Winona

(#24475960)
Level 25 Fae
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Familiar

Yellow-Throated Sparrowmouse
Yellow-Throated Sparrowmouse
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Energy: 29
out of
50
Fire icon
This dragon’s natural inborn element is Fire.
Female Fae
Female Fae
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Personal Style

Apparel

Basic Book Collection
Tigerlily Flowerfall
White Aviator Scarf
Sanguine Plumage
Mage's Cranberry Hat
Crimson Aviator Satchel
Mage's Cranberry Overcoat
Conflagrant Halo

Skin

Accent: Masquerade of Flames

Effect

Scene

Scene: Flamecaller's Domain

Measurements

Length
1.41 m
Wingspan
1.84 m
Weight
1.01 kg

Genetics

Primary Gene
White
Clown
White
Clown
Secondary Gene
White
Stripes
White
Stripes
Tertiary Gene
Maize
Crackle
Maize
Crackle

Hatchday

Hatchday
Jun 12, 2016
(8 years)

Breed

Fae icon
Adult
Fae

Eye Type

Normal Eye Type
Fire
Common
Level 25 Fae
Max Level
Scratch
Contuse
Blazing Slash
Eliminate
Rally
Berserker
Berserker
Berserker
Ambush
Ambush
STR
117
AGI
8
DEF
5
QCK
70
INT
5
VIT
25
MND
5

Lineage


Biography

668247173fc9401e319d5069753d76ac.png
Basics wrote:
Name: Winona
Race: Fae, (Fire Genasi)
Class: Wizard, Evocation (lvl 5)
Background: Anthropologist
Alignment: Chaotic Neutral

Creature Type: Dragon
Size: Small
Age: 7 Years
Hair: Deep Red/Fire
Eyes: Orange
Height: 5'4ft
Weight: 122lbs
x
Bright eyed, curious, and daddy's approval. A recipe for disaster. What could go wrong?"

"It's a learning experience"
x
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24475960_350.png

STR
9
-1
DEX
11
+0
CON
14
+2
INT
16
+3
WIS
14
+2
CHA
10
+0
Proficiency wrote:
+3
Skills wrote:
○ __ Acrobatics (Dex)
○ 0 Animal Handling (Wis)
• +6 Arcana (Int)
○ -1 Athletics (Str)
○ 0 Deception (Cha)
• +6 History (Int)
• +5 Insight (Wis)
○ -1 Intimidation (Cha)
• +6 Investigation (Int)
○ +2 Medicine (Wis)
○ +3 Nature (Int)
○ +2 Perception (Wis)
○ 0 Performance (Cha)
○ 0 Persuasion (Cha)
• +6 Religion (Int)
○ 0 Sleight of Hand (Dex)
○ 0 Stealth (Dex)
○ +2 Survival (Wis)
Passive Perception wrote:
12
xxxxxxxxxxxxxxxxxxxxxxxxxxx
Hit Points wrote:
25 / 25
5d6
Hit Dice
Quick Numbers wrote:
10
Armor Class
0
Initiative
30ft
Speed
Current Equipment wrote:
Coin Pouch
GP: 10
SP: 0
CP: 0
xxxxxxxxxx
Tarnished Doubloon
Armor
Leather Armor (11 + DEX)
Maybe a shield?

Main Weapon(s)
Shortsword - Crossbow
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Key Symbols wrote:
○ Unfilled in circle
• Filled in circle
Saving Throws wrote:
○ -1 Strength
○ 0 Dexterity
○ +2 Constitution
• +6 Intelligence
• +5 Wisdom
○ 0 Charisma
Death Saves wrote:
Successes ○-○-○
Failures ○-○-○
Language(s) wrote:
  • Common
  • Draconic
  • Elvish
  • Dwarvish
  • -
Inventory wrote:
Silverglow Meditate Basic Book Collection
Mage's Cranberry Hat White Aviator Scarf Mage's Cranberry Overcoat Crimson Aviator Satchel
Sear Flame Bolt Blazing Slash

Character Information
Personality
Raised spoiled beyond belief, Winona allows her curiosity and desires to guide her every step. She doesn'tl et much get in her way- if she wants it, she'll get it, even if it means throwing a bit of a tantrum. Her childishness and sheltered innocence makes her extremely naive to the proper ways of the realm to which she tends to learn the hard way. Despite this, she is incredibly book smart and greatly enjoys learning. Picking a new book or ten is all in an afternoon's passing for her, and is one of the rare moments she can be found sitting still and quiet. He quest for knowledge is ever growing and with it, her excitement for adventure burns with every step.

History
Born into a well-off family, Winona was spoiled from day one. With large pleading eyes and the slight tone of a whine, she got whatever she desired. Though this made for a child with a lot of selfish habits, most of her desires were for books and learning. Growing up, she always sought out to find an answer to whatever question she had in her mind, be it from relentless questioning of the adults around her or, when reading became an option, books, then school. Learning was her favorite thing, but you can only do so much with books. Soon her curiosity turned towards the world outside her home. An adventure is what she wanted- no- what she needed! But that was the one thing her protective parents refused to give her. No matter how much she pleaded and begged, they held their ground. Unfortunately for them, she was persistent and not above sneaking out. And so they finally agreed to allow her to adventure- only under the guidance of her Uncle's guild. With her as part of the guild, they could feel at ease knowing she won't encounter danger and could still keep close watch over her actions. Armed with her new title of Adventurer, Winona is all the more eager to explore the world. The guild will let her go out... eventually...
Relationships
23317460.png Scourge
Winona's Father and favorite parent. Adores being spoiled by him and loves him dearly
70131927.png Ysandre
Winona's mother and second favorite parent. Thinks she can be scary sometimes but she loves her all the same.
70131927.png Name
Thinks they are SUPER DUPER EXTRA COOL!!
xxx

Spellcasting
Spellcasting Info wrote:
Wizard
Spellcasting Class
Int.
Spellcasting Ability
14
Spell Save DC
+6
Spell Attack Bonus
Cantrips wrote:
x Produce Flame
Conjuration cantrip
Casting Time: 1 action
Range: Self
Components: V,S
Duration: 10 minutes
A flickering flame appears in your hand. The flame remains there for the duration and harms neither you nor your equipment. The flame sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The spell ends if you dismiss it as an action or if you cast it again.

You can also attack with the flame, although doing so ends the spell. When you cast this spell, or as an action on a later turn, you can hurl the flame at a creature within 30 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 fire damage.

At Higher Levels. This spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
http://dnd5e.wikidot.com/spell:produce-flame

Fire Bolt
Evocation cantrip
Casting Time: 1 action
Range: 120 feet
Components: V,S
Duration: Instantaneous
10 minutes
You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn’t being worn or carried.

At Higher Levels. This spell’s damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
http://dnd5e.wikidot.com/spell:fire-bolt

Friends
Enchantment cantrip
Casting Time: 1 action
Range: Self
Components: S,M (a small amount of makeup applied to the face as this spell is cast)
Duration: Concentration, up to 1 minute
For the duration, you have advantage on all Charisma checks directed at one creature of your choice that isn't hostile toward you. When the spell ends, the creature realizes that you used magic to influence its mood and becomes hostile toward you. A creature prone to violence might attack you. Another creature might seek retribution in other ways (at the DM's discretion), depending on the nature of your interaction with it.
http://dnd5e.wikidot.com/spell:friends

Control Flame
Transmutation cantrip
Casting Time: 1 action
Range: 60 feet
Components: S
Duration: Instantaneous or 1 hour
You choose nonmagical flame that you can see within range and that fits within a 5-foot cube. You affect it in one of the following ways:
  • You instantaneously expand the flame 5 feet in one direction, provided that wood or other fuel is present in the new location.
  • You instantaneously extinguish the flames within the cube.
  • You double or halve the area of bright light and dim light cast by the flame, change its color, or both. The change lasts for 1 hour.
  • You cause simple shapes—such as the vague form of a creature, an inanimate object, or a location—to appear within the flames and animate as you like. The shapes last for 1 hour.
If you cast this spell multiple times, you can have up to three of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action.
http://dnd5e.wikidot.com/spell:control-flames

Dancing Lights
Evocation cantrip
Casting Time: 1 action
Range: 120 feet
Components: V, S, M (a bit of phosphorus or wychwood, or a glowworm)
Duration: Concentration, Up to 1 minute
You create up to four torch-sized lights within range, making them appear as torches, lanterns, or glowing orbs that hover in the air for the duration. You can also combine the four lights into one glowing vaguely humanoid form of Medium size. Whichever form you choose, each light sheds dim light in a 10-foot radius.

As a bonus action on your turn, you can move the lights up to 60 feet to a new spot within range. A light must be within 20 feet of another light created by this spell, and a light winks out if it exceeds the spell’s range.
http://dnd5e.wikidot.com/spell:dancing-lights

Thaumaturgy
Transmutation cantrip
Casting Time: 1 action
Range: 30 feet
Components: V
Duration: Up to 1 minute
You manifest a minor wonder, a sign of supernatural power, within range. You create one of the following magical effects within range:
  • Your voice booms up to three times as loud as normal for 1 minute.
  • You cause flames to flicker, brighten, dim, or change color for 1 minute.
  • You cause harmless tremors in the ground for 1 minute.
  • You create an instantaneous sound that originates from a point of your choice within range, such as a rumble of thunder, the cry of a raven, or ominous whispers.
  • You instantaneously cause an unlocked door or window to fly open or slam shut.
  • You alter the appearance of your eyes for 1 minute.
If you cast this spell multiple times, you can have up to three of its 1-minute effects active at a time, and you can dismiss such an effect as an action.
http://dnd5e.wikidot.com/spell:thaumaturgy

Thaumaturgy
Transmutation cantrip
Casting Time: 1 action
Range: 30 feet
Components: V
Duration: Up to 1 minute
You manifest a minor wonder, a sign of supernatural power, within range. You create one of the following magical effects within range:
  • Your voice booms up to three times as loud as normal for 1 minute.
  • You cause flames to flicker, brighten, dim, or change color for 1 minute.
  • You cause harmless tremors in the ground for 1 minute.
  • You create an instantaneous sound that originates from a point of your choice within range, such as a rumble of thunder, the cry of a raven, or ominous whispers.
  • You instantaneously cause an unlocked door or window to fly open or slam shut.
  • You alter the appearance of your eyes for 1 minute.
If you cast this spell multiple times, you can have up to three of its 1-minute effects active at a time, and you can dismiss such an effect as an action.
http://dnd5e.wikidot.com/spell:thaumaturgy

Thaumaturgy
Transmutation cantrip
Casting Time: 1 action
Range: 30 feet
Components: V
Duration: Up to 1 minute
You manifest a minor wonder, a sign of supernatural power, within range. You create one of the following magical effects within range:
  • Your voice booms up to three times as loud as normal for 1 minute.
  • You cause flames to flicker, brighten, dim, or change color for 1 minute.
  • You cause harmless tremors in the ground for 1 minute.
  • You create an instantaneous sound that originates from a point of your choice within range, such as a rumble of thunder, the cry of a raven, or ominous whispers.
  • You instantaneously cause an unlocked door or window to fly open or slam shut.
  • You alter the appearance of your eyes for 1 minute.
If you cast this spell multiple times, you can have up to three of its 1-minute effects active at a time, and you can dismiss such an effect as an action.
http://dnd5e.wikidot.com/spell:thaumaturgy

Thaumaturgy
Transmutation cantrip
Casting Time: 1 action
Range: 30 feet
Components: V
Duration: Up to 1 minute
You manifest a minor wonder, a sign of supernatural power, within range. You create one of the following magical effects within range:
  • Your voice booms up to three times as loud as normal for 1 minute.
  • You cause flames to flicker, brighten, dim, or change color for 1 minute.
  • You cause harmless tremors in the ground for 1 minute.
  • You create an instantaneous sound that originates from a point of your choice within range, such as a rumble of thunder, the cry of a raven, or ominous whispers.
  • You instantaneously cause an unlocked door or window to fly open or slam shut.
  • You alter the appearance of your eyes for 1 minute.
If you cast this spell multiple times, you can have up to three of its 1-minute effects active at a time, and you can dismiss such an effect as an action.
http://dnd5e.wikidot.com/spell:thaumaturgy

Thaumaturgy
Transmutation cantrip
Casting Time: 1 action
Range: 30 feet
Components: V
Duration: Up to 1 minute
You manifest a minor wonder, a sign of supernatural power, within range. You create one of the following magical effects within range:
  • Your voice booms up to three times as loud as normal for 1 minute.
  • You cause flames to flicker, brighten, dim, or change color for 1 minute.
  • You cause harmless tremors in the ground for 1 minute.
  • You create an instantaneous sound that originates from a point of your choice within range, such as a rumble of thunder, the cry of a raven, or ominous whispers.
  • You instantaneously cause an unlocked door or window to fly open or slam shut.
  • You alter the appearance of your eyes for 1 minute.
If you cast this spell multiple times, you can have up to three of its 1-minute effects active at a time, and you can dismiss such an effect as an action.
http://dnd5e.wikidot.com/spell:thaumaturgy

Thaumaturgy
Transmutation cantrip
Casting Time: 1 action
Range: 30 feet
Components: V
Duration: Up to 1 minute
You manifest a minor wonder, a sign of supernatural power, within range. You create one of the following magical effects within range:
  • Your voice booms up to three times as loud as normal for 1 minute.
  • You cause flames to flicker, brighten, dim, or change color for 1 minute.
  • You cause harmless tremors in the ground for 1 minute.
  • You create an instantaneous sound that originates from a point of your choice within range, such as a rumble of thunder, the cry of a raven, or ominous whispers.
  • You instantaneously cause an unlocked door or window to fly open or slam shut.
  • You alter the appearance of your eyes for 1 minute.
If you cast this spell multiple times, you can have up to three of its 1-minute effects active at a time, and you can dismiss such an effect as an action.
http://dnd5e.wikidot.com/spell:thaumaturgy

Thaumaturgy
Transmutation cantrip
Casting Time: 1 action
Range: 30 feet
Components: V
Duration: Up to 1 minute
You manifest a minor wonder, a sign of supernatural power, within range. You create one of the following magical effects within range:
  • Your voice booms up to three times as loud as normal for 1 minute.
  • You cause flames to flicker, brighten, dim, or change color for 1 minute.
  • You cause harmless tremors in the ground for 1 minute.
  • You create an instantaneous sound that originates from a point of your choice within range, such as a rumble of thunder, the cry of a raven, or ominous whispers.
  • You instantaneously cause an unlocked door or window to fly open or slam shut.
  • You alter the appearance of your eyes for 1 minute.
If you cast this spell multiple times, you can have up to three of its 1-minute effects active at a time, and you can dismiss such an effect as an action.
http://dnd5e.wikidot.com/spell:thaumaturgy
xxx
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Exalting Winona to the service of the Flamecaller will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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