First off, Happy Thundercrack! Now enough of that.
The Set Up
It's been well established that Plague and Nature are two sides of the same coin, but what exactly does that mean?
Plague is about Survival!
~ Yes, but so is Nature. Nature's lore emphasizes the proliferation of life in any and all ways. You can't value proliferation without also valuing survival.
Nature is about Growth!
~ Yes, but so is Plague. Unbounded growth is a key value of Plague. The Plaguelands are also trying to expand and devour the world.
So already this dichotomy is shaky at best, with lots of overlap and crossover between values and philosophies. That's not surprising, in our world plague and disease are very much a sub-part of biology (aka nature). Plague's unofficial motto of 'survival of the fittest' and emphasis on evolution are taken directly from major tenets of Biology. Therefore I would argue that drawing lines between them using those values ultimately isn't going to be useful.
Then there's the Nature is Life, Plague is Death thing. Sigh.
It's not at all surprising that people tend to equate Plague with death, given that Flight Rising's canonical lore is guilty of this very thing.
emoji=mirror facepalming
And when your favored treasures are bones, people can be excused from thinking your flight is all about death (not to mention the festival skins every year).
But of course, Plague flight values life just as much as Nature does. Plaguemother's quotes are littered with references about overcoming death through survival, with a prime example being her now infamous hatred of Emperors and zombies because they are dead and can no longer evolve.
The Example
At this point we accept that Plague and Nature ultimately have the same values, so it follows that they must differ in how they go about realizing those values. Let me tell you, this gets very problematic very quickly. Because the tendency is to assume (with a fair amount of justification) that Nature seeks to grow and thrive through cooperation, altruism, and mutual assistance, while Plague seeks to grow and thrive through weeding out the weak, self-harm, and sociopathic levels of selfishness with a generous heaping of an uncaring disregard for others.
I have no idea where people could have gotten that idea from.
Morix. Morix. 'Hundreds of [your] warriors have fallen', defending your homeland. I guess they weren't children of the Plaguebringer either? If dying disqualifies you from being a Plague dragon I have some terrible news for you!
Sigh.
Inconvenient site lore aside, I think it's pretty clear that this picture of Nature as Hippies and Plague as Sociopaths is not only restrictive, reductive, and inherently problematic, it's also just not very fun or useful for lore generation. Even when people try to argue the Plague/Nature distinctions along those lines, it's amusing to see how quickly the addendums, clarifications, and exceptions build up. (Not meant to be a call out post, this thread was very useful in doing research for this Ted Talk)
I would also argue that these philosophies don't jive very well with the larger Flight values of survival and growth. In Plague, I feel that survival (to spread and conquer the world) is the key point, and whether you do that through building up antibodies, prosthetics, or some good ol' fashion chicken soup from mom, the ends justify the means and no we aren't going to leave you to bleed out on the ground through some mystical belief that your Plague fervor can overcome basic fluid dynamics.
In Nature, haven't you ever heard the saying "Nature, red in tooth and claw"? And excuse me? Have we all forgotten about the exceptionally aggressive and combative Nature breed, who's breed philosophy is "might makes right"??? emoji=mirror gesturing incredulously and emphatically
Also I give you this portrait of Gladekeeper. No further arguments needed.
My Hypothesis
What does that leave us with? I'd argue that it is true that Plague and Nature seek to accomplish the same goals but through different means. However, those means differ primarily in focus rather than moral values.
Specifically, whether that focus is inward, or outward.
Nature dragons are outwardly focused. They seek to survive and grow through the evolution of their environment. If a land is inhospitable, they make it hospitable. They dig and plant and build and change the world around them.
Plague dragons are inwardly focused. They seek to survive and grow through the evolution of themselves. If a land is inhospitable, they make themselves capable of living there. They adapt, and grow immune, and learn, and overcome, and change their behavior or physiology to fit the world around them.
To illustrate, take the key features of the Flight's respective homelands. The Behemoth was planted by the Gladekeeper. It shelters her children, provides them with nourishment and shade, and purifies the land and water for untold distances surrounding it. The Behemoth pushes continuously out through its expanding root system, turning the land to forest and glade in its effort to make all of Sornieth a home for Nature Dragons.
The Wyrmwound was an existing[?] feature that was nurtured by the Plaguebringer. It's presence forced Plague dragons to adapt and evolve in order to survive near it. It also pushes out, forcing the life it comes in contact with to change and evolve as well in order to survive. While it also seeks to engulf the world, the transformation is in many ways an internal one, occurring within life forms to ultimately create an army of One of Us.
Ultimately, the differences between Plague and Nature don't lie in who would give you vaccines or who wouldn't, who would build you a new leg or who would leave you to crawl along the ground. I'd argue those things have more to do with the personalities and cultures of the dragons in question, and could be irrespective of Flight. The larger, more important distinctions lie in how Plague and Nature dragons problem solve, where they focus their efforts, and how they accomplish their shared goals of survival and growth.
Thank you for coming to my Ted Talk.
The Set Up
It's been well established that Plague and Nature are two sides of the same coin, but what exactly does that mean?
Plague is about Survival!
~ Yes, but so is Nature. Nature's lore emphasizes the proliferation of life in any and all ways. You can't value proliferation without also valuing survival.
The Viridian Labyrinth wrote:
The Viridian Labyrinth is considered the pulsing, verdant center of what remains of the Gladekeeper's ambitious campaign to blanket the world in life abundant.
Nature is about Growth!
~ Yes, but so is Plague. Unbounded growth is a key value of Plague. The Plaguelands are also trying to expand and devour the world.
The Wandering Contagion wrote:
Like an expansive festering scar, the edges of the Filthy One's domain have taken on a border conquest of their own. ... It will not be long until the encroachment begins to threaten foreign clans and flights.
So already this dichotomy is shaky at best, with lots of overlap and crossover between values and philosophies. That's not surprising, in our world plague and disease are very much a sub-part of biology (aka nature). Plague's unofficial motto of 'survival of the fittest' and emphasis on evolution are taken directly from major tenets of Biology. Therefore I would argue that drawing lines between them using those values ultimately isn't going to be useful.
Then there's the Nature is Life, Plague is Death thing. Sigh.
It's not at all surprising that people tend to equate Plague with death, given that Flight Rising's canonical lore is guilty of this very thing.
The Third Age wrote:
The apocalypse had done more than spur the rejuvenation of flora: the fauna still rotted, left to fester upon the soil, and spoil in the dreadful warmth. Death leveraged the excess energy in another way.
emoji=mirror facepalming
And when your favored treasures are bones, people can be excused from thinking your flight is all about death (not to mention the festival skins every year).
But of course, Plague flight values life just as much as Nature does. Plaguemother's quotes are littered with references about overcoming death through survival, with a prime example being her now infamous hatred of Emperors and zombies because they are dead and can no longer evolve.
The Example
At this point we accept that Plague and Nature ultimately have the same values, so it follows that they must differ in how they go about realizing those values. Let me tell you, this gets very problematic very quickly. Because the tendency is to assume (with a fair amount of justification) that Nature seeks to grow and thrive through cooperation, altruism, and mutual assistance, while Plague seeks to grow and thrive through weeding out the weak, self-harm, and sociopathic levels of selfishness with a generous heaping of an uncaring disregard for others.
I have no idea where people could have gotten that idea from.
The Seed and The Sickness wrote:
Liefa struggled to rise before falling back with a rattled gasp, “...Garote…”
Morix bared his teeth at her. “He will survive or he won’t. If he doesn’t, he wasn’t a child of the Plaguebringer.”
Morix bared his teeth at her. “He will survive or he won’t. If he doesn’t, he wasn’t a child of the Plaguebringer.”
Morix. Morix. 'Hundreds of [your] warriors have fallen', defending your homeland. I guess they weren't children of the Plaguebringer either? If dying disqualifies you from being a Plague dragon I have some terrible news for you!
Sigh.
Inconvenient site lore aside, I think it's pretty clear that this picture of Nature as Hippies and Plague as Sociopaths is not only restrictive, reductive, and inherently problematic, it's also just not very fun or useful for lore generation. Even when people try to argue the Plague/Nature distinctions along those lines, it's amusing to see how quickly the addendums, clarifications, and exceptions build up. (Not meant to be a call out post, this thread was very useful in doing research for this Ted Talk)
I would also argue that these philosophies don't jive very well with the larger Flight values of survival and growth. In Plague, I feel that survival (to spread and conquer the world) is the key point, and whether you do that through building up antibodies, prosthetics, or some good ol' fashion chicken soup from mom, the ends justify the means and no we aren't going to leave you to bleed out on the ground through some mystical belief that your Plague fervor can overcome basic fluid dynamics.
In Nature, haven't you ever heard the saying "Nature, red in tooth and claw"? And excuse me? Have we all forgotten about the exceptionally aggressive and combative Nature breed, who's breed philosophy is "might makes right"??? emoji=mirror gesturing incredulously and emphatically
Also I give you this portrait of Gladekeeper. No further arguments needed.
My Hypothesis
What does that leave us with? I'd argue that it is true that Plague and Nature seek to accomplish the same goals but through different means. However, those means differ primarily in focus rather than moral values.
Specifically, whether that focus is inward, or outward.
Nature dragons are outwardly focused. They seek to survive and grow through the evolution of their environment. If a land is inhospitable, they make it hospitable. They dig and plant and build and change the world around them.
The Gladeveins wrote:
The Gladeveins contain a tiered structure of aqueducts and waterfalls running through fallen and hewn logs, a testament to the ingenuity of the woodland denizens. Water floods in controlled deluges, soaking the soil, washing clean the environment, and providing continual, refreshing sustenance for the tall timber forming the natural outer walls of the Viridian Labyrinth within.
Plague dragons are inwardly focused. They seek to survive and grow through the evolution of themselves. If a land is inhospitable, they make themselves capable of living there. They adapt, and grow immune, and learn, and overcome, and change their behavior or physiology to fit the world around them.
The Third Age wrote:
Not everything can be healed. The apocalypse had done more than spur the rejuvenation of flora: the fauna still rotted, left to fester upon the soil, and spoil in the dreadful warmth. ... Where nature could not mend, decay took its place. Putrid film soaked and crept across the ground, enveloping everything in its path.
To illustrate, take the key features of the Flight's respective homelands. The Behemoth was planted by the Gladekeeper. It shelters her children, provides them with nourishment and shade, and purifies the land and water for untold distances surrounding it. The Behemoth pushes continuously out through its expanding root system, turning the land to forest and glade in its effort to make all of Sornieth a home for Nature Dragons.
The Wyrmwound was an existing[?] feature that was nurtured by the Plaguebringer. It's presence forced Plague dragons to adapt and evolve in order to survive near it. It also pushes out, forcing the life it comes in contact with to change and evolve as well in order to survive. While it also seeks to engulf the world, the transformation is in many ways an internal one, occurring within life forms to ultimately create an army of One of Us.
Ultimately, the differences between Plague and Nature don't lie in who would give you vaccines or who wouldn't, who would build you a new leg or who would leave you to crawl along the ground. I'd argue those things have more to do with the personalities and cultures of the dragons in question, and could be irrespective of Flight. The larger, more important distinctions lie in how Plague and Nature dragons problem solve, where they focus their efforts, and how they accomplish their shared goals of survival and growth.
Thank you for coming to my Ted Talk.