Amiri

(#66812171)
This house says my name like an elegy
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Familiar

Shy Bagwitch
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Energy: 47/50
This dragon’s natural inborn element is Nature.
Female Fae
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Personal Style

Apparel

Black Wooly Antennae
Bitey
Budding Garden Apron
Skilled Bonecarver's Jar
Dour Sailor's Pants
Glowing Blue Clawtips
Glowing Green Clawtips
Skilled Bonecarver's Spine
Skilled Bonecarver's Claws
Tanned Rogue Wing Guard
Tanned Rogue Vest

Skin

Scene

Scene: Cottage Garden

Measurements

Length
1.4 m
Wingspan
1.26 m
Weight
1.62 kg

Genetics

Primary Gene
Emerald
Bar
Emerald
Bar
Secondary Gene
Splash
Toxin
Splash
Toxin
Tertiary Gene
Obsidian
Smoke
Obsidian
Smoke

Hatchday

Hatchday
Jan 22, 2021
(3 years)

Breed

Breed
Adult
Fae

Eye Type

Eye Type
Nature
Common
Level 11 Fae
EXP: 18210 / 34264
Scratch
Shred
Sap
STR
22
AGI
22
DEF
8
QCK
21
INT
9
VIT
21
MND
8

Biography

change home location to main village
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Amiri
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She/her 1st Gen Herbologist
This house says my name like an elegy

This dragon is the Randomized Progen of this clan
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Personality
She's always been one to stray from the crowd, especially when it comes to social expectations. Other young dragons didn't include her in their activities, so she found her own ways to entertain herself. She's found comfort in nature, bugs, and most espically, herbology. She even found what herbs would make those pesky, harmful dragons go away forever, how fun.
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unknown.png Before the Clutch
She grew up in a hatchery with other abandoned hatchlings. She could never properly engage with them though; no expressions and she was 'weird' or 'angry', mimicking theirs was 'mocking them' or 'psychotic looking'. So, she decided to find a better way to spend her time; learning among the bugs and plants. Soon she learned how certain plants
could be used, both for healing, and hurt. Not long after, she used her newfound knowledge on a group of hatchlings who had been harassing her. But no matter how many bad dragons were gotten rid of, more would just keep taking their place. She decided to leave them all, find herself a place in the woods with the plants and bugs that always welcomed her. After a few days, she was caught in a trap. Struggling to no avail, she thought she'd never get out. Until a small, forest-coloured hatchling helped her out. She began repeatedly thanking him, rambling about how much she appreciated him and how no one she ever met was like him. She stopped, noticing the puzzled look on his face. Once she realized he had no clue what she was saying, she pointed to herself. "Amiri." Getting the picture, he did the same. "Harley". She tried to slowly and clearly tell him to "fa-low meee", but he didn't seem to understand that either, so she gestured for him to follow her, leading him to her new resting spot. On their way, he stopped and seemed to communicate with a caterpillar? She didn't understand him, but he was nice. She decided to keep him. She taught him draconic, and had many adventures along the way, until Amiri finally convinced him to venture into the city, where they met Star, a young, enchanting dragon. She told them stories about her old Clan, and how she had been sent out to bless others with her gifts. Amazed by this idea, they joined with her, and decided to found a Clan of their own. They soon saved up enough treasure to apply for a patch of territory and began to carve out a new home for themselves.
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Life as a Herbologist
Since founding the Clutch, she's set aside most harmful herbs, focusing more on healing and restoring energy. Although she did keep some lighter toxins, just in case. In the beginning, she founded their community garden, tending to it every day and teaching everyone that was willing to lend an ear. She and Harley soon had a lovely hatchling in their
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care. Mug, adventurous from the very beginning, eager to explore the far reaches of their territory. As the Clutch grew, Amiri began to draw back from them, slowly reverting back to her old ways of solitude. But her apprentice, Clodia, saw what was happening, and helped her build a small shack near the outside of their main camp to have as her safe space for when she was overwhelmed. She quickly moved into it, and set up shop as a herbologist. She taught Clodia more than she ever would need to know about herbs and insects, while they supported each other throughout it all.
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unknown.png Social Life
Her only real interaction with other dragons is when Clodia stays with her, or when her Clutchmates bring her new things to experiment with. She prefers to be alone, or with her apprentice, so she's happy with the life she leads.
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Item's Needed
Primary Gene: Giraffe Tertiary Gene: Stained
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ToT 2023- Collector Tier Greeter wrote:
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The colourful Fae popped out of a pile of bugs, potions, and other various trinkets.
Ah! A fellow trinkettier! Welcome, come in come in!!
She guides you into the small cottage, covered in various knick knacks and glowing baubles.
So, whatcha lookin' for my fair fellow? Gimme that list!
She snatches the list from your tallons and skims over it, wordlessly flitting around the room, snatching items as she goes. She eventually plops the collection into your lap.
Here ya go, no shoo! Go smooze up someone else and keep collecting!!
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Exalting Amiri to the service of the Gladekeeper will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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