Wardance

(#19571574)
Level 1 Skydancer
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Familiar

Venerable Shalebuck
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Energy: 0/50
This dragon’s natural inborn element is Wind.
Female Skydancer
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Personal Style

Apparel

Diaphanous Sylvan Lattice
Marsh Frog Companion
Diaphanous Sylvan Bracelets
Diaphanous Sylvan Filigree
Copper Halfmoon Spectacles
Diaphanous Sylvan Headpiece
Diaphanous Sylvan Twist
Diaphanous Sylvan Wings
Map Kit
Diaphanous Sylvan Dress
Diaphanous Sylvan Anklets

Skin

Scene

Measurements

Length
3.72 m
Wingspan
3.62 m
Weight
760.04 kg

Genetics

Primary Gene
Maize
Tiger
Maize
Tiger
Secondary Gene
Leaf
Facet
Leaf
Facet
Tertiary Gene
Spring
Okapi
Spring
Okapi

Hatchday

Hatchday
Dec 25, 2015
(8 years)

Breed

Breed
Adult
Skydancer

Eye Type

Eye Type
Wind
Common
Level 1 Skydancer
EXP: 0 / 245
Meditate
Contuse
STR
4
AGI
5
DEF
4
QCK
9
INT
9
VIT
4
MND
9

Biography

Status: Leaders of an underground crime syndicate, The brains of the operation
Mate: Boreas
Children: Venturing far and wide
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Zephyr Dancers are an awe inspiring subspecies of the wind flight known all thought out Sornieth. The have a rich history and are said to bring peace and joy wherever they go. This is for the most part true for the subspecies, but there is of course a few exceptions. These dragons are the exceptions. Yes, they look the same and have the same history, but their acts are what set them apart. These four dragons came to this clan from similar origins, highly esteemed parents from highly esteemed clans and they carried with them highly esteemed expectations. But none of them necessarily felt obligated to carry out said expectations. Yes, they still carried on their bloodlines are all that, but the success stopped there. They refused to act as their previous generations had done. So instead of being peaceful and carefree, they started a business; and an interesting one at that.

What they do could go by many names. A mafia, a gang, a syndicate. But they prefer to simply call it "a business". The long and short of it is: You need a job done, they'll do it. Only rule is no murder, that's far too dirty. Other than that, it's free game. Got a stalker? You won't anymore. Need an item? They'll find it for ya. Warring neighbors? No problem. You name it, they got it. In normal life they're perfectly pleasant, happy to carry out a conversation or do the random favor just to be nice. They've made quite a living out a doing this so their clan isn't complaining. The leader Genovia isn't exactly sure how she feels about their whole "business" but they've yet to do something extremely awful so she's leaving them be.

Wardance is the brains of the operation. Any plan they have comes from her. No task is too much, she'll think up a way to make any client happy. She's mates with Boreas and is the least talkative of the group but certainly has no shortage of ideas.

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Note, add marsh frog companion
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Exalting Wardance to the service of the Windsinger will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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