Plasmid

(#34637957)
Level 25 Wildclaw
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Energy: 50/50
This dragon’s natural inborn element is Lightning.
Male Wildclaw
This dragon is hibernating.
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Personal Style

Apparel

Surgestream Coat
Rose Gold Steampunk Goggles

Skin

Accent: Stormchaser

Scene

Measurements

Length
6.95 m
Wingspan
7.91 m
Weight
565.53 kg

Genetics

Primary Gene
Caribbean
Petals
Caribbean
Petals
Secondary Gene
Caribbean
Butterfly
Caribbean
Butterfly
Tertiary Gene
Caribbean
Veined
Caribbean
Veined

Hatchday

Hatchday
Jul 22, 2017
(6 years)

Breed

Breed
Adult
Wildclaw

Eye Type

Eye Type
Lightning
Common
Level 25 Wildclaw
Max Level
Scratch
Eliminate
Shred
Sap
Thunder Slash
Berserker
Berserker
Berserker
Ambush
Ambush
STR
122
AGI
12
DEF
6
QCK
64
INT
5
VIT
15
MND
6

Lineage

Parents

Offspring

  • none

Biography

too_weird_to_live_by_t_e_r_r_i_f_i_e_d-dalt2dy.png

plasmid | male | adult | inventor & mechanic

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Gbae2dT.png Due to an accident in the egg, Plasmid's body surges with electricity that shocks anyone that comes near. He can control it now as an adult, but the effort it takes to avoid accidental shocks to others makes him prefer solitude anyway. As a teen, an assassin disguised as a simple messenger visited his birthclan. Plasmid almost exposed him -- but the assassin cast a curse on him before he could do so. He can't appear to or touch anyone within his birthclan anymore. He is as a ghost to them, so he left.

For years, he improved his mentor's medical equipment in the Tidelord's Sea. Hemostat, hoping desperately for a clue to his daughter's whereabouts, sent Plasmid to Dragonhome when a clue arrived in the mail. Although the clue turned out to be bogus, Plasmid found the old ore-loading station at the train tracks, and with it, train cars and minecarts from a bygone era. With his interest piqued, he knew he wouldn't be returning to Hemostat's side.
Gbae2dT.png
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art | outfits | gene plan





Working on trains is pretty sick, yo. And he's made friends in Ruga and Saestis. Saestis, a well-traveled courier, brought back some spare parts, and Plasmid made yet another friend, a Scrapmetal Tracker capable of finding lost nuts and bolts under the tough Dragonhome soil.

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Fellow Engineer

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Courier?
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This dragon doesn't eat Plants.
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Exalting Plasmid to the service of the Earthshaker will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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