Emerald

(#92793804)
She/Her
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Familiar

Corvid Lamp
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Energy: 49/50
This dragon’s natural inborn element is Ice.
Male Mirror
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Personal Style

Apparel

Crossbow
Grey Pelt Pack
Deadeye's Treads
Deadeye's Leggings
Skilled Bonecarver's Spine
Ice Aura

Skin

Skin: If Looks Could Chill

Scene

Measurements

Length
6.78 m
Wingspan
5.91 m
Weight
438.57 kg

Genetics

Primary Gene
Slate
Ripple
Slate
Ripple
Secondary Gene
Chartreuse
Morph
Chartreuse
Morph
Tertiary Gene
Sanddollar
Underbelly
Sanddollar
Underbelly

Hatchday

Hatchday
Feb 07, 2024
(3 months)

Breed

Breed
Adult
Mirror

Eye Type

Eye Type
Ice
Uncommon
Level 1 Mirror
EXP: 0 / 245
Scratch
Shred
STR
7
AGI
8
DEF
6
QCK
8
INT
5
VIT
6
MND
5

Lineage

Parents

Offspring

  • none

Biography

The huntress of the clan. Emerald lurks in the shadows, keeping her distance from her clan mates. She is slowly opening up, attempting to make friends in the clan, but is having a difficult time. She is still emotionally recovering from her former life and all the traumas that came with it.

An ice dragon, Emerald has frost in her veins. To other mirrors she is nigh invisible, especially in the frosty tundra she used to call home. Her internal temperature is so cold that with every breath she takes, frost crystals form on the exhale, a trait envied by the other ice dragons of the clan. Even in this tropical forest, she is one of the only dragons who is consistently comfortable, her own magic sustaining her temperature so well that overheating clan mates will often seek her out to lay next to.

In her former life she was an assassin. Raised in a strict household with few privileges, Emerald was forced into training at a young age. She often worked herself until she bled but still that didn’t seem enough for her parents. Eventually they allowed her to go on assignments, where she took out her targets from a distance with her trusty crossbow. She is adept at moving silently, as even if she preferred targets who couldn’t see her, they could still hear her.
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Exalting Emerald to the service of the Gladekeeper will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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