Sidhe

(#58051354)
i like stabbing. arrows are just long distance stab
Click or tap to view this dragon in Scenic Mode, which will remove interface elements. For dragons with a Scene assigned, the background artwork will display at full opacity.

Stump

Roaming Aries
Click or tap to share this dragon.
Click or tap to view this dragon in Predict Morphology.
Energy: 50/50
This dragon’s natural inborn element is Shadow.
Male Guardian
This dragon is hibernating.
This dragon is under the permanent effect of a Silhouette Scroll. A toggle on the dragon's profile allows swapping between the artwork poses available for the breed.
Expand the dragon details section.
Collapse the dragon details section.

Personal Style

Apparel

Sakura Flower Crown
Sakura Flowerfall
Sakura Wing Garland
Soft Pink Silk Scarf
Golden Silk Scarf
Vintage Starsilk Cloak
Vintage Starsilk Scarf
Rainbow Starsilk Cloak
Rainbow Starsilk Scarf

Skin

Scene

Measurements

Length
12.91 m
Wingspan
18.32 m
Weight
8031.93 kg

Genetics

Primary Gene
Pear
Fade
Pear
Fade
Secondary Gene
Pear
Blend
Pear
Blend
Tertiary Gene
Red
Koi
Red
Koi

Hatchday

Hatchday
Dec 29, 2019
(4 years)

Breed

Breed
Adult
Guardian

Eye Type

Eye Type
Shadow
Unusual
Level 25 Guardian
Max Level
Scratch
Shred
STR
7
AGI
6
DEF
7
QCK
6
INT
6
VIT
6
MND
7

Lineage

Parents

  • none

Offspring

  • none

Biography

boop
Not a Sheep

sidhe.png
........................
___________________________



MAIN THEME - DRUID
THE RIGHT THING IS RELATIVE
_________________
"Listen to the whispering trees, they sing songs and recite poetry. All telling you to get out, thanks."


STORY
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

There are places in this world where the fabric of reality is but a gossamer veil, that which is tangible becomes ethereal and all things certain become whimsy. A veil that hides pocket spaces, areas connected to Sornieth but held separate, perhaps to protect those within. To anyone who lives in the Canyon, it's frightfully obvious that this is one such liminal space. It's why you can fly over the canyon from above and see the beach, the woods, the sand, but you can only enter from the docks; attempt to land anywhere else and the entire Reliquary seems to fade from existence. It's why the lair seems much bigger when you're in it than it does from the outside. It's why you're not supposed to leave the docks: they're the only place that's really, properly, connected to the realm of the physical. To walk into the deserts south of the lair is to disappear forever into sand.

Sidhe comes from another such liminal space. But hers was... ruptured. In the Tangled Woods there are rings of mushrooms used as doorways, an anchor of sorts between two places, and through these doors, one can step from this world into... different places. Places, perhaps, where the trees have voices, where magic flickers through the air like shimmering heat haze, where there is an eternal ambient light coming from nowhere and everywhere all at once. Or perhaps a place of living nightmares, dark and dripping and cold, shrouded in fog and filled with unnatural yowling of unseen revellers. Places, even, where time seems never to have passed and now it's trapped in a sepia antiquity, those who call it home speak in unusual dialects and are unlike any creature you've ever seen. All of these places were born of necessity, they are home to those who would find the rest of Sornieth... inhospitable. But they are fragile. Destroy their doorway, and everyone in it ceases to exist.

When Sidhe was little, her home caught fire. She was too young to remember the details, but the music was silenced and replaced with screams, the once softly magic air became sharp and impossible to breathe without her lungs bleeding. When the mushrooms burned, their pocket space was torn; no longer kept safe from the trials of wider Sornieth, she - and many others who fled (or in her case, were shoved through by terrified parents) - were left homeless.

There's nothing familiar here. Yes, there are trees, but they do not speak to her. Yes, there is soft grass and small, squishy mushrooms... but they have no souls. Yes, there are others like her, but she watched as the lights went from their eyes and they returned - one by one - to the earth they so desperately craved a greater connection with. Driven by her youthful fear and clinging to the impossible belief that somewhere out there was someone just like her, Sidhe wandered.

She wandered until she found another liminal space. A funny little pocket dimension like hers... but not. The Canyon doesn't look like her home did, there are no dragons here like the druids she grew up with, there is less music, less of the shimmering magic in the air, the trees still don't speak. But it smells like home. It feels the way she remembers. And that alone was enough to drop her to her knees and weep.

It's not the home she remembers. But the dragons here give her reason to keep going, to make a new home out of this strangeness. And the trees are enough. She has something to tend to, once more.


OTHER
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
ORIGIN / Some travellers whisper about how the Reliquary is a faerie circle (it isn't, not truly), but the way Sidhe speaks of her home - the one that caught fire and turned to ash - the way she speaks to the trees, talks of rejoining them... Well, you'd be forgiven for thinking she's some sort of elder spirit born in the bough of a great ancient oak or something. Maybe she was.

Fact / Absolutely, deathly afraid of fire but tell no one. When she was younger, she watched magefire catch on the leaves of her home. Watched it consume the entirety of what she knew. What had started a pleasantly breezy spring evening turned into a nightmare for a young Sidhe and escaping with her life doesn't hold off the trauma of hearing folks she knew screaming into the hazy dusk.

Likes / Taking naps under trees, going for long walks, tending to gardens. Those evenings when the fireflies rise up from Takan's field of dreams and twinkle about like a second set of earthly stars, there's a gentle warmth to them that feels like home.

Dislikes / Litter and litterers. Open flames. Most festivals. She's not uncomfortable in crowds, but she still prefers to avoid them where possible (maybe because of the bonfires). Also not a fan of strangers striking a conversation with her like they're good friends. She doesn't know you. Go away. Bother someone else with your inane chatter.

Interests / She wants to introduce a small herd of goats to the canyon. Not for eating or milking or shearing necessarily, just because she thinks they're cute. Has also been learning sign language because then she doesn't have to speak to anyone ever again. Ideal.

!!!!!!!!
RELATIONS
Jangai – Frog Boy
Shiana – Fateweaver
Mossmere – Hallucination
Squidge – Tentacle Friend
!! Petite Glasswing Butterfly Horn of Plenty Storyteller's Strings Strangling Vine
!! bop
f0746bfe31cb2adf1d8cd7ca31ab47e0f3fdb289.png
e65f618238929f4371e26fe4ffda9c7ab161f81c.png
23f18060ae813ba7cf280185feb1e3a0c54f07bf.png
f2bc41bf1050d6ff7a6f00d1530dac056efe05d9.png

naturevs1.png

_______________________
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
boop

If you feel that this content violates our Rules & Policies, or Terms of Use, you can send a report to our Flight Rising support team using this window.

Please keep in mind that for player privacy reasons, we will not personally respond to you for this report, but it will be sent to us for review.

Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.

Feed this dragon Insects.
Feed this dragon Meat.
Feed this dragon Seafood.
Feed this dragon Plants.
You can share this dragon on the forums by either copying the browser URL manually, or using bbcode!
URL:
Widget:
Copy this Widget to the clipboard.

Exalting Sidhe to the service of the Earthshaker will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

Do you wish to continue?

  • Names must be longer than 2 characters.
  • Names must be no longer than 16 characters.
  • Names can only contain letters.
  • Names must be no longer than 16 characters.
  • Names can only contain letters.