Kelvin

(#54882392)
Level 4 Wildclaw
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Familiar

Armored Colony
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Energy: 0/50
This dragon’s natural inborn element is Shadow.
Male Wildclaw
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Personal Style

Apparel

Polished Trident
Marksman's Treads
Marksman's Gloves
Windwalker's Arctic Coat
Windwalker's Arctic Pants
Frostfinder's Arctic Goggles

Skin

Scene

Measurements

Length
5.25 m
Wingspan
4.83 m
Weight
615.77 kg

Genetics

Primary Gene
Ice
Petals
Ice
Petals
Secondary Gene
Ice
Alloy
Ice
Alloy
Tertiary Gene
Oilslick
Peacock
Oilslick
Peacock

Hatchday

Hatchday
Aug 31, 2019
(4 years)

Breed

Breed
Adult
Wildclaw

Eye Type

Eye Type
Shadow
Common
Level 4 Wildclaw
EXP: 3356 / 4027
Scratch
Shred
STR
15
AGI
10
DEF
7
QCK
11
INT
5
VIT
7
MND
7

Biography

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KELVIN
Climatologist • Meteorologist
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"Quote here"

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B I O G R A P H Y

______ Like his friend Sithiche, Kelvin has a fondness for practical jokes (though his are usually entertaining rather than cruel). His overseer, Stratus, often has to reprimand him for goofing around with the forecast. The wildclaw can't help but feel his sense of humor is underappreciated. Sure, telling the Council it was safe to hold that outdoor meeting was wrong, but watching Cozca run around in the storm like a headless chicken was hilarious. If only everyone else wasn't so humorless about it.

______ Plenty of dragons have raised concerns over whether Kelvin is actually qualified to be a weather dragon, considering his childish, overbearing demeanor and his complete lack of training. However, fact is, no one else wants the job. Weather in the Coven is fast, dangerous, and unpredictable, and tornadoes and cyclones often sweep through with little warning. A meteorologist has to be vigilant, as failing to spot the warning signs could lead to disaster for the whole clan. Fortunately, Kelvin has an almost supernatural talent for predicting storms, and none have ever slipped past him. Yet.
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Bio template by Mibella, find it here.
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This dragon doesn't eat Insects.
Meat stocks are currently depleted.
This dragon doesn't eat Seafood.
This dragon doesn't eat Plants.
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Exalting Kelvin to the service of the Windsinger will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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