Artemi

(#26431101)
Level 1 Coatl
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Familiar

Conflict Creature
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Energy: 0/50
This dragon’s natural inborn element is Fire.
Male Coatl
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Personal Style

Apparel

Fire Aura
Mage's Ivory Hat
Golden Sage Shawl
Amber Flourish Bracelet
Amber Flourish Anklets

Skin

Scene

Measurements

Length
7.37 m
Wingspan
8.46 m
Weight
885.51 kg

Genetics

Primary Gene
Antique
Petals
Antique
Petals
Secondary Gene
Moon
Breakup
Moon
Breakup
Tertiary Gene
Cantaloupe
Glimmer
Cantaloupe
Glimmer

Hatchday

Hatchday
Aug 24, 2016
(7 years)

Breed

Breed
Adult
Coatl

Eye Type

Eye Type
Fire
Unusual
Level 1 Coatl
EXP: 0 / 245
Scratch
Shred
STR
7
AGI
8
DEF
6
QCK
8
INT
5
VIT
6
MND
5

Lineage

Parents

  • none

Offspring

  • none

Biography

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Artemi
something short, like lyrics or a quote or characteristics

Lich
Name: Artemi Hrisoverghi.
(Human) Age: Unknown, due to...well, reasons.
Orientation: Panromantic, pansexual.
Mate: None.
Children: None.
Theme: ???
Nativeworlder or Otherworlder: Nativeworlder.

(Coatl; Petals/Breakup/Glimmer.)

Power Level
Scorned by the Flamecaller: The priest has read the bones and sees great hatred from their deity. They have cast this child aside. They will struggle to conjure even the slightest bit of magic, and will find it almost impossible to live out a happy life.

Bio
It's always been said that Coatls naturally born with dull coats are bad omens, and Artemi is certainly no exception to that rule. The moment he came out of his shell, he was tossed out by his parents and left there, without any sort of explanation or reason. It was looking very bleak for him; his stomach became used to the plants he put into his system to an extent, and he survived solely through his own attempted efforts. It wasn't until he was free of the territory that he got picked up by a troupe of circus performers and taken in out of pity.

Though he performed well for quite some time, it wasn't enough to keep him performing for the circus for long before they abandoned him as well. Artemi was sick of feeling like he shouldn't exist, of the aches and pains that his body had within him, and in his desperation, he sought out the magic of immortality. It was a spell he brought with him, sacrificing the lives of the troupe to fuel his need for life eternal, and in the process it granted his body vividness that his younger self could only dream of. Bright, fiery orange signified his lifeforce, and it burned beautifully with the lives he took.

Of course, such a magic needed to be sustained; it was merely by luck that Artemi could get the spell to work in the first place due to his low magic potential, so he needed to obtain the necessary energy to do so elsewhere. And so Artemi took to his current work of lichcraft, and was found and brought into the spire by the Duskguard, arrested for his crimes.

(more lore to come; probably blackmailing Dianmu in some manner)

Commentary wrote:
"Even in just a hat without your ultimate glimmer and butterfly wishes this boy is just really pretty. That hat suits him so well too! I just love how his petals enhance the fade effect in the hat’s colours too. Perfectly matched!

That bio oof, poor Artemi, I want to give him all the hugs. Who is the priestess rolling bones? *Eydis sneaks the poor lad a few tychokinetic blessings in the hopes of making that happy life at least a little more likely.*"

- Saronai (Like any dragon get 5+ likes back!)

"I love the pastels neutrals with the cantaloupe glimmer. Just a small pop of colour. Neat outfit too!"

- MathematicalMind (Steal a Gen One!)

"This guy is so pretty! I love the matchy apparel, that goes so well with the primary and secondary, and the complimentary pop of color in the tert makes this really interesting to look at. A very nice dragon!"

- Bafa59 (Prettiest Dragon Above You!)

"He's so matchy... and that wizard outfit. "

- lostplanetvoltia (Steal a Gen One!)
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[img]ART HERE[/img]
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This dragon doesn't eat Insects.
This dragon doesn't eat Meat.
Seafood stocks are currently depleted.
This dragon doesn't eat Plants.
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Exalting Artemi to the service of the Icewarden will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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