Simya

(#43610254)
Level 4 Imperial
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Familiar

Orbiting Spirit
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Energy: 0/50
This dragon’s natural inborn element is Lightning.
Female Imperial
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Personal Style

Apparel

Skin

Scene

Measurements

Length
27.57 m
Wingspan
24.28 m
Weight
5987.81 kg

Genetics

Primary Gene
Abyss
Skink
Abyss
Skink
Secondary Gene
Cerulean
Bee
Cerulean
Bee
Tertiary Gene
Cerulean
Capsule
Cerulean
Capsule

Hatchday

Hatchday
Jul 21, 2018
(5 years)

Breed

Breed
Adult
Imperial

Eye Type

Eye Type
Lightning
Common
Level 4 Imperial
EXP: 2269 / 4027
Scratch
Shred
STR
20
AGI
6
DEF
6
QCK
14
INT
8
VIT
8
MND
6

Lineage

Parents

Offspring

  • none

Biography

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S I M Y A
The Alchemist
Duskwings Member


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Eccentric | Excitable | Secretive
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bio template by squidragon
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Ooooh, lessee lessee... What do I have for you? Herbs and gemstones, venom and vapors... Hmm-hm...

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Personality: The common consensus is that decades of self-experimentation has driven Simya mad, but everyone who has known her for long knows that she is, in fact, very much mentally healthy, and clever to boot. She does, however, enjoy playing the role of the "mad scientist", and has always been quite eccentric.

She appears like an over-excited bat when one enters her shop, fluttering around, her wings brushing against the jars on the shelves, talking in a loud, fluctuating tone and gesturing wildly, always stepping within people's personal spaces. She easily gets excited, especially when the conversation has something to do with her favorite subject: alchemy.

It's true that she enjoys brewing dangerous things, and its true that she tends to test them on herself (or slyly on her unknowing customers, with a brilliant grin and a reassurance that if there are any adverse effects, they should return to her). She's completely unafraid of death or injury in the name of science. To make things worse, she's almost obsessively drawn to danger. Curses, black magic, terrifying secrets, even a dragon's own dark side, all fascinate her.

Appearance: Simya has a strange, twisted appearance to her, no doubt the result of her experiments. Her skin is has a naturally smooth, shiny look to it. She is almost unnaturally tall and thin, but her bad posture makes her look shorter. She has skinny limbs and long, nervous fingers, and her wings are long, almost cape-like, and slightly tattered. She has a thin, angular and very expressive face with deep-set, watchful eyes, and often bears a sly smile. Her mane is long and shiny, but often greasy. Her motions are often large, flailing and intense, making her appear even larger than she is.

Magic: To her great displeasure, Simya doesn't have any natural magical skills, although she's highly interested in it, and cannot afford to have it augmented. So she uses magic in a much more mundane and accesible way - through potionmaking. While her greatest profit comes from benevolent potions and occasionally medicine, it tends to bore her. She much more prefers to brew drugs or, her greatest skill, poisons.

Background: Simya was hatched in the Tangled Woods, to two poisoners in the middle of a war between two clans. They were good parents, and she was raised under their protective wings, growing to learn their profession. She was taught the secrets of oleander and nightshade, how to catch toads and vipera without suffering from their toxins, and how to eat yew berries without harming oneself.

To her, it was a good background. It was nice to grow up in the forests where the trees filtered out the light. It was pleasant to fall asleep to the soft glow of the mushrooms, and to watch her parents' poison-stained hands as they worked.

Of course, her childhood would have been much better in a clan during peace. She would sit in wait in the trees, holding a silent vigil to make sure the camp wasn't assaulted - or she would spy on the enemy clan. She would talk to her parents when they asked for advice on what poisons to brew.

One day, she came home from her vigil in the woods, into her camp, to find them dead and cold, already growing stiff. They had been poisoned, felled by their own art, murdered by the enemy clan. With the horrifying image before her eyes, she, still a hatchling, left the clan after telling the leader, and never looked back.

Somehow, she made her way to the Forum of the Obscured Crescent, following only her own paws and the overgrown paths, landing in the ancient temple city. It stank of stagnant water and the press of the dragons that lived there, the clans that occupied the ruins since time immemorial.

There, she met a Skydancer. He introduced himself as Duskwing. His sleek appearance and charismatic charm, gently prying her open against her will, left Simya intrigued.

"Who are you, really?" she asked him.

He tipped his head and said, "Oh, nobody. I'm just a humble businessman. My clan have settled here for the moment to trade."

Somehow, she found herself a member of the clan - of the Duskwings, as they called themselves. She had heard of clans naming themselves after their leader in worshipful love, that they felt honored to bear their name, but these dragons seemed, rather, to do it to please a vengeful god. Nobody loved Duskwing. She found out very soon that he was a bully, that he loved pushing others around and that he was a master of suppression techniques. She also found out, to her dismay, that he was fond of her.

Whether it was romantically, platonically, or some sort of admiration, she couldn't figure out, because he seemed to change from day to day, but his interest repulsed her and shrugged him off as often as she could. She became the apprentice of an ancient Imperial alchemist, and improved her skill in poisons, and tried new things, finding new recipes and expanding her knowledge.

One day, Duskwing gathered his little clan and told them it was time for them to leave. The dact that the Duskwings had criminal activity on the side wasn't their best-kept secret, but now the authorities had caught onto it, and they were in trouble.

They traveled slowly west, out of the forest, because Duskwing had been dreaming of some place out in the wastes he'd heard of, a Bazaar taking in all traveling traders. There, he hoped to set up camp, and there, they found themselves eventually.

Simya's life returned to her "normal", brewing, confusing others, looking for the everyday thrills in this new, strange place. She didn't flinch or try to stop the strange Wildclaw who would introduce himself as Azazel and tell her he needed medical attention when he murdered Duskwing.

Good riddance, if you ask her.

Location: Before the city itself stands an immense rocky spire where the markets are hosted. It is in the shadow of this spire that the Duskwings have set up camp. While they have gained some culture and organization after Azazel's takeover, they are still more of a trading caravan than a clan, and no attempts to build permanent buildings have been made. They are mostly to entirely mobile homes that can quickly be moved. The vast majority of them are made out of the dark woven branches that have become a famously Duskwingish style, some of them with a missing wall that is instead covered in flowing silks. Many carry little plants from the Tangled Woods with them, but unlike most Shadow vegetation, most of these are orange and look like little fires.

Simya lives in one of the woven-branch trailers, one of the largest, to fit her immense feral form, although it's still small and cluttered enough that she can just barely turn around inside it without knocking something over. It looks starkly different from most of the city, decorated with old furniture from the Tangled Woods, including a lantern hanging above the door, always with a lit candle, and the dark gray, striped, torn-up couch in the back where she sleeps (unless she's passed out somewhere). The walls are in their entirety covered with shelves, packed with dust-covered books, unlabeled vials, alchemy tools and items like jewelry, mirrors and taxidermy items which all give off an unsettling vibe.


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ETYMOLOGY - Name means "alchemy" in Turkish.

ZODIAC - Sagittarius

AGE - 30

AESTHETICS - Rooms filled with smoke, kettles bubbling on a fire, pale blue light, half-shadowed faces, jars of bones and mysterious liquids, dusted books and cursed bones sharing a bookshelf, a cheshire grin.

ALIGNMENT - Chaotic Neutral

ORIENTATION - Homoromantic/Homosexual

THEME SONG - Bind Us All - The Festival

RELATIONS -

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