I'm trying to make meditate builds for each of the grinding venues, and this is my take on a Harpy's Roost build.
This build is very quick, but has almost no health (even compared to a normal glass cannon). The lack of health can be a deterrent, but it actually works quite well because you get hit every couple battles instead of every battle. It's more similar to my Boreal Banisher than my Ruin Wrecker for those who have tried those builds (though, unlike the Banisher, enemies will hit this build).
Post Index:
What Stats and Why
Which Element to Pick
Enemies You'll Face
What to do on Your Turn
What to do Against Each Group
I would like to thank:
Sylvandyr - Their stat tools (found HERE)
Shadow Dom Discord - Helping me pick the name
This build is very quick, but has almost no health (even compared to a normal glass cannon). The lack of health can be a deterrent, but it actually works quite well because you get hit every couple battles instead of every battle. It's more similar to my Boreal Banisher than my Ruin Wrecker for those who have tried those builds (though, unlike the Banisher, enemies will hit this build).
Post Index:
What Stats and Why
Which Element to Pick
Enemies You'll Face
What to do on Your Turn
What to do Against Each Group
I would like to thank:
Sylvandyr - Their stat tools (found HERE)
Shadow Dom Discord - Helping me pick the name
Need a fodder trainer build? Try one of these: Kelp Beds - Leviathan Leveler - 2 Fodder Trainer GLR + Mire - Ghire Gorer - 2 Fodder Mire - Mire Mauler - 2 Fodder GLR - Ruin Wrecker - 2 Fodder Trainer Boreal Wood- Boreal Banisher - 2 Fodder Trainer Harpy's Roost - Roost Rustler - 2 Fodder Trainer |
(Don't ping the staff)
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