Sarif
(#40159772)
Level 4 Ridgeback
Click or tap to view this dragon in Predict Morphology.
Energy: 0/50
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Personal Style
Apparel
Skin
Scene
Measurements
Length
22.43 m
Wingspan
15.48 m
Weight
9433.87 kg
Genetics
Obsidian
Iridescent
Iridescent
Mulberry
Shimmer
Shimmer
Oilslick
Glimmer
Glimmer
Hatchday
Breed
Eye Type
Level 4 Ridgeback
EXP: 3222 / 4027
STR
12
AGI
11
DEF
10
QCK
9
INT
11
VIT
11
MND
11
Biography
Sarif
Protective Progenitor
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Personality ════════ Amyr, the leader and protector of the fairly harmonious clan, is a solemn Guardian who seldom voices the needs or wants of his own. Loyal, Cautious, and adept at humming, Amyr serves the higher cause of guarding his clan. Newcomers are scrutinized hours upon hours on end by him. Only after given the approval of a faint nod are they then escorted to the empty section of the lair. He's quite the anomaly of his kind. While his Search ended at the groves of trees that sheltered the Heimnis clan, his protective nature did not. Amyr extends it to those under his lead and unbeknownst guests. |
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Role and Hobbies ═════════════ Amyr is the lead guard and chief of Clan Heimnis. He screens newcomers and guests alike with a critical eye and hours to pick at the most miniscule of details. Outside of patrolling the lair's entrance, Amyr's hobbies extend into hiking and candle making. He enjoys learning more about the place that called to him, from trekking up the luscious hillsides that border the clan's territory to submerging himself in the riverbeds sprinkled along its front. He often brings back trinkets of his adventures. Fish, oddly-shaped nuts and leaves, as well as glittering pebbles are all fair game to his trained eye. If given a trinket from the quiet guard, it is often a sign you are in good hands. |
Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.
This dragon doesn't eat Insects.
This dragon doesn't eat Meat.
Seafood stocks are currently depleted.
This dragon doesn't eat Plants.
Exalting Sarif to the service of the Gladekeeper will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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