Unnamed

(#73001326)
Subspecies: Guardians of the Afterlife
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Familiar

Scytheclaw Mantis
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Energy: 0/50
This dragon’s natural inborn element is Wind.
Female Tundra
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Personal Style

Apparel

Dusty Pauper Ovalcrown
Autumn Harvest Vines
Supplicant Rings
Dusty Pauper Locket
Autumn Harvest Bracelet
Autumn Harvest Goblet
Viridescent Harvest Robe
Golden Arm Silks
Soft Pink Arm Silks
Faerie Rose Thorn Leg Tangle
Golden Leg Silks
Soft Pink Leg Silks
Autumn Harvest Tail Twist

Skin

Scene

Scene: Thunder Lizards

Measurements

Length
2.61 m
Wingspan
3.93 m
Weight
311.58 kg

Genetics

Primary Gene
Moon
Poison
Moon
Poison
Secondary Gene
Flint
Noxtide
Flint
Noxtide
Tertiary Gene
White
Ghost
White
Ghost

Hatchday

Hatchday
Oct 13, 2021
(2 years)

Breed

Breed
Adult
Tundra

Eye Type

Special Eye Type
Wind
Primal
Level 1 Tundra
EXP: 0 / 245
Meditate
Contuse
STR
7
AGI
6
DEF
6
QCK
5
INT
7
VIT
7
MND
7

Lineage

Parents

Offspring

  • none

Biography

Perfect halloween baby, just a few weeks early...




GUARDIANS OF THE AFTERLIFE


LORE

When the gods created life, it did not take them long to learn about death. Feeling pity for the dragons' short lifespan, the gods gave them a new chance: A second life. But to keep dragons from being too foolhardy, they kept it a secret.

As millennia massed, the gods got busy. And so they created a guardian, or gatekeeper, and named her Naomi. She would transport the deceased and keep them safe in the afterlife. Not too many decades later the elemental energies begun to surge and attach so strongly to dragons, some were able to walk between the worlds. Before Naomi and the Afterlife could become too common a knowledge, the gods threw Naomi into the world of the living, giving her true life. She was now a "normal" fae. Realising how much the flights were rising, the gods went for an army instead of a single protector. These new guardians would transport and care like their single predecessor, but also guard them against the living. They were created capable of breeding, to have and make capacity for what was to come, being it a higher number of deceased or living "visitors" as they too became more powerful.


APPEARANCE AND ABILITIES

They were given a blend of dark and bright colours. This is so they are easily distinguishable from the residents. They were also made to look intimidating to the living. They often have special eyes, letting them see trough walls and lies alike. Their ears and noses are slightly larger than on average dragons, though this is not very noticeable due to their striking pattern. They can speak telepathically to one another over a short distance. They are very stable and strong mentally and elementally. Most prefer magic over brute force, and will do their best not to kill unnecessarily. Livings are forcefully thrown trough a portal back to their world, often with a slight memory loss. This kinds of spells come naturally to all guardians of the afterlife. The last of their gifts were the ability to speak all languages.


CRITERIA

Though a guardian of the afterlife an be of any breed and element, there are som colour and gene specifics. Also, the dragon must count as residing in the afterlife, meaning it is dead or unknown to your living residents. This should be included in its bio. As the guardians were created after the Naomi incident, it makes sense that most of them are modern breeds. However, there must exist at least one deceased scrollmaker who knows how to make breed change scrolls, so in conclusion there is no reason why ancients too can't be guardians of the afterlife!

Primary
- commonly obsidian, eldritch and midnight
- rarely from black to white

Secondary
- commonly from coral to pearl
- rarely from midnight to white

Tertiary
- commonly from antique to orca
- uncommonly from cream to magenta
- rarely mist, lavender, splash to sky, spruce to mint, fern to pear, radioactive to peridot, sanddollar to ivory and ruby to garnet

Genes
- commonly lionfish, uncommonly starmap and poison
- commonly noxtide and trail, uncommonly toxin and bee, rarely spinner and jaguar
- commonly ghost, uncommonly spines, rarely firefly


THE 4 GROUPS

1) Souldbringer - these dragons bring the sould of the dead from the Nothingness to the Afterlife. The Nothingness is a place where souls go after death. It is a vast, dark space with souls floating as glowing lights in the dark. Some souls hang completely still, others drift extremely slowly. Only Soulbringers can withstand the Nothingness pressing on the mind and stay sane.

2) Gatekeeper - these dragons make sure only the souls of the truly dead are taken into the Afterlife. A Souldbringer will bring souls to the Gatekeeper for approval before releasing them. The dragon takes form as it steps trough the gates from the Nothingness to the Afterlife. When the guides are busy,a Gatekeeper may assist them as long the gate is not unguarded.

3) Guide - incoming dragons vary in age, and they don't always have a complete memory. Guides make sure they settle in well and learn the rules. As deceased dragons have weaker magic, they are unable to walk between worlds. Guides are also happy to help with any task in their spare time.

4) Guard - their main job is to patrol for and return livings who have "popped trough" back into the world of the living. This also go for familiars, mainly bakus. The living visitors are often strong mages, fortune tellers and clairvoyants. They also look for livings who have passed the eyes of the Gatekeepers.


Subspecies by Lisegathe #13582



52145442p.png Sinjin wrote in I starred this dragon:

These are wonderful! Bottle, Atlanta, Avon, Unnamed and Aurora.

April 24, 2022 14:38:01

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