Nivur

(#25823194)
Level 1 Spiral
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Familiar

Origami Steward
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Energy: 0/50
This dragon’s natural inborn element is Light.
Female Spiral
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Personal Style

Apparel

Silver Flowerfall
Cobalt Deepsea Bulb
Crystalcourt Cascades
Highland Scavenger
White Linen Wing Wraps
Silver Steampunk Tail Bauble
Silver Steampunk Gloves
Silver Steampunk Spats
White Linen Leg Wraps
White Linen Tail Wrap
Glowing Blue Clawtips

Skin

Skin: Disoriented Spirit

Scene

Measurements

Length
4.04 m
Wingspan
2.44 m
Weight
59.2 kg

Genetics

Primary Gene
Overcast
Poison
Overcast
Poison
Secondary Gene
Cyan
Toxin
Cyan
Toxin
Tertiary Gene
Wisteria
Underbelly
Wisteria
Underbelly

Hatchday

Hatchday
Jul 30, 2016
(7 years)

Breed

Breed
Adult
Spiral

Eye Type

Eye Type
Light
Common
Level 1 Spiral
EXP: 0 / 245
Scratch
Shred
STR
5
AGI
9
DEF
5
QCK
8
INT
6
VIT
6
MND
6

Lineage

Parents

Offspring

  • none

Biography

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✥ N I V U R ✥
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WINDWAYS MESSENGER


Raised by their father Savek, who was an adventurous Wind Flight, Nivur was always eager to follow in his footsteps and travel the world. When they were just a teen, however, they were caught in a snare trap set out by bandits; by the time their father and clan found them, their wings were damaged beyond repair.

Crushed by the realization that they would never be able to travel, they sunk into a long and hard depression. It was Pascal, the noisy and self-centered skydancer, that helped them regain their feet. He tolerated the way they wrapped themselves around his neck, and Nivur was incredibly persuasive in getting him to fly them around. When they became tired of the pity their clan aimed at them, they were determined to leave --- and after Savek asked him to, Pascal agreed to accompany and protect Nivur.

The Windways Clan was perfect: a place that wouldn't judge, where they could travel with Pascal on missions, but still would always have a home to come back to.

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NONBINARY PANSEXUAL
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"THEY/THEM"
O C C U P A T I O N
-
Messenger

T H E M E
-
Theme Here

M A T E
-
None

F A M I L I A R
Brilliant Psywurm
Brilliant Psywurm

L I K E S
-
Feeling the wind in their face

D I S L I K E S
-
Bandits

E X T R A
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Hoard

྿
x STR
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INT
███████░░░
AGI
████░░░░░░
MAG
█████░░░░░
CHA
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VIT
███████░░░
"Let's go! I wanna see everything!"
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -


WOLFY'S NOTES
- Gifted to me by Simone!

MINOR BACKSTORY DETAILS
- Grew up in a neighboring clan in the Light Region.
- When they were a teen, they were caught in a snare set out by bandits. They remained there for three whole days before their clan managed to track them down.
- The incident destroyed their wings, so even when they recovered, they could fly for no more than a few minutes before having to rest.
- Having been raised by a Wind Flight father and having a love for travel, they were crushed. Pascal helped them relearn how to fly and offered to carry them whenever they needed to rest. They continue to use this system.
- The pity from their clan was unwelcome, so they left (with Pascal following).
- Pascal convinced them to settle in the Windways Clan under the agreement that they could act as messengers and didn't have to remain in the same place all the time.

PERSONALITY
- Very strong wanderlust.
- Incredibly eager to explore and learn new things.
- Generally fairly cheerful.
- A bit sneaky and mischievous.
- Can become frustrated easily and will snap at others when this occurs.
- Fast-paced and energetic.

PHYSICAL
- Their wings are mangled beyond repair; the ends are shredded and full of holes, and the bones have healed wrong. There is also heavy scarring from lacerations along their back.
- Generally covers themselves from head to toe. This is to disguise their injuries.
- Scales have faded a bit from their original colour due to stress.

RELATIONS
- Always got along with their father, Savek, and credits their wanderlust to him.
- Is partners with Pascal. They care for him more than they let on, and are grateful for his support.
- Very good friends with Khonor; they often chat, whenever either of them has time.
- Is the only one Felicity will communicate with in order to sell her perfumes.

OTHER
- Gets annoyed whenever someone brings up their disability or implies they can't do anything; this is the only time they get violent with others (and is why Pascal handles more diplomatic meetings).
- Collects various knickknacks that they display in their den.
- They often loop around themselves around Pascal's neck like a scarf when they travel; they trust him enough that most of the time they end up falling asleep like that!
- Has never denied that Pascal is their mate when clan-mates tease them; it actually seems to amuse them.
- Holds an unreasonable amount of hatred towards bandits; Pascal has had to rescue them numerous times from fights they cannot hope to win because they go blind with rage when meeting such groups.

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Exalting Nivur to the service of the Windsinger will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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