Markus
(#62742395)
WE ARE ALIVE
Click or tap to view this dragon in Predict Morphology.
Energy: 50/50
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Personal Style
Apparel
Skin
Scene
Measurements
Length
4.58 m
Wingspan
6.04 m
Weight
579.17 kg
Genetics
Latte
Basic
Basic
Umber
Basic
Basic
Watermelon
Basic
Basic
Hatchday
Breed
Eye Type
Level 1 Skydancer
EXP: 0 / 245
STR
7
AGI
8
DEF
6
QCK
8
INT
5
VIT
6
MND
5
Lineage
Parents
- none
Offspring
- none
Biography
Markus is a RK200 android and one of the three protagonists of Detroit: Become Human, and is the overall main protagonist of the game. He is a domestic android owned by famous Detroit painter Carl Manfred.
Events catapult him out of his familiar life and lead him on to freedom and rebellion. During the game, he becomes the leader of the deviants and may directs them in either a violent or peaceful revolt against human oppression and thus decides the future of his species.
Markus (RK200#684 842 971) is an RK-series prototype initially developed as part of a CyberLife secret program aimed at elaborating a new generation of autonomous androids. Elijah Kamski designed and gifted him to his friend Carl Manfred after he lost the use of his legs in an accident.
Carl is a celebrated painter, but after the accident, he becomes a recluse and stops painting. Markus helps Carl with all everyday tasks but mostly provides companionship. Over time, his presence helps Carl gradually regain a taste for life. At first, he sees Markus as a sophisticated yet stupid machine, but as the relationship between him and the android develops, Carl's mind changes. In time, they become like father and son. However, this relationship causes Carl's biological son Leo to feel anger and jealousy towards Markus and his father.
Markus has green eyes, tan skin and very short brown hair. After "From the Dead" his right eye has been exchanged for a blue eye (#8087q).
Markus has the most costume changes of any character in the game, though he is usually depicted wearing either v-neck shirts, gray slacks or green jackets.
Elijah Kamski wanted to design a unique android for Carl to offer him company that pleases his aesthetic values and could support him in any way he wanted it to.
Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.
Feed this dragon Insects.
This dragon doesn't eat Meat.
This dragon doesn't eat Seafood.
Feed this dragon Plants.
Exalting Markus to the service of the Earthshaker will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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