this page" and nothing more, game or no game in the tab. What [i]are[/i] the great, big, enormous [s]turnips[/s] differences between a "true chrome browser" and a "chrome-based browser" that would matter for this? Same chromium web engine, isn't it? [emoji=banescale confused size=2]
Mistiel wrote on 2024-11-24 14:38:04:
This extension must only work in true chrome browser and not chrome-based browsers.
Taiine wrote on 2025-02-20 14:58:40:
Does this still work or no?

'Glimmer and Gloom Solver is not active on this page'

But it is? It says it has access to the site but cant see the game when its on.

Tried in ungoogled-chromium. No cigar. Also see "Glimmer and Gloom Solver is not active on this page" and nothing more, game or no game in the tab.

What are the great, big, enormous turnips differences between a "true chrome browser" and a "chrome-based browser" that would matter for this? Same chromium web engine, isn't it?
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Still considering porting it to firefox?
Still considering porting it to firefox?

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