Sebastian

(#66800601)
Uhh...do you need something?
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Rain

Vivid Wavehopper
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Energy: 50/50
This dragon’s natural inborn element is Nature.
Male Veilspun
This dragon is an ancient breed.
This dragon is hibernating.
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Personal Style

Ancient dragons cannot wear apparel.

Skin

Accent: Kitty Painter

Scene

Scene: Mire

Measurements

Length
1 m
Wingspan
1.23 m
Weight
1.81 kg

Genetics

Primary Gene
Sable
Fade (Veilspun)
Sable
Fade (Veilspun)
Secondary Gene
Umber
Blend (Veilspun)
Umber
Blend (Veilspun)
Tertiary Gene
Sable
Flecks (Veilspun)
Sable
Flecks (Veilspun)

Hatchday

Hatchday
Jan 21, 2021
(3 years)

Breed

Breed
Adult
Veilspun

Eye Type

Eye Type
Nature
Common
Level 1 Veilspun
EXP: 0 / 245
Meditate
Contuse
STR
5
AGI
6
DEF
5
QCK
8
INT
8
VIT
5
MND
8

Lineage

Parents

Offspring

  • none

Biography

Sebastian
farmhand
.
U0tmFaI.png
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Pronouns He/him
.
Birthday   21st
.
Lives In  Cadmis Farms | AzWEmYL.png
.
Relationships
   Moro; good friend
   Rain; familiar
   Glace; pet cat
   Patches; pet cat
.
Best Gift
Ice Crystal Obsidian
Playlist
  Thelema - Øfdream
  Echos - Stardew Valley OST
Appearance
[ Sebastian ]
Picks & Mentions
  None
"Uhh...do you need something?"
  About           
 Quiet, antisocial, and seemingly averse to sunlight, Sebastian is the last dragon one would expect to find on a farm. Some days, it almost seems as though Sebastian doesn't expect to find himself on a farm, either, but that doesn't change the fact that he's been at the work for several years—and shows no sign of stopping. A hood does a good job of keeping the sun out of one's eyes in the field, anyhow, and as the only worker on Cadmis Farms' cozy acres he has no-one to deal with but the owner herself.
.
 Still, farming was never quite Sebastian's dream. In fact, the only thing he ever wanted from life was to get away from the small, stifling swarm where he spent his hatchlinghood days. When he finally dredged up the courage to flee, he quickly became lost in an unfamiliar world. He was eventually stranded somewhere near the Gladeveins, and where phantom lights in the miry wetland eventually led him astray. What followed that one poor choice has changed Sebastian's life irreparably; the dragons who cunningly led him into their cursed swamp erased everything he considered his.
.
 Enchanted to be their mirror image and fit, with even stranger magic, into an obedient and cheery persona, Sebastian's entire sense of self faded in an instant. He was one of them in mind and body, unable to remember the slightest thing about his past. Where was he? Home. Who was he? It didn't matter. Only when he chanced upon the border of their swamp and stepped accidentally beyond it did a sense of unease begin to nag at him. After that, whenever his patrons sent him out to fetch supplies, he would sit at the swamp's edge and think, letting old, forgotten memories wash over him. One day, he was able to choose not to come back.
.
 The time he spent fleeing that second stifling existence was largely lost in a sort of haze. Only when he was blown astray by a storm did he snap back to some semblance of awareness. Exhausted and confused, he crashed into the field of a very surprised farmer in the Windswept Plateau. Too bedraggled to protest or snap back out of fear, he allowed himself to be lead inside and nursed back to health. Under her care, he recovered physically, but even she could do nothing to heal the turmoil within his mind. The best salve she could offer was keep him in sight, allowing him to work on her small plot of land. Though he still has his reservations about the whole idea of farming, he hasn't yet felt the need to run from this life as he has the others.

  Gifts
   LIKES"Hey, I like this! Thanks."
   Java Sparrow Smoky Quartz Toad Battered Book of Fables
.
    HATES"Why?! I don't want this."
   Lump of Clay Swamp Kelpie Mane Fir Branch Iron Ore

  Events
 Lore title [link]; Lore description

  Notes
 - Sebastian has since recovered a good deal of his original self, but flashes of
 - the artificial personality he was given frequently bubble up. He still isn't sure
 - how to be himself.
 - He was initially very hostile towards Moro, fearing that she would attempt to
 - keep him trapped. The two have since come to a better understanding, and
 - have become incredibly close friends.
 - To this day, he detests anything that reminds him of swamps—except frogs.
 - He retains a certain fondness for frogs as he remembers watching them
 - peacefully while he began to remember what he had forgotten.

__________________________________________________________________________________


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Swamp Haunts
It's an old tale passed in Klatschmon to never travel the gladeveins at night, for fear you'll be lost to the swamps. Rumors of swamp lights leading travels astray are abundant and taken rather seriously. If, though, you find yourself ignoring the warnings and traveling the murky veins in the dark, keep one warning to heart: do not talk to the veilspun that rise from the waters. Do not follow them to their home, do not take of their food and kindness, for if you do then, truly then, you'll never leave the gladeveins again. At least, not in a way that's recognizable because they will change your body and alter your mind to match their image.

__________________________________________________________________________________

code by bogbees | pixel by baelfin
Quote:
o341-d05-The-Aweso-Mew.png
1cEqTuQ.png
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THANK YOU FOR READING!

The cover of the book shuts with a satisfying snap. The story lingers in your mind as you consider the dragon whose life is contained therein.

Return the book to THE BIBLIOTHECA.
________________
x x
_.

Vivid Wavehopper
"Rain"
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Exalting Sebastian to the service of the Stormcatcher will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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