Elixir

(#27493893)
Level 1 Pearlcatcher
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Familiar

Ragamouse
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Energy: 0/50
This dragon’s natural inborn element is Ice.
Female Pearlcatcher
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Personal Style

Apparel

Prismatic Crystalscales
Conjurer's Hat
Gilded Rose Thorn Leg Tangle
Starwood Veil

Skin

Skin: Jiggly Jolly Jelly

Scene

Measurements

Length
4.98 m
Wingspan
3.46 m
Weight
406.41 kg

Genetics

Primary Gene
Platinum
Cherub
Platinum
Cherub
Secondary Gene
Platinum
Facet
Platinum
Facet
Tertiary Gene
Ice
Glimmer
Ice
Glimmer

Hatchday

Hatchday
Oct 06, 2016
(7 years)

Breed

Breed
Adult
Pearlcatcher

Eye Type

Eye Type
Ice
Common
Level 1 Pearlcatcher
EXP: 0 / 245
Meditate
Contuse
STR
6
AGI
6
DEF
6
QCK
7
INT
7
VIT
6
MND
7

Biography

"Hey, look, I don't know you, but here's some advice. Pinky's perfume will murder you AND your family if you apply it. At all. Don't ask her, don't talk to her, don't even look her way. Seriously. "

Tests cosmetic SHAMPOO on familiars by giving them baths and brushing them. She has managed to make A GLORIOUS SHAMPOO THAT IS THE BEST
and it smells like
idk
Bliss and Bless use this to wash other dragons with their mops despite most of them having scales.


how to make digital art with a mouse


I'm still in the middle of questioning whether tutorials are actually helpful or not working on this for the time being, more stuff will be added later


If you wanna make stuff without a drawing tablet, here are a few proposals:

1-
transforming circles and squares
example:
d48b165daa514710d8a533078985c2ca.png
this has been made by deforming the circles (just dot the default brush and you've got one) and rectangles (using the square selection tool) ok i got lazy with the stick-go-burny thing but still

objects like pillars, candles, boxes etc can fall under this


Tutorial on how to make the candle:

The software this tutorial uses is firealpaca- it's free and doesn't annihilate your computer's hardware too much

anyway, first- go file ->new

select your canvas size- I think the more detail you want, the bigger it should be
(this one is 200 px)

to make this whole thing easier, select view ->'brush size' so you can see where your brush is going
a3876af7e3f50b0e5394203f837ef20a.png

to start drawing, select the pen tool:
0b16370846f66c07308ea0789c9b9999.png

and make a circle by clicking on the canvas
752c6f8f5a2e7e21a68b86dc6066de9d.png
press ctrl+t to transform it, and squish it down-
b509401252434dbaa2269b1671ba7e44.png
this acts as a circular surface

to make the rest of the cylinder:
repeat what you just did (but on a new layer), but keep in mind that the circle at the bottom would be bigger in this case because the eye level means that the bottom circle would be viewed from a higher level than the top
92244c30ead8f595cb162536bdb81e98.png

make a rectangular selection to join the two of them and fill it in- this can be on the same layer as the bottom circle, or on a new layer that can be merged down into the bottom circle's layer: 069d0b4435fb94df419aeb9ab8362e3e.png

after selecting 'lock alpha channel' and coloring the two layers different colors, you'll see something like this:
caee5508aa4fab3443d9eccb05992bab.png that's your cylinder
for the flame- dot a white/yellow/or whatever circle, select a decent area around it, and go select -> mesh transform to deform it however you want
4cdd3d561757ef8ca0022bdac5068339.png
brush the tip yellow with the 'airbrush' option pen type and make a stick/burny thing with a rectangle or just dragging the brush up
anyway, onto the shading:
three rectangular selections were made and filled in with a lighter color- two for the shine going towards the light source, and one for 'reflected light' bouncing off it's surroundings a9f2a7e17197c4eaf448273cfbc90cfc.png
select 'clipping group' so this layer doesn't go outside the contents of one below it
3097c036f7329fd9c656317ac0429dd8.png
brush the bottoms of the highlights with a low-opacity airbrush eraser- go from the bottom up for a gradient-ish look
7bb0212afc129c662ebbb2e7b67fccd2.png

for the dark shade, one blocky rectangle with clipping-
31ed2aa2b889995288c5fede628806ee.png

and that's the side of the cylinder done

for the top:

note:
I wanted the highlights of the side and the top to be connected for the sake of style- highlights on cylinder tops actually look more like this 68605f65e896d22e99e282d8aecbac76.png


these highlights were made individually so one could of them could have perspective added-
33bc3fe5e38050ff269126dbc64c4d49.png selection+color

transform (ctrl+t) and hold down ctrl to free transform it, like this 846a3b58bbecff572316f90f1ba7c3fa.png
repeat for the other highlight and the darker shade on the other side

for the curved reflected light on the top:
place a highlight colored dot-
14cb8c9c383aff3d704fce5fa1a5f3d2.png
erase an area like this: 37b61b8317a71fb9541466a1e3a6ae8a.png
clip it to the top of the candle and squish it down-
a116c3a35434ad10bba5defe9beb19a0.png
hold ctrl and drag the sides to displace it as necessary

and that's it, you should be done
you can also play with blending modes and such if you want
95daa23553d7046f1fa492f7aa643640.png


coming soon:

2- drawing in vector

vectors are infinitely resizable graphics

the program I'm using here is inkscape

3-using paths


4-freehand
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Insect stocks are currently depleted.
This dragon doesn't eat Meat.
This dragon doesn't eat Seafood.
Plant stocks are currently depleted.
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Exalting Elixir to the service of the Arcanist will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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