Vasig

(#30299918)
Damn, going straight will take some effort. We'll see.
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Beatrix

Ghost Manticore
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Energy: 50/50
This dragon’s natural inborn element is Plague.
Male Ridgeback
This dragon is hibernating.
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Personal Style

Apparel

Solar Flame Candles
Citrine Flourish Belt
Solar Flame Wing Ribbon
Ravenskull Broadsword
Inkwell Feathered Wings
Scarlet Sylvan Dress
Solar Flame Collar
Golden Arm Silks
Scarlet Sylvan Headpiece
Solar Flame Tail Jewel
Teardrop Pearl Earrings
Solar Flame Tail Ribbon
Glowing Gold Clawtips
Teardrop Pearl Choker
Bronze Steampunk Tail Bauble
Teardrop Citrine Ring

Skin

Skin: Thundervolt

Scene

Scene: Sunparched Prowl

Measurements

Length
20.76 m
Wingspan
13.59 m
Weight
7652.06 kg

Genetics

Primary Gene
Sunset
Petals
Sunset
Petals
Secondary Gene
Forest
Spinner
Forest
Spinner
Tertiary Gene
Sunset
Glimmer
Sunset
Glimmer

Hatchday

Hatchday
Jan 22, 2017
(7 years)

Breed

Breed
Adult
Ridgeback

Eye Type

Eye Type
Plague
Common
Level 5 Ridgeback
EXP: 1081 / 5545
Scratch
Shred
STR
11
AGI
6
DEF
7
QCK
10
INT
6
VIT
21
MND
7

Lineage

Parents

  • none

Offspring

  • none

Biography

Contaminate
Vasig
Bold | Protective| Cruel

——-
Eliminate
Current Status: Healthy
Current Age: Adult
Time of Birth: Winter

Mate: none
Relatives: his adopted brothers.
Friends: none
Charge: n/a
Gene Plans: Jester?

Occupation: One of the "Three Kings", Conman, formerly. Warrior.
Likes: Whiskey, bossing people around [playfully or not.]
Dislikes: Not having anyone to spar with.
Hobbies: Card games with the rest of his group, patrolling.
——-



"And you've come to us to what?
Convince us of some new divine truth?
We're not interested in what you're selling, boy.
Take what ya brought and shove it yonder."


- Biography

The cold and wrathful eldest of the three brothers/"Three Kings".

Vasig was the muscle behind Mareth's calm and calculated scheming, and was quick to chase off anyone who questioned his younger brother's abilities - or asked too much about just what he saw during his fake seances.

Whenever folks grew too suspicious as a whole, he and Mareth would move on to the next town.
When Vadim - still an infant - fell unceremoniously into their care, the two changed up their story to that of princes who fled their kingdom after the murder of their parents.
When their new little brother grew enough to speak, it became much easier to convince others - Vadim was convinced it was true.

It was for the aforementioned reason that, when the opportunity came to marry into royalty, they both pushed their little brother into it.

But in the end, when everything went to hell, they both had Vadim's back - and would later leave on a quest to help his wife and daughter as well.


- More Info
Please see The Solanus Arc for his full lore.

——-


Bio code by Squidragon

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The ruins Solanus took root in are of ancient, dating back to the dawn of dragonkind.

It’s uses, however, are of uncertain and often contended origin. Some say that it was home to devout followers of the Lightweaver who only abandoned it out of absolute necessity given the encroaching desert sapped all their resources.

Others say it was a place of great sacrilege, devoted to bringing dragonkind and the Shade together as one.

Either way, it was abandoned for centuries, much of its ornate, labyrinthine walls crumbling away and allowing the artifacts within to be worn away as well. It was a treacherous place to attempt to enter, with most treasure-seekers returning empty-handed and injured - or never leaving the decrepit fortress at all, presumably losing their lives in the attempts of plumbing into the deeper reaches of the building.

Naturally enough, rumors began to spread of the ruins being cursed, and fewer and fewer souls dared to tread there.

Until, one day, a traveler stopped by one of the villages nearby. He was a holy man, it seemed, who called himself The Father. He asked a few questions about the ruins to the East, but in a way that implied he knew a great deal about them.

It wasn’t long before a great caravan made a pilgrimage through that same village, stopping only for food and supplies before continuing on.

They were a strange folk, dressed in wraps and rags and speaking as little as possible. They left the townsfolk uneasy, but they’d done nothing wrong - in fact, their little stop had been quite a boon to business.

Days passed, and the caravan - and The Father - were forgotten.

That is, until reports of lights and smoke around the ruins began.


The travelers had taken up residence in the ruins.

After generations of warnings about the nature of that place, the townsfolk could only be shocked by the news - disbelieving, even. But, sure enough, those strange pilgrims would come in to buy supplies.

With how little they spoke - and how the wraps obscured them, it was impossible to say if the same person ever came twice, but one or two would come every other week. It was another thing the townsfolk grew used to over time.

Months later, another caravan came, but this time it was was a lavish affair. A cart pulled by perytons rode through the village’s main street, bedecked in gold and red cloth. The three young men riding within it were dressed to match: wearing rich, flowing silk that echoed the colours of the setting sun.

Guards armed with spears and shields kept pace on each side, preventing any of the townsfolk from getting too close. They came and left without a word to the villagers, again in the direction of the ruins to the East.

Far behind, The Priest followed astride the back of a rambra. He lingered to speak.

They’ve come to try for the hand of the true heir of the ruined kingdom to the East, he told them. And together they shall restore it to its former glory.

The townsfolk were left with more questions as he, too, headed East.
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Exalting Vasig to the service of the Earthshaker will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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