Clash

(#6776022)
Level 3 Wildclaw
Click or tap to view this dragon in Scenic Mode, which will remove interface elements. For dragons with a Scene assigned, the background artwork will display at full opacity.

Familiar

Unlikely Alliance
Click or tap to share this dragon.
Click or tap to view this dragon in Predict Morphology.
Energy: 50/50
This dragon’s natural inborn element is Lightning.
Female Wildclaw
This dragon is hibernating.
Expand the dragon details section.
Collapse the dragon details section.

Personal Style

Apparel

Glowing Green Clawtips
Paunchy Green Percher
Chartreuse Wooly Coat
Chartreuse Wooly Tail
Chartreuse Wooly Antennae
Spring's Breath
Weary Focus
Gustborne Balloon
Corn Snake

Skin

Accent: Sunset Claw

Scene

Scene: Bleached Roots

Measurements

Length
5.37 m
Wingspan
9.1 m
Weight
424.7 kg

Genetics

Primary Gene
Orange
Iridescent
Orange
Iridescent
Secondary Gene
Blue
Shimmer
Blue
Shimmer
Tertiary Gene
Magenta
Circuit
Magenta
Circuit

Hatchday

Hatchday
Oct 06, 2014
(9 years)

Breed

Breed
Adult
Wildclaw

Eye Type

Eye Type
Lightning
Rare
Level 3 Wildclaw
EXP: 399 / 1401
Scratch
Shred
STR
7
AGI
6
DEF
8
QCK
5
INT
5
VIT
8
MND
6

Biography

oIRHnss.png

"Sometimes people leave you
Halfway through the wood
Others may deceive you
You decide what's good
You decide alone
But no one is alone
"

953.png
CRUNCH
978.png

If you want something done, sometimes you have to do it yourself. The Wildclaw’s feet beat a heavy, fast rhythm against the ground as she pushed herself forward, her limit reached and surpassed a thousand times over. Still she kept going, the words “You have to” replaying over and over like a metronome guiding her heartbeat. If she stopped now, it would spell death for everyone she knew. She rounded a corner in the Shifting Expanse and slammed against a jutting rock from the sudden momentum change, crying out at the same time as a crack of thunder sounded from the Tempest Spire above. She had to keep going.

Throwing herself clumsily forward she raced steadily onward until finally she came to the edge of the Carrion Canyon. She peered over for her home, haphazardly built on a rock piece large enough for two. The piece was gone, crumbled onto the canyon floor below. She could not see her beloved or her nest. Panic seized her throat and she stumbled backward onto her haunches, trying to come to terms with what her world was now. She was nothing, no one. Her self induced isolation left her with only one dragon in the world who actually knew her name, and now he was gone. She screamed into the electric night, and the thunder responded in kind.


Sometimes doing it yourself means doing it alone. She’d wandered for days, she knew not where. Sleeping and waking blurred into one equally dull mass. At some point she registered that she was no longer in the Shifting Expanse but it mattered very little to her. The pain in her paws was more numbing than excruciating at this point. The Great Furnace burned before her, full of dragons who didn’t care enough about a wanderer to cease their work. She went practically unnoticed as she wandered up to it then past it, never once registering her surroundings. It wasn’t until gale force winds began to slam against her frame that she even registered she was still living. She lifted her head, eyes narrowing as she beheld the edge of the Windswept Plateau. The winds beating against her belonged to none other than The Twisting Crescendo, a challenge for even the most adept wind dragons. She was not a wind dragon, but something about its wild song called her. She took a step forward. Then another. Another.

Suddenly a particularly strong swell hit her wings and she was tossed into the Crescendo, a sharp cry of surprise the only sound she could make before the winds were too much to handle. She desperately thrashed this way and that, trying to find purchase in the raging winds. She could see other dragons, Spirals, weaving in and out of the winds and she tried to call out to them but no noise seemed to come from her maw. Finally, by chance or by the grace of the deities, a Spiral turned towards her. Shock registered on its face and it signaled to its companions. The group whipped deftly toward her, but she could not see their heroic rescue. Unable to breathe regularly, the darkness overtook her. When she awoke again she was in an unfamiliar place. All she could see was the blue expanse of the sky, broken only by a few clouds. It was a warm Spring day. Everything seemed so calm, so together. It was wholly unfamiliar to the Wildclaw. Leaves and flower petals danced around her head, ripped far from their home by the winds native to the Plateau. For the first time in nearly two weeks something akin to peace blossomed within her chest.

Her rescuers took her in, welcomed her, but still she longed for something more. Every lesson learned in the Windswept Plateau was a lesson that touched her soul but not deeply enough. From the Cloud Song she observed the lands below, her eyes seeking out that dark expanse known as the Tangled Wood every time. It was during one of these times that one of the Spirals made her way to her side. In her hands she held a mask painted with red swirls. She held it out to her and she took it gently, inspecting it in her claws as the Spiral spoke.

“We want something for you to remember us.”

“Remember you?”

“Your heart doesn’t belong here.” The Spiral laid a clawed hand on her arm, “You’re a wanderer, stranger. You need to keep going or your soul will rot.”

She frowned at this and thought for a few moments. By the morning she and her mask were gone.

When she first set foot on the edge of the Tangled Wood she was unsure of her place in the world. The Spiral had called her a wanderer, had told her she was made to always be on the move. For a time she had enjoyed the thought, but it only entertained her for a few hours. By the time of her landing the idea made her heart weary. Was it true she was never to truly know a home? She wandered into the darkness of the trees to find answers.

It wasn’t long before she found herself in the Forum of the Obscured Crescent staring into a dark, gaping maw nestled deep in the crags of the area. Something had drawn her here, though she could not put her finger on it. She pushed her way inside, watching as tendrils of spiked brambles parted to allow her passage. Inside stretched a long hallway lit by glowing mushrooms, the likes of which she’d never seen before. Almost as if in a trance she continued moving forward, tugged by an invisible string to the inner sanctum of the lair.

Inside, she found her answers. A Coatl greeted her, an interesting clash of orange and purple topped with a smile. A surprisingly rough voice greeted her, and it took her several moments before she could respond.
“I am in need of shelter.”

“You need to meet Meila.” The Coatl responded, turning to look further back into the area, “Wait here. What’s your name?”

“I…” She frowned, “It doesn’t matter.”

“Good attitude, you’ll be getting a new one anyway. Wait here, alright?” He grinned and darted back into the lair. She shifted, suddenly quite claustrophobic. She couldn’t see the sky from here, a sight she’d grown accustomed to, and the lack of it was almost suffocating. She wasn’t given very long to dwell on it. The Coatl returned, keeping pace with a large Imperial. She had an air of regality to her and the Wildclaw almost felt as though she should perhaps take her mask off. Her hands twitched to but she decided against it. This was a reminder of her past, she should not feel the need to remove it for just anyone.

“Crunch tells me you’re looking for shelter.” The Imperial--Meila--began, “I am kind but I don’t give out handouts to just anyone. What can you offer us?”

“What do you need?” Her own voice sounded foreign to her ears, almost as bad as the Coatl’s, though hers was likely due to lack of use. She swallowed heavily.

“You’re a Wildclaw,” Meila mused, taking her in for a few moments, “How fast are you?”

“How fast do you need me to be?” The words carried a hollow pride.

“Rest here a day or two. When that time is up, I need you to prove to me you’re as fast as you say. Deliver this parcel,” She turned to a table, grabbing a small brown bag and handing it to her, “To a lair in The Behemoth and I will judge you deserving or not at that point. Directions will come, Crunch can relay them to you.”

She nodded. She rested only a night before she sought out the Coatl for her directions and set out at the dawn. By the next dawn she returned, another parcel in hand: Payment for the services. She dropped it into Meila’s waiting hand and looked up into her deep purple eyes. For a few terrifying moments she was certain she’d be turned away. Then the Imperial smiled wide and gestured to the deeper areas of the lair.

“Welcome, Clash.”

“Clash?”

“Your name. Enjoy it.” She grinned and winked before turning and disappearing into what Clash realized must be her room. The Wildclaw stood in the entrance, heart pounding. A home. She had a home. The Coatl that had greeted her--Crunch--poked his head around the corner.

“Want a tour?”

“Yes I...believe I would.”
hFwmDqZ.png

"Hard to see the light now
Just don't let it go
Things will come out right now
We can make it so
Someone is on your side
No one is alone
"

508.png
17001.png
520.png
lightning_3.png fire_3.png wind_2.png wind_3.pngshadow_3.png

Made with pieces from Mibella and TheWindBloom

sig54_by_dingobreath-dcbz6z6.png
tumblr_owftvxKrI51ub2fwao9_r1_250.png
If you feel that this content violates our Rules & Policies, or Terms of Use, you can send a report to our Flight Rising support team using this window.

Please keep in mind that for player privacy reasons, we will not personally respond to you for this report, but it will be sent to us for review.

Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.

This dragon doesn't eat Insects.
Feed this dragon Meat.
This dragon doesn't eat Seafood.
This dragon doesn't eat Plants.
You can share this dragon on the forums by either copying the browser URL manually, or using bbcode!
URL:
Widget:
Copy this Widget to the clipboard.

Exalting Clash to the service of the Shadowbinder will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

Do you wish to continue?

  • Names must be longer than 2 characters.
  • Names must be no longer than 16 characters.
  • Names can only contain letters.
  • Names must be no longer than 16 characters.
  • Names can only contain letters.