Ruvik

(#63104594)
Level 25 Fae
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Familiar

Longneck Wanderer
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Click or tap to view this dragon in Predict Morphology.
Energy: 0/50
This dragon’s natural inborn element is Ice.
Male Fae
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Personal Style

Apparel

Burrowing Chitin Breastplate
Ebony Filigree Gauntlets
Mourner's Weapons
Unearthly Onyx Taildecor
Simple Darksteel Wing Bangles
Simple Darksteel Necklace
Silver Filigree Boots
Simple Iron Wing Cuffs
Bleak Birdskull Headdress

Skin

Scene

Measurements

Length
0.62 m
Wingspan
1.04 m
Weight
2.04 kg

Genetics

Primary Gene
Blood
Clown
Blood
Clown
Secondary Gene
Blood
Safari
Blood
Safari
Tertiary Gene
Blood
Thylacine
Blood
Thylacine

Hatchday

Hatchday
Aug 05, 2020
(3 years)

Breed

Breed
Adult
Fae

Eye Type

Eye Type
Ice
Common
Level 25 Fae
Max Level
Scratch
Shred
Eliminate
Rally
Haste
Berserker
Berserker
Berserker
Ambush
Ambush
STR
120
AGI
11
DEF
6
QCK
69
INT
5
VIT
11
MND
5

Lineage

Parents

Offspring

  • none

Biography

Maki wrote on 2019-01-11 03:29:36:
Coliseum Builds


FARMING
All venues | Golem Workshop | Forbidden Portal

TRAINING
Boreal Wood | Crystal Pools | Harpy's Roost | Ghostlight Ruins | Mire
Kelp Beds | Golem Workshop / Forbidden Portal




FARMING

133 STR | 40 QCK | 6 VIT (x2) or (x3)

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Scratch
Eliminate | Rally (optional) | Haste (optional) | Sap (optional)
Berserker x3
Ambush x2

Training Fields
Woodland Path
Scorched Forest
Sandswept Delta
Silk-Strewn Wreckage
Blooming Grove
Forgotten Cave
Bamboo Falls
Th. Savanna
Redrock Cove
Waterway
Arena
Volcanic Vents
Rainsong Jungle
Boreal Wood
Crystal Pools
Harpy's Roost
Ghostlight Ruins
Mire
Kelp Beds
Golem Workshop
Forbidden Portal
__
Scratch x1 all monsters
Scratch x1 all monsters
Scratch x1 5/17 monsters
Scratch x2 all monsters
Scratch x2 all except bosses
Scratch x2 all except bosses
Scratch x2 all except bosses
Scratch x2 all monsters
Scratch x2 19/26 monsters
Eliminate all except bosses
Eliminate all except bosses
Eliminate all except bosses
Eliminate all except bosses
Eliminate all except bosses
Eliminate all except Mammoths and Yeti
Eliminate all except Sturgeons and bosses
Eliminate all except Aviars and bosses
Scratch + Eliminate and Rally Eliminate all except bosses
Scratch + Eliminate and Rally Eliminate all except bosses
Scratch + Eliminate and Rally Eliminate all except bosses
Scratch + Eliminate all except bosses
Scratch + Eliminate all except bosses

_____

Calculator
Training Fields
Woodland Path
Scorched Forest
Sandswept Delta
Silk-Strewn Wreckage
Blooming Grove
Forgotten Cave
Bamboo Falls
Th. Savanna
Redrock Cove
Waterway
Arena
Volcanic Vents
Rainsong Jungle
Boreal Wood
Crystal Pools
Harpy's Roost
Ghostlight Ruins
Mire



Kelp Beds
Golem Workshop
Forbidden Portal
__________________
STR for Eliminate (except bosses) Maximum STR: 137
_16 | _59 for Scratch x1
_35 | 112 for Scratch x1
_52 | _80 for Scratch x2
_63 | _97 for Scratch x2
_65 | 100 for Scratch x2
_74 | 115 for Scratch x2
_83 | 126 for Scratch x2
_85 | 129 for Scratch x2
_93 | 133 for Scratch x2 (19/24=79% monsters)
100 | 103 for Scratch x3
113 | 116 for Scratch x3
113 | 116 for Scratch x3
117 | 120 for Scratch x3
122 | 126 for Scratch x3
134 | 104 for Rally Eliminate
135 | 105 for Rally Eliminate
133 (except Aviars) | 108 for Rally Eliminate
115 for Rally Eliminate | 114 for Scratch x4 | 112 for Scratch + Eliminate
120 for Rally Eliminate | 118 for Scratch x4 | 116 for Scratch + Eliminate


STR for Scratch + Eliminate (except bosses)
126 | 133 for Rally Eliminate
133 | 133 for Rally Eliminate (13/26=50% monsters)
133 | 133 for Rally Eliminate (12/24=50% monsters)
_______

Training venue

1. Mire
2. Ghostlight Ruins
3. Harpy's Roost
4. Kelp Beds
5. Crystal Pools
6. Forbidden Portal
7. Boreal Wood
8. Golem Workshop
___
Level 1-6
Minutes/dragon

1.17 (1m 10 sec)
1.50 (1m 30 sec)
1.75 (1m 45 sec)
2.25 (2m 15 sec)
2.77 (2m 46 sec)
3.46 (3m 28 sec)
4.40 (4m 24 sec)
5.00 (5m 00 sec)
_____
Level 1-25
Hours/dragon

2.22 (2h 13 min) (x2)
2.81 (2h 49 min) (x2)
3.13 (3h 08 min) (x2)
4.04 (4h 02 min) (x1)
5.14 (5h 08 min) (x2)
6.41 (6h 25 min) (x1)
8.41 (8h 25 min) (x2)
9.90 (9h 54 min) (x1)
_______

Venue

Boreal Wood
Crystal Pools
Harpy's Roost
Ghostlight Ruins
Mire
Kelp Beds
Golem Workshop
Forbidden Portal
____

Best element

Plague
Plague
Wind
Nature, Water
Arcane
Ice
Fire, Nature (Mage: Fire, Nature)
Fire (Mage: Water)

_______

50% Coliseum experience bonus
  • Springswarm (March)
  • Sunparched Prowl (June)
  • Warrior's Way (August)
  • Drakeharvest (September)
  • Frigidfin Expedition (December)
Maki wrote on 2019-01-11 11:14:41:
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126 STR | 58 QCK | 11 VIT (x2) (Ice)
Scratch + Eliminate: all except bosses

Kelp Beds trainers

Stats and stones
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126 STR | 58 QCK | 11 VIT

Scratch
Eliminate | Rally (optional) | Haste (or Reflect) | Sap
Berserker x3
Ambush x2

You need 126 STR in order to Scratch + Eliminate all the monsters except bosses. 58 QCK makes you faster than all the monsters except Relic Eel, Abyss Striker (mage), and the bosses.


Elements

Ice is the best element, followed by Water and Nature (only if you use Reflect against the bosses, since they receive increased damage from Ice and Plague).

Ice: weak to Shadow mages (4.9%), resists to Ice/Water mages (14.2%, including one boss)


Battle turns
  • Dragon 1: Scratch Monster 1
  • Dragon 1: Eliminate Monster 1
  • Dragon 2: Scratch Monster 2
  • Dragon 2: Eliminate Monster 2
  • Dragon 1: Scratch Monster 3
  • Dragon 2: Eliminate Monster 3

Relic Eel (62 QCK) and Abyss Striker (60 QCK, mage) are faster, so you will get only the 4 Ambush turns before them.

When you have at least 50 breath (15 for Sap and 35 for Eliminate) you can use Sap instead of Scratch to build health.

Defeat the physical attackers first:

Relic Eel Golden Porpoise Maren Warrior Maren Scout Depin Corrosive Depin Mammertee Kelp Tender Blue-Footed Eggull Eggull Maren Fisher Maren Seahunter

Mages:

Abyss Striker Cloud Chaser Maren Ambusher Maren Wavesinger Jeweled Octoflyer Octoflyer Kelp Caretaker Maren Harvester Ruche Slug Ruched Sojourner


First battle

Haste, Scratch x5, then Scratch + Eliminate. You need Scratch x4 to defeat most enemies (except Mammertee, Depin, Eggull / Blue-Footed Eggull, Ruche Slug / Ruched Sojourner, and bosses).


Bosses

Mantarune Wave Sweeper

Haste, Rally, then Eliminate. You can also have your trainers use Reflect on themselves, then Scratch to attack and build breath for the next Reflect.

For a solo trainer see this guide: Kelp Beds - Leviathan Leveler - 2 Fodder.



Monsters:

62 QCK
Relic Eel
Mantarune | Wave Sweeper
60 QCK
Abyss Striker
58 QCK
Golden Porpoise
Maren Fisher | Maren Seahunter
Maren Ambusher
57 QCK
Maren Warrior
56 QCK
Cloud Chaser
Maren Wavesinger
55 QCK
Corrosive Depin
Mammertee
Blue-Footed Eggull | Eggull
Jeweled Octoflyer
Kelp Caretaker | Maren Harvester
Ruche Slug | Ruched Sojourner
54 QCK
Kelp Tender
Octoflyer
53 QCK
Depin
Maren Scout

AGI: 10-15 (5x1)
Maki wrote on 2019-01-11 11:15:06:
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108 INT / 82 QCK / 27 VIT (Fire) + 111 STR / 82 QCK / 15 VIT (Fire)
Contuse / Scratch + Rally Eliminate: all except bosses


Golem Workshop / Forbidden Portal trainers

Based on [Build] Workshop Crew - Two Dragon Team.

Stats and stones
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__________
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_____
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108 INT | 82 QCK | 27 VIT (mage)

Meditate
Contuse | Rally | Haste | Aid
Scholar x3
Ambush x2

111 STR | 82 QCK | 15 VIT (fighter)

Scratch
Eliminate | Rally | Shred | Sap
Berserker x3
Ambush x2

You need 108 INT and 111 STR in order to Contuse + Rally Eliminate and Scratch + Rally Eliminate all the monsters except bosses. 82 QCK allows you to get the Haste turn against all the monsters that have maximum 56 QCK (56x2-30=82 QCK).


Elements

Fire is the best element.

Fire: weak to Earth (GW: Tribeam Lurker), Shadow (FP: Void Wyvern), Water (GW: Workshop Monitor); resists to Fire (GW: Wind-Up Pocketmouse, FP: Everburn Tangle, boss Fear Frog) and Nature (GW: Gearspring Pocketmouse, FP: Frogspawn Flyer)


Battle turns
  • Mage: Contuse Monster 1
  • Mage: Rally on fighter
  • Fighter: Rallied Eliminate Monster 1
  • Fighter: Scratch Monster 2
  • Mage: Contuse Monster 3
  • Fighter: Rallied Eliminate Monster 2
  • [Monster 3 hits]
  • Mage: Meditate
  • Fighter: Rallied Eliminate Monster 3

If the mage doesn't have enough breath for Contuse:
  • Mage: Haste on mage
  • Mage: Haste on fighter
  • Fighter: Scratch Monster 1
  • Fighter: Scratch Monster 2
  • Mage: Rally on fighter
  • Fighter: Rallied Eliminate Monster 1
  • Mage: Contuse Monster 3
  • Fighter: Rallied Eliminate Monster 2
  • [Monster 3 hits]
  • Mage: Meditate
  • Fighter: Rallied Eliminate Monster 3

Defeat the physical attackers first:

Golem Workshop

Black Iron Creeper Coppercoil Creeper Clattercog Engineer Monkey Wrench Construction Mith Sentinel Mith Copperplate Longmech Longmech Geartoggle Smith War Smith Mechanical Destroyer Robotic Tender Scrapmetal Tracker Steelhound

Forbidden Portal

Aberrant Chacma Barhide Menace Bearded Pupowl Lap Pupowl Calico Ferberus Ferberus Deeprealm Leon Medusa Leon Giggling Planesrunner Teleporting Planesrunner Sanguine Multimist Sparksylph Springfoot Bilworper Tattertail Bilworper

Mages:

Golem Workshop

Chromefeather Lookout Sentry Squawker Gearspring Pocketmouse Wind-Up Pocketmouse Jelly Drone Workshop Monitor Mistral Minion Spellbound Golem Swift Lumen Swift Volt Tribeam Hunter Tribeam Lurker

Forbidden Portal

All-Seeing Eye Portal Watcher Blushing Tangle Everburn Tangle Foolish Prince Mindless Flight Frogspawn Flyer Starspawn Flyer Spectre Wyvern Void Wyvern


First battle
  • Mage: Haste on fighter
  • Mage: Rally on fighter
  • Fighter: Rallied Scratch Monster 1
  • Fighter: Rallied Scratch Monster 1
  • Fighter: Rallied Scratch Monster 1
  • Mage: Haste on mage
  • Fighter: Rallied Scratch Monster 1
  • [Monster 2 hits, Monster 3 hits]
  • Mage: Haste on fighter
  • Fighter: Rallied Scratch Monster 2
  • Mage: Rally on fighter
  • Fighter: Rallied Scratch Monster 3
  • [Monster 2 hits, Monster 3 hits]
  • Mage: Meditate
  • Fighter: Rallied Eliminate Monster 2
  • Mage: Meditate
  • Fighter: Rallied Eliminate Monster 3


Bosses
Frost Delver Stone Borer Fear Frog Terror Toad
(Ice/Earth - Fire/Wind)

Use Haste on both the mage and the fighter, Rally on the fighter, then Contuse/Aid/Meditate and Rallied Shred/Scratch/Eliminate.
  • Mage: Haste on mage
  • Mage: Haste on fighter
  • Fighter: Rally on fighter
  • Fighter: Rallied Shred
  • Mage: Contuse
  • Fighter: Rallied Scratch
  • Mage: Aid/Meditate
  • Fighter: Rallied Scratch/Eliminate
  • [Boss turn]



Monsters:

Golem Workshop

68 QCK
Mistral Minion | Spellbound Golem
64 QCK
Tribeam Hunter | Tribeam Lurker
63 QCK
Swift Lumen | Swift Volt
Chromefeather Lookout
60 QCK
Mechanical Destroyer | Robotic Tender
Jelly Drone | Workshop Monitor
56 QCK
Scrapmetal Tracker | Steelhound
Copperplate Longmech | Longmech
Sentinel Mith
Monkey Wrench
Sentry Squawker
55 QCK
Black Iron Creeper | Coppercoil Creeper
Geartoggle Smith | War Smith
Construction Mith
Clattercog Engineer
Gearspring Pocketmouse | Wind-Up Pocketmouse
Frost Delver | Stone Borer

AGI: 5-15


Forbidden Portal

64 QCK
Frogspawn Flyer | Starspawn Flyer
63 QCK
All-Seeing Eye | Portal Watcher
62 QCK
Foolish Prince | Mindless Flight
60 QCK
Deeprealm Leon | Medusa Leon
Fear Frog | Terror Toad
Spectre Wyvern | Void Wyvern
59 QCK
Blushing Tangle | Everburn Tangle
57 QCK
Sanguine Multimist | Sparksylph
56 QCK
Bearded Pupowl | Lap Pupowl
Giggling Planesrunner | Teleporting Planesrunner
55 QCK
Aberrant Chacma | Barhide Menace
Calico Ferberus | Ferberus
Springfoot Bilworper | Tattertail Bilworper

AGI: 5-15
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Exalting Ruvik to the service of the Plaguebringer will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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