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Menaechmus
Magma Runner
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Interests: Helping those around her. Enjoying being herself.
TREASURES
Teardrop Lapis Lazuli Earrings
Apparel
An exquisite pair of earrings crafted from lustrous lapis lazuli.
610
A gift given by her parents when she first became recognised as a skilled Seer, Parabola never removes these.
Kelp Sickle
Trinkets
The blades of kelp sickles are carved from enormous shells found in the Leviathan Trench. They are incredibly sharp and do not have that pesky habit of rusting the second they touch saltwater.
50
It took a lot of searching to find one of these in the Ashfall Wastes. She keeps it close.
Ceremonial Sash
Dragonmade
Shed scales are sewn in between the intricate embroidery in this sash.
30
Always kept tucked under her tail ties, this mark of her status as a Seer is always worn.
Wrinkled Azurescales
Organics
Up close these petals do not resemble scales, though if ground into a pigment they can dye scales blue.
42
Parabola collects these petals and regularly makes pigment. With this, she can resemble her original colouration.
TRINKETS
Labradorite
Minerals & Ores
This mineral provides an iridescent display of reflected light.
120
Apatite
Minerals & Ores
Apatite occasionally carries extremely rare metals. Extracting them from this mineral can be exhausting, and inhaling the residual dust from this process is known to cause insatiable hunger pangs.
45
Rippleconch
Organics
A brilliant aqua-colored shell. Conches are a favored craft item, lending themselves to beautiful necklaces, sculptures, and gifts.
36
Iridescent Cloth
Dragonmade
This stiff and scratchy cloth compensates for its rough nature with an ever-changing array of colors.
26
Clipper Chitin
Organics
This natural armor is useful in the creation of dyes.
34
Striated Stone
Minerals & Ores
Layers of different rock and minerals create the striped effect.
45
Ashen Lightning Glass
Minerals & Ores
When lightning hits sand, the result is a new trinket. (Special thanks to brain4puzzles!)
83
Vulture Idol
Organics
Tengu leave these imposing figures at ritual sites.
47
Dragonhorn Coral
Organics
A foundation of many reefs in the Sea of a Thousand Currents.
35
Intact Parchment
Dragonmade
Perfect for diaries, manifestos, and shopping lists.
15
FAVOURITE FOODS
Cardinalfish
Seafood
These schooling fish are commonly found in lush coral reefs and seagrass beds.
63
7
Bountiful Fishnet
Seafood
A wriggling net full of an assortment of fresh-caught fish.
25
3
Ballroom Urchin
Seafood
Maintains a full shape without the use of a crinoline.
64
7
Deep Sea Lobster
Seafood
A dragon delicacy that can only be fished by deep diving water dragons.
39
4
Dried Anchovies
Seafood
There are plenty of fish in the ocean, so why did you choose to eat these?
28
3
Rainbow Mussels
Seafood
The crushed shells of rainbow mussels may be used in creating iridescent pigment.
32
3
Onyx Craylet
Seafood
The shell of the onyx craylet is almost indistinguishable from the dark chalcedony it's named for. This provides the creature with a great hiding spot.
40
4
Glow Star
Seafood
Its glow fades the moment it leaves the water, otherwise it would make an excellent decoration.
500
15
Showman's Arowana
Seafood
A showy fish for a showy chef.
35
3
Overflowing Fishbasket
Seafood
A wicker basket just crammed with fresh-caught seafood. What a haul!
75
10
BEFORE SHE WAS CAPTURED
Parabola
#2739229
AFTER THE TRIALS
Ghoul Parabola
#2739238
FAMILIAR
Familiar: Magma Runner
Name: Menaechmus
About: Aechmus found Parabola in the hot springs of the clan, having gotten lost in the furnace tunnels and drawn to her similar colour. The pair have been inseparable ever since.
Aechmus doesn't get on very well with many of his kind, but enjoys swimming; he and Parabola are often found by the pools as she Divines.
PERSONALITY Forced into taking the Trials much against her will, Parabola was content with her place as a ghoul and used her Sight to find the best path. This eventually led her to the clan of Tethys which contained her plague and gave her a place and purpose, and when the chance to become a Pathogenecyte and better manage her infection arrived she took it with both claws.
Parabola is far from stupid and she cares deeply about those around her. She became a skilled Seer for sake of those people, and she has always refused to let the wilful force of others change her into something she's not.
ABOUT Her left-side hip eye warns her first, catching a glimpse of movement. With a flick of her tail she angles more eyes towards it, and sees them. Plague Reavers, skittering down the skin of the bank, agile, nimble mirror forms dodging and darting around and over each other, quick as cats.
They've come to attack her again. She knows well why, with what she can do now and can hardly blame them. Few wish for plague to take them, after all.
Still. She herself, she Parabola, she does not wish to die. With nary a thought she flicks the plague that floats around her in their direction and they fall, coughing and choking. She steps with care around them.
She has a long way to go.
--
She knew she was going to fail the trials. Even with her eyes - so very many of them - she was never meant to even take the trials. She was waterborn, intended for a gentler, calmer apprenticeship, a scholarly study of seering and scrying.
Riddled with plague as she now is, she laughs. Not seering after all but searing, something that burns through her veins and any she gets close to, a fire in opposition to the waters of her birth. She wonders if the Tidelord, where-ever he now is, is laughing at that.
She does not know who it was, the strange dragon that found her and drugged her and dragged her to the Wyrmwound. She just knows that it's because of them that she's this.
--
She rests, that night, beneath a blasted tree. It offers little shelter, but she has little care to give. Besides, it's not the tree that she wanted. There, in the little shelter it offers, where it's roots curl around flesh-soil and create a sore in the half-living ground of the Plaguelands, is a pool of dark, clear water. Parabola can see from surface to skin-soil beneath and no flakes from the fleshwinds mark the surface. Beneath the waters' skin eels twist, gulping down any insects that land on the surface.
Carefully, she reaches a claw out. Plague over her brow, water over her heart and then, clawtip gently touching, she etches an Eye onto the water's surface.
She watches, she waits.
In time she sees.
--
Every time she scries she sees the same thing. Every time she casts her mind out, sends all her eyes that she can to look not just at the world around them but at her future she sees the same.
She has a long way to go, and she does not think her wings have the strength to carry her.
She knows, too, that she has no option but. This is what fate has chosen for her - these trials, that failure, this future. If she does not make it the weave of the whole world will be off...
Or will it? She supposes, too, that she is but one dragon. It is prideful - hubristic, even - to think the whole weave of the whole world might depend on her. So perhaps it will not be off. Perhaps it will simply be different.
As it happens, she'd like to see what the weave of the world is like with her still in it.
--
There is an eel in the pool of water she finds that evening - just the one, and a handful of it's squirming elvers, and she scoops them up in one claw, plucking them out of her palm one by one to devour.
It is little food she has eaten these past few days, though she knows with strange certainty that her appetite is changed, both less and more than once it was. At times she is furiously hungry, at others, she feels no hunger at all.
She supposes that whatever else the Plaguelands' strange ritual trials have done to her, this is one she can be certain of.
She suspects, when she has a chance, she ought spend some time scrying within. She has no idea what other mutations it might have gifted her and as she has always thought: her eyes alone are enough. Anything more, she does not think she'd know how to deal with it.
--
Plague Reavers again, driving her off, but there's a Necromancer with these ones, casting her plague back and lacing it with something dark and terrible, a thorny mass within her own weave of water. For a moment it claws at her veins, tears at her, burrows through her body as though to sprout from her skin but it takes a moment and a moment only for her to twist her perspective, look at it with a different eye and to see how it works.
She adapts, taking on Shadow's perspective as well as Water's, as well as Plague's. She suspects, to survive, she is going to have to learn every last one of them, and Shade and Mimicry as well to boot.
Well. Mimicry she already does on her own, and she grins.
The plagues that twist out of her, that she laces into the spit she directs like a waterjet, are a sea-bramble, an urchin, an anemone, the stings of a million jellyfish.
The Necromancer stumbles and falls, the Reaver's rushing to their ally's side and Parabola rises, twisting her shoulders.
With two flaps of her wings she is gone, laughing as she goes.
She has, she knows, a very long way left to go.
RELATIONSHIPS
Nubila| Fish Supplier
Most of the fish the clan gets are usually native to either the Ashfall Wastes or the Southern Icefield - and sometimes, Parabola just misses fish from the Sea of a Thousand Currents. Nubila, luckily, can provide, doing so for both her and Jongin when the two feel nostalgic for home.
Agnodice| Close Friend
While Agnodice was not born to Water and does not have Multi-Gaze as Parabola does, the two do share a strong natural inclination towards Divination. For all their techniques of telling the future are very different, the two like to meet and compare what they See.
Hecate| Babysittee
Hecate is a strange child, full of wild, primal magic and dangerous plague - but given her own plague and her divinatory skill, Parabola has little to fear from the perpetual hatchling. Consequently she frequently babysits Hecate and the little one is fond of her.
Olecrana| Shared Trauma
Hecate's usual minder, Olecrana shares a similarly dim view of Necromancers for very different reasons to much of the rest of the clan. Where the clan's ex-necromancers often feel let down or even betrayed by the order they were once part of, Olecrana and Parabola have a deep resentment for a group so eager to impose their own rigid views on others.
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Teardrop Lapis Lazuli Earrings
Apparel
An exquisite pair of earrings crafted from lustrous lapis lazuli.
610
Teardrop Lapis Lazuli Armlet
Apparel
An exquisite armlet of lustrous lapis lazuli.
620
Haunted Flame Wing Ribbon
Apparel
Intricate patterns and rare, haunting cloth hold these finely-crafted wing adornments together.
0
Heraldic Tail Tatters
Apparel
Though torn, this length of fabric is bright and flowing, acting almost as a small battle standard.
0
Moondust Starsilk Earrings
Apparel
A dangling star-shaped earring of polished metal. The surface catches the light and reflects back a galactic spectrum of colors.
1000
Voidfollow Hindcallouses
Apparel
An unidentifiable growth of calcified muscle on the hind legs.
900
Voidfollow Forecallouses
Apparel
An unidentifiable growth of calcified muscle on the fore legs.
900
Magma Runner
Familiar
It is difficult to discern these quick lizards from their surroundings. When the heat goes up, bioluminescent membranes in their leathery skin begin to glow a deep red.
2525
Accent: Dreadram
Ridgeback Female Only
Accents are equippable items that can be worn like a coat of paint on top of the skin of your dragon. The look of the accent will not be passed onto offspring and may be unequipped at any time. (Designed by Phenri.)
500
Scene: Tidelord's Domain
Scene
Scenes are colorful backdrops that can be equipped to a dragon to further customize their individual profile.
0
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This dragon doesn't eat Insects.
This dragon doesn't eat Meat.
Feed this dragon Seafood.
This dragon doesn't eat Plants.
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Exalting Parabola to the service of the Flamecaller will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.