Ruvik
(#63104594)
Level 25 Fae
Click or tap to view this dragon in Predict Morphology.
Energy: 0/50
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Personal Style
Apparel
Skin
Scene
Measurements
Length
0.62 m
Wingspan
1.04 m
Weight
2.04 kg
Genetics
Blood
Clown
Clown
Blood
Safari
Safari
Blood
Thylacine
Thylacine
Hatchday
Breed
Eye Type
Level 25 Fae
Max Level
STR
120
AGI
11
DEF
6
QCK
69
INT
5
VIT
11
MND
5
Biography
Maki wrote on 2019-01-11 03:29:36:
Coliseum Builds
FARMING
All venues | Golem Workshop | Forbidden Portal
TRAINING
Boreal Wood | Crystal Pools | Harpy's Roost | Ghostlight Ruins | Mire
Kelp Beds | Golem Workshop / Forbidden Portal
FARMING
133 STR | 40 QCK | 6 VIT (x2) or (x3)
Scratch
Eliminate | Rally (optional) | Haste (optional) | Sap (optional)
Berserker x3
Ambush x2
FARMING
All venues | Golem Workshop | Forbidden Portal
TRAINING
Boreal Wood | Crystal Pools | Harpy's Roost | Ghostlight Ruins | Mire
Kelp Beds | Golem Workshop / Forbidden Portal
FARMING
133 STR | 40 QCK | 6 VIT (x2) or (x3)
Scratch
Eliminate | Rally (optional) | Haste (optional) | Sap (optional)
Berserker x3
Ambush x2
Training Fields Woodland Path Scorched Forest Sandswept Delta Silk-Strewn Wreckage Blooming Grove Forgotten Cave Bamboo Falls Th. Savanna Redrock Cove Waterway Arena Volcanic Vents Rainsong Jungle Boreal Wood Crystal Pools Harpy's Roost Ghostlight Ruins Mire Kelp Beds Golem Workshop Forbidden Portal |
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Scratch x1 all monsters Scratch x1 all monsters Scratch x1 5/17 monsters Scratch x2 all monsters Scratch x2 all except bosses Scratch x2 all except bosses Scratch x2 all except bosses Scratch x2 all monsters Scratch x2 19/26 monsters Eliminate all except bosses Eliminate all except bosses Eliminate all except bosses Eliminate all except bosses Eliminate all except bosses Eliminate all except Mammoths and Yeti Eliminate all except Sturgeons and bosses Eliminate all except Aviars and bosses Scratch + Eliminate and Rally Eliminate all except bosses Scratch + Eliminate and Rally Eliminate all except bosses Scratch + Eliminate and Rally Eliminate all except bosses Scratch + Eliminate all except bosses Scratch + Eliminate all except bosses |
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Calculator Training Fields Woodland Path Scorched Forest Sandswept Delta Silk-Strewn Wreckage Blooming Grove Forgotten Cave Bamboo Falls Th. Savanna Redrock Cove Waterway Arena Volcanic Vents Rainsong Jungle Boreal Wood Crystal Pools Harpy's Roost Ghostlight Ruins Mire Kelp Beds Golem Workshop Forbidden Portal __________________ |
STR for Eliminate (except bosses) Maximum STR: 137 _16 | _59 for Scratch x1 _35 | 112 for Scratch x1 _52 | _80 for Scratch x2 _63 | _97 for Scratch x2 _65 | 100 for Scratch x2 _74 | 115 for Scratch x2 _83 | 126 for Scratch x2 _85 | 129 for Scratch x2 _93 | 133 for Scratch x2 (19/24=79% monsters) 100 | 103 for Scratch x3 113 | 116 for Scratch x3 113 | 116 for Scratch x3 117 | 120 for Scratch x3 122 | 126 for Scratch x3 134 | 104 for Rally Eliminate 135 | 105 for Rally Eliminate 133 (except Aviars) | 108 for Rally Eliminate 115 for Rally Eliminate | 114 for Scratch x4 | 112 for Scratch + Eliminate 120 for Rally Eliminate | 118 for Scratch x4 | 116 for Scratch + Eliminate STR for Scratch + Eliminate (except bosses) 126 | 133 for Rally Eliminate 133 | 133 for Rally Eliminate (13/26=50% monsters) 133 | 133 for Rally Eliminate (12/24=50% monsters) |
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Venue Boreal Wood Crystal Pools Harpy's Roost Ghostlight Ruins Mire Kelp Beds Golem Workshop Forbidden Portal |
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Best element Plague Plague Wind Nature, Water Arcane Ice Fire, Nature (Mage: Fire, Nature) Fire (Mage: Water) |
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50% Coliseum experience bonus
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Maki wrote on 2019-01-11 11:14:41:
126 STR | 58 QCK | 11 VIT (x2) (Ice)
Scratch + Eliminate: all except bosses
Kelp Beds trainers
Stats and stones
126 STR | 58 QCK | 11 VIT
Scratch
Eliminate | Rally (optional) | Haste (or Reflect) | Sap
Berserker x3
Ambush x2
You need 126 STR in order to Scratch + Eliminate all the monsters except bosses. 58 QCK makes you faster than all the monsters except Relic Eel, Abyss Striker (mage), and the bosses.
Elements
Ice is the best element, followed by Water and Nature (only if you use Reflect against the bosses, since they receive increased damage from Ice and Plague).
Ice: weak to Shadow mages (4.9%), resists to Ice/Water mages (14.2%, including one boss) |
Battle turns
- Dragon 1: Scratch Monster 1
- Dragon 1: Eliminate Monster 1
- Dragon 2: Scratch Monster 2
- Dragon 2: Eliminate Monster 2
- Dragon 1: Scratch Monster 3
- Dragon 2: Eliminate Monster 3
Relic Eel (62 QCK) and Abyss Striker (60 QCK, mage) are faster, so you will get only the 4 Ambush turns before them.
When you have at least 50 breath (15 for Sap and 35 for Eliminate) you can use Sap instead of Scratch to build health.
Defeat the physical attackers first:
Mages:
First battle
Haste, Scratch x5, then Scratch + Eliminate. You need Scratch x4 to defeat most enemies (except Mammertee, Depin, Eggull / Blue-Footed Eggull, Ruche Slug / Ruched Sojourner, and bosses).
Bosses
Haste, Rally, then Eliminate. You can also have your trainers use Reflect on themselves, then Scratch to attack and build breath for the next Reflect.
For a solo trainer see this guide: Kelp Beds - Leviathan Leveler - 2 Fodder.
Monsters:
62 QCK
Relic Eel
Mantarune | Wave Sweeper
60 QCK
Mantarune | Wave Sweeper
Abyss Striker
58 QCK
Golden Porpoise
Maren Fisher | Maren Seahunter
Maren Ambusher
57 QCK
Maren Fisher | Maren Seahunter
Maren Ambusher
Maren Warrior
56 QCK
Cloud Chaser
Maren Wavesinger
55 QCK
Maren Wavesinger
Corrosive Depin
Mammertee
Blue-Footed Eggull | Eggull
Jeweled Octoflyer
Kelp Caretaker | Maren Harvester
Ruche Slug | Ruched Sojourner
54 QCK
Mammertee
Blue-Footed Eggull | Eggull
Jeweled Octoflyer
Kelp Caretaker | Maren Harvester
Ruche Slug | Ruched Sojourner
Kelp Tender
Octoflyer
53 QCK
Octoflyer
Depin
Maren Scout
Maren Scout
AGI: 10-15 (5x1)
Maki wrote on 2019-01-11 11:15:06:
108 INT / 82 QCK / 27 VIT (Fire) + 111 STR / 82 QCK / 15 VIT (Fire)
Contuse / Scratch + Rally Eliminate: all except bosses
Golem Workshop / Forbidden Portal trainers
Based on [Build] Workshop Crew - Two Dragon Team.
Stats and stones
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108 INT | 82 QCK | 27 VIT (mage)
Meditate
Contuse | Rally | Haste | Aid
Scholar x3
Ambush x2
111 STR | 82 QCK | 15 VIT (fighter)
Scratch
Eliminate | Rally | Shred | Sap
Berserker x3
Ambush x2
You need 108 INT and 111 STR in order to Contuse + Rally Eliminate and Scratch + Rally Eliminate all the monsters except bosses. 82 QCK allows you to get the Haste turn against all the monsters that have maximum 56 QCK (56x2-30=82 QCK).
Elements
Fire is the best element.
Fire: weak to Earth (GW: Tribeam Lurker), Shadow (FP: Void Wyvern), Water (GW: Workshop Monitor); resists to Fire (GW: Wind-Up Pocketmouse, FP: Everburn Tangle, boss Fear Frog) and Nature (GW: Gearspring Pocketmouse, FP: Frogspawn Flyer) |
Battle turns
- Mage: Contuse Monster 1
- Mage: Rally on fighter
- Fighter: Rallied Eliminate Monster 1
- Fighter: Scratch Monster 2
- Mage: Contuse Monster 3
- Fighter: Rallied Eliminate Monster 2
- [Monster 3 hits]
- Mage: Meditate
- Fighter: Rallied Eliminate Monster 3
If the mage doesn't have enough breath for Contuse:
- Mage: Haste on mage
- Mage: Haste on fighter
- Fighter: Scratch Monster 1
- Fighter: Scratch Monster 2
- Mage: Rally on fighter
- Fighter: Rallied Eliminate Monster 1
- Mage: Contuse Monster 3
- Fighter: Rallied Eliminate Monster 2
- [Monster 3 hits]
- Mage: Meditate
- Fighter: Rallied Eliminate Monster 3
Defeat the physical attackers first:
Golem Workshop
Forbidden Portal
Mages:
Golem Workshop
Forbidden Portal
First battle
- Mage: Haste on fighter
- Mage: Rally on fighter
- Fighter: Rallied Scratch Monster 1
- Fighter: Rallied Scratch Monster 1
- Fighter: Rallied Scratch Monster 1
- Mage: Haste on mage
- Fighter: Rallied Scratch Monster 1
- [Monster 2 hits, Monster 3 hits]
- Mage: Haste on fighter
- Fighter: Rallied Scratch Monster 2
- Mage: Rally on fighter
- Fighter: Rallied Scratch Monster 3
- [Monster 2 hits, Monster 3 hits]
- Mage: Meditate
- Fighter: Rallied Eliminate Monster 2
- Mage: Meditate
- Fighter: Rallied Eliminate Monster 3
Bosses
(Ice/Earth - Fire/Wind)
Use Haste on both the mage and the fighter, Rally on the fighter, then Contuse/Aid/Meditate and Rallied Shred/Scratch/Eliminate.
- Mage: Haste on mage
- Mage: Haste on fighter
- Fighter: Rally on fighter
- Fighter: Rallied Shred
- Mage: Contuse
- Fighter: Rallied Scratch
- Mage: Aid/Meditate
- Fighter: Rallied Scratch/Eliminate
- [Boss turn]
Monsters:
Golem Workshop
68 QCK
Mistral Minion | Spellbound Golem
64 QCK
Tribeam Hunter | Tribeam Lurker
63 QCK
Swift Lumen | Swift Volt
Chromefeather Lookout
60 QCK
Chromefeather Lookout
Mechanical Destroyer | Robotic Tender
Jelly Drone | Workshop Monitor
56 QCK
Jelly Drone | Workshop Monitor
Scrapmetal Tracker | Steelhound
Copperplate Longmech | Longmech
Sentinel Mith
Monkey Wrench
Sentry Squawker
55 QCK
Copperplate Longmech | Longmech
Sentinel Mith
Monkey Wrench
Sentry Squawker
Black Iron Creeper | Coppercoil Creeper
Geartoggle Smith | War Smith
Construction Mith
Clattercog Engineer
Gearspring Pocketmouse | Wind-Up Pocketmouse
Frost Delver | Stone Borer
Geartoggle Smith | War Smith
Construction Mith
Clattercog Engineer
Gearspring Pocketmouse | Wind-Up Pocketmouse
Frost Delver | Stone Borer
AGI: 5-15
Forbidden Portal
64 QCK
Frogspawn Flyer | Starspawn Flyer
63 QCK
All-Seeing Eye | Portal Watcher
62 QCK
Foolish Prince | Mindless Flight
60 QCK
Deeprealm Leon | Medusa Leon
Fear Frog | Terror Toad
Spectre Wyvern | Void Wyvern
59 QCK
Fear Frog | Terror Toad
Spectre Wyvern | Void Wyvern
Blushing Tangle | Everburn Tangle
57 QCK
Sanguine Multimist | Sparksylph
56 QCK
Bearded Pupowl | Lap Pupowl
Giggling Planesrunner | Teleporting Planesrunner
55 QCK
Giggling Planesrunner | Teleporting Planesrunner
Aberrant Chacma | Barhide Menace
Calico Ferberus | Ferberus
Springfoot Bilworper | Tattertail Bilworper
Calico Ferberus | Ferberus
Springfoot Bilworper | Tattertail Bilworper
AGI: 5-15
Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.
Feed this dragon Insects.
This dragon doesn't eat Meat.
This dragon doesn't eat Seafood.
This dragon doesn't eat Plants.
Exalting Ruvik to the service of the Plaguebringer will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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