Scharl

(#24262685)
The Very First XXY Sanguine
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Energy: 50/50
This dragon’s natural inborn element is Plague.
Male Skydancer
This dragon is hibernating.
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Personal Style

Apparel

Infectionist's Emblem
Black Wolf Cape
Red Rose Flowerfall
Buccaneer's Cutlass
Proto Wings
Carapace Arm
Contaminated Infectalons
Bloodscale Tail Guard
Gossamer Tail Bangle
Desert Dynasty Cuffs
Red Birdskull Necklace
Gossamer Silk Scarf
Ebony Filigree Helmet
Corn Snake
Inkwell Tail Feathers
Obsidian Roundhorn
Glowing Red Clawtips

Skin

Scene

Measurements

Length
5.21 m
Wingspan
3.77 m
Weight
419.5 kg

Genetics

Primary Gene
Sanguine
Wasp
Sanguine
Wasp
Secondary Gene
Sanguine
Bee
Sanguine
Bee
Tertiary Gene
White
Underbelly
White
Underbelly

Hatchday

Hatchday
Jun 08, 2016
(7 years)

Breed

Breed
Adult
Skydancer

Eye Type

Special Eye Type
Plague
Dark Sclera
Level 25 Skydancer
Max Level
Scratch
Rally
Eliminate
Sap
Haste
Berserker
Berserker
Berserker
Ambush
Ambush
STR
120
AGI
8
DEF
5
QCK
68
INT
5
VIT
17
MND
5

Lineage

Parents

  • none

Offspring

  • none

Biography

Not ever for sale, trade or breeding!
Memo to self: Need another Hornhelm and imp scroll. xD



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(Hatched with these colors the day Sanguine was released, not scattered as those before him in search were.)
_________________________________
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Adopt By: Nirwana(#19251)
OMG thank you so much, Thorne! ;v;
Hatched on the Flight Rising 3rd anniversary and the expansion of the color wheel! Purchased and used Wasp/Bee genes on 03/08/19!(I can't stop looking at his precious face!)
______________


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Character Notes:
-Enjoys the finer things in life.
-Lorn's illegitimate son/Noir's nephew.
-Made the mistake of asking his father about his mother once, has since realized how much he looks like her and decided he is going to buy some gene scrolls to change up his appearance.
-More Coming Soon!



This section is under construction.
Scharl:
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Gender:
Male
Clan Rank:
Mercenary in Training
Family:
Parents:
Lorn(Father)
Unknown(Mother)
Siblings:
N/A
Mate:
N/A
Children:
N/A
Other Family:
Noir(Aunt)
Occupation?:
Still an initiate.
Extra Art!:
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dfmGwuo.png Personality:
A bit of a lovable jerk at times but deep down he's a sensitive boy. Always strives to put on a brave face, especially around his dad. Likes to make others smile with lude jokes or jabs at himself/friends, even in serious situations and often gets griped at by his father for it, but doesn't mind anyway.
Likes:
Silks, silver and knives.
Favorite Activities:
Training with his dad
Dislikes:
Stuff
Unfavorable Activities:
Stuff
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Art by: Chuchuana(#38127)
Life before Reivers' Holt:
Things that this dragon did before coming to the holt/how they got here.
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Quote:

Fodder Leveling Information
Total Non-Dom Fodder levels: 524
Total Dom Fodder levels: 3,968
Total Fodder levels overall: 4,396
Total Badges earned overall: 16

Dom Battles Participated In:
[LightDom]SolarPunk Valightines
Total dragons contributed: 60
Total levels contributed: 480
Badges Earned:
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[Trickmurk] Cresents and Creatures
Total dragons contributed 116
Total levels contributed: 934
Badges Earned:
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ytZTUCy.png8fu2ig2.pngeR1dssc.png
tzdcOL1.pngp3_by_empressfiraya-dbi65tb.gif
[PlagueDom]Rotting Road
Total dragons contributed: 281
Total levels contributed: 2,394
Badges Earned:
OAqF2Cf.png4pF7sEe.pngC4lXXYj.png
Vl794n1.pngDAjd4Yc.png
P4xWfCW.pngjJzAfmd.png
[MJ19] Wind OOF Raffle
Total dragons contributed: 20
Total levels contributed: 160
Badges Earned:
WLSyWOz.png

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Flight Alliance Within Reivers' Holt's:
Although Reivers' Holt resides in the Stormcatcher's domain, Valishtu and War'uul accept any dragon, of any flight alliance, so long as they complete their contract and do their part for the continued survival and progression of the lair and it's inhabitants. Most of the dragons associated with the Holt(Nuzlocke related) are either under mercenary contract or have become permanent residents via a crafting/medicinal trade, guards, etc. after completing their contract. However, there are some taken in temporarily as refugees or simple crafting contracts for various jobs needed around the lair and it's territory.
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Becoming a Reiver:
Welcome to the Holt:
The Holt gives a dry and ideal place to sleep, food, healing and the necessary tools for any number of professions or hobby in exchange for loyalty and aiding in the Holt's upkeep/survival for the ever growing needs of it's expanding population. They are tied to the Holt for five years and are not allowed to seek out a new home until they have completed this time, unless exiled by the matriarch/patriarch/council for crime related reasons. Such cases are extremely rare and other punishments are usually enforced first.
Who is accepted?:
Given the amount and quality of the benefits one receives when joining, a not so surprising amount of warriors tend to line up in hopes of receiving an initiate contract. Unfortunately many are turned down. Val and the council would rather recruit those in need of a home and basic essentials, increasing the likelihood that a dragon will want to progress rather then quit/break contract when things get too tough in their training.
Reiver Initiate Contract:
In exchange for above benefits each new comer must agree to a sign a contract pledging themselves to the success of the clan for five years in which time they are not allowed to leave unless with their trainers and with a councilman's consent. Initiates are expected to complete at least four hours of hard training exercises in endurance, fighting styles and with various weaponry for five days a week, every week, until their contracts are completed. On top of their daily training, initiates are also expected to spend another four hours a day on guard duty, hunting or scavenging for the clan's needs after their daily training. Once an initiate completes their contract they are given the choice to leave on their own journey as a new mercenary or they can stay and continue to contribute to the Holt be it in protection or trade.
Reiver Tradesmen:
Now that they have finished their initiation, these dragons can focus on honing their skills in trades like carpentry, armor/weapon crafting, scholarly, etc. Each profession has a rank/title of its own.
Reiver Militia:
Instead of staying to be a craftsmen or trader of wares, these Reivers have chosen to stay and protect their home and clansmen alike. There are two kinds of dragons that fall under this catagory: Guards and Soldiers.
Guards:
These dragons are stationed at the lair and are not permitted to leave while on duty(They may however request time off/vacation to do so but may not take jobs under the affiliation of a Reiver). Guards do not take contracts and dedicate themselves to the protection of the clan inhabitants and uphold its laws.
Soldiers:
Soldiers are a hybrid between guards and mercs and occasionally are sent out with mercenaries when larger numbers are requested as part of a contract. Soldiers work as guards twice a week to fill in for those off duty/on leave and they are tasked with training initiates, but are not scavenging/gathering food like a merc.
Reiver Mercenaries:
Or mercs for short, these dragons bring in a good source of income and/or supplies. When awaiting a contract, mercs typically scavenge, hunt or group up with initiates who are interested in a future as a mercenary or soldier.

Some stuff:
(Everything by color)(Hibernation Den Item Guide)(Den Turn-In Page)

Message from JovaniSkye wrote:
Happy Birthday! ^^ ♡ -Jo

Steal a Gen One!:
January 23, 2019
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Exalting Scharl to the service of the Stormcatcher will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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