Truncate

(#151253)
today a thousand sea lions got up and left a pier
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Familiar

Bone Fiend
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Energy: 48/50
This dragon’s natural inborn element is Wind.
Male Wildclaw
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Personal Style

Apparel

Onyx Roundhorn
Hip Black Frames
Cleaver
Crimson Aviator Scarf
Luminous Halo
Bewitching Ruby Grasp
Bewitching Ruby Grasp
Classy Tailcoat
Fancy Dress Shirt
Fancy Spats
Glowing Red Clawtips

Skin

Accent: Rakish Raptor

Scene

Scene: Titan's Fall

Measurements

Length
3.43 m
Wingspan
7.87 m
Weight
691.76 kg

Genetics

Primary Gene
Black
Clown
Black
Clown
Secondary Gene
Seafoam
Shimmer
Seafoam
Shimmer
Tertiary Gene
Grey
Underbelly
Grey
Underbelly

Hatchday

Hatchday
Jul 12, 2013
(10 years)

Breed

Breed
Adult
Wildclaw

Eye Type

Eye Type
Wind
Rare
Level 25 Wildclaw
Max Level
Scratch
Sap
Eliminate
Gust Slash
Shred
Berserker
Berserker
Berserker
Ambush
Ambush
STR
126
AGI
8
DEF
5
QCK
59
INT
5
VIT
5
MND
5

Biography

Truncate
sanguine - eclectic | indulgent | judicious | brutal executioner


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Truncate was raised in a water flight lair somewhere deep in the Leviathan Trench. They would describe it as "hellish," not really in a judgmental way as much as an outright observation. Apparently there's some weird and uncomfortable Shade-related stuff happening in the pelagic depths. They had an underwater breathing spell cast on them at a very young age, but a traumatic experience Truncate does not like to talk about corrupted the spell into something horrible and potentially dangerous. Usually they suppress the spell with their own magic, but if they are very very afraid or sustain life-threatening injury the spell will kick in regardless of Truncate's concentration. Truncate tends to keep out of situations that would put them under this kind of stress, which can make them seem a little cowardly sometimes despite the fact that they are a vicious fighter. It's just a very personal condition they'd like to keep private.
Truncate loves music and pop culture and having fun. They are the life of every party, even parties that aren't really parties. They have a bit of a macabre aesthetic and are strangely comfortable with creepy stuff, but they know this is niche and try not to freak people out with it. They can get a little exhausting at times but they're just really passionate about the things they're interested in. They can talk your ear off about a lot of topics but they're mostly quiet about themself unless they're close to you. You could say they're a little secretive despite how outgoing they are.

They have multiple invented stories they cycle through when people ask about the history behind their lost leg. Clan members have heard them all by now but know better than to ask for the real story. Some things are best left in the past, especially things that can upset even easy-going Truncate. The truth is an ugly story to do with their old lair, the corruption of their breathing spell, and subsequent gruesome exile. Truncate is glad to have it in their past.

Considering how little they talk about themself, it's easy to be fooled into thinking there's not much to Truncate's personality besides their many weird interests. It's a misunderstanding Truncate doesn't seem to mind enough to correct. A lot of people find Truncate a bit flakey and easily distracted, but they are quick to jump to the defense of others in a situation that doesn't put them at risk of triggering their corrupted spell. They're very sensitive to the mood of those around them and are often the first to try to cheer up someone who has been sad for a while. Often with obscure music and colorful trinkets and sweets.


Bone Fiend Forgotten Crown Eliminate Cleaver Bonebound Chest Abyss Vulture Deeprealm Runestone

Only Cadantine has seen Truncate display the corrupted breathing spell before, and she doesn't talk about it. They originally met just after Truncate first emerged from the Sea of a Thousand Currents, the wildclaw half feral and recently missing one leg, the Shade stitched into their spell like a parasite trying to rewrite the magic to do its bidding. Despite her training in Shade-defense, Cadantine took pity on Truncate and helped them regain control of their magic and their body, and when she felt confident they wouldn't revert into something dangerous, she took them under her wing and brought them back to the lair to recover. The two of them have grown extremely close ever since, newcomers sometimes mistaking them as mates, something Truncate finds hilarious. Truncate's choice to fight beside Cadantine in Shade-defense is due to both their trust in Cadantine and their hope to be able to help others in similarly vulnerable positions as they had originally found themself.

Torstol and Truncate's interests don't match up very much but Truncate's bond with Cadantine often has them checking in on Torstol and helping her in any way she needs. They're happy to do it. Harleyterrors always wants to pick Truncate's brain about water magic, but Truncate doesn't know much about scrying or soothsaying. They remember water magic as dark and uncomfortable, and trying to explain that to Harleyterrors rarely sticks. They have a deeper grasp of it than they let on, but they prefer the freedom and simplicity of wind magic. #windsinger4lyfe. Truncate keeps an eye on Aurax. They don't interact a lot and they can go weeks without seeing each other, but Aurax knows she can go to Truncate if she needs something from the clan and Truncate has investment in Aurax's weird quest to figure out her place in the world.


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Exalting Truncate to the service of the Flamecaller will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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