Hestia

(#44063637)
Level 1 Tundra
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Familiar

Enduring Goblin
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Energy: 50/50
This dragon’s natural inborn element is Nature.
Female Tundra
This dragon is hibernating.
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Personal Style

Apparel

Red Birdskull Necklace
Plague's Charm
Standard of the Plaguebringer
Pomegranate Plumed Headdress
Ember Sylvan Headpiece
Red and Gold Flair Scarf
Sanguine Rose Thorn Leg Tangle
Red Birdskull Headdress
Red Birdskull Armband
Mage's Walnut Overcoat
Lion's Leg Armor
Scout's Tail Twist
Amber Flourish Bracelet
Cat's Arm Guards

Skin

Accent: decaying metamorphosis

Scene

Scene: Plaguebringer's Domain

Measurements

Length
3.36 m
Wingspan
2.95 m
Weight
319.68 kg

Genetics

Primary Gene
White
Tiger
White
Tiger
Secondary Gene
Red
Stripes
Red
Stripes
Tertiary Gene
Sunshine
Contour
Sunshine
Contour

Hatchday

Hatchday
Aug 05, 2018
(5 years)

Breed

Breed
Adult
Tundra

Eye Type

Eye Type
Nature
Common
Level 1 Tundra
EXP: 0 / 245
Meditate
Contuse
STR
7
AGI
6
DEF
6
QCK
5
INT
7
VIT
7
MND
7

Biography

Plague Flight Explorer
Cool Clans to Visit: Endlessnight, Ivyproxic, Churrell, SashaFiredrake, ibxtoycat's, BlueFeathers

Hestia has taken on quite the interesting and dangerous job of becoming a Nature dragon that travels through the Plague domain. Plague and Nature dragons have always had a bad relationship but Hestia goes about her day trying to prove that Nature dragons and Plague dragons can still get along. As of such, Hestia asked Helena personally if she could take on the job, inspired by stories told to her about her grandfather, Bolt, about his ventures through the Earth domain as a Traveling Truffle of his own. After his travel course was changed by Helena, Hestia realized that his reassignment was partly due to the fact not many dragons dared to venture Plague, not after the whole disagreements in the Sunbeam Ruins which Bolt decided to take over because of such. Soon after his removal from Dragonhome missions, Hestia volunteered to take up the role of the Scarred Wasteland missions. Ever since, Hestia has been making good progress finding allies and mapping the region, learning much about its culture and dangers.

Off at work, Hestia wears red and crimson birdskull wear along with vinery gear to blend in with the survivors of the Scarred Wasteland. Her birdskull mask helps keep her eyes hidden from those she doesn't have interest in meeting eye to eye. Upon actually meeting dragons interested in non-popular relations, Hestia likes to recon the local digs and eavesdrop on conversations to get word of dragons, beast movements, and gathering/hunting grounds. This keeps Hestia from running into unwanted enemies as well as helps her finish her cataloging of the region. Hestia usually uses her Nature relations to make allies as many Plague dragons are looking to score any form of sustenance to keep their lairs running. As of such, Hestia offers up many plants as well as plant based experience and gathering techniques from Nature and Plaque to dragons she's meeting with to earn trust or nab the attention of wary dragons long enough for her to introduce herself. In the event that Hestia ever meets an unfavorable dragon, she uses her banner as a barbed staff to defend herself and block incoming attacks.

Though Hestia is not alone whenever she travels to the Plague domain. Her trusty Enduring Goblin helps her navigate the terrain in its native home, perched on the shoulders of this dragon as it surveys the layout. It will naturally let Hestia know if she is being tailed or if she should check out a place of interest along the path, a familiar really handy with maps. This goblin also helps keep Hestia safe in battle using its sharp claws, spiky tail, and face armor to show other attackers why it earned its keep as the eyes of the Plaguebringer.

On their time off, Hestia visits her grandfather as well as other Traveling Truffles to hear of their adventures as well as the global news. As well as get news, Hestia also shares her own ideas upon Plague and Nature relations both domain and clan wise. On several occasions, Hestia can become sort of a loose cannon, especially when Nature and Plague dragons fight in the clan or on clan grounds. Hestia has gotten into several fights at the Tavern because of rude rumors about Plague dragons that were unjustified. As of such, Hestia allies herself majorly with the Peacekeepers, Plague dragons, and plague enthusiasts in the clan. Though Hestia has been quartered at her place for a few days for breaking a dragon's wing who was threating a plague dragon. However, Hestia has also found herself face to face with Lavender and other heads of the clan to talk about jacklevine and to confirm if it was truly Plague work. Since then, Hestia tries to improve relations between clan members because Lavender's fears were true, plague is behind jackalvine.


When she is in trouble for being the hothead she is (though strange how that all flips when she's in work mode or so Helena and the other truffles think) her goblin is always spending that time with her, willingly as a friend. Even in the field when Hestia is being pinned down by false accusations because of her green eyes, her goblin always stands up for her either preaching white lies to get her out of trouble or the truth to make them see their wrongs. Hestia and her goblin do have a non-violent hobby though( other than throwing punches at trees to train), which is crafting birdskull jewelry like the ones they both wear. Though it is a dark symbol to wear dead creatures upon oneself, Hestia finds she can respect Plague dragons better while wearing it as well as she finds it comfortable as much as it is beautiful.
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Exalting Hestia to the service of the Gladekeeper will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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