Senrade Continent
Open in new tab for closer look. Everything is listed going from North to South, West to East.
Regions
Snowrise Mountains
The northernmost point of Senrade, the peaks of the mountains are often obscured by dark grey clouds filled with snow. Near the bases of the mountains are more smoother grounds that are popular for snowboarding, sledding, and other snow-related activities. Avalanches are common all throughout the mountain ranges, but fortunately they’re less common closer to the Snowdive Taiga.
Snowdive Taiga
The more inhabited taiga compared to the Fasach Taiga. Most towns are found on the coast and often focus on a variety of ocean foods, such as fish or crabs, as an export. It’s rare for a town to be positioned near the base of the Snowrise Mountains due to the common amount of avalanches and rockslides. Lodges and resorts are another common attraction for dragons travelling through the area. Northern lights can be seen there regularly whenever the sky is clear.
The Whispering and Echoing Isles
Similar mountain ranges that are split across scattered isles. Their sheer cliffs and numerous sharp rocks all around the coast, they’re often the focus of daring racers or ship captains who dare travel through the narrowest straits around the isles. Damaged ships and even shipwrecks are a common occurrence, which has caused so many communities living in the isles to be well prepared and knowledgeable in ship repair and simple first aid.
Wasteland/Infection
Has different names depending on who you talk with. Either way, they refer to the same thing.
As implied by its name, it's a slowly growing infection across the land, tainting the land in dark purple colours and drastically darkening the sky. The area it takes over becomes a wasteland, especially the further you delve into it. Rumor has it that inside the center most parts are creatures fueled by the corruption, created from materials such as rocks, plants, and animals, which have been called infectors, corruptors, and tainters. Very few who go to the wasteland ever return.
No one knows the exact origins, but it’s believed to have first formed somewhere in the Snowdive Taiga. Some say that there’s a source powering it all, but it has yet to be confirmed. Either way, it started to spread sometime in the 3690's, and doesn’t seem to be slowing down.
Whispering and Echo Mountain Ranges
Both of these mountain ranges have plenty of fjords and valleys scattered about within their reaches. The peaks of the mountains don’t reach up as tall as other mountain ranges, but they’re more abundant with plant life all throughout. There’s plenty of waterfalls as well, with freshwater from snow melting down the mountains in warmer months.
Burnished Meadow
A large biome that is filled with plenty of history of dragons from the past, believed to be the first location where dragons settled down on Senrade. The meadow is filled with artifacts and ruins of former towns and cities. Even in the present day, there are plenty of towns that fill the area.
Radiant Fields
The same biome as the Burnished Meadows, both are believed to be the direct creation of Horizonbreaker to help dragons survive in Eotera at first. While not filled with much history, it’s still a popular location to live in due to its general warm climate. Many flora have adapted a gene where they give off soft glows when it’s dark. The grass takes on a more yellow color, similar to that of wheat. Even in the middle of the night, it’s hard to find total darkness on the surface.
Shattered Isles
A set of islands just off the west coast of the Reiziger Wilds. The isles have a blend of jungle, desert canyons, as well as plain deserts. They’re mostly unpopulated at the moment, although there has been talk of how they would make a nice location for a vacation town. No dragon has made a move yet to pounce on the idea just yet.
Reiziger Wilds
The jungle on the western side of Senrade, the wildlife here is more aggressive. Dragons have populated the overgrown floor, with ancient trees rising high above and forming a thick canopy. Towns are found by and beneath the roots of these large trees. There are plenty of cave systems, often revealed by the roots of these trees, which have become more locations for towns. It’s believed the region has the largest caves, filled with towns and facilities for exploration in the caverns.
Salient Sea
The central area of the continent where there’s a large sea of water with thousands of islands scattered about. Underwater, there’s a variety of depths and terrain, such as caverns, glowing flora, coral reefs, kelp bed, and even more beyond that. The sea is used as a main transport route between all the regions, with towns populating both the surface and water depths.
Faer Forest
The other, eastern half of the Senrade jungle region, the wildlife here is more passive and friendly to dragons. Cities and towns are often within the branches of the large trees, buildings connected with bridges and platforms. Similar to the Reiziger Wilds, there’s plenty of cave systems at the base of the trees, although they’re not as explored. There’s rumors that the cave systems go under the Salient Sea and over to the other jungle.
Agave Desert
The single desert in Senrade, it’s surprisingly habitable despite its climate. The desert is filled with oases and rivers as well as plenty of other desert life. Dragons still populate this region in a variety of ways. Of course, the desert still isn’t to be underestimated, especially if one doesn’t know how to navigate properly.
Dryscoll Canyon
A beautiful sight to see at times, the color of the stone in the canyon walls varies in colors depending on which section of the canyon you are in. The plants here are growing on the cliff sides of the canyon walls. Although, it’s an annoying region to traverse across when on the ground and not flying. It’s been noted that thunderstorms are more common in these regions.
Ezra Rift
A smaller canyon region compared to the Dryscoll Canyon, but a similar biome. It’s one of the more dangerous regions, scattered with deep caverns and ravines, often found at the bottom of the canyons. The ravines combined with the canyons make it seem as if some parts are a bottomless pit. Most dragons skip this region by going around on the ocean, with not as many dragons populating the region as Dryscoll.
Draught Plateau
A large section split off of the Mistral Highlands, the same biome as well. Draught has more dramatic cliff faces towards the sea. The closer to the Ezra Rift you get, the more prominent canyons and ravines become.
Scoria Isle
A volcanic region filled with both many active and dormant volcanos. Caverns and ravines lead to rivers and lakes of molten magma. There’s an abundant source of minerals and metals, making it a common location for mines and forges. The main export of the region is often mineral and rock related.
Mistral Highlands
The largest region in the Senrade continent. Mistral is filled with a varied landscape, which includes plains, rolling hills, plateaus, cliffs, and so on. Here and there are forests, filled with a large variety of trees. Both flora and fauna are about as varied as the two jungles. Wind is almost always present in the air with a variety of weather, from thunderstorms and tornadoes in warmer months to blizzards in the colder months.
Fragmented Archipelago
Thousands of isles that are located just off the coast of the Mistral Highlands and leading up to the Scoria Isle. They’re a similar biome to the Mistral Highlands, although with more tropical life forms. The isles are populated by dragons, towns often having exports relating to the sea, such as fish or kelp. Ships travel throughout the isles often, sailing being the common method of transport between the islands.
Fasach Taiga
Similar to the northern Snowdive Taiga. Both of them aren’t fully covered in snow year round, covered in pine forests and the ground a mix of grass and mud. Snow is found more so in the winter months and the closer one gets to the poles of the planet. Unlike Snowdive, Fasach isn’t as populated, still have yet to have many towns.
Celestial Mountains
A mountain range that holds some of the tallest mountains of Senrade excluding Necrosis Peak. It was named as those who originally saw the mountains from afar described it as if the mountains could reach the heavens. At first, there were rumours of the gods residing up in the mountains, but they've since been debunked.
Necrosis Isle
The isle is named after the tallest mountain in the Senrade continent that is located on it- Necrosis Peak. The name comes from it being quite dangerous to the dragons who decide to try and climb up the mountain, many never returning. This has resulted in many believing it has a curse on it, but those who turn to logic believe that it’s dangerous because of how tall it is and how it has many environmental dangers.
Waterways
Hoarfrost Lake
A lake often frozen over during the winter times. In colder months, dragons may go ice skating on it when the ice is thick enough. The waterfall often freezes over, making it a popular visit. Do be warned, it’s a bit of a hazard once all the ice starts to thaw.
Northern Chasm
As one can infer from its name, it’s the largest chasm in the northern seas. Plenty of biological organisms have been discovered down within it due to there being thermal vents, making the waters more warm. Most of these organisms have some sort of bioluminescence to them.
Kindle River
A river notable for running through the Ravrindra Kingdom. It helps supply the kingdom with fresh water and acts as a good form of transport in and out of the city. There’s a common trade route between the Ravrindra Kingdom and Farr Port using this river.
Sunview Lake
Settled on mostly flat land, the lake provides great views of both the sunrise and sunset, the sky reflecting clearly off the lake’s surface. The water is crystal clear, allowing you to see straight through to the bottom. While there’s only a few sections where the lake gets extremely deep, dragons still may underestimate the depth of the water due to how clear it is.
Evertide Lake
Despite not being an ocean, the lake has vicious tides that get worse depending on the cycles of the five moons. There’s not much living within the lake itself, and it’s best advised you keep your distance. Some surfers see the lake as a challenge to try and ride the waves, so much so there’s a yearly festival hosted around it between local towns.
Cascadia Lake
Believed to be some of the freshest, purest water in all of Senrade. Water melts down from the snowcaps on the mountains, which will eventually make its way to Helios Lake. The water is crystal clear, with some sections of the lake having geysers and thermal vents.
Shining Gorge
A fierce river that cuts through the landscape, resulting in steep canyon walls on either side until it pours out into Helios Lake. Rapids are frequent and fish can be seen jumping out of the waters as they make their way around.
Helios Lake
This lake has a tendency to light on fire from time to time. A few years ago, an invasive algae species from the Snowdive Taiga named Winter Burn was brought to the lake. Normally, Winter Burn soaks in heat from the sun to produce energy, but if it gets too hot, it can easily light on fire. Once it got to Helios Lake, it spread rapidly and out of control, clumps of the algae suddenly bursting into flames on hot days. It’s still an issue that nearby towns are trying to fix, but the Winter Burn keeps on coming back.
Obsidian Valley
Filled with many magmatic changers and thermal vents. It’s also been discovered that there are many valuable minerals and ores found within its reaches. There’s ideas of going down there and collecting them once underwater technology gets good enough.
Rayless Lake
Being at a low point in the Reiziger Wilds, the lake sees little to no sunlight year round due to the forest canopy. There’s plenty of underwater caves within the lake and tree roots scattered across its shore. The lake hosts a variety of different plant and animal life, with many new species being discovered there almost yearly.
Thalassic Trench
An underwater trench that may be as deep as the Leviathan’s Abyss, although no one is too sure. Slowly but surely, dragons are improving technology to dive deeper than before and are using the Thalassic Trench due to its location being easy to get to.
Reef Ravine
A ravine that is surrounded and filled by a coral reef. Many tropical life forms call the general area around the ravine its home. Many dragons go snorkeling or diving in the waters, with there being plenty of nearby islands that have resorts on them.
Mossbrook Lake
The whole area around the lake is covered in moss, including the bottom of the lake. Lilypads are scattered on the surface of the water, with all types of water-based plants calling this lake their home.
Elixir Lake
A freshwater lake, with the water believed to have many healthy affects on a dragon. It’s also connected to the largest waterfall known on Senrade, going on for miles. The water coming from the lake is believed to come from some sort of underwater cave system connected to the Salient Sea. No one knows how or why it’s freshwater.
Gale Canyon
While not much has been explored, the sea around the trench has been known to contain violent storms in the spring and summer months. Large whirlpools are known to form, making it a dangerous area for traders to travel through.
The Magma Trench
Not actually any type of water landmark, but instead lava. It’s a large canyon with steep walls, stretching all across Scoria Isle and eventually meeting the ocean. Other than airships, there’s not any good ways to go over the trench, resulting in travel mostly being going around on the ocean.
Audun Lake
A large oasis in the middle of the Agave Desert. Many towns have settled all around the lake. No one really knows why, but the water is freshwater.
Audun River
A popular travel route to Audun Lake, many settling all along the river due to this. At the end of the river is the Audun Oasis, a city located on an island in the middle of the river.
Oceanic Strait
Leading up close to the Audun River, ships are able to use it to transfer materials throughout the desert, making the region a bit more bearable to live within.
Eternal Lake
Legend says that the lake will forever be a part of the landscape and that it will never run out of water. Many believe it got its name as it always seems to stay even partially full during the harshest of droughts.
Mistral River
The longest running river in Senrade, it helps to connect trade throughout the valleys of the Mistral Highlands. The river’s coast is abundant with many towns as its an easy place to form a settlement with lots of trade and commuting going on.
Draftful Lake
A lake that is often accompanied by many powerful gusts of winds.
Leviathan’s Abyss
The largest known trench that is settled not far off the coast of Senrade. No one knows how deep it goes and barely any dragon ever visits it. Many sailors and pirates alike have gone missing, never to return, when they set voyage to check it out. Those who do make it back tell tales of leviathans roaming in the deep dark and many more dangers.
The Abyss
Also rarely visited as the Leviathan’s Abyss, mainly because there’s just not much going on with it. There’s little to no life forms and the chasm seems to just drop straight off into the void once you reach it.
Cosmos River
Bioluminescent life forms occupy the bottom of the river, making it seem as if it’s filled with stars at night time. Even in the harshest of rivers it never seems to freeze over.
Permafrost Lake
Unlike the Cosmos River, this lake is almost always frozen over, never once being observed to be thawed out. Snow never covers the surface of the ice for long.
Celestial Lake
A lake located at one of the peaks of the Celestial Mountain range. Despite being up so high and surrounded in snow, it’s never frozen over, similar to the Cosmos River. There’s said to be statues of the gods located at it, but it has yet to be confirmed as the lake has only been observed from afar by a few dragons who climbed up high enough.
Cities
Farr Port
Get it? Because it's far from- I'll leave. A city mainly focused on fishing and often trades with Ravrindra, having had a good alliance with them for a while. They're also allied with Aspengrove, Farr Port acting as a resting stop for any travellers on their way to Ravrindra.
Aspengrove
Similar to Farr Port, it’s on the coast, but has a pine forest nearby. They often trade lumber and see dragons on their way to the Hoarfrost waterfall. It’s a popular place for dragons to vacation at, mainly for observing the northern lights.
Ravrindra Kingdom
The longest and largest standing kingdom known, it's believed to be one of the first major kingdoms and has survived through plenty of events. It’s one of the most well known cities and has a variety of culture and exports. It’s also one of the last major cities with a monarchy leading it.
Haven
Living up to its name, the city is known to take in any dragons and help them with whatever situation they’re in. The town is still growing, with plenty of jobs and careers dragons can take up. Trade is common with Ravrindra, the city being closely allied with the kingdom.
Cascade's Edge
Settled behind and around one of the tallest waterfalls in Senrade. They've mainly grown due to dragons coming to look at the amazing sight of the beautiful yet dangerous waterfall. They also act as a main connecting point between all the different cities and towns nestled within the valleys of the Echoing Mountains. The town itself is within a lush valley with fertile soil, growing a variety of crops.
Heliacal City
A popular vacation town in the Radiant Fields, there’s tourist attractions and souvenir shops scattered all over the town. All around the land and even in the lake are bioluminescent life forms that start to glow at twilight, making for quite the beautiful scene. The city grows and sells bioluminescent plants as well as exporting foods that are naturally grown in the region’s climate. It’s the main city that is taking charge in trying to remove the winter burn algae from Helios Lake.
Solra Harbour
Solra’s name mainly comes from the fact that the city is the main place for transport between Heliacal and Thalassa city. It’s similar to Heliacal, in that it’s a popular vacation spot, and that they raise native animals and plants to export elsewhere. The city is lined up along a sandy beach, with a variety of aquatic habitats nearby.
Fraser City
Fraser is best described as a giant sinkhole in the forest floor, with waterfalls cascading down the sides. At the bottom is a large lake and tunnels connecting to vast cave systems that run underneath all of the Reiziger Wilds region. Homes are scattered around and inside the sinkhole, whether it be at the very bottom, in the walls, or lining the edge at the top. Wooden walkways and tunnels connect homes to one another, with no bridges reaching directly across to the other side due to how large the sinkhole is.
Thalassa City
Located in the middle of the Salient Sea on a small island, Thalassa City is the main rest stop for ships travelling across it. Buildings are built on the island, floating on the surface of the water, and even built underwater. There are hundreds of docks scattered about the city, with merchants lining the streets and town center.
Vernal Heights
Ancient trees quite literally hold this city up. The city is found to be mostly in the canopies of the trees, bridges connecting to other trees that hold other homes and buildings. It’s your tree house dream you had as a child. Of course there’s still some buildings that can be found on the ground, as it’s quite the effort to haul dirt up onto a tree branch for farms. The city is a popular vacation destination,
Audun Oasis
One of the main places that can be inhabited comfortably within the Agave Desert. The Audun Lake and River have the unique situation of being freshwater, which has helped make the city itself successful. The city has the Audun River looping around it, shielding it from the rest of the desert. The Oceanic Strait nearby allows for more easily accessible trade with other towns and cities as it lessens the trek across the desert greatly compared to the coastline.
Iota City
Known as the city of innovation and technology in the future. Valuable minerals of all kinds found in the canyon walls and their uses for newer technology made this city a magnet for entrepreneurs and engineers. The only major skyscrapers found in Senrade are built in the canyon walls and seem to get taller with each new technological innovation. New companies either rise or fall here, and the economy here can be seen as quite cut-throat.
Windbreak City
The main city of interest focused on these stories. Windbreak is a relatively young city that is still growing. The city’s location to the coast has allowed for easy access and trade with ships on the Salient Sea, which has contributed majorly to the city’s growth.
Sootfall Port
A city known for its export in minerals and metals. Forged tools are sourced from here one way or another, whether it’s the metal they’re made from or the fact they were forged there. The city has a heavy concentration on trading with other regions, which has contributed to the city’s size.
Cyclone's Heart
The city is split, one section being on a flat plateau and another in the sheer cliffside and ravines on the edge of the plateau. Bridges connect the sides of ravines together, allowing for dragons to safely access homes and stores on the other side. There’s a large, year-round market that has a large variety of goods to be found, which has become the main appeal of the city. Many airships and their parts are often crafted here and several can be seen in the skies at all times.
Wintershield
One of the few cities that have decided to brave the heart of the two taigas, specifically the Fasach Taiga. Despite its location, the city doesn’t get too harshly affected by the winters. There’s rumours that there’s some enchanted object(s) that help protect the city, but these have neither been confirmed nor denied. Being near the Cosmos River, it’s easy for ships to get to and fro the city, allowing for easy trade despite being so deep in the tundra.