Brandir

(#49806866)
Level 4 Nocturne
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Familiar

Murkmirth Ambassador
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Energy: 0/50
This dragon’s natural inborn element is Plague.
Male Nocturne
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Personal Style

Apparel

Skin

Accent: Blazinoct

Scene

Measurements

Length
4.67 m
Wingspan
5.89 m
Weight
546.03 kg

Genetics

Primary Gene
Cerise
Basic
Cerise
Basic
Secondary Gene
White
Basic
White
Basic
Tertiary Gene
Carmine
Basic
Carmine
Basic

Hatchday

Hatchday
Mar 01, 2019
(5 years)

Breed

Breed
Adult
Nocturne

Eye Type

Eye Type
Plague
Uncommon
Level 4 Nocturne
EXP: 1077 / 4027
Scratch
Shred
STR
14
AGI
9
DEF
14
QCK
9
INT
9
VIT
10
MND
9

Lineage

Parents

Offspring


Biography

Brandir looked at the searing hole in his wing. The red hot poker was lying on the floor of the Forge and he almost collapsed from the pain. Brandir forced himself to stay calm. At least the poker had burned the hole shut, effectively cauterizing the wound and preventing the opportunity to bleed out. He had no idea who had wanted to run him through. Brandir stumbled to the entrance of his Forge. Who has the same work day??? His thought process felt feverish and and slow as he worked through all the dragons. Not Styx, or Cassiopeia. Skysong, maybe? No…
Shade.

Brandir knew that at least three other dragons worked in the same Forge as Shade, and that Shade worked most days. Oh, this is gonna hurt. Brandir thought.
He jumped into the smokey air, his wing exploding with pain. Brandir unsteadily made his way to where Shade worked, the hole in his wing causing him to bob up and down. But he made it. Barely. He landed in front of Shade and a strange red Coatl.
“What the heck? Are you ok?” Shade asked. Brandir weakly showed him his wing, and then fell to the floor, hot embers filling his vision. The Coatl said something to Shade in murmuring tones, and Shade answered back.
In Coatl.
They lifted him up and began to carry him through the sky. He tried to say something to Shade, but the embers of pain closed over his vision with a sense of finality.
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Exalting Brandir to the service of the Flamecaller will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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