Tyrel
(#13424645)
Noble Military Chief of The City
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Energy: 50/50
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Personal Style
Apparel
Skin
Scene
Measurements
Length
3.8 m
Wingspan
2.76 m
Weight
85.54 kg
Genetics
Banana
Tide
Tide
Sunshine
Myrid
Myrid
Violet
Basic
Basic
Hatchday
Breed
Eye Type
Level 25 Spiral
Max Level
STR
126
AGI
24
DEF
21
QCK
28
INT
15
VIT
24
MND
19
Biography
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Overtaken with grief after discovering his late wife's betrayal, Tyrel became empowered through his animosity. He experienced a dark age in his young life where he quickly advanced his reputation and became known as a barbarous and cruel leader—a dragon you did not want to encounter. Nearby outsiders of The City knew not to come around the community, or otherwise face their deaths. That is, unless, they had good reason and plenty of goods and gold to spare.
When Tyrel eventually remarried and started a new family, his merciless behaviors began to subside. He has mostly suppressed the pain of the loss of his previous family, and he's very proud of his family today. He focuses less on confrontation with random passerby's and more on simply patrolling his family's territory, including the Outskirts where many helpless squatters have found shelter over the years as the caverns grow.
Tyrel implemented the Peace Guardianship by employing his niece's children and training them to be strong and fierce in his likeness. Ensuring that Lira's kin doesn't become another generational staining of disappointment on the royal family, Tyrel enforces strict rules surrounding the Peace Guards, including that they may never marry or reproduce. He has made it so their lives are fully invested in training, patrolling, and slaughtering.
Though Tyrel may not do most of the patrolling himself these days, he doesn't stay cooped up in the royal chambers either. If he finds you within the caves of the Outskirts, it will be your last day.
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If a citizen or non citizen violates any of the following order and there is no specified punishment written here before the offense is committed, it is automatically assigned to a community council meeting where it is publicly presented and defended in trial, and punishment is voted on by citizens not involved with the case.
1. It is against significant order of The City and punishable by exile for a non noblesse to touch or speak to noblesse Tully or noblesse Caman without immediate permission.
2. Citizens of The City are inclined to a government allowance, permitted to participate in political matters within the community, and guaranteed protection and safety by The City and it’s military.
3. All the land beneath the Beacon of the Radiant Eye located in the Sunbeam Ruins of Sornieth that has been carved into by legal architect, Angeleno the Ridgeback, is owned by The City’s noble family and ruling government. Any opposition to this claim will be met with a warning for battle and actions of physical retaliation, or as much as war, will be taken if necessary.
4. No law or policy shall be implemented to segregate citizens from non citizens.
5. Citizens may not change genes, eye types, colors, or breed without notifying noblesse Lira, and must report with this information within 24 hours of making such changes.
6. Noblesse Aryn officially decides all citizen acceptance requests and housing and family arrangements. Order regarding these matters are fluid and unwritten, and opposition to noblesse Aryn’s decisions will result in trial held at a community council meeting. Punishment is never served in a Citizen vs. Noble Officer of Citizen Approval and Housing trial, however noblesse Aryn is permitted to overturn the public vote, and further opposition or challenge toward her final decision will result in immediate exile.
7. Scouting is legal as both an independent form of recreational activity and as a form of employment by The City. Scouts may inquire to seek employment under leadership of noblesse Tyrel and his military officers.
8. Citizens may not possess gems.
NOBLE GUARDIAN CHIEF OF THE CITY
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Wife Kes Children Aither (exalted) Phaedra (exalted) Cecilie Elke Sprig Maikel |
Mother════════ Tully Father Caman Siblings Aryn Eddard (in-law) Stupidity (half-sibling, exiled) Regret (half-sibling, exiled) Nieces Lira Lillith (exalted) |
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Second Gen Tyrel
Active Role as Chief of Peace - Responsible for upholding law within The City and executing punishment when a citizen is charged against those laws. - Leads a skillfully trained force of armored dragons sworn to follow direct orders from Prince Tyrel and maintain the safety of The City and surrounding property, including The Outskirts subsection.
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His scales are drenched in solid gold, a molten layer of metal poured over his body to permanently gild him. He need not wear armor. |
Overtaken with grief after discovering his late wife's betrayal, Tyrel became empowered through his animosity. He experienced a dark age in his young life where he quickly advanced his reputation and became known as a barbarous and cruel leader—a dragon you did not want to encounter. Nearby outsiders of The City knew not to come around the community, or otherwise face their deaths. That is, unless, they had good reason and plenty of goods and gold to spare.
When Tyrel eventually remarried and started a new family, his merciless behaviors began to subside. He has mostly suppressed the pain of the loss of his previous family, and he's very proud of his family today. He focuses less on confrontation with random passerby's and more on simply patrolling his family's territory, including the Outskirts where many helpless squatters have found shelter over the years as the caverns grow.
═══════════════════
Tyrel implemented the Peace Guardianship by employing his niece's children and training them to be strong and fierce in his likeness. Ensuring that Lira's kin doesn't become another generational staining of disappointment on the royal family, Tyrel enforces strict rules surrounding the Peace Guards, including that they may never marry or reproduce. He has made it so their lives are fully invested in training, patrolling, and slaughtering.
Though Tyrel may not do most of the patrolling himself these days, he doesn't stay cooped up in the royal chambers either. If he finds you within the caves of the Outskirts, it will be your last day.
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LAWS OF THE CITY
═════════════════════════════════════════════════════════════If a citizen or non citizen violates any of the following order and there is no specified punishment written here before the offense is committed, it is automatically assigned to a community council meeting where it is publicly presented and defended in trial, and punishment is voted on by citizens not involved with the case.
1. It is against significant order of The City and punishable by exile for a non noblesse to touch or speak to noblesse Tully or noblesse Caman without immediate permission.
a. Political matters, housing matters, and mating and offspring matters will be directed to noblesse Aryn. b. Safety and military matters will be directed to noblesse Tyrel. c. Scouting matters will be directed to noblesse military officers Codder, Theo, Gillian, Amia, and/or Iridian. d. Matters of body change (genes, eye types, colors, breed changes) will be directed to noblesse Lira. e. Familiar and bonding matters will be directed to familiarologist Eddard. |
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2. Citizens of The City are inclined to a government allowance, permitted to participate in political matters within the community, and guaranteed protection and safety by The City and it’s military.
a. Being inclined to a government allowance is defined in this instance as being paid a salary of an unspecified ration of treasure, food, and *occasionally special goods *paid out by noble treasurer Caman. (It should be noted that The City’s salary orders are relatively loose and unstructured since all official decisions regarding The City’s treasury and hoard are made by noblesse Caman who has insisted these matters shall remain fluid with time and events and are not to be influenced by the public.)
b. Political matters within the community are defined in this instance as voting for decisions made by The City government, judicial power in criminal sentencing, and event and celebration planning. c. Protection and safety given by The City and it’s military is defined in this instance as a den with (a) unique custom entrance(s) *designed specifically for each member or family to prevent trespassing, and steel bars securely placed between exposed openings, as well as daily monitoring and searches of The City’s property by noble military officers.
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3. All the land beneath the Beacon of the Radiant Eye located in the Sunbeam Ruins of Sornieth that has been carved into by legal architect, Angeleno the Ridgeback, is owned by The City’s noble family and ruling government. Any opposition to this claim will be met with a warning for battle and actions of physical retaliation, or as much as war, will be taken if necessary.
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4. No law or policy shall be implemented to segregate citizens from non citizens.
a. The exception to this order will be mandated as a temporary segregation of citizens and non citizens during times of war involving The City or if a major event threatens the safety of The City and its citizens. These bans are only legal and able to be carried out if they are implemented by noblesse Tully, noblesse Caman, or noblesse Tyrel. |
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5. Citizens may not change genes, eye types, colors, or breed without notifying noblesse Lira, and must report with this information within 24 hours of making such changes.
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6. Noblesse Aryn officially decides all citizen acceptance requests and housing and family arrangements. Order regarding these matters are fluid and unwritten, and opposition to noblesse Aryn’s decisions will result in trial held at a community council meeting. Punishment is never served in a Citizen vs. Noble Officer of Citizen Approval and Housing trial, however noblesse Aryn is permitted to overturn the public vote, and further opposition or challenge toward her final decision will result in immediate exile.
a. The only requirement to become a citizen of The City is to be hatched from a Light nest, though *exceptions to this rule have been known to occur and is permitted to occur again if by the desire of noblesse Aryn. |
* This requirement tends to be disregarded when evaluating citizenship for first generation candidates. |
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7. Scouting is legal as both an independent form of recreational activity and as a form of employment by The City. Scouts may inquire to seek employment under leadership of noblesse Tyrel and his military officers.
a. Scouts employed by The City must report directly to noblesse Theo, the immediate supervisor of city scouts. b. Scouts employed by The City must work with a minimum of at least one other registered city scout. c. Scouts employed by The City must record all findings while on duty and report their records to noblesse Theo at the end of each shift. Scouts may not keep any currency, food, materials, etc. obtained during their shifts. All items must be surrendered to The City's hoard and in return they will receive a nonnegotiable reward of additional treasure, food, and materials in their given salaries, fitted to their skill and success. |
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8. Citizens may not possess gems.
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Exalting Tyrel to the service of the Lightweaver will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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