Break
(#79734598)
Level 25 Aberration
Click or tap to view this dragon in Predict Morphology.
Energy: 40/50
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Personal Style
Ancient dragons cannot wear apparel.
Skin
Scene
Measurements
Length
6.11 m
Wingspan
6.46 m
Weight
702.85 kg
Genetics
Antique
Ribbon (Aberration)
Ribbon (Aberration)
Coal
Spade (Aberration)
Spade (Aberration)
Soil
Basic
Basic
Hatchday
Breed
Eye Type
Level 25 Aberration
Max Level
STR
5
AGI
9
DEF
5
QCK
60
INT
125
VIT
11
MND
5
Biography
Nukkua (Rounded Horns)
Nukkua is quick to strike up a conversation with others, often introducing himself and his brother in an attempt to seem friendly. He doesn’t want to seem intimidating, so he goes out of his way to make others feel comfortable around him. Nukkua clears his mind by hunting. Relying only upon his instincts brings him an unusual sense of peace. Nukkua doesn't mind being called 'Nu'.
Kurota (Three Eyes)
Kurota keeps to himself most of the time, often deep in thought. If you happen to talk to him about something he likes, he may open up a little. Kurota likes listening to music, he’s especially fond of pianos and violins. Strangely enough, sleeping near Kurota can trigger weird dreams. This effect stops when his third eye is shut. Kurota doesn't mind being called 'Ku'.
Nukkua controls the body most of the time and Kurota doesn’t mind. When it comes to travelling, they often take turns. While one brother is flying, the other is sleeping and vice versa. Both brothers are capable of using each other’s abilities, but the result is much weaker since they don’t have much experience with the other’s skills. In battle, Nukka unleashes attacks while Kurota provides support. Together, they are known as Break.
They visit the Wyrmwound every once and a while to strengthen themselves. Or they go there to molt if they’ve sustained heavy damage. After a particularly nasty fight with a stone borer, Kurota’s neck was barely attached to the rest of the body. Yet once they entered the Wyrmwound, they came out fully restored. Some believe that arcane energies that they’ve been exposed to from the Forbidden Portal may have something to do with it. Their claws are surprisingly smooth as a result of not using them for battle.
Theme: Living Idly and Dying as if Dreaming - Eve
Nukkua is quick to strike up a conversation with others, often introducing himself and his brother in an attempt to seem friendly. He doesn’t want to seem intimidating, so he goes out of his way to make others feel comfortable around him. Nukkua clears his mind by hunting. Relying only upon his instincts brings him an unusual sense of peace. Nukkua doesn't mind being called 'Nu'.
Kurota (Three Eyes)
Kurota keeps to himself most of the time, often deep in thought. If you happen to talk to him about something he likes, he may open up a little. Kurota likes listening to music, he’s especially fond of pianos and violins. Strangely enough, sleeping near Kurota can trigger weird dreams. This effect stops when his third eye is shut. Kurota doesn't mind being called 'Ku'.
Nukkua controls the body most of the time and Kurota doesn’t mind. When it comes to travelling, they often take turns. While one brother is flying, the other is sleeping and vice versa. Both brothers are capable of using each other’s abilities, but the result is much weaker since they don’t have much experience with the other’s skills. In battle, Nukka unleashes attacks while Kurota provides support. Together, they are known as Break.
They visit the Wyrmwound every once and a while to strengthen themselves. Or they go there to molt if they’ve sustained heavy damage. After a particularly nasty fight with a stone borer, Kurota’s neck was barely attached to the rest of the body. Yet once they entered the Wyrmwound, they came out fully restored. Some believe that arcane energies that they’ve been exposed to from the Forbidden Portal may have something to do with it. Their claws are surprisingly smooth as a result of not using them for battle.
Theme: Living Idly and Dying as if Dreaming - Eve
Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.
Feed this dragon Insects.
Feed this dragon Meat.
Feed this dragon Seafood.
Feed this dragon Plants.
Exalting Break to the service of the Gladekeeper will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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