Prisoner

(#50066799)
Level 1 Spiral
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Familiar

Sabrespine Hunter
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Energy: 50/50
This dragon’s natural inborn element is Light.
Female Spiral
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Personal Style

Apparel

Toxophilite's Quiver
Crimson Aviator Scarf
Crimson Silk Sash
Crimson Silk Scarf
Crimson Rogue Belt
White Breeches
Maroon Leg Wraps
Weathered Scale Wingplates

Skin

Scene

Measurements

Length
2.92 m
Wingspan
2.56 m
Weight
101.02 kg

Genetics

Primary Gene
Twilight
Petals
Twilight
Petals
Secondary Gene
Twilight
Shimmer
Twilight
Shimmer
Tertiary Gene
Blood
Glimmer
Blood
Glimmer

Hatchday

Hatchday
Mar 11, 2019
(5 years)

Breed

Breed
Adult
Spiral

Eye Type

Special Eye Type
Light
Glowing
Level 1 Spiral
EXP: 0 / 245
Scratch
Shred
STR
7
AGI
6
DEF
7
QCK
6
INT
6
VIT
6
MND
7

Biography


the prisoner, immortal rogue
just another experiment gone wrong
50066799.png
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The royal alchemist played with false life and inorganic cells, toying about to find an answer to the plague that had consumed the island's population. Instead of a roaring success, however, they created something very much alive. A hazy, greenish sludge that gathered and rolled about as a mass, it stole the body of a headless prisoner, crawling into the gaping wound and igniting life within the corpse.

And without a second thought, it was off. In spats and fights, eventually the corpse would give way and fall apart-- but the sludge-creature always found a replacement. Each time, it had no face, but a purplish cloud illuminated by a single golden spark, an expressive eye of sorts.

Antique Oil Lamp
Jar of Slime
Leather Centaur Quiver
           
Maroon Wing Wraps
Glass Knife
Minor Health Potion
With time, mutation, and countless recycled bodies, the experiment grew stronger, smarter, and gained a better sense of self. "Prisoner" was a stupid name, but it was what everyone in the prison keep answered to, himself included-- maybe he'd go by "Pris" for short? That was a fun thought, he considered, since his creator had never given him a name. In fact, he'd never seen such a person, despite the notes and clues left behind.

Cheery, resourceful and undeterred, he eventually escaped to the mainland.. only to be more than a little disappointed that, yes, illness and disease ran rampant here too. He'd lost at least a couple bodies to the swift-acting malaise, and that hadn't been fun in the slightest: to think, it was a luxury to be somewhere without worrying for your health! If nothing else, it guaranteed his survival, for there was no shortage of lifeless bodies to reanimate and steal genes from.
           
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» The Prisoner has no qualms about stealing weapons or magic scrolls for his own devices. Don't leave your belongings around: he will take them.
» He's quickly learned not to get attached to people, with how easily the malaise claimed lives. Often he's good at this, but seems to have failed recently.
           
relationships: the drifter (boyfriend)
likes: large swords, freezing things
dislikes: monarchies, locked doors

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Exalting Prisoner to the service of the Plaguebringer will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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