Seven
(#4729067)
Mire Flyer
Click or tap to view this dragon in Predict Morphology.
Energy: 0/50
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Personal Style
Ancient dragons cannot wear apparel.
Skin
Scene
Measurements
Length
4.74 m
Wingspan
7.49 m
Weight
664.54 kg
Genetics
Obsidian
Harlequin (Aberration)
Harlequin (Aberration)
Teal
Jester (Aberration)
Jester (Aberration)
Sand
Fans (Aberration)
Fans (Aberration)
Hatchday
Breed
Eye Type
Level 25 Aberration
Max Level
STR
117
AGI
8
DEF
5
QCK
72
INT
5
VIT
20
MND
5
Biography
Kienna's Grinding/Exalting Guide
Here is a comparison of some of the builds that allow you to level two fodder at once. There are frequently new builds being created - I try to only add them here when I've tested them myself.
117 Str/72 Qck/20 Vit
For a picture of a level 25 dragon with this stat distribution, click here.
This is my very specialized build for leveling two exalt fodder at once in the Mire. Some call this build (and others like it) the Mire Flyer.
Pros:
Can kill anything in the Mire except bosses with a Scratch + Eliminate and all but the Mossy Cerdae and Brilliant Psywurm with a Rallied Eliminate
Surprisingly durable when taking hits in the Mire.
Super fast leveling in the Mire with two exalt fodder at once.
You only need one dragon statted like this - a good choice if you need/want to restat a mage.
Cons:
This build is almost useless for anything else.
Requires two Ambush to do anything.
Requires a Tincture for pretty much any breed
Pretty bad build as you're leveling.
Seriously, only make this build if you know what you're doing and plan to use it for leveling exalt fodder.
Older builds that are not recommended by their creators any more
115 Str/72 Qck/27 Vit - My old Two Fodder in the Mire build. Once they changed some packs and upped the level of some of the monsters, 117 Str was needed, and the Vit took a hit.
110 Str/46 Qck/20 Vit - My old basic build. Not the best build once augment stones were fixed.
112 Str/46 Quick/13 Vit - My old exalting build. Not the best build once augment stones were fixed.
106 Str/52ish Qck/25ish Vit - Most breeds would end up around this build when following my original 4 Str/2 Qck/1 Vit ratio. It had too much Qck and Vit and not enough Str, and was built before we knew the Str needed to kill most monsters. Also, was before the community started really focusing on max level builds versus leveling ratios. Sorry to everyone who has/had to use a Tincture to fix this one!
111 Str/50 Qck/6 Vit or 6 Agi - Culex's old exalt build, changed when augment stones started working.
115 Str/40 Qck/? Vit/Agi - Culex's original farming build, this build isn't recommended any more, being replaced by the 114/41 build.
110 Str/50 Qck/15 Vit/Agi - Culex's original exalt build, replaced by the 111 Str/50 Qck/6 Vit one once the Kelp Beds were added.
108 Str/35 Qck/35 Agi - does anyone else remember this build? It was popular very briefly back towards the beginning of the game. It's a pretty bad build for farming, since Agi relies on chance so much. Again, we didn't know the Str needed at the time to kill most monsters.
My personal recommendations is the 110 Str/49 Qck/13+ Vit build if you don't have money to spend on Tinctures and either the 111 Str/49 Qck/11 Vit or 111 Str/50 Qck/6 Vit build otherwise.
Choose between the two Tincture builds based on whether you want a little more Vit to absorb some damage and more easily recover after fainting or you want to avoid two monsters in the Kelp Beds getting an extra turn - either works great, and they are my overall recommendation.
If you prefer a bit more health or are having problems with bosses, check out Mindcrank's 110 Str/49 Qck/17 Vit build - it can take at least one more hit than any of the other builds here.
Culex's (and my recommended) farming build will work fine anywhere as well, but requires Ambush stones to go before the monsters in the Kelp Beds, which is fine as long as you use all three dragons to farm there. For pure farming with three dragons, this is the best build. It is not a good build to level exalt fodder, and neither Culex nor I recommend it for that. If you have two teams, it would be worthwhile to have one team for farming and one for leveling exalt fodder, in which case, stat the farming team like this. If you only have one team, I really suggest one of the four above builds instead, so that you can easily level exalt fodder in the Kelp Beds.
Only build the leveling two exalts at once in the Mire dragon if you know what you're doing and have some experience. I'm including it in the list because it's part of the guide, but it should never be a build you use for your first team (or pretty much any team, really).
You can use any of these builds (except the special Mire one) in other locations/for other reasons - you only really need one good team to do anything. But if you're aiming for something specific, these are my recommendations.
Note that I don't address magical dragons here. That's because magical dragons are really best used for leveling (especially when you don't have money to spend on Eliminate or Ambush), not for farming or leveling exalt fodder, with the exception of the Golem Workshop.
Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.
Feed this dragon Insects.
Feed this dragon Meat.
Feed this dragon Seafood.
Feed this dragon Plants.
Exalting Seven to the service of the Windsinger will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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