Bastet
(#15369114)
Level 1 Nocturne
Click or tap to view this dragon in Predict Morphology.
Energy: 50/50
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Personal Style
Apparel
Skin
Scene
Measurements
Length
6.27 m
Wingspan
4.56 m
Weight
559.74 kg
Genetics
Obsidian
Crystal
Crystal
Gold
Facet
Facet
Ivory
Circuit
Circuit
Hatchday
Breed
Eye Type
Level 1 Nocturne
EXP: 0 / 245
STR
7
AGI
6
DEF
7
QCK
6
INT
6
VIT
6
MND
7
Biography
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Quick Lore Guide
My main lore does not take place on Sorienth or within the FR universe. Any tabs named after gods are not canon compliant. All other tabs (mostly) are.It's set in a world where every star is a god and every god usually has their own town or land where they are worshiped above other gods (tho people are aware of other stars). Eagle is different and is a secluded land in the middle of a vast wasteland covered in a dangerous eternal fog, known as the Cloud Banks, filled with monsters. It has approximately the land mass of the state of Texas and is completely land locked with many rivers, a northern mountain range, and a large lake in the very center. It contains a wide array of biomes from pine forest to prairie to rain forest and sheer rocky mountains, each province being distinct and clearly shaped by magic as much as the elements. The country is divided into 9 provinces, one each for the stars of the Eagle constellation: Altair (central), Alshain (north), Deneb (east), Tarazed (south), Bezek (west), Tso Ke (north east), Aquilae (south east), Thalimain (south west), and Tseen Foo (north west). each god watches over one of the provinces but 8 of them all defer to the central god of Eagle, Altair, the head of the constellation. Magic is not common in this world. Only priests have access to magic. Priests are special humans chosen by the gods to be their special person, and in many cases, their spouse. They share the power of the gods and wield it for the good of their god, not the country or people. Outside of priests people can't use magic. Until recently the gods of Eagle would fight over every human in their domain causing the Eagle Wars between them but the demi god Malik became quite tired of their sibling bickering so made it a point to set them all up in some way with someone who'd be their special person. Some have gone great. Others get along like a house on fire.
Tab Guide
tabs exist in both Lair and Den
Celestials- The gods, stars and otherwise, and various mythical creatures or myths surrounding Eagle Altair- The central province, a great lake in which is an island and the capital of Eagle, the city of Altair. The city buildings and streets are painted in great murals, the streets all leading to the temple of Altair at the center of the city. Alshain- The northers provinces of Alshain and Tso Ke in the lower mountains. Alshain is known for its textile industry and artistry while Tso Ke for its technological advances. Deneb- The eastern provinces of Deneb and Aquilae which is a thick rain forest that gives way to vast prairie. Deneb is renown for it's vast array of flora and crystal clear rivers while Aquilae is the spiritual center of Eagle where one goes to be closest to the stars. Tarazed- The southern provinces of Tarazed and Thalimain which is low moor land that gives way into green buttes and crag lands. Bezek- The western provinces of Bezek and Tseen Foo which are a great fertile plain crossed with rich rivers that become hilly pine forests. Bezek is the bread basket of Eagle while Tseen Foo provides most of the country's lumber. Deeprealm- A dream state for certain seers where they cross into another place. Since the opening of the Portal more things are starting to become known about it. Broken Earth- A kingdom in Fire ruled by the benevolent king Aral. (part of Fractus' canon) Cathedral of Carrion- In a great valley crack in Dragonhome is a Temptation of Prime Hunters who's favored prey is other dragons. Beastclans stay well away and always warn dragons to not go but they seldom listened to. What would dragons have to fear from a beastclan monster called a vampire afterall? Hibernal Den only tabs The Garden- A quarantine zone in the Abiding Boneyard. A school of sorts that uses unholy combinations of Plague and Nature magic to perform necromancy. Sand n' Surf- A beach on an island in the Sea of a Thousand Currents for your next fun vacation! Bring the whole family! (part of Fractus' canon)
Dragons of interest
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Name: Pronunciation: Gender: Pronouns: Sexual Orientation: Romantic Orientation: Age Appearance: Province: Location: Occupation: Theme: |
Benji Ben-gee Male He/Him Asexual Aromantic Adult Altair Altair Busker [url=][/url] |
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- Grew up with a golden spoon in his mouth - never wanted for anything ever - a REAL momma's boy - is called Benji by his family and friends - loves music - hates playing in a band - created a way to store music using things bought with black chips from Malik in bottles when you open the bottles music plays - is trying to find a way to amass a lot of black chips to accrue more magical essence from Malik but mommy isn't buying (they expensive) - Despite being from wealth is more often seen on decorated street corners just playing his music jars for money - he's bought several black chips this way - enjoys doing this more than running the trading empire - people in Altair don't know he's related at all to the Golden Rule trading empire |
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Name: Pronunciation: Gender: Pronouns: Sexual Orientation: Romantic Orientation: Age Appearance: Province: Location: Occupation: Theme: |
Bezek Bex-eck Male He/Him Pansexual Panromantic Adult Bezek Cardinal God [url=][/url] |
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- has a celestial form of brilliant fire and fairy light - God of the West and farming - Often walks the fields during the three growing seasons - never wears shoes - is the most common of the gods to see out and about - has a festival nearly every day of the year somewhere in Eagle in his honor - is the most well liked god - is by far the most amusing god and the friendliest - thicc (don't let the spiral guise fool you) - never wears a shirt. Would only wear a shirt if it was a Suns Out Guns Out tank |
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Dragon: Killing
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Killing ; Doll Witch
Killing was born in the darkness of the Warren. Her nest sibling never hatched and succumbed to egg rot and was immediately forgotten and discarded. As a toddler all she knew was the darkness of her nest and the Warren and the company of the sentient flesh creature that was Slaughter. She was cared for mostly by her nanny and her sister Astra who took such good care of her she wasn't sure sometimes that Astra wasn't actually her mother. She certainly made Killing feel more loved than her actual mother. Despite being so young Killing had a lot of pressure and expectations on her small shoulders. She was expected to take after her mother but her mother has something she lacks. Or perhaps its the other way around. Killing is too kind, too soft, too gentle, too nice, to be like Savathün. She's a sweet young girl who likes making dolls with her big sister and playing hide and seek with her big brother and sometimes they took her outside to see the Sky. She was both amazed and terrified of the Sky. But that doesn't diminish what she is. What Savathün was teaching her to do. Killing is far more powerful than her mother could ever hope to be. She's already able to manipulate souls of the living and create perfect constructs for them to reside in. She is, in truth, the perfect Stitcher. Killing just thinks its a game when her mother has her put souls into her dolls and sewing her spells into her toys so they'll dance on their own. | ________________ |
code & asset by archaic #19153
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Artistic Ability ━━━▾━━━ Cruelty ━━━▾━━━ Intellect ━━━▾━━━ Magic ━━━▾━━━ Charm ━━━▾━━━ Spookiness ━━━▾━━━ Luck ━━━▾━━━ |
__Killing was born in the darkness of the Warren. Her nest sibling never hatched and succumbed to egg rot and was immediately forgotten and discarded. As a toddler all she knew was the darkness of her nest and the Warren and the company of the sentient flesh creature that was Slaughter. She is cared for mostly by her nanny and her sister Astra who takes such good care of her she isn't sure sometimes that Astra isn't actually her mother. She certainly makes Killing feel more loved than her actual mother. Despite being so young Killing has a lot of pressure and expectations on her small shoulders. She's expected to take after her mother but her mother has something she lacks. Or perhaps its the other way around. Killing is too kind, too soft, too gentle, too nice, to be like Savathün. She's a sweet young girl who likes making dolls with her big sister and playing hide and seek with her big brother and sometimes they take her outside to see the Sky. She is both amazed and terrified of the Sky. But that doesn't diminish what she is. What Savathün is teaching her to do. Killing is far more powerful than her mother could ever hope to be. She's already able to manipulate souls of the living and create perfect constructs for them to reside in. She is, in truth, the perfect Stitcher. Killing just thinks its a game when her mother has her put souls into her dolls and sewing her spells into her toys so they'll dance on their own. | _____ |
bio and code by shanncrafter
stats by Mask!
stats by Mask!
Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.
Feed this dragon Insects.
Feed this dragon Meat.
This dragon doesn't eat Seafood.
This dragon doesn't eat Plants.
Exalting Bastet to the service of the Earthshaker will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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