Meredith

(#29550687)
E I D O L O N
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Familiar

Mantarune
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Energy: 48/50
This dragon’s natural inborn element is Shadow.
Female Skydancer
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Personal Style

Apparel

Enchanted Book Collection
Ethereal Entourage
Rainbow Starsilk Earrings
Umbral Wreath
Night Sky Fillet
Twilight Sylvan Headpiece
Companion Comet
Twilight Sylvan Bracelets
Gossamer Flame Candles
Black Tulip Flowerfall
Silver Flowerfall
Soft Pink Wing Silks
Mystic Healer's Reference
Gossamer Arm Silks
Gossamer Leg Silks
Unearthly Onyx Taildecor

Skin

Accent: Divine Geometry

Scene

Scene: Arcanist's Domain

Measurements

Length
4.48 m
Wingspan
4.96 m
Weight
826.92 kg

Genetics

Primary Gene
Black
Skink
Black
Skink
Secondary Gene
Pistachio
Butterfly
Pistachio
Butterfly
Tertiary Gene
Cerise
Basic
Cerise
Basic

Hatchday

Hatchday
Dec 25, 2016
(7 years)

Breed

Breed
Adult
Skydancer

Eye Type

Eye Type
Shadow
Common
Level 25 Skydancer
Max Level
Scratch
Eliminate
Shred
Berserker
Berserker
Berserker
Ambush
Ambush
STR
129
AGI
8
DEF
5
QCK
50
INT
5
VIT
13
MND
5

Lineage

Parents

  • none

Offspring

  • none

Biography

GzUqCR4.png
.............

MEREDITH
Founder of Eidolon
Domineering | Abrasive | Authoritarian
29550687.png
Main Theme: Overpowered

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[ Lore ]

When she opened her eyes, she was in her new body.

She stood up experimentally. The pain in her joints was gone and the lights of the runes had faded to a soft glow. She glanced at the old one, crumpled in a heap of blue-green fabric and linen wrappings on the ground. Wild magic was already crackling throughout the skin, infecting it. How broken and inadequate it looked, how weak. But it had done its job, and she was still alive.

She still had to focus, though. The massive surge of power that had corrupted her old body had transported her and the rest of the clan’s peninsula into...a dimensional limbo, of sorts. The theory was sound and evidently translated into practice; the specifics did not matter. She had just enough residual power to transport everything back to reality before she could draw on the magic of the Garden again. Even so, the Keeper must have noticed the huge and sudden void of power, and would already have begun fixing it. She was running on borrowed time.

Now...to move the clan. It had to be somewhere sealed off, easily defended. Somewhere that cut off outsiders, where no help would come.

She had decided on one of the areas she'd sent Lenore to scout out come months prior; an empty stretch of monolithic ruins in the Light region. Time resumed with a jolt, and she began ripping more magic from the runes, which allowed the Garden’s magic to be siphoned off after the initial, disastrous amount that had drained her so completely.

After it was done, she went to examine her former shape more closely. It was dead, mostly. The wild magic running rampant throughout it would keep the heart beating, but not the brain thinking. It would be preserved, a still vessel with a functioning pulmonary system and little else. She dragged it into the center of the chamber, sweetened the runes with the last of the Emperor’s blood for it to sustain the wards for all eternity, and exited before sealing the chamber shut with the last of the Garden’s magic.

Then she went to face the survivors.

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A N D
T H U S,
T H E
C I T Y
W A S
B O R N


/


A N D
S O,
S H E
M A D E
H E R S E L F
I M M O R T A L

/


A N D
A S
T H E
C I T Y
L O S T
I T S E L F . . .


W E L L,
S O
D I D
S H E.

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There is only one thing worth wanting in this world, and it is power. Not power, in the most pathetic sense, the ability to coax and wheedle and whine and coerce others onto the most preferable path, eternally subject to fickle whims and wills. This is not power: this is a slave playing at being master. What she wants is far more practical. What she wants is absolute. What she wants is to snap a finger, or flick a wrist, and for the whole world to bend to her will, to shuffle and shift into her grand design. Cowards and false heroes might cooperate, or they might resist, but what she covets is not the ability to convince them, but the ability to cut them down so that they fall like fluttering autumn leaves.

Understand first that this is not about compassion, or kindness. Understand second that this is not about transforming her territory into some impossible fantasy. Finally, know that she entertains no daydreams, no delusions. There is no happy ending, no eventual relaxing of her iron control, no crafting of a wondrous utopia, no eventual arrival in “no place.” The flint in her eyes and the steel in her spine are impossible to ignore, and just as impossible to erase. Because without her, this world is imperfect. Under her unnerving amethyst eye, it has a chance.

But only a chance.

- written by Mercurium

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[ Notes ]

• Her original body is rotting away somewhere in the depths of the Garden

• She has miscalculated somewhat; her second body (and sanity) is also wasting away; she now spends all of her time locked away inside her dimensional fractal palace, subsisting off the 'lifeblood' of Eidolon City itself.

• Youngest of six children

• Most of her somewhat redundant aristocratic education was managed by a governess

• Trained herself to be ambidextrous

• Voice in Body II was "modified" to sound more authoritative

Likes: Milk tea, dumplings, warships, pragmatism.
Dislikes: Caffeine, pacifism, neon lights, most domestic animals/pets.

Vial of Mysterious Toxin Fancy Comb Forgotten Poet's Tools Nocturnal Dust


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.................
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Exalting Meredith to the service of the Lightweaver will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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